diff options
author | Filippos Karapetis | 2015-01-09 01:09:53 +0200 |
---|---|---|
committer | Filippos Karapetis | 2015-01-09 01:09:53 +0200 |
commit | 79b92fe04698d3336f1d5232d4701133ff3ac10c (patch) | |
tree | 6511d61966875619b0b332294b42dc8907e99489 /engines/zvision/scripting/controls/save_control.cpp | |
parent | 345b33d9f0ea971e0ca69f1165d9d3b69d67984c (diff) | |
download | scummvm-rg350-79b92fe04698d3336f1d5232d4701133ff3ac10c.tar.gz scummvm-rg350-79b92fe04698d3336f1d5232d4701133ff3ac10c.tar.bz2 scummvm-rg350-79b92fe04698d3336f1d5232d4701133ff3ac10c.zip |
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
This fixes the save game thumbnails when using the original save/load
screens
Diffstat (limited to 'engines/zvision/scripting/controls/save_control.cpp')
-rw-r--r-- | engines/zvision/scripting/controls/save_control.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/zvision/scripting/controls/save_control.cpp b/engines/zvision/scripting/controls/save_control.cpp index 6cedddffeb..2ac77c4776 100644 --- a/engines/zvision/scripting/controls/save_control.cpp +++ b/engines/zvision/scripting/controls/save_control.cpp @@ -102,9 +102,7 @@ bool SaveControl::process(uint32 deltaTimeInMillis) { toSave = false; if (toSave) { - // FIXME: At this point, the screen shows the save control, so the save game thumbnails will always - // show the save control - _engine->getSaveManager()->saveGameBuffered(iter->saveId, inp->getText()); + _engine->getSaveManager()->saveGame(iter->saveId, inp->getText(), true); _engine->getRenderManager()->delayedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVED), 2000); _engine->getScriptManager()->changeLocation(_engine->getScriptManager()->getLastMenuLocation()); } |