diff options
author | Filippos Karapetis | 2014-12-25 22:00:55 +0200 |
---|---|---|
committer | Filippos Karapetis | 2014-12-25 22:00:55 +0200 |
commit | 6368a6ea91364f90bcb0d5d9d88826d856181a52 (patch) | |
tree | bb8dd8b1c70f44faafd300e139bd26421312ec9d /engines/zvision/scripting | |
parent | 6c451c9cf481dcaa6261c34773b79689386ded42 (diff) | |
download | scummvm-rg350-6368a6ea91364f90bcb0d5d9d88826d856181a52.tar.gz scummvm-rg350-6368a6ea91364f90bcb0d5d9d88826d856181a52.tar.bz2 scummvm-rg350-6368a6ea91364f90bcb0d5d9d88826d856181a52.zip |
ZVISION: Move the menu code together with the other scripting code
Diffstat (limited to 'engines/zvision/scripting')
-rw-r--r-- | engines/zvision/scripting/menu.cpp | 762 | ||||
-rw-r--r-- | engines/zvision/scripting/menu.h | 125 |
2 files changed, 887 insertions, 0 deletions
diff --git a/engines/zvision/scripting/menu.cpp b/engines/zvision/scripting/menu.cpp new file mode 100644 index 0000000000..fa5e24f39f --- /dev/null +++ b/engines/zvision/scripting/menu.cpp @@ -0,0 +1,762 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "zvision/graphics/render_manager.h" +#include "zvision/scripting/menu.h" + +namespace ZVision { + +enum { + SLOT_START_SLOT = 151, + SLOT_SPELL_1 = 191, + SLOT_USER_CHOSE_THIS_SPELL = 205, + SLOT_REVERSED_SPELLBOOK = 206 +}; + +enum { + menu_MAIN_SAVE = 0, + menu_MAIN_REST = 1, + menu_MAIN_PREF = 2, + menu_MAIN_EXIT = 3 +}; + +MenuHandler::MenuHandler(ZVision *engine) { + _engine = engine; + menuBarFlag = 0xFFFF; +} + +MenuZGI::MenuZGI(ZVision *engine) : + MenuHandler(engine) { + menuMouseFocus = -1; + inmenu = false; + scrolled[0] = false; + scrolled[1] = false; + scrolled[2] = false; + scrollPos[0] = 0.0; + scrollPos[1] = 0.0; + scrollPos[2] = 0.0; + mouseOnItem = -1; + redraw = false; + clean = false; + + char buf[24]; + for (int i = 1; i < 4; i++) { + sprintf(buf, "gmzau%2.2x1.tga", i); + _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][0], false); + sprintf(buf, "gmzau%2.2x1.tga", i + 0x10); + _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][1], false); + } + for (int i = 0; i < 4; i++) { + sprintf(buf, "gmzmu%2.2x1.tga", i); + _engine->getRenderManager()->readImageToSurface(buf, menubar[i][0], false); + sprintf(buf, "gmznu%2.2x1.tga", i); + _engine->getRenderManager()->readImageToSurface(buf, menubar[i][1], false); + } + + for (int i = 0; i < 50; i++) { + items[i][0] = NULL; + items[i][1] = NULL; + itemId[i] = 0; + } + + for (int i = 0; i < 12; i++) { + magic[i][0] = NULL; + magic[i][1] = NULL; + magicId[i] = 0; + } +} + +MenuZGI::~MenuZGI() { + for (int i = 0; i < 3; i++) { + menuback[i][0].free(); + menuback[i][1].free(); + } + for (int i = 0; i < 4; i++) { + menubar[i][0].free(); + menubar[i][1].free(); + } + for (int i = 0; i < 50; i++) { + if (items[i][0]) { + items[i][0]->free(); + delete items[i][0]; + } + if (items[i][1]) { + items[i][1]->free(); + delete items[i][1]; + } + } + for (int i = 0; i < 12; i++) { + if (magic[i][0]) { + magic[i][0]->free(); + delete magic[i][0]; + } + if (magic[i][1]) { + magic[i][1]->free(); + delete magic[i][1]; + } + } +} + +void MenuZGI::onMouseUp(const Common::Point &Pos) { + if (Pos.y < 40) { + switch (menuMouseFocus) { + case menu_ITEM: + if (menuBarFlag & menuBar_Items) { + int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); + if (itemCount == 0) + itemCount = 20; + + for (int i = 0; i < itemCount; i++) { + int itemspace = (600 - 28) / itemCount; + + if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0, + scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) { + int32 mouseItem = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem); + if (mouseItem >= 0 && mouseItem < 0xE0) { + _engine->getScriptManager()->inventoryDrop(mouseItem); + _engine->getScriptManager()->inventoryAdd(_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i)); + _engine->getScriptManager()->setStateValue(SLOT_START_SLOT + i, mouseItem); + + redraw = true; + } + } + } + } + break; + + case menu_MAGIC: + if (menuBarFlag & menuBar_Magic) { + for (int i = 0; i < 12; i++) { + + uint itemnum = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i); + if (itemnum != 0) { + if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1) + itemnum = 0xEE + i; + else + itemnum = 0xE0 + i; + } + if (itemnum) + if (_engine->getScriptManager()->getStateValue(StateKey_InventoryItem) == 0 || _engine->getScriptManager()->getStateValue(StateKey_InventoryItem) >= 0xE0) + if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0, + 668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos)) + _engine->getScriptManager()->setStateValue(SLOT_USER_CHOSE_THIS_SPELL, itemnum); + } + + } + break; + + case menu_MAIN: + + // Exit + if (menuBarFlag & menuBar_Exit) + if (Common::Rect(320 + 135, + scrollPos[menu_MAIN], + 320 + 135 + 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + _engine->ifQuit(); + } + + // Settings + if (menuBarFlag & menuBar_Settings) + if (Common::Rect(320 , + scrollPos[menu_MAIN], + 320 + 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0); + } + + // Load + if (menuBarFlag & menuBar_Restore) + if (Common::Rect(320 - 135, + scrollPos[menu_MAIN], + 320, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0); + } + + // Save + if (menuBarFlag & menuBar_Save) + if (Common::Rect(320 - 135 * 2, + scrollPos[menu_MAIN], + 320 - 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0); + } + break; + } + } +} + +void MenuZGI::onMouseMove(const Common::Point &Pos) { + if (Pos.y < 40) { + + if (!inmenu) + redraw = true; + inmenu = true; + switch (menuMouseFocus) { + case menu_ITEM: + if (menuBarFlag & menuBar_Items) { + int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); + if (itemCount == 0) + itemCount = 20; + else if (itemCount > 50) + itemCount = 50; + + int lastItem = mouseOnItem; + + mouseOnItem = -1; + + for (int i = 0; i < itemCount; i++) { + int itemspace = (600 - 28) / itemCount; + + if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0, + scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) { + mouseOnItem = i; + break; + } + } + + if (lastItem != mouseOnItem) + if (_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + mouseOnItem) || + _engine->getScriptManager()->getStateValue(SLOT_START_SLOT + lastItem)) + redraw = true; + } + break; + + case menu_MAGIC: + if (menuBarFlag & menuBar_Magic) { + int lastItem = mouseOnItem; + mouseOnItem = -1; + for (int i = 0; i < 12; i++) { + if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0, + 668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos)) { + mouseOnItem = i; + break; + } + } + + if (lastItem != mouseOnItem) + if (_engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + mouseOnItem) || + _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + lastItem)) + redraw = true; + + } + break; + + case menu_MAIN: { + int lastItem = mouseOnItem; + mouseOnItem = -1; + + // Exit + if (menuBarFlag & menuBar_Exit) + if (Common::Rect(320 + 