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authorBendegúz Nagy2016-07-04 01:49:58 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit01ed61e06642b506ba2c471002a410bbbb659167 (patch)
tree45852c415e98d8a8d40e23f0992d65fa138cc14d /engines
parent816319c65912a0274b1203dd9f8051b75706cbc0 (diff)
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DM: Fix some comments
Diffstat (limited to 'engines')
-rw-r--r--engines/dm/TODOs/todo.txt5
-rw-r--r--engines/dm/dm.h6
-rw-r--r--engines/dm/gfx.h2
3 files changed, 8 insertions, 5 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt
index 72d6057d35..5ef225f869 100644
--- a/engines/dm/TODOs/todo.txt
+++ b/engines/dm/TODOs/todo.txt
@@ -25,4 +25,7 @@ Todo:
Refactoring
Add constructor to CreatureInfo
- \ No newline at end of file
+
+Forgot to add number to name:
+ gBoxChampionPortrait, gBoxEye, gBoxMouth, gSlotMasks
+ \ No newline at end of file
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index 6ceedf9e33..0fc2bd3743 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -178,7 +178,7 @@ public:
bool _g298_newGame; // @ G0298_B_NewGame
bool _g523_restartGameRequest; // @ G0523_B_RestartGameRequested
- bool _g321_stopWaitingForPlayerInput; // G0321_B_StopWaitingForPlayerInput
+ bool _g321_stopWaitingForPlayerInput; // @ G0321_B_StopWaitingForPlayerInput
bool _g301_gameTimeTicking; // @ G0301_B_GameTimeTicking
bool _g524_restartGameAllowed; // @ G0524_B_RestartGameAllowed
uint32 _g525_gameId; // @ G0525_l_GameID, probably useless here
@@ -189,8 +189,8 @@ public:
bool _g340_highlightBoxInversionRequested; // @ G0340_B_HighlightBoxInversionRequested
// TODO: refactor direction into a class
- int8 _dirIntoStepCountEast[4];
- int8 _dirIntoStepCountNorth[4];
+ int8 _dirIntoStepCountEast[4]; // @ G0233_ai_Graphic559_DirectionToStepEastCount
+ int8 _dirIntoStepCountNorth[4]; // @ G0234_ai_Graphic559_DirectionToStepNorthCount
};
class Console : public GUI::Debugger {
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index 50a6d5e267..785899b681 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -544,7 +544,7 @@ public:
uint16 getPixelHeight(uint16 index);
- void f99_copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height);
+ void f99_copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height); // @ F0099_DUNGEONVIEW_CopyBitmapAndFlipHorizontal
/* srcHeight and destHeight are not necessary for blitting, only error checking, thus they are defaulted for existing code which