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author | Filippos Karapetis | 2014-04-27 21:19:36 +0300 |
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committer | Filippos Karapetis | 2014-04-27 21:20:03 +0300 |
commit | 027a2f3710b05fcefc5135ad9a2b562f7c1ab50c (patch) | |
tree | 6a32c656777ece46b8b7dab2fe60daa0848ef1ff /engines | |
parent | 87ad5a8397cc332c6e3580725df39925eb5b66c5 (diff) | |
download | scummvm-rg350-027a2f3710b05fcefc5135ad9a2b562f7c1ab50c.tar.gz scummvm-rg350-027a2f3710b05fcefc5135ad9a2b562f7c1ab50c.tar.bz2 scummvm-rg350-027a2f3710b05fcefc5135ad9a2b562f7c1ab50c.zip |
MADS: Disable the hotspot description code for V2 games
This doesn't quite work yet, and it causes crashes, thus it has been
disabled for now for these games
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/user_interface.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp index d4ab0d3dc5..194fda0164 100644 --- a/engines/mads/user_interface.cpp +++ b/engines/mads/user_interface.cpp @@ -704,12 +704,15 @@ void UserInterface::loadElements() { CAT_INV_ANIM, 0); } - if (_vm->_game->_screenObjects._inputMode == kInputBuildingSentences || - _vm->_game->_screenObjects._inputMode == kInputLimitedSentences) { - _categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size() + 1; - for (int hotspotIdx = scene._hotspots.size() - 1; hotspotIdx >= 0; --hotspotIdx) { - Hotspot &hs = scene._hotspots[hotspotIdx]; - _vm->_game->_screenObjects.add(hs._bounds, LAYER_GUI, CAT_HOTSPOT, hotspotIdx); + // TODO: Implement for V2 games + if (_vm->getGameID() == GType_RexNebular) { + if (_vm->_game->_screenObjects._inputMode == kInputBuildingSentences || + _vm->_game->_screenObjects._inputMode == kInputLimitedSentences) { + _categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size() + 1; + for (int hotspotIdx = scene._hotspots.size() - 1; hotspotIdx >= 0; --hotspotIdx) { + Hotspot &hs = scene._hotspots[hotspotIdx]; + _vm->_game->_screenObjects.add(hs._bounds, LAYER_GUI, CAT_HOTSPOT, hotspotIdx); + } } } |