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authorFilippos Karapetis2014-12-27 16:33:43 +0200
committerFilippos Karapetis2014-12-27 16:34:27 +0200
commit1016838bd5e556a4882f2b07e993ea9e78d12f7f (patch)
tree3c2ba37ae2d2484a2f03911ed55d86e1771095d1 /engines/zvision
parent39eab59388c6dc43d1f2c72ee708807ef1bdb198 (diff)
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ZVISION: Add support for disabling animations while turning
Also, clean up and document game configuration options, and add a TODO for QSound support
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/detection.cpp27
-rw-r--r--engines/zvision/scripting/sidefx/animation_node.cpp25
-rw-r--r--engines/zvision/scripting/sidefx/distort_node.cpp1
-rw-r--r--engines/zvision/zvision.cpp29
4 files changed, 52 insertions, 30 deletions
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index c613278fec..1eaff83413 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -55,9 +55,10 @@ static const PlainGameDescriptor zVisionGames[] = {
namespace ZVision {
-#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
-#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
-#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
+#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
+#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
+#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
+#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
static const ZVisionGameDescription gameDescriptions[] = {
@@ -70,7 +71,7 @@ static const ZVisionGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS)
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
},
GID_NEMESIS
},
@@ -84,7 +85,7 @@ static const ZVisionGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS)
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
},
GID_NEMESIS
},
@@ -98,7 +99,7 @@ static const ZVisionGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO2(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
},
GID_GRANDINQUISITOR
},
@@ -112,7 +113,7 @@ static const ZVisionGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO2(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
},
GID_GRANDINQUISITOR
},
@@ -126,7 +127,7 @@ static const ZVisionGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
- GUIO2(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
},
GID_GRANDINQUISITOR
},
@@ -175,6 +176,16 @@ static const ADExtraGuiOptionsMap optionsList[] = {
}
},
+ {
+ GAMEOPTION_DISABLE_ANIM_WHILE_TURNING,
+ {
+ _s("Disable animation while turning"),
+ _s("Disable animation while turning in panoramic mode"),
+ "noanimwhileturning",
+ false
+ }
+ },
+
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
diff --git a/engines/zvision/scripting/sidefx/animation_node.cpp b/engines/zvision/scripting/sidefx/animation_node.cpp
index 7759758f56..3dd80f3699 100644
--- a/engines/zvision/scripting/sidefx/animation_node.cpp
+++ b/engines/zvision/scripting/sidefx/animation_node.cpp
@@ -75,6 +75,17 @@ AnimationNode::~AnimationNode() {
}
bool AnimationNode::process(uint32 deltaTimeInMillis) {
+ ScriptManager *scriptManager = _engine->getScriptManager();
+ RenderManager *renderManager = _engine->getRenderManager();
+ RenderTable::RenderState renderState = renderManager->getRenderTable()->getRenderState();
+ bool isPanorama = (renderState == RenderTable::PANORAMA);
+ int16 velocity = _engine->getMouseVelocity() + _engine->getKeyboardVelocity();
+
+ // Do not update animation nodes in panoramic mode while turning, if the user
+ // has set this option
+ if (scriptManager->getStateValue(StateKey_NoTurnAnim) == 1 && isPanorama && velocity)
+ return false;
+
PlayNodes::iterator it = _playList.begin();
if (it != _playList.end()) {
playnode *nod = &(*it);
@@ -93,7 +104,7 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) {
nod->_delay = _frmDelay;
if (nod->slot)
- _engine->getScriptManager()->setStateValue(nod->slot, 1);
+ scriptManager->setStateValue(nod->slot, 1);
} else {
nod->_curFrame++;
@@ -102,7 +113,7 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) {
if (nod->loop == 0) {
if (nod->slot >= 0)
- _engine->getScriptManager()->setStateValue(nod->slot, 2);
+ scriptManager->setStateValue(nod->slot, 2);
if (nod->_scaled) {
nod->_scaled->free();
delete nod->_scaled;
@@ -121,7 +132,7 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) {
if (frame) {
uint32 dstw;
uint32 dsth;
- if (_engine->getRenderManager()->getRenderTable()->getRenderState() == RenderTable::PANORAMA) {
+ if (isPanorama) {
dstw = nod->pos.height();
dsth = nod->pos.width();
} else {
