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author | Max Horn | 2009-10-19 22:51:37 +0000 |
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committer | Max Horn | 2009-10-19 22:51:37 +0000 |
commit | 03953bf2925240401677cbda428209fd4b49c54a (patch) | |
tree | 88aae68e20a24de12f45d8c55e44cbbda40befb3 /engines | |
parent | ebff7dbb1a5d1846a91f8862c0f8e655553e37ad (diff) | |
download | scummvm-rg350-03953bf2925240401677cbda428209fd4b49c54a.tar.gz scummvm-rg350-03953bf2925240401677cbda428209fd4b49c54a.tar.bz2 scummvm-rg350-03953bf2925240401677cbda428209fd4b49c54a.zip |
AGI: Remove some global vars
svn-id: r45255
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/op_cmd.cpp | 21 | ||||
-rw-r--r-- | engines/agi/op_dbg.cpp | 8 |
2 files changed, 10 insertions, 19 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index 1034d5d8c4..d6c8f14400 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -23,7 +23,6 @@ * */ - #include "base/version.h" #include "agi/agi.h" @@ -46,7 +45,6 @@ namespace Agi { #define game g_agi->_game #define g_sprites g_agi->_sprites #define g_sound g_agi->_sound -#define g_text g_agi->_text #define g_gfx g_agi->_gfx #define g_picture g_agi->_picture @@ -55,12 +53,11 @@ namespace Agi { #define vt_v game.viewTable[game.vars[p0]] static struct AgiLogic *curLogic; -static AgiEngine *g_agi; int timerHack; // Workaround for timer loop in MH1 #define _v game.vars -#define cmd(x) static void cmd_##x (uint8 *p) +#define cmd(x) static void cmd_##x (AgiEngine *g_agi, uint8 *p) cmd(increment) { if (_v[p0] != 0xff) @@ -622,7 +619,7 @@ cmd(set_simple) { // Show the picture. Similar to cmd(show_pic). g_agi->setflag(fOutputMode, false); - cmd_close_window(NULL); + cmd_close_window(g_agi, NULL); g_picture->showPic(); game.pictureShown = 1; @@ -747,7 +744,7 @@ cmd(call) { } cmd(call_f) { - cmd_call(&_v[p0]); + cmd_call(g_agi, &_v[p0]); } cmd(draw_pic) { @@ -781,7 +778,7 @@ cmd(show_pic) { debugC(6, kDebugLevelScripts, "=== show pic ==="); g_agi->setflag(fOutputMode, false); - cmd_close_window(NULL); + cmd_close_window(g_agi, NULL); g_picture->showPic(); game.pictureShown = 1; @@ -1586,7 +1583,7 @@ cmd(shake_screen) { game.inputEnabled = originalValue; } -static void (*agiCommand[183])(uint8 *) = { +static void (*agiCommand[183])(AgiEngine *, uint8 *) = { NULL, // 0x00 cmd_increment, cmd_decrement, @@ -1780,7 +1777,6 @@ int AgiEngine::runLogic(int n) { uint8 op = 0; uint8 p[CMD_BSIZE] = { 0 }; uint8 *code = NULL; - g_agi = this; int num = 0; ScriptPos sp; @@ -1795,7 +1791,7 @@ int AgiEngine::runLogic(int n) { } _game.lognum = n; - curLogic = &_game.logics[game.lognum]; + curLogic = &_game.logics[_game.lognum]; code = curLogic->data; curLogic->cIP = curLogic->sIP; @@ -1844,7 +1840,7 @@ int AgiEngine::runLogic(int n) { memset(p + num, 0, CMD_BSIZE - num); debugC(2, kDebugLevelScripts, "%s(%d %d %d)", logicNamesCmd[op].name, p[0], p[1], p[2]); - agiCommand[op](p); + agiCommand[op](this, p); ip += num; } @@ -1859,9 +1855,8 @@ int AgiEngine::runLogic(int n) { void AgiEngine::executeAgiCommand(uint8 op, uint8 *p) { debugC(2, kDebugLevelScripts, "%s(%d %d %d)", logicNamesCmd[op].name, p[0], p[1], p[2]); - g_agi = this; - agiCommand[op] (p); + agiCommand[op] (this, p); } } // End of namespace Agi diff --git a/engines/agi/op_dbg.cpp b/engines/agi/op_dbg.cpp index 7ed8e2bd17..be10f6ee75 100644 --- a/engines/agi/op_dbg.cpp +++ b/engines/agi/op_dbg.cpp @@ -28,11 +28,8 @@ namespace Agi { -static AgiEngine *g_agi; -#define game g_agi->_game - -#define ip (game.logics[lognum].cIP) -#define code (game.logics[lognum].data) +#define ip (_game.logics[lognum].cIP) +#define code (_game.logics[lognum].data) #ifdef _L #undef _L @@ -274,7 +271,6 @@ struct AgiLogicnames logicNamesCmd[] = { }; void AgiEngine::debugConsole(int lognum, int mode, const char *str) { - g_agi = this; AgiLogicnames *x; uint8 a, c, z; |