135, + scrollPos[menu_MAIN], + 320 + 135 + 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_EXIT; + } + + // Settings + if (menuBarFlag & menuBar_Settings) + if (Common::Rect(320 , + scrollPos[menu_MAIN], + 320 + 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_PREF; + } + + // Load + if (menuBarFlag & menuBar_Restore) + if (Common::Rect(320 - 135, + scrollPos[menu_MAIN], + 320, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_REST; + } + + // Save + if (menuBarFlag & menuBar_Save) + if (Common::Rect(320 - 135 * 2, + scrollPos[menu_MAIN], + 320 - 135, + scrollPos[menu_MAIN] + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_SAVE; + } + + if (lastItem != mouseOnItem) + redraw = true; + } + break; + + default: + int cur_menu = menuMouseFocus; + if (Common::Rect(64, 0, 64 + 512, 8).contains(Pos)) { // Main + menuMouseFocus = menu_MAIN; + scrolled[menu_MAIN] = false; + scrollPos[menu_MAIN] = menuback[menu_MAIN][1].h - menuback[menu_MAIN][0].h; + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); + } + + if (menuBarFlag & menuBar_Magic) + if (Common::Rect(640 - 28, 0, 640, 32).contains(Pos)) { // Magic + menuMouseFocus = menu_MAGIC; + scrolled[menu_MAGIC] = false; + scrollPos[menu_MAGIC] = 28; + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 3); + } + + if (menuBarFlag & menuBar_Items) + if (Common::Rect(0, 0, 28, 32).contains(Pos)) { // Items + menuMouseFocus = menu_ITEM; + scrolled[menu_ITEM] = false; + scrollPos[menu_ITEM] = 28 - 600; + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 1); + } + + if (cur_menu != menuMouseFocus) + clean = true; + + break; + } + } else { + if (inmenu) + clean = true; + inmenu = false; + if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0) + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); + menuMouseFocus = -1; + } +} + +void MenuZGI::process(uint32 deltatime) { + if (clean) { + _engine->getRenderManager()->clearMenuSurface(); + clean = false; + } + switch (menuMouseFocus) { + case menu_ITEM: + if (menuBarFlag & menuBar_Items) + if (!scrolled[menu_ITEM]) { + redraw = true; + float scrl = 600.0 * (deltatime / 1000.0); + + if (scrl == 0) + scrl = 1.0; + + scrollPos [menu_ITEM] += scrl; + + if (scrollPos[menu_ITEM] >= 0) { + scrolled[menu_ITEM] = true; + scrollPos [menu_ITEM] = 0; + } + } + if (redraw) { + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][0], scrollPos[menu_ITEM], 0); + + int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); + if (itemCount == 0) + itemCount = 20; + else if (itemCount > 50) + itemCount = 50; + + for (int i = 0; i < itemCount; i++) { + int itemspace = (600 - 28) / itemCount; + + bool inrect = false; + + if (mouseOnItem == i) + inrect = true; + + uint curItemId = _engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i); + + if (curItemId != 0) { + if (itemId[i] != curItemId) { + char buf[16]; + sprintf(buf, "gmzwu%2.2x1.tga", curItemId); + items[i][0] = _engine->getRenderManager()->loadImage(buf, false); + sprintf(buf, "gmzxu%2.2x1.tga", curItemId); + items[i][1] = _engine->getRenderManager()->loadImage(buf, false); + itemId[i] = curItemId; + } + + if (inrect) + _engine->getRenderManager()->blitSurfaceToMenu(*items[i][1], scrollPos[menu_ITEM] + itemspace * i, 0, 0); + else + _engine->getRenderManager()->blitSurfaceToMenu(*items[i][0], scrollPos[menu_ITEM] + itemspace * i, 0, 0); + + } else { + if (items[i][0]) { + items[i][0]->free(); + delete items[i][0]; + items[i][0] = NULL; + } + if (items[i][1]) { + items[i][1]->free(); + delete items[i][1]; + items[i][1] = NULL; + } + itemId[i] = 0; + } + } + + redraw = false; + } + break; + + case menu_MAGIC: + if (menuBarFlag & menuBar_Magic) + if (!scrolled[menu_MAGIC]) { + redraw = true; + float scrl = 600.0 * (deltatime / 1000.0); + + if (scrl == 0) + scrl = 1.0; + + scrollPos [menu_MAGIC] += scrl; + + if (scrollPos[menu_MAGIC] >= 600) { + scrolled[menu_MAGIC] = true; + scrollPos [menu_MAGIC] = 600; + } + } + if (redraw) { + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][0], 640 - scrollPos[menu_MAGIC], 0); + + for (int i = 0; i < 12; i++) { + bool inrect = false; + + if (mouseOnItem == i) + inrect = true; + + uint curItemId = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i); + if (curItemId) { + if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1) + curItemId = 0xEE + i; + else + curItemId = 0xE0 + i; + } + + if (curItemId != 0) { + if (itemId[i] != curItemId) { + char buf[16]; + sprintf(buf, "gmzwu%2.2x1.tga", curItemId); + magic[i][0] = _engine->getRenderManager()->loadImage(buf, false); + sprintf(buf, "gmzxu%2.2x1.tga", curItemId); + magic[i][1] = _engine->getRenderManager()->loadImage(buf, false); + magicId[i] = curItemId; + } + + if (inrect) + _engine->getRenderManager()->blitSurfaceToMenu(*magic[i][1], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0); + else + _engine->getRenderManager()->blitSurfaceToMenu(*magic[i][0], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0); + + } else { + if (magic[i][0]) { + magic[i][0]->free(); + delete magic[i][0]; + magic[i][0] = NULL; + } + if (magic[i][1]) { + magic[i][1]->free(); + delete magic[i][1]; + magic[i][1] = NULL; + } + magicId[i] = 0; + } + } + redraw = false; + } + break; + + case menu_MAIN: + if (!scrolled[menu_MAIN]) { + redraw = true; + float scrl = 32.0 * 2.0 * (deltatime / 1000.0); + + if (scrl == 0) + scrl = 1.0; + + scrollPos [menu_MAIN] += scrl; + + if (scrollPos[menu_MAIN] >= 0) { + scrolled[menu_MAIN] = true; + scrollPos [menu_MAIN] = 0; + } + } + if (redraw) { + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][0], 30, scrollPos[menu_MAIN]); + + if (menuBarFlag & menuBar_Exit) { + if (mouseOnItem == menu_MAIN_EXIT) + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][1], 320 + 135, scrollPos[menu_MAIN]); + else + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][0], 320 + 135, scrollPos[menu_MAIN]); + } + if (menuBarFlag & menuBar_Settings) { + if (mouseOnItem == menu_MAIN_PREF) + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][1], 320, scrollPos[menu_MAIN]); + else + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][0], 320, scrollPos[menu_MAIN]); + } + if (menuBarFlag & menuBar_Restore) { + if (mouseOnItem == menu_MAIN_REST) + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][1], 320 - 135, scrollPos[menu_MAIN]); + else + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][0], 320 - 135, scrollPos[menu_MAIN]); + } + if (menuBarFlag & menuBar_Save) { + if (mouseOnItem == menu_MAIN_SAVE) + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][1], 320 - 135 * 2, scrollPos[menu_MAIN]); + else + _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][0], 320 - 135 * 2, scrollPos[menu_MAIN]); + } + redraw = false; + } + break; + default: + if (redraw) { + if (inmenu) { + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][1], 30, 0); + + if (menuBarFlag & menuBar_Items) + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][1], 0, 0); + + if (menuBarFlag & menuBar_Magic) + _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][1], 640 - 28, 0); + } + redraw = false; + } + break; + } +} + +MenuNemesis::MenuNemesis(ZVision *engine) : + MenuHandler(engine) { + inmenu = false; + scrolled = false; + scrollPos = 0.0; + mouseOnItem = -1; + redraw = false; + delay = 0; + + char buf[24]; + for (int i = 0; i < 4; i++) + for (int j = 0; j < 6; j++) { + sprintf(buf, "butfrm%d%d.tga", i + 1, j); + _engine->getRenderManager()->readImageToSurface(buf, but[i][j], false); + } + + _engine->getRenderManager()->readImageToSurface("bar.tga", menubar, false); + + frm = 0; +} + +MenuNemesis::~MenuNemesis() { + for (int i = 0; i < 4; i++) + for (int j = 0; j < 6; j++) + but[i][j].free(); + + menubar.free(); +} + +static const int16 buts[4][2] = { {120 , 64}, {144, 184}, {128, 328}, {120, 456} }; + +void MenuNemesis::onMouseUp(const Common::Point &Pos) { + if (Pos.y < 40) { + // Exit + if (menuBarFlag & menuBar_Exit) + if (Common::Rect(buts[3][1], + scrollPos, + buts[3][0] + buts[3][1], + scrollPos + 32).contains(Pos)) { + _engine->ifQuit(); + frm = 5; + redraw = true; + } + + // Settings + if (menuBarFlag & menuBar_Settings) + if (Common::Rect(buts[2][1], + scrollPos, + buts[2][0] + buts[2][1], + scrollPos + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0); + frm = 5; + redraw = true; + } + + // Load + if (menuBarFlag & menuBar_Restore) + if (Common::Rect(buts[1][1], + scrollPos, + buts[1][0] + buts[1][1], + scrollPos + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0); + frm = 5; + redraw = true; + } + + // Save + if (menuBarFlag & menuBar_Save) + if (Common::Rect(buts[0][1], + scrollPos, + buts[0][0] + buts[0][1], + scrollPos + 32).contains(Pos)) { + _engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0); + frm = 5; + redraw = true; + } + } +} + +void MenuNemesis::onMouseMove(const Common::Point &Pos) { + if (Pos.y < 40) { + + inmenu = true; + + if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 2) + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); + + int lastItem = mouseOnItem; + mouseOnItem = -1; + + // Exit + if (menuBarFlag & menuBar_Exit) + if (Common::Rect(buts[3][1], + scrollPos, + buts[3][0] + buts[3][1], + scrollPos + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_EXIT; + } + + // Settings + if (menuBarFlag & menuBar_Settings) + if (Common::Rect(buts[2][1], + scrollPos, + buts[2][0] + buts[2][1], + scrollPos + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_PREF; + } + + // Load + if (menuBarFlag & menuBar_Restore) + if (Common::Rect(buts[1][1], + scrollPos, + buts[1][0] + buts[1][1], + scrollPos + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_REST; + } + + // Save + if (menuBarFlag & menuBar_Save) + if (Common::Rect(buts[0][1], + scrollPos, + buts[0][0] + buts[0][1], + scrollPos + 32).contains(Pos)) { + mouseOnItem = menu_MAIN_SAVE; + } + + if (lastItem != mouseOnItem) { + redraw = true; + frm = 0; + delay = 200; + } + } else { + inmenu = false; + if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0) + _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); + mouseOnItem = -1; + } +} + +void MenuNemesis::process(uint32 deltatime) { + if (inmenu) { + if (!scrolled) { + float scrl = 32.0 * 2.0 * (deltatime / 1000.0); + + if (scrl == 0) + scrl = 1.0; + + scrollPos += scrl; + redraw = true; + } + + if (scrollPos >= 0) { + scrolled = true; + scrollPos = 0; + } + + if (mouseOnItem != -1) { + delay -= deltatime; + if (delay <= 0 && frm < 4) { + delay = 200; + frm++; + redraw = true; + } + } + + if (redraw) { + _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos); + + if (menuBarFlag & menuBar_Exit) + if (mouseOnItem == menu_MAIN_EXIT) + _engine->getRenderManager()->blitSurfaceToMenu(but[3][frm], buts[3][1], scrollPos); + + if (menuBarFlag & menuBar_Settings) + if (mouseOnItem == menu_MAIN_PREF) + _engine->getRenderManager()->blitSurfaceToMenu(but[2][frm], buts[2][1], scrollPos); + + if (menuBarFlag & menuBar_Restore) + if (mouseOnItem == menu_MAIN_REST) + _engine->getRenderManager()->blitSurfaceToMenu(but[1][frm], buts[1][1], scrollPos); + + if (menuBarFlag & menuBar_Save) + if (mouseOnItem == menu_MAIN_SAVE) + _engine->getRenderManager()->blitSurfaceToMenu(but[0][frm], buts[0][1], scrollPos); + + redraw = false; + } + } else { + scrolled = false; + if (scrollPos > -32) { + float scrl = 32.0 * 2.0 * (deltatime / 1000.0); + + if (scrl == 0) + scrl = 1.0; + + Common::Rect cl(64, 32 + scrollPos - scrl, 64 + 512, 32 + scrollPos + 1); + _engine->getRenderManager()->clearMenuSurface(cl); + + scrollPos -= scrl; + redraw = true; + } else + scrollPos = -32; + + if (redraw) { + _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos); + redraw = false; + } + } +} + +} // End of namespace ZVision diff --git a/engines/zvision/scripting/menu.h b/engines/zvision/scripting/menu.h new file mode 100644 index 0000000000..ebe0bb50ac --- /dev/null +++ b/engines/zvision/scripting/menu.h @@ -0,0 +1,125 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_MENU_H +#define ZVISION_MENU_H + +#include "graphics/surface.h" +#include "common/rect.h" + +#include "zvision/zvision.h" +#include "zvision/scripting/script_manager.h" + +namespace ZVision { + +enum menuBar { + menuBar_Exit = 0x1, + menuBar_Settings = 0x2, + menuBar_Restore = 0x4, + menuBar_Save = 0x8, + menuBar_Items = 0x100, + menuBar_Magic = 0x200 +}; + +class MenuHandler { +public: + MenuHandler(ZVision *engine); + virtual ~MenuHandler() {}; + virtual void onMouseMove(const Common::Point &Pos) {}; + virtual void onMouseDown(const Common::Point &Pos) {}; + virtual void onMouseUp(const Common::Point &Pos) {}; + virtual void process(uint32 deltaTimeInMillis) {}; + + void setEnable(uint16 flags) { + menuBarFlag = flags; + } + uint16 getEnable() { + return menuBarFlag; + } +protected: + uint16 menuBarFlag; + ZVision *_engine; +}; + +class MenuZGI: public MenuHandler { +public: + MenuZGI(ZVision *engine); + ~MenuZGI(); + void onMouseMove(const Common::Point &Pos); + void onMouseUp(const Common::Point &Pos); + void process(uint32 deltaTimeInMillis); +private: + Graphics::Surface menuback[3][2]; + Graphics::Surface menubar[4][2]; + Graphics::Surface *items[50][2]; + uint itemId[50]; + + Graphics::Surface *magic[12][2]; + uint magicId[12]; + + int menuMouseFocus; + bool inmenu; + + int mouseOnItem; + + bool scrolled[3]; + int16 scrollPos[3]; + + enum { + menu_ITEM = 0, + menu_MAGIC = 1, + menu_MAIN = 2 + }; + + bool clean; + bool redraw; + +}; + +class MenuNemesis: public MenuHandler { +public: + MenuNemesis(ZVision *engine); + ~MenuNemesis(); + void onMouseMove(const Common::Point &Pos); + void onMouseUp(const Common::Point &Pos); + void process(uint32 deltaTimeInMillis); +private: + Graphics::Surface but[4][6]; + Graphics::Surface menubar; + + bool inmenu; + + int mouseOnItem; + + bool scrolled; + int16 scrollPos; + + bool redraw; + + int frm; + int16 delay; + +}; + +} + +#endif |