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author | Filippos Karapetis | 2014-12-08 01:25:27 +0200 |
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committer | Filippos Karapetis | 2014-12-08 01:25:27 +0200 |
commit | ecb1979245fb6695a68286a59f5eaf2c3677b579 (patch) | |
tree | 54f05e27fdc3492eb4b5820164186435a78145ae /engines/zvision/scripting | |
parent | a2eaf78255d6a92f8d93e2a3e8907f60c2e6e699 (diff) | |
download | scummvm-rg350-ecb1979245fb6695a68286a59f5eaf2c3677b579.tar.gz scummvm-rg350-ecb1979245fb6695a68286a59f5eaf2c3677b579.tar.bz2 scummvm-rg350-ecb1979245fb6695a68286a59f5eaf2c3677b579.zip |
ZVISION: Implement more advanced engine features
Save game thumbnails and save game creation date have now been
implemented
Diffstat (limited to 'engines/zvision/scripting')
-rw-r--r-- | engines/zvision/scripting/controls/save_control.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/zvision/scripting/controls/save_control.cpp b/engines/zvision/scripting/controls/save_control.cpp index ad01257e6b..d773b5fc6f 100644 --- a/engines/zvision/scripting/controls/save_control.cpp +++ b/engines/zvision/scripting/controls/save_control.cpp @@ -101,6 +101,8 @@ bool SaveControl::process(uint32 deltaTimeInMillis) { toSave = false; if (toSave) { + // FIXME: At this point, the screen shows the save control, so the save game thumbnails will always + // show the save control _engine->getSaveManager()->saveGameBuffered(iter->saveId, inp->getText()); _engine->delayedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVED), 2000); _engine->getScriptManager()->changeLocation(_engine->getScriptManager()->getLastMenuLocation()); |