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authorRichieSams2013-11-01 00:21:08 -0500
committerRichieSams2013-11-01 02:52:57 -0500
commit5842c5098fbd00c8ab5245ba1d6ca9c2675e3da4 (patch)
treebdb138d047faae28893bdf37758940916a091a12 /engines/zvision/scripting/controls/timer_node.h
parent651bf899399de2b5c2d8e62a5bb4964b037950d2 (diff)
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ZVISION: Create a folder structure for ZVision source files
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice.
Diffstat (limited to 'engines/zvision/scripting/controls/timer_node.h')
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diff --git a/engines/zvision/scripting/controls/timer_node.h b/engines/zvision/scripting/controls/timer_node.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_TIMER_NODE_H
+#define ZVISION_TIMER_NODE_H
+
+#include "zvision/control.h"
+
+namespace ZVision {
+
+class ZVision;
+
+class TimerNode : public Control {
+public:
+ TimerNode(ZVision *engine, uint32 key, uint timeInSeconds);
+ ~TimerNode();
+
+ /**
+ * Decrement the timer by the delta time. If the timer is finished, set the status
+ * in _globalState and let this node be deleted
+ *
+ * @param deltaTimeInMillis The number of milliseconds that have passed since last frame
+ * @return If true, the node can be deleted after process() finishes
+ */
+ bool process(uint32 deltaTimeInMillis);
+ void serialize(Common::WriteStream *stream);
+ void deserialize(Common::SeekableReadStream *stream);
+ inline bool needsSerialization() { return true; }
+
+private:
+ int32 _timeLeft;
+};
+
+} // End of namespace ZVision
+
+#endif