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authorFilippos Karapetis2014-12-27 00:00:07 +0200
committerFilippos Karapetis2014-12-27 00:00:07 +0200
commiteb46e837969f2f650b5debaa387e63127b83db6c (patch)
tree46c3e9bc9a88e8a30497178280673ce8189e2937 /engines/zvision
parentf9595b11fc2bef08d84a00b81f9b2884f77897b0 (diff)
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ZVISION: Quit with an error message dialog if no font files are found
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/zvision.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp
index 615574bbcd..fe8e129800 100644
--- a/engines/zvision/zvision.cpp
+++ b/engines/zvision/zvision.cpp
@@ -46,8 +46,8 @@
#include "common/system.h"
#include "common/file.h"
+#include "gui/message.h"
#include "engines/util.h"
-
#include "audio/mixer.h"
namespace ZVision {
@@ -230,6 +230,22 @@ Common::Error ZVision::run() {
if (ConfMan.hasKey("save_slot"))
_saveManager->loadGame(ConfMan.getInt("save_slot"));
+ // Before starting, make absolutely sure that the user has copied the needed fonts
+ if (!Common::File::exists("arial.ttf") && !Common::File::exists("FreeSans.ttf")) {
+ GUI::MessageDialog dialog(
+ "Before playing this game, you'll need to copy the required "
+ "fonts in ScummVM's extras directory, or the game directory. "
+ "On Windows, you'll need the following font files from the Windows "
+ "font directory: Times New Roman, Century Schoolbook, Garamond, "
+ "Courier New and Arial. Alternatively, you can download the GNU "
+ "FreeFont package. You'll need all the fonts from that package, "
+ "i.e. FreeMono, FreeSans and FreeSerif."
+ );
+ dialog.runModal();
+ quitGame();
+ return Common::kUnknownError;
+ }
+
// Main loop
while (!shouldQuit()) {
_clock.update();