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authorBastien Bouclet2016-02-27 16:11:30 +0100
committerBastien Bouclet2016-03-05 14:43:10 +0100
commit0623a0aa41ccf4c60bfd13c445b57d64f50284f2 (patch)
tree70360fb21d08de8ff1a7f338ffb062335eb70d8f /engines
parent3552a185f1ac3bed9e4e5c707f3f9687905bafb3 (diff)
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MOHAWK: Drawing a single movie frame no longer updates all the movies
Also fixes drawing the last frame of a movie
Diffstat (limited to 'engines')
-rw-r--r--engines/mohawk/video.cpp135
-rw-r--r--engines/mohawk/video.h2
2 files changed, 72 insertions, 65 deletions
diff --git a/engines/mohawk/video.cpp b/engines/mohawk/video.cpp
index 522dd5ecdd..0008160f5a 100644
--- a/engines/mohawk/video.cpp
+++ b/engines/mohawk/video.cpp
@@ -317,69 +317,8 @@ bool VideoManager::updateMovies() {
// Check if we need to draw a frame
if (video->needsUpdate()) {
- const Graphics::Surface *frame = video->decodeNextFrame();
- Graphics::Surface *convertedFrame = 0;
-
- if (frame && (*it)->isEnabled()) {
- Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat();
-
- if (frame->format != pixelFormat) {
- // We don't support downconverting to 8bpp without having
- // support in the codec. Set _enableDither if shows up.
- if (pixelFormat.bytesPerPixel == 1) {
- warning("Cannot convert high color video frame to 8bpp");
- (*it)->close();
- it = _videos.erase(it);
- continue;
- }
-
- // Convert to the current screen format
- convertedFrame = frame->convertTo(pixelFormat, video->getPalette());
- frame = convertedFrame;
- } else if (pixelFormat.bytesPerPixel == 1 && video->hasDirtyPalette()) {
- // Set the palette when running in 8bpp mode only
- // Don't do this for Myst, which has its own per-stack handling
- if (_vm->getGameType() != GType_MYST)
- _vm->_system->getPaletteManager()->setPalette(video->getPalette(), 0, 256);
- }
-
- // Clip the video to make sure it stays on the screen (Myst does this a few times)
- Common::Rect targetRect = Common::Rect(video->getWidth(), video->getHeight());
- targetRect.translate((*it)->getX(), (*it)->getY());
-
- Common::Rect frameRect = Common::Rect(video->getWidth(), video->getHeight());
-
- if (targetRect.left < 0) {
- frameRect.left -= targetRect.left;
- targetRect.left = 0;
- }
-
- if (targetRect.top < 0) {
- frameRect.top -= targetRect.top;
- targetRect.top = 0;
- }
-
- if (targetRect.right > _vm->_system->getWidth()) {
- frameRect.right -= targetRect.right - _vm->_system->getWidth();
- targetRect.right = _vm->_system->getWidth();
- }
-
- if (targetRect.bottom > _vm->_system->getHeight()) {
- frameRect.bottom -= targetRect.bottom - _vm->_system->getHeight();
- targetRect.bottom = _vm->_system->getHeight();
- }
-
- _vm->_system->copyRectToScreen(frame->getBasePtr(frameRect.left, frameRect.top), frame->pitch,
- targetRect.left, targetRect.top, targetRect.width(), targetRect.height());
-
- // We've drawn something to the screen, make sure we update it
+ if (drawNextFrame(*it)) {
updateScreen = true;
-
- // Delete 8bpp conversion surface
- if (convertedFrame) {
- convertedFrame->free();
- delete convertedFrame;
- }
}
}
@@ -394,6 +333,74 @@ bool VideoManager::updateMovies() {
return updateScreen;
}
+bool VideoManager::drawNextFrame(VideoEntryPtr videoEntry) {
+ Video::VideoDecoder *video = videoEntry->_video;
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (!frame || !videoEntry->isEnabled()) {
+ return false;
+ }
+
+ Graphics::Surface *convertedFrame = 0;
+ Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat();
+
+ if (frame->format != pixelFormat) {
+ // We don't support downconverting to 8bpp without having
+ // support in the codec. Set _enableDither if shows up.
+ if (pixelFormat.bytesPerPixel == 1) {
+ warning("Cannot convert high color video frame to 8bpp");
+ return false;
+ }
+
+ // Convert to the current screen format
+ convertedFrame = frame->convertTo(pixelFormat, video->getPalette());
+ frame = convertedFrame;
+ } else if (pixelFormat.bytesPerPixel == 1 && video->hasDirtyPalette()) {
+ // Set the palette when running in 8bpp mode only
+ // Don't do this for Myst, which has its own per-stack handling
+ if (_vm->getGameType() != GType_MYST)
+ _vm->_system->getPaletteManager()->setPalette(video->getPalette(), 0, 256);
+ }
+
+ // Clip the video to make sure it stays on the screen (Myst does this a few times)
+ Common::Rect targetRect = Common::Rect(video->getWidth(), video->getHeight());
+ targetRect.translate(videoEntry->getX(), videoEntry->getY());
+
