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author | Strangerke | 2014-02-16 18:45:17 +0100 |
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committer | Strangerke | 2014-02-16 18:45:17 +0100 |
commit | 0b63ea185d36dd53c36b8f71550193c99d33fefe (patch) | |
tree | 27879212d0baa36e7aaa1a9fe30763102fd2da7f /engines/zvision/scripting | |
parent | 81f0a5dc4247ee8b78170427ef23e48024ec4d76 (diff) | |
download | scummvm-rg350-0b63ea185d36dd53c36b8f71550193c99d33fefe.tar.gz scummvm-rg350-0b63ea185d36dd53c36b8f71550193c99d33fefe.tar.bz2 scummvm-rg350-0b63ea185d36dd53c36b8f71550193c99d33fefe.zip |
ZVISION: Janitorial - Remove trailing spaces
Diffstat (limited to 'engines/zvision/scripting')
-rw-r--r-- | engines/zvision/scripting/control.h | 2 | ||||
-rw-r--r-- | engines/zvision/scripting/controls/animation_control.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/scripting/controls/input_control.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/scripting/puzzle.h | 2 | ||||
-rw-r--r-- | engines/zvision/scripting/script_manager.h | 20 |
5 files changed, 14 insertions, 14 deletions
diff --git a/engines/zvision/scripting/control.h b/engines/zvision/scripting/control.h index 770c540a12..096ddd9cd0 100644 --- a/engines/zvision/scripting/control.h +++ b/engines/zvision/scripting/control.h @@ -95,7 +95,7 @@ public: * store the amount of time left on the timer. Any Controls overriding this *MUST* write * their key as the first data outputted. The default implementation is NOP. * - * NOTE: If this method is overridden, you MUST also override deserialize() + * NOTE: If this method is overridden, you MUST also override deserialize() * and needsSerialization() * * @param stream Stream to write any needed data to diff --git a/engines/zvision/scripting/controls/animation_control.cpp b/engines/zvision/scripting/controls/animation_control.cpp index ec8f7a9647..061b1db487 100644 --- a/engines/zvision/scripting/controls/animation_control.cpp +++ b/engines/zvision/scripting/controls/animation_control.cpp @@ -38,7 +38,7 @@ namespace ZVision { AnimationControl::AnimationControl(ZVision *engine, uint32 controlKey, const Common::String &fileName) - : Control(engine, controlKey), + : Control(engine, controlKey), _fileType(RLF), _loopCount(1), _currentLoop(0), diff --git a/engines/zvision/scripting/controls/input_control.cpp b/engines/zvision/scripting/controls/input_control.cpp index 2685b01312..aaa35f6748 100644 --- a/engines/zvision/scripting/controls/input_control.cpp +++ b/engines/zvision/scripting/controls/input_control.cpp @@ -37,7 +37,7 @@ namespace ZVision { -InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) +InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) : Control(engine, key), _nextTabstop(0), _focused(false), diff --git a/engines/zvision/scripting/puzzle.h b/engines/zvision/scripting/puzzle.h index 0d717f1fa9..5bf5314a1d 100644 --- a/engines/zvision/scripting/puzzle.h +++ b/engines/zvision/scripting/puzzle.h @@ -52,7 +52,7 @@ struct Puzzle { struct CriteriaEntry { /** The key of a global state */ uint32 key; - /** + /** * What we're comparing the value of the global state against * This can either be a pure value or it can be the key of another global state */ diff --git a/engines/zvision/scripting/script_manager.h b/engines/zvision/scripting/script_manager.h index ab9b03ed30..29e41e1770 100644 --- a/engines/zvision/scripting/script_manager.h +++ b/engines/zvision/scripting/script_manager.h @@ -70,15 +70,15 @@ public: private: ZVision *_engine; - /** - * Holds the global state variable. Do NOT directly modify this. Use the accessors and - * mutators getStateValue() and setStateValue(). This ensures that Puzzles that reference a + /** + * Holds the global state variable. Do NOT directly modify this. Use the accessors and + * mutators getStateValue() and setStateValue(). This ensures that Puzzles that reference a * particular state key are checked after the key is modified. */ StateMap _globalState; - /** - * Holds the flags for the global states. This is used to enable/disable puzzles and/or - * controls as well as which puzzles should are allowed to be re-executed + /** + * Holds the flags for the global states. This is used to enable/disable puzzles and/or + * controls as well as which puzzles should are allowed to be re-executed */ StateFlagMap _globalStateFlags; /** References _globalState keys to Puzzles */ @@ -153,7 +153,7 @@ public: void deserializeStateTable(Common::SeekableReadStream *stream); void serializeControls(Common::WriteStream *stream); void deserializeControls(Common::SeekableReadStream *stream); - + Location getCurrentLocation() const; private: @@ -175,7 +175,7 @@ public: private: /** * Parses the stream into a Puzzle object - * Helper method for parseScrFile. + * Helper method for parseScrFile. * * @param puzzle The object to store what is parsed * @param stream Scr file stream @@ -184,7 +184,7 @@ private: /** * Parses the stream into a Criteria object - * Helper method for parsePuzzle. + * Helper method for parsePuzzle. * * @param criteria Pointer to the Criteria object to fill * @param stream Scr file stream @@ -194,7 +194,7 @@ private: /** * Parses the stream into a ResultAction objects - * Helper method for parsePuzzle. + * Helper method for parsePuzzle. * * @param stream Scr file stream * @param actionList The list where the results will be added |