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authorTorbjörn Andersson2018-06-30 16:54:39 +0200
committerEugene Sandulenko2018-07-29 09:48:19 +0200
commit2982792eb1498962db855f7213bc2306d24e73cb (patch)
treef6dd0ab47887bdb18b5baa0c456554d8b3818dd2 /engines/zvision/zvision.h
parent8120a22a40ae0ae330c3306bf6543bb8895551bd (diff)
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ZVISION: Add workaround for bug #10604
It was possible to render the game unplayable simply by looking at Jack's cigar box while waiting for him to return to examine the lamp. Note that this bug is only present in the DVD version. For whatever reason, it adds a dummy location for playing the cutscene. Applying the bugfix in the CD version actually breaks the game.
Diffstat (limited to 'engines/zvision/zvision.h')
-rw-r--r--engines/zvision/zvision.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index 5df8e820c3..2ada66c45d 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -92,6 +92,10 @@ enum ZVisionGameId {
GID_GRANDINQUISITOR = 2
};
+enum ZVisionFeatures {
+ GF_DVD = (1 << 0) // ZGI DVD version
+};
+
class ZVision : public Engine {
public:
ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc);