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authorjohndoe1232012-09-06 14:42:17 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:40 +0200
commit0388fb496d507afc2262c32c9e6f9be1f384443b (patch)
treefa4937e0419af8d96bbe20da963bd519ca91d2b3 /engines
parent99ebd0eca3b7b5ac808a43c356a47f37ebe0cadc (diff)
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NEVERHOOD: Implement Scene2822
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/gamemodule.cpp3
-rw-r--r--engines/neverhood/module2800.cpp182
-rw-r--r--engines/neverhood/module2800.h16
3 files changed, 196 insertions, 5 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 294442804d..e9a58385e4 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -328,8 +328,7 @@ void GameModule::startup() {
createModule(2700, -1);
#endif
#if 1
- _vm->gameState().which = 11;
- _vm->gameState().sceneNum = 9;
+ _vm->gameState().sceneNum = 21;
createModule(2800, -1);
#endif
}
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp
index 9b514e798f..b28babeb37 100644
--- a/engines/neverhood/module2800.cpp
+++ b/engines/neverhood/module2800.cpp
@@ -25,6 +25,7 @@
#include "neverhood/module1000.h"
#include "neverhood/module1200.h"
#include "neverhood/module1700.h"
+#include "neverhood/diskplayerscene.h"
namespace Neverhood {
@@ -36,9 +37,6 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
// TODO Music18hList_add(0x64210814, 0xD2FA4D14);
setGlobalVar(0x28D8C940, 1);
- createScene(9, 5);
- return;
-
if (which < 0) {
createScene(_vm->gameState().sceneNum, which);
} else if (which == 2) {
@@ -116,6 +114,58 @@ void Module2800::createScene(int sceneNum, int which) {
// TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2808(_vm, this, 1);
break;
+ case 12:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x0000A245, 0x0A241008);
+ break;
+ case 13:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x81C60635, 0x60631814);
+ break;
+ case 14:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0xCA811204, 0x11200CA0);
+ break;
+ case 15:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x2D438A00, 0x38A042DC);
+ break;
+ case 16:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x0A806204, 0x062000A0);
+ break;
+ case 17:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x010F9284, 0xF9280018);
+ break;
+ case 18:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x0100022B, 0x0022F018);
+ break;
+ case 19:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x10866205, 0x66201100);
+ break;
+ case 20:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x01C58000, 0x58004014);
+ break;
+ case 21:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Scene2822(_vm, this, which);
+ break;
+ case 22:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x9408121E, 0x8121A948);
+ break;
+ case 23:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x048C0600, 0xC0604040);
+ break;
+ case 24:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Class152(_vm, this, 0x04270A94, 0x70A9004A);
+ break;
case 25:
// TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
if (getGlobalVar(0x190A1D18))
@@ -123,6 +173,10 @@ void Module2800::createScene(int sceneNum, int which) {
else
_childObject = new Class152(_vm, this, 0x08611204, 0x1120008E);
break;
+ case 26:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new DiskplayerScene(_vm, this, 4);
+ break;
//
case 1001:
break;
@@ -239,9 +293,51 @@ void Module2800::updateScene() {
case 10:
createScene(8, _moduleResult);
break;
+ case 12:
+ createScene(9, 11);
+ break;
+ case 13:
+ createScene(9, 12);
+ break;
+ case 14:
+ createScene(9, 13);
+ break;
+ case 15:
+ createScene(9, 14);
+ break;
+ case 16:
+ createScene(9, 15);
+ break;
+ case 17:
+ createScene(9, 16);
+ break;
+ case 18:
+ createScene(9, 17);
+ break;
+ case 19:
+ createScene(9, 18);
+ break;
+ case 20:
+ createScene(9, 19);
+ break;
+ case 21:
+ createScene(9, 20);
+ break;
+ case 22:
+ createScene(9, 21);
+ break;
+ case 23:
+ createScene(9, 22);
+ break;
+ case 24:
+ createScene(9, 3);
+ break;
case 25:
createScene(2, 5);
break;
+ case 26:
+ createScene(11, 2);
+ break;
//
case 1001:
break;
@@ -2310,6 +2406,12 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
}
+Scene2810::~Scene2810() {
+ setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0);
+ setGlobalVar(0x00D30138, _klayman->getX());
+ // TODO Sound1ChList_sub_407AF0(0x84400112);
+}
+
void Scene2810::sub406650() {
Sprite *tempSprite;
@@ -2384,4 +2486,78 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam &param, Entit
return messageResult;
}
+Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule, true), _countdown(0), _scrollIndex(0),
+ _soundResource1(vm), _soundResource2(vm), _soundResource3(vm) {
+
+ SetMessageHandler(&Scene2822::handleMessage);
+ SetUpdateHandler(&Scene2822::update);
+ _background = new Background(_vm, 0xD542022E, 0, 0);
+ addBackground(_background);
+ _background->getSurface()->getDrawRect().y = -10;
+ setPalette(0xD542022E);
+ insertMouse435(0x0028D089, 20, 620);
+ _ssButton = insertStaticSprite(0x1A4D4120, 1100);
+ _ssButton->setVisible(false);
+ _soundResource3.load(0x19044E72);
+}
+
+void Scene2822::update() {
+
+ static const int16 kScene2822BackgroundYPositions[] = {
+ 0, -20, -5, -15, -8, -12, -9, -11, -10, 0
+ };
+
+ Scene::update();
+
+ if (_countdown != 0) {
+ if ((--_countdown) == 0) {
+ if (_countdownStatus == 0) {
+ _ssButton->setVisible(false);
+ _countdownStatus = 1;
+ _countdown = 48;
+ } else if (_countdownStatus == 1) {
+ _soundResource1.play(0x1384CB60);
+ _countdownStatus = 2;
+ _countdown = 12;
+ } else if (_countdownStatus == 2 && getGlobalVar(0x00188211)) {
+ leaveScene(0);
+ }
+ } else if (_countdownStatus == 2 && getGlobalVar(0x00188211)) {
+ if (_scrollIndex < 9) {
+ _background->getSurface()->getDrawRect().y = kScene2822BackgroundYPositions[_scrollIndex];
+ _scrollIndex++;
+ } else {
+ _background->getSurface()->getDrawRect().y = -10;
+ }
+ }
+ }
+
+}
+
+uint32 Scene2822::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
+ leaveScene(0);
+ } else if (param.asPoint().x >= 257 && param.asPoint().y >= 235 &&
+ param.asPoint().x <= 293 && param.asPoint().y <= 273) {
+ _ssButton->setVisible(true);
+ _countdownStatus = 0;
+ _countdown = 12;
+ _soundResource2.play(0x44061000);
+ if (getGlobalVar(0x0018CA22) == 0) {
+ setGlobalVar(0x0018CA22, 1);
+ setGlobalVar(0x00188211, 1);
+ SetMessageHandler(NULL);
+ _soundResource3.play();
+ _mouseCursor->setVisible(false);
+ }
+ }
+ break;
+ }
+ return messageResult;
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/module2800.h b/engines/neverhood/module2800.h
index f4acda34b7..4a7224da1a 100644
--- a/engines/neverhood/module2800.h
+++ b/engines/neverhood/module2800.h
@@ -379,6 +379,7 @@ protected:
class Scene2810 : public Scene {
public:
Scene2810(NeverhoodEngine *vm, Module *parentModule, int which);
+ virtual ~Scene2810();
protected:
Sprite *_sprite1;
Sprite *_sprite2;
@@ -394,6 +395,21 @@ protected:
void sub406650();
};
+class Scene2822 : public Scene {
+public:
+ Scene2822(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ Sprite *_ssButton;
+ int _scrollIndex;
+ int _countdown;
+ int _countdownStatus;
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ SoundResource _soundResource3;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2800_H */