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authorrichiesams2013-07-11 00:44:23 -0500
committerrichiesams2013-08-04 13:32:15 -0500
commit29061acd4ebeef2686b2ee2ff9c97d6ee4f11e91 (patch)
tree09a0738986b26af0c0dc340a12da3c91080aca6c /engines/zvision
parent24dc3e1793749269daa30350a5923f51d7892efd (diff)
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ZVISION: Add operator< to the Puzzle struct
ScriptManager does a unique-fication of a container of Puzzles using a sort with some other logic. The sort uses operator<
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/puzzle.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/zvision/puzzle.h b/engines/zvision/puzzle.h
index 7a2755fd69..b3831d4665 100644
--- a/engines/zvision/puzzle.h
+++ b/engines/zvision/puzzle.h
@@ -64,6 +64,13 @@ struct Puzzle {
// This has to be list of pointers because ResultAction is abstract
Common::List<ResultAction *> resultActions;
byte flags;
+
+ // Used by the ScriptManager to allow unique-ification of _referenceTable
+ // The unique-ification is done by sorting, then iterating and removing duplicates
+ // The sort uses operator<
+ const bool operator<(const Puzzle &other) const {
+ return key < other.key;
+ }
};
} // End of namespace ZVision