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authorrichiesams2013-07-28 21:38:53 -0500
committerrichiesams2013-08-04 13:32:43 -0500
commit4acdf5b7d51869bfb697e345a9a90f487d8fafc0 (patch)
tree3375e53a72038f11e9ff13b4250efdacb83d964a /engines/zvision
parenta23970bbc68865ccffa4c2e0849ffe244d48d5f1 (diff)
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ZVISION: Convert panoramaOptions and tiltOptions to floats
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/render_table.cpp7
-rw-r--r--engines/zvision/render_table.h8
2 files changed, 6 insertions, 9 deletions
diff --git a/engines/zvision/render_table.cpp b/engines/zvision/render_table.cpp
index 085908fc68..d1f8258e02 100644
--- a/engines/zvision/render_table.cpp
+++ b/engines/zvision/render_table.cpp
@@ -47,7 +47,7 @@ void RenderTable::setRenderState(RenderState newState) {
switch (newState) {
case PANORAMA:
_panoramaOptions.fieldOfView = 60;
- _panoramaOptions.linearScale = 1;
+ _panoramaOptions.linearScale = 0.55f;
generatePanoramaLookupTable();
break;
case TILT:
@@ -91,15 +91,12 @@ void RenderTable::mutateImage(uint16 *sourceBuffer, uint16* destBuffer, uint32 i
}
void RenderTable::generatePanoramaLookupTable() {
- float fieldOfView = _panoramaOptions.fieldOfView;
- float scale = _panoramaOptions.linearScale;
-
memset(_internalBuffer, 0, _numRows * _numColumns * sizeof(uint16));
float halfWidth = (float)_numColumns / 2.0f;
float halfHeight = (float)_numRows / 2.0f;
- float fovRadians = (fieldOfView * M_PI / 180.0f);
+ float fovRadians = (_panoramaOptions.fieldOfView * M_PI / 180.0f);
float halfHeightOverTan = halfHeight / tan(fovRadians);
float tanOverHalfHeight = tan(fovRadians) / halfHeight;
diff --git a/engines/zvision/render_table.h b/engines/zvision/render_table.h
index cb91f885b4..ec405e5dfe 100644
--- a/engines/zvision/render_table.h
+++ b/engines/zvision/render_table.h
@@ -48,14 +48,14 @@ private:
RenderState _renderState;
struct {
- uint16 fieldOfView;
- uint16 linearScale;
+ float fieldOfView;
+ float linearScale;
} _panoramaOptions;
// TODO: See if tilt and panorama need to have separate options
struct {
- uint16 fieldOfView;
- uint16 linearScale;
+ float fieldOfView;
+ float linearScale;
} _tiltOptions;
public: