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author | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
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committer | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
commit | 45589950c0fb1a449351e6a00ef10d42290d8bae (patch) | |
tree | 44e4eedcb7e69d5fc386155b000ed038af07251d /engines/zvision/scripting/scr_file_handling.cpp | |
parent | 48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff) | |
parent | 5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff) | |
download | scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.gz scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.bz2 scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.zip |
Merge remote-tracking branch 'upstream/master' into zvision
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
Diffstat (limited to 'engines/zvision/scripting/scr_file_handling.cpp')
-rw-r--r-- | engines/zvision/scripting/scr_file_handling.cpp | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/engines/zvision/scripting/scr_file_handling.cpp b/engines/zvision/scripting/scr_file_handling.cpp new file mode 100644 index 0000000000..9d1d0bf856 --- /dev/null +++ b/engines/zvision/scripting/scr_file_handling.cpp @@ -0,0 +1,353 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/zvision.h" +#include "zvision/script_manager.h" + +#include "zvision/utility.h" +#include "zvision/puzzle.h" +#include "zvision/actions.h" +#include "zvision/push_toggle_control.h" +#include "zvision/lever_control.h" +#include "zvision/slot_control.h" + +#include "common/textconsole.h" +#include "common/file.h" +#include "common/tokenizer.h" + + +namespace ZVision { + +void ScriptManager::parseScrFile(const Common::String &fileName, script_scope &scope) { + Common::File file; + if (!_engine->getSearchManager()->openFile(file, fileName)) { + warning("Script file not found: %s", fileName.c_str()); + return; + } + + while (!file.eos()) { + Common::String line = file.readLine(); + if (file.err()) { + warning("Error parsing scr file: %s", fileName.c_str()); + return; + } + + trimCommentsAndWhiteSpace(&line); + if (line.empty()) + continue; + + if (line.matchString("puzzle:*", true)) { + Puzzle *puzzle = new Puzzle(); + sscanf(line.c_str(), "puzzle:%u", &(puzzle->key)); + if (getStateFlag(puzzle->key) & Puzzle::ONCE_PER_INST) + setStateValue(puzzle->key, 0); + parsePuzzle(puzzle, file); + scope._puzzles.push_back(puzzle); + + } else if (line.matchString("control:*", true)) { + Control *ctrl = parseControl(line, file); + if (ctrl) + scope._controls.push_back(ctrl); + } + } + scope.proc_count = 0; +} + +void ScriptManager::parsePuzzle(Puzzle *puzzle, Common::SeekableReadStream &stream) { + Common::String line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + + while (!stream.eos() && !line.contains('}')) { + if (line.matchString("criteria {", true)) { + parseCriteria(stream, puzzle->criteriaList); + } else if (line.matchString("results {", true)) { + parseResults(stream, puzzle->resultActions); + } else if (line.matchString("flags {", true)) { + setStateFlag(puzzle->key, parseFlags(stream)); + } + + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + } + + puzzle->addedBySetState = 0; +} + +bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::List<Common::List<Puzzle::CriteriaEntry> > &criteriaList) const { + // Loop until we find the closing brace + Common::String line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + + // Criteria can be empty + if (line.contains('}')) { + return false; + } + + // Create a new List to hold the CriteriaEntries + criteriaList.push_back(Common::List<Puzzle::CriteriaEntry>()); + + while (!stream.eos() && !line.contains('}')) { + Puzzle::CriteriaEntry entry; + + // Split the string into tokens using ' ' as a delimiter + Common::StringTokenizer tokenizer(line); + Common::String token; + + // Parse the id out of the first token + token = tokenizer.nextToken(); + sscanf(token.c_str(), "[%u]", &(entry.key)); + + // Parse the operator out of the second token + token = tokenizer.nextToken(); + if (token.c_str()[0] == '=') + entry.criteriaOperator = Puzzle::EQUAL_TO; + else if (token.c_str()[0] == '!') + entry.criteriaOperator = Puzzle::NOT_EQUAL_TO; + else if (token.c_str()[0] == '>') + entry.criteriaOperator = Puzzle::GREATER_THAN; + else if (token.c_str()[0] == '<') + entry.criteriaOperator = Puzzle::LESS_THAN; + + // First determine if the last token is an id or a value + // Then parse it into 'argument' + token = tokenizer.nextToken(); + if (token.contains('[')) { + sscanf(token.c_str(), "[%u]", &(entry.argument)); + entry.argumentIsAKey = true; + } else { + sscanf(token.c_str(), "%u", &(entry.argument)); + entry.argumentIsAKey = false; + } + + criteriaList.back().push_back(entry); + + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + } + + return true; +} + +void ScriptManager::parseResults(Common::SeekableReadStream &stream, Common::List<ResultAction *> &actionList) const { + // Loop until we find the closing brace + Common::String line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + line.toLowercase(); + + // TODO: Re-order the if-then statements in order of highest occurrence + while (!stream.eos() && !line.contains('}')) { + if (line.empty()) { + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + line.toLowercase(); + continue; + } + + const char *chrs = line.c_str(); + uint pos; + for (pos = 0; pos < line.size(); pos++) + if (chrs[pos] == ':') + break; + + if (pos < line.size()) { + + uint startpos = pos + 1; + + for (pos = startpos; pos < line.size(); pos++) + if (chrs[pos] == ':' || chrs[pos] == '(') + break; + + if (pos < line.size()) { + int32 slot = 11; + Common::String args = ""; + Common::String act(chrs + startpos, chrs + pos); + + startpos = pos + 1; + + if (chrs[pos] == ':') { + for (pos = startpos; pos < line.size(); pos++) + if (chrs[pos] == '(') + break; + Common::String s_slot(chrs + startpos, chrs + pos); + slot = atoi(s_slot.c_str()); + + startpos = pos + 1; + } + + if (pos < line.size()) { + for (pos = startpos; pos < line.size(); pos++) + if (chrs[pos] == ')') + break; + + args = Common::String(chrs + startpos, chrs + pos); + } + + + + // Parse for the action type + if (act.matchString("add", true)) { + actionList.push_back(new ActionAdd(_engine, slot, args)); + } else if (act.matchString("animplay", true)) { + actionList.push_back(new ActionPlayAnimation(_engine, slot, args)); + } else if (act.matchString("animpreload", true)) { + actionList.push_back(new ActionPreloadAnimation(_engine, slot, args)); + } else if (act.matchString("animunload", true)) { + //actionList.push_back(new ActionUnloadAnimation(_engine, slot, args)); + } else if (act.matchString("attenuate", true)) { + actionList.push_back(new ActionAttenuate(_engine, slot, args)); + } else if (act.matchString("assign", true)) { + actionList.push_back(new ActionAssign(_engine, slot, args)); + } else if (act.matchString("change_location", true)) { + actionList.push_back(new ActionChangeLocation(_engine, slot, args)); + } else if (act.matchString("crossfade", true)) { + actionList.push_back(new ActionCrossfade(_engine, slot, args)); + } else if (act.matchString("debug", true)) { + // TODO: Implement ActionDebug + } else if (act.matchString("delay_render", true)) { + // TODO: Implement ActionDelayRender + } else if (act.matchString("disable_control", true)) { + actionList.push_back(new ActionDisableControl(_engine, slot, args)); + } else if (act.matchString("disable_venus", true)) { + // TODO: Implement ActionDisableVenus + } else if (act.matchString("display_message", true)) { + // TODO: Implement ActionDisplayMessage + } else if (act.matchString("dissolve", true)) { + // TODO: Implement ActionDissolve + } else if (act.matchString("distort", true)) { + // TODO: Implement ActionDistort + } else if (act.matchString("enable_control", true)) { + actionList.push_back(new ActionEnableControl(_engine, slot, args)); + } else if (act.matchString("flush_mouse_events", true)) { + // TODO: Implement ActionFlushMouseEvents + } else if (act.matchString("inventory", true)) { + actionList.push_back(new