@@ -148,17 +159,17 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) {
nod->_scaled->create(dstw, dsth, frame->format);
}
- _engine->getRenderManager()->scaleBuffer(frame->getPixels(), nod->_scaled->getPixels(), frame->w, frame->h, frame->format.bytesPerPixel, dstw, dsth);
+ renderManager->scaleBuffer(frame->getPixels(), nod->_scaled->getPixels(), frame->w, frame->h, frame->format.bytesPerPixel, dstw, dsth);
frame = nod->_scaled;
}
- if (_engine->getRenderManager()->getRenderTable()->getRenderState() == RenderTable::PANORAMA) {
+ if (isPanorama) {
Graphics::Surface *transposed = RenderManager::tranposeSurface(frame);
- _engine->getRenderManager()->blitSurfaceToBkg(*transposed, nod->pos.left, nod->pos.top, _mask);
+ renderManager->blitSurfaceToBkg(*transposed, nod->pos.left, nod->pos.top, _mask);
transposed->free();
delete transposed;
} else {
- _engine->getRenderManager()->blitSurfaceToBkg(*frame, nod->pos.left, nod->pos.top, _mask);
+ renderManager->blitSurfaceToBkg(*frame, nod->pos.left, nod->pos.top, _mask);
}
}
}
diff --git a/engines/zvision/scripting/sidefx/distort_node.cpp b/engines/zvision/scripting/sidefx/distort_node.cpp
index 0d5c8b1ed5..7d25adc031 100644
--- a/engines/zvision/scripting/sidefx/distort_node.cpp
+++ b/engines/zvision/scripting/sidefx/distort_node.cpp
@@ -65,7 +65,6 @@ DistortNode::~DistortNode() {
}
bool DistortNode::process(uint32 deltaTimeInMillis) {
-
float updTime = deltaTimeInMillis / (1000.0 / 60.0);
if (_incr)
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp
index 03103553cc..a28ad862d9 100644
--- a/engines/zvision/zvision.cpp
+++ b/engines/zvision/zvision.cpp
@@ -62,22 +62,23 @@ struct zvisionIniSettings {
bool allowEditing;
} settingsKeys[ZVISION_SETTINGS_KEYS_COUNT] = {
// Hardcoded settings
- {"qsoundenabled", StateKey_Qsound, 1, false, false},
- {"highquality", StateKey_HighQuality, 1, false, false},
- {"platform", StateKey_Platform, 0, false, false},
- {"installlevel", StateKey_InstallLevel, 0, false, false},
- {"countrycode", StateKey_CountryCode, 0, false, false},
- {"cpu", StateKey_CPU, 1, false, false},
- {"moviecursor", StateKey_MovieCursor, 1, false, false},
- {"noanimwhileturning", StateKey_NoTurnAnim, 0, false, false},
- {"win958", StateKey_WIN958, 0, false, false},
- {"showerrordialogs", StateKey_ShowErrorDlg, 0, false, false},
- {"japanesefonts", StateKey_JapanFonts, 0, false, false},
- {"brightness", StateKey_Brightness, 0, false, false},
- {"debugcheats", StateKey_DebugCheats, 1, false, false},
+ //{"platform", StateKey_Platform, 0, false, false}, // 0 = Windows, 1 = DOS, 2 = DOS, unused
+ //{"installlevel", StateKey_InstallLevel, 0, false, false}, // 0 = full, unused
+ //{"countrycode", StateKey_CountryCode, 0, false, false}, // always 0 = US, unused
+ //{"cpu", StateKey_CPU, 1, false, false}, // always 1 = Pentium (0 is 486), unused
+ //{"win958", StateKey_WIN958, 0, false, false}, // unused, probably Windows version flag
+ //{"showerrordialogs", StateKey_ShowErrorDlg, 0, false, false}, // unused
+ //{"japanesefonts", StateKey_JapanFonts, 0, false, false},
+ //{"brightness", StateKey_Brightness, 0, false, false},
+ //{"lineskipvideo", StateKey_VideoLineSkip, 0, false, false}, // video line skip, 0 = default, 1 = always, 2 = pixel double when possible, unused
+ //{"highquality", StateKey_HighQuality, 0, false, false}, // performance related, always high
+ //{"moviecursor", StateKey_MovieCursor, 0, false, false}, // show mouse cursor in movies, unused
+ {"qsoundenabled", StateKey_Qsound, 1, false, false}, // 1 = enable QSound - TODO: not supported yet
+ {"debugcheats", StateKey_DebugCheats, 1, false, false}, // always start with the GOxxxx cheat enabled
// Editable settings
{"keyboardturnspeed", StateKey_KbdRotateSpeed, 5, false, true},
{"panarotatespeed", StateKey_RotateSpeed, 540, false, true},
+ {"noanimwhileturning", StateKey_NoTurnAnim, -1, false, true}, // toggle playing animations during pana rotation
{"venusenabled", StateKey_VenusEnable, -1, true, true},
{"subtitles", StateKey_Subtitles, -1, true, true},
};
@@ -164,7 +165,7 @@ void ZVision::loadSettings() {
if (settingsKeys[i].defaultValue >= 0) {
value = (settingsKeys[i].allowEditing) ? ConfMan.getInt(settingsKeys[i].name) : settingsKeys[i].defaultValue;
} else {
- boolValue = value = (settingsKeys[i].allowEditing) ? ConfMan.getBool(settingsKeys[i].name) : settingsKeys[i].defaultBoolValue;
+ boolValue = (settingsKeys[i].allowEditing) ? ConfMan.getBool(settingsKeys[i].name) : settingsKeys[i].defaultBoolValue;
value = (boolValue) ? 1 : 0;
}