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author | Strangerke | 2014-10-08 07:11:02 +0200 |
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committer | Strangerke | 2014-10-08 07:11:02 +0200 |
commit | 0328f19cb125a3f48125eb1c4a8e2d9deaa13529 (patch) | |
tree | a61c35d4e4e5d67b79b3a49e25296b92f230e4bc /engines | |
parent | 6b0592756a153a1cf02405888cafa9a954efd6cb (diff) | |
download | scummvm-rg350-0328f19cb125a3f48125eb1c4a8e2d9deaa13529.tar.gz scummvm-rg350-0328f19cb125a3f48125eb1c4a8e2d9deaa13529.tar.bz2 scummvm-rg350-0328f19cb125a3f48125eb1c4a8e2d9deaa13529.zip |
TSAGE: R2R - Remove some obsolete comments
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 1de1d3d2df..a65863a4d8 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -6274,7 +6274,6 @@ void Scene1337::handlePlayer2() { //warning("_selectedCard._field0 = handcard->_field0;"); _selectedCard._card._updateStartFrame = handcard->_card._updateStartFrame; _selectedCard._card._walkStartFrame = handcard->_card._walkStartFrame; - // _field2E is named _field3C in R2R _selectedCard._card._oldPosition = handcard->_card._oldPosition; _selectedCard._card._percent = handcard->_card._percent; _selectedCard._card._priority = handcard->_card._priority; @@ -6290,7 +6289,6 @@ void Scene1337::handlePlayer2() { _selectedCard._card._animateMode = handcard->_card._animateMode; _selectedCard._card._frame = handcard->_card._frame; _selectedCard._card._endFrame = handcard->_card._endFrame; - // _field68 is named _field76 in R2R _selectedCard._card._loopCount = handcard->_card._loopCount; _selectedCard._card._frameChange = handcard->_card._frameChange; _selectedCard._card._numFrames = handcard->_card._numFrames; @@ -6727,7 +6725,7 @@ void Scene1337::setCursorData(int resNum, int rlbNum, int frameNum) { void Scene1337::subD18F5() { if (R2_GLOBALS._v57709 == 0) // The original restores a copy of the default cursor (the hand), which isn't possible with our implementation - // We reload of that cursor instead. + // We reload that cursor instead. setCursorData(5, 1, 4); ++R2_GLOBALS._v57709; |