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authorrichiesams2013-08-09 14:51:45 -0500
committerrichiesams2013-08-09 14:51:45 -0500
commit0feac806b235867aae4078d2b5c58c38b3b23e21 (patch)
treee724a395d148c573eb2b5430b30386ec298970cd /engines/zvision
parent06e6cb5d1f9b6cc7d632e3a7e31267363dad3503 (diff)
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ZVISION: Add a ZGI folder directory to the SearchMan
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/zvision.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp
index 46b6c01781..7cfa42e125 100644
--- a/engines/zvision/zvision.cpp
+++ b/engines/zvision/zvision.cpp
@@ -69,6 +69,7 @@ ZVision::ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc)
SearchMan.addSubDirectoryMatching(gameDataDir, "zassets1", 0, 2, true);
SearchMan.addSubDirectoryMatching(gameDataDir, "zassets2", 0, 2, true);
SearchMan.addSubDirectoryMatching(gameDataDir, "znemmx", 0, 1, true);
+ SearchMan.addSubDirectoryMatching(gameDataDir, "zgi", 0, 4, true);
// Here is the right place to set up the engine specific debug channels
//DebugMan.addDebugChannel(kZVisionDebugExample, "example", "this is just an example for a engine specific debug channel");