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author | Torbjörn Andersson | 2018-06-30 16:54:39 +0200 |
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committer | Eugene Sandulenko | 2018-07-29 09:48:19 +0200 |
commit | 2982792eb1498962db855f7213bc2306d24e73cb (patch) | |
tree | f6dd0ab47887bdb18b5baa0c456554d8b3818dd2 /engines/zvision/zvision.h | |
parent | 8120a22a40ae0ae330c3306bf6543bb8895551bd (diff) | |
download | scummvm-rg350-2982792eb1498962db855f7213bc2306d24e73cb.tar.gz scummvm-rg350-2982792eb1498962db855f7213bc2306d24e73cb.tar.bz2 scummvm-rg350-2982792eb1498962db855f7213bc2306d24e73cb.zip |
ZVISION: Add workaround for bug #10604
It was possible to render the game unplayable simply by looking at
Jack's cigar box while waiting for him to return to examine the
lamp. Note that this bug is only present in the DVD version. For
whatever reason, it adds a dummy location for playing the cutscene.
Applying the bugfix in the CD version actually breaks the game.
Diffstat (limited to 'engines/zvision/zvision.h')
-rw-r--r-- | engines/zvision/zvision.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h index 5df8e820c3..2ada66c45d 100644 --- a/engines/zvision/zvision.h +++ b/engines/zvision/zvision.h @@ -92,6 +92,10 @@ enum ZVisionGameId { GID_GRANDINQUISITOR = 2 }; +enum ZVisionFeatures { + GF_DVD = (1 << 0) // ZGI DVD version +}; + class ZVision : public Engine { public: ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc); |