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authorFilippos Karapetis2014-12-13 15:28:22 +0200
committerFilippos Karapetis2014-12-16 01:58:53 +0200
commit3315522ba1607d68c3402f3d1c8b51b7dc38a7dd (patch)
tree0307f9ba768a6d473e1c046a8f81932c2fdcf936 /engines/zvision/video/rlf_decoder.cpp
parent409ce79a35131d8538e3100e499366e43ae15d02 (diff)
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ZVISION: Move the RLF decoder
Diffstat (limited to 'engines/zvision/video/rlf_decoder.cpp')
-rw-r--r--engines/zvision/video/rlf_decoder.cpp382
1 files changed, 382 insertions, 0 deletions
diff --git a/engines/zvision/video/rlf_decoder.cpp b/engines/zvision/video/rlf_decoder.cpp
new file mode 100644
index 0000000000..a4f16af9b0
--- /dev/null
+++ b/engines/zvision/video/rlf_decoder.cpp
@@ -0,0 +1,382 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "common/scummsys.h"
+
+#include "zvision/video/rlf_decoder.h"
+
+#include "common/str.h"
+#include "common/file.h"
+#include "common/textconsole.h"
+#include "common/debug.h"
+#include "common/endian.h"
+
+#include "graphics/colormasks.h"
+
+namespace ZVision {
+
+RLFDecoder::RLFDecoder(const Common::String &fileName, bool stream)
+ : _stream(stream),
+ _readStream(NULL),
+ _lastFrameRead(0),
+ _frameCount(0),
+ _width(0),
+ _height(0),
+ _frameTime(0),
+ _frames(0),
+ _nextFrame(0),
+ _frameBufferByteSize(0) {
+
+ Common::File *_file = new Common::File;
+ if (!_file->open(fileName)) {
+ warning("RLF animation file %s could not be opened", fileName.c_str());
+ return;
+ }
+
+ _readStream = _file;
+
+ if (!readHeader()) {
+ warning("%s is not a RLF animation file. Wrong magic number", fileName.c_str());
+ return;
+ }
+
+ _currentFrameBuffer.create(_width, _height, Graphics::createPixelFormat<565>());
+ _frameBufferByteSize = _width * _height * sizeof(uint16);
+
+ if (!stream) {
+ _frames = new Frame[_frameCount];
+
+ // Read in each frame
+ for (uint i = 0; i < _frameCount; ++i) {
+ _frames[i] = readNextFrame();
+ }
+ }
+}
+
+RLFDecoder::RLFDecoder(Common::SeekableReadStream *rstream, bool stream)
+ : _stream(stream),
+ _readStream(rstream),
+ _lastFrameRead(0),
+ _frameCount(0),
+ _width(0),
+ _height(0),
+ _frameTime(0),
+ _frames(0),
+ _nextFrame(0),
+ _frameBufferByteSize(0) {
+
+ if (!readHeader()) {
+ warning("Stream is not a RLF animation. Wrong magic number");
+ return;
+ }
+
+ _currentFrameBuffer.create(_width, _height, Graphics::createPixelFormat<565>());
+ _frameBufferByteSize = _width * _height * sizeof(uint16);
+
+ if (!stream) {
+ _frames = new Frame[_frameCount];
+
+ // Read in each frame
+ for (uint i = 0; i < _frameCount; ++i) {
+ _frames[i] = readNextFrame();
+ }
+ }
+}
+
+RLFDecoder::~RLFDecoder() {
+ for (uint i = 0; i < _frameCount; ++i) {
+ delete[] _frames[i].encodedData;
+ }
+ delete[] _frames;
+ delete _readStream;
+ _currentFrameBuffer.free();
+}
+
+bool RLFDecoder::readHeader() {
+ if (_readStream->readUint32BE() != MKTAG('F', 'E', 'L', 'R')) {
+ return false;
+ }
+
+ // Read the header
+ _readStream->readUint32LE(); // Size1
+ _readStream->readUint32LE(); // Unknown1
+ _readStream->readUint32LE(); // Unknown2
+ _frameCount = _readStream->readUint32LE(); // Frame count
+
+ // Since we don't need any of the data, we can just seek right to the
+ // entries we need rather than read in all the individual entries.