ActionInventory(_engine, slot, args)); + } else if (act.matchString("kill", true)) { + actionList.push_back(new ActionKill(_engine, slot, args)); + } else if (act.matchString("menu_bar_enable", true)) { + // TODO: Implement ActionMenuBarEnable + } else if (act.matchString("music", true)) { + actionList.push_back(new ActionMusic(_engine, slot, args, false)); + } else if (act.matchString("pan_track", true)) { + actionList.push_back(new ActionPanTrack(_engine, slot, args)); + } else if (act.matchString("playpreload", true)) { + actionList.push_back(new ActionPlayPreloadAnimation(_engine, slot, args)); + } else if (act.matchString("preferences", true)) { + // TODO: Implement ActionPreferences + } else if (act.matchString("quit", true)) { + actionList.push_back(new ActionQuit(_engine, slot)); + } else if (act.matchString("random", true)) { + actionList.push_back(new ActionRandom(_engine, slot, args)); + } else if (act.matchString("region", true)) { + // TODO: Implement ActionRegion + } else if (act.matchString("restore_game", true)) { + // TODO: Implement ActionRestoreGame + } else if (act.matchString("rotate_to", true)) { + // TODO: Implement ActionRotateTo + } else if (act.matchString("save_game", true)) { + // TODO: Implement ActionSaveGame + } else if (act.matchString("set_partial_screen", true)) { + actionList.push_back(new ActionSetPartialScreen(_engine, slot, args)); + } else if (act.matchString("set_screen", true)) { + actionList.push_back(new ActionSetScreen(_engine, slot, args)); + } else if (act.matchString("set_venus", true)) { + // TODO: Implement ActionSetVenus + } else if (act.matchString("stop", true)) { + actionList.push_back(new ActionStop(_engine, slot, args)); + } else if (act.matchString("streamvideo", true)) { + actionList.push_back(new ActionStreamVideo(_engine, slot, args)); + } else if (act.matchString("syncsound", true)) { + actionList.push_back(new ActionSyncSound(_engine, slot, args)); + } else if (act.matchString("timer", true)) { + actionList.push_back(new ActionTimer(_engine, slot, args)); + } else if (act.matchString("ttytext", true)) { + actionList.push_back(new ActionTtyText(_engine, slot, args)); + } else if (act.matchString("universe_music", true)) { + actionList.push_back(new ActionMusic(_engine, slot, args, true)); + } else if (act.matchString("copy_file", true)) { + // Not used. Purposely left empty + } else { + warning("Unhandled result action type: %s", line.c_str()); + } + } + } + + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + line.toLowercase(); + } + + return; +} + +uint ScriptManager::parseFlags(Common::SeekableReadStream &stream) const { + uint flags = 0; + + // Loop until we find the closing brace + Common::String line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + + while (!stream.eos() && !line.contains('}')) { + if (line.matchString("ONCE_PER_INST", true)) { + flags |= Puzzle::ONCE_PER_INST; + } else if (line.matchString("DO_ME_NOW", true)) { + flags |= Puzzle::DO_ME_NOW; + } else if (line.matchString("DISABLED", true)) { + flags |= Puzzle::DISABLED; + } + + line = stream.readLine(); + trimCommentsAndWhiteSpace(&line); + } + + return flags; +} + +Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadStream &stream) { + uint32 key; + char controlTypeBuffer[20]; + + sscanf(line.c_str(), "control:%u %s {", &key, controlTypeBuffer); + + Common::String controlType(controlTypeBuffer); + + if (controlType.equalsIgnoreCase("push_toggle")) { + return new PushToggleControl(_engine, key, stream); + } else if (controlType.equalsIgnoreCase("flat")) { + Control::parseFlatControl(_engine); + return NULL; + } else if (controlType.equalsIgnoreCase("pana")) { + Control::parsePanoramaControl(_engine, stream); + return NULL; + } else if (controlType.equalsIgnoreCase("tilt")) { + Control::parseTiltControl(_engine, stream); + return NULL; + } else if (controlType.equalsIgnoreCase("lever")) { + return new LeverControl(_engine, key, stream); + } else if (controlType.equalsIgnoreCase("slot")) { + return new SlotControl(_engine, key, stream); + } + return NULL; +} + +} // End of namespace ZVision |