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authorAdrian Frühwirth2018-02-11 13:18:02 +0100
committerAdrian Frühwirth2018-02-11 13:27:18 +0100
commit3ce56d5427ba5f88427112caadc7f894962048c1 (patch)
tree55d3cc397c8cffd4ef4eb14a9e1ee55ab8f36c35 /engines/zvision/video/rlf_decoder.h
parentfd4d2fb4606f341208b3805b966c390551f90274 (diff)
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TUCKER: Remove glue workaround clarification
The glue actually _is_ a unary usage object in the original game so this was simply a miss in our implementation which is now fixed. In other words, this wasn't a workaround and the original game does behave the same as ours now.
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