+ _readStream->seek(136, SEEK_CUR);
+
+ //// Read CIN header
+ //_readStream->readUint32BE(); // Magic number FNIC
+ //_readStream->readUint32LE(); // Size2
+ //_readStream->readUint32LE(); // Unknown3
+ //_readStream->readUint32LE(); // Unknown4
+ //_readStream->readUint32LE(); // Unknown5
+ //_readStream->seek(0x18, SEEK_CUR); // VRLE
+ //_readStream->readUint32LE(); // LRVD
+ //_readStream->readUint32LE(); // Unknown6
+ //_readStream->seek(0x18, SEEK_CUR); // HRLE
+ //_readStream->readUint32LE(); // ELHD
+ //_readStream->readUint32LE(); // Unknown7
+ //_readStream->seek(0x18, SEEK_CUR); // HKEY
+ //_readStream->readUint32LE(); // ELRH
+
+ //// Read MIN info header
+ //_readStream->readUint32BE(); // Magic number FNIM
+ //_readStream->readUint32LE(); // Size3
+ //_readStream->readUint32LE(); // OEDV
+ //_readStream->readUint32LE(); // Unknown8
+ //_readStream->readUint32LE(); // Unknown9
+ //_readStream->readUint32LE(); // Unknown10
+ _width = _readStream->readUint32LE(); // Width
+ _height = _readStream->readUint32LE(); // Height
+
+ // Read time header
+ _readStream->readUint32BE(); // Magic number EMIT
+ _readStream->readUint32LE(); // Size4
+ _readStream->readUint32LE(); // Unknown11
+ _frameTime = _readStream->readUint32LE() / 10; // Frame time in microseconds
+
+ return true;
+}
+
+RLFDecoder::Frame RLFDecoder::readNextFrame() {
+ RLFDecoder::Frame frame;
+
+ _readStream->readUint32BE(); // Magic number MARF
+ uint32 size = _readStream->readUint32LE(); // Size
+ _readStream->readUint32LE(); // Unknown1
+ _readStream->readUint32LE(); // Unknown2
+ uint32 type = _readStream->readUint32BE(); // Either ELHD or ELRH
+ uint32 headerSize = _readStream->readUint32LE(); // Offset from the beginning of this frame to the frame data. Should always be 28
+ _readStream->readUint32LE(); // Unknown3
+
+ frame.encodedSize = size - headerSize;
+ frame.encodedData = new int8[frame.encodedSize];
+ _readStream->read(frame.encodedData, frame.encodedSize);
+
+ if (type == MKTAG('E', 'L', 'H', 'D')) {
+ frame.type = Masked;
+ } else if (type == MKTAG('E', 'L', 'R', 'H')) {
+ frame.type = Simple;
+ _completeFrames.push_back(_lastFrameRead);
+ } else {
+ warning("Frame %u doesn't have type that can be decoded", _lastFrameRead);
+ }
+
+ _lastFrameRead++;
+ return frame;
+}
+
+void RLFDecoder::seekToFrame(int frameNumber) {
+ assert(!_stream);
+ assert(frameNumber < (int)_frameCount || frameNumber >= -1);
+
+ if (_nextFrame == frameNumber)
+ return;
+
+ if (frameNumber < 0) {
+ _nextFrame = 0;
+ return;
+ }
+
+ int closestFrame = _nextFrame;
+ int distance = (int)frameNumber - _nextFrame;
+
+ if (distance < 0) {
+ for (uint i = 0; i < _completeFrames.size(); ++i) {
+ if ((int)_completeFrames[i] > frameNumber)
+ break;
+ closestFrame = _completeFrames[i];
+ }
+ } else {
+ for (uint i = 0; i < _completeFrames.size(); ++i) {
+ int newDistance = (int)frameNumber - (int)(_completeFrames[i]);
+ if (newDistance < 0)
+ break;
+ if (newDistance < distance) {
+ closestFrame = _completeFrames[i];
+ distance = newDistance;
+ }
+ }
+ }
+
+ for (int i = closestFrame; i < frameNumber; ++i) {
+ applyFrameToCurrent(i);
+ }
+
+ _nextFrame = frameNumber;
+}
+
+const Graphics::Surface *RLFDecoder::getFrameData(uint frameNumber) {
+ assert(!_stream);
+ assert(frameNumber < _frameCount);
+
+ // Since this method is so expensive, first check to see if we can use
+ // decodeNextFrame() it's cheap.
+ if ((int)frameNumber == _nextFrame - 1) {
+ return &_currentFrameBuffer;
+ } else if (_nextFrame == (int)frameNumber) {
+ return decodeNextFrame();
+ }
+
+ seekToFrame(frameNumber);
+ return decodeNextFrame();
+}
+
+const Graphics::Surface *RLFDecoder::decodeNextFrame() {
+ assert(_nextFrame < (int)_frameCount);
+
+ if (_stream) {
+ applyFrameToCurrent(readNextFrame());
+ } else {
+ applyFrameToCurrent(_nextFrame);
+ }
+
+ _nextFrame++;
+ return &_currentFrameBuffer;
+}
+
+void RLFDecoder::applyFrameToCurrent(uint frameNumber) {
+ if (_frames[frameNumber].type == Masked) {
+ decodeMaskedRunLengthEncoding(_frames[frameNumber].encodedData, (int8 *)_currentFrameBuffer.getPixels(), _frames[frameNumber].encodedSize, _frameBufferByteSize);
+ } else if (_frames[frameNumber].type == Simple) {
+ decodeSimpleRunLengthEncoding(_frames[frameNumber].encodedData, (int8 *)_currentFrameBuffer.getPixels(), _frames[frameNumber].encodedSize, _frameBufferByteSize);
+ }
+}
+
+void RLFDecoder::applyFrameToCurrent(const RLFDecoder::Frame &frame) {
+ if (frame.type == Masked) {
+ decodeMaskedRunLengthEncoding(frame.encodedData, (int8 *)_currentFrameBuffer.getPixels(), frame.encodedSize, _frameBufferByteSize);
+ } else if (frame.type == Simple) {
+ decodeSimpleRunLengthEncoding(frame.encodedData, (int8 *)_currentFrameBuffer.getPixels(), frame.encodedSize, _frameBufferByteSize);
+ }
+}
+
+void RLFDecoder::decodeMaskedRunLengthEncoding(int8 *source, int8 *dest, uint32 sourceSize, uint32 destSize) const {
+ uint32 sourceOffset = 0;
+ uint32 destOffset = 0;
+ int16 numberOfCopy = 0;
+
+ while (sourceOffset < sourceSize) {
+ int8 numberOfSamples = source[sourceOffset];
+ sourceOffset++;
+
+ // If numberOfSamples is negative, the next abs(numberOfSamples) samples should
+ // be copied directly from source to dest
+ if (numberOfSamples < 0) {
+ numberOfCopy = -numberOfSamples;
+
+ while (numberOfCopy > 0) {
+ if (sourceOffset + 1 >= sourceSize) {
+ return;
+ } else if (destOffset + 1 >= destSize) {
+ debug(2, "Frame decoding overflow\n\tsourceOffset=%u\tsourceSize=%u\n\tdestOffset=%u\tdestSize=%u", sourceOffset, sourceSize, destOffset, destSize);
+ return;
+ }
+
+ byte r, g, b;
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
+ WRITE_UINT16(dest + destOffset, destColor);
+
+ sourceOffset += 2;
+ destOffset += 2;
+ numberOfCopy--;
+ }
+
+ // If numberOfSamples is >= 0, move destOffset forward ((numberOfSamples * 2) + 2)
+ // This function assumes the dest buffer has been memset with 0's.
+ } else {
+ if (sourceOffset + 1 >= sourceSize) {
+ return;
+ } else if (destOffset + 1 >= destSize) {
+ debug(2, "Frame decoding overflow\n\tsourceOffset=%u\tsourceSize=%u\n\tdestOffset=%u\tdestSize=%u", sourceOffset, sourceSize, destOffset, destSize);
+ return;
+ }
+
+ destOffset += (numberOfSamples * 2) + 2;
+ }
+ }
+}
+
+void RLFDecoder::decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint32 sourceSize, uint32 destSize) const {
+ uint32 sourceOffset = 0;
+ uint32 destOffset = 0;
+ int16 numberOfCopy = 0;
+
+ while (sourceOffset < sourceSize) {
+ int8 numberOfSamples = source[sourceOffset];
+ sourceOffset++;
+
+ // If numberOfSamples is negative, the next abs(numberOfSamples) samples should
+ // be copied directly from source to dest
+ if (numberOfSamples < 0) {
+ numberOfCopy = -numberOfSamples;
+
+ while (numberOfCopy > 0) {
+ if (sourceOffset + 1 >= sourceSize) {
+ return;
+ } else if (destOffset + 1 >= destSize) {
+ debug(2, "Frame decoding overflow\n\tsourceOffset=%u\tsourceSize=%u\n\tdestOffset=%u\tdestSize=%u", sourceOffset, sourceSize, destOffset, destSize);
+ return;
+ }
+
+ byte r, g, b;
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
+ WRITE_UINT16(dest + destOffset, destColor);
+
+ sourceOffset += 2;
+ destOffset += 2;
+ numberOfCopy--;
+ }
+
+ // If numberOfSamples is >= 0, copy one sample from source to the
+ // next (numberOfSamples + 2) dest spots
+ } else {
+ if (sourceOffset + 1 >= sourceSize) {
+ return;
+ }
+
+ byte r, g, b;
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 sampleColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
+ sourceOffset += 2;
+
+ numberOfCopy = numberOfSamples + 2;
+ while (numberOfCopy > 0) {
+ if (destOffset + 1 >= destSize) {
+ debug(2, "Frame decoding overflow\n\tsourceOffset=%u\tsourceSize=%u\n\tdestOffset=%u\tdestSize=%u", sourceOffset, sourceSize, destOffset, destSize);
+ return;
+ }
+
+ WRITE_UINT16(dest + destOffset, sampleColor);
+ destOffset += 2;
+ numberOfCopy--;
+ }
+ }
+ }
+}
+
+} // End of namespace ZVision