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author | Eugene Sandulenko | 2010-09-18 09:43:16 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:57:05 +0000 |
commit | 017d461b3a1edcd83ba78133cb62cb943f2005c6 (patch) | |
tree | 9f035eea0321ddbb8fe29b4c830f53417107d7c8 /engines | |
parent | 2a918b794aeef5671d6d5ac85fe169c94ef55427 (diff) | |
download | scummvm-rg350-017d461b3a1edcd83ba78133cb62cb943f2005c6.tar.gz scummvm-rg350-017d461b3a1edcd83ba78133cb62cb943f2005c6.tar.bz2 scummvm-rg350-017d461b3a1edcd83ba78133cb62cb943f2005c6.zip |
SWORD25: Fix bug with script debug flags
svn-id: r53369
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sword25/script/luascript.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sword25/script/luascript.cpp b/engines/sword25/script/luascript.cpp index d57bd5e7b0..8e65010298 100644 --- a/engines/sword25/script/luascript.cpp +++ b/engines/sword25/script/luascript.cpp @@ -152,11 +152,11 @@ bool LuaScriptEngine::Init() { // Initialize debugging callback if (DebugMan.isDebugChannelEnabled(kDebugScript)) { int mask = 0; - if (gDebugLevel == 1) + if ((gDebugLevel & 1) != 0) mask |= LUA_MASKCALL; - if (gDebugLevel == 2) + if ((gDebugLevel & 2) != 0) mask |= LUA_MASKRET; - if (gDebugLevel == 4) + if ((gDebugLevel & 4) != 0) mask |= LUA_MASKLINE; if (mask != 0) |