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authorMarisa-Chan2014-07-05 17:15:04 +0000
committerMarisa-Chan2014-07-05 17:15:04 +0000
commit628d6cb4ee92aa15dbdf5029b8675cb09d18f3e9 (patch)
treef95b12512649fe470a3b1f2379f5dc3494f46a5d /engines/zvision/scripting
parent23c1b508611d5fa4e7dfc47f8f5ec10a7de177e3 (diff)
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ZVISION: Fix puzzle disable condition check
Diffstat (limited to 'engines/zvision/scripting')
-rw-r--r--engines/zvision/scripting/script_manager.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index a27ae4dbf0..fc765f0bfb 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -158,8 +158,7 @@ void ScriptManager::updateControls(uint deltaTimeMillis) {
void ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
// Check if the puzzle is already finished
// Also check that the puzzle isn't disabled
- if (getStateValue(puzzle->key) == 1 &&
- (getStateFlag(puzzle->key) & Puzzle::DISABLED) == 0) {
+ if (getStateValue(puzzle->key) == 1 || (getStateFlag(puzzle->key) & Puzzle::DISABLED) == Puzzle::DISABLED) {
return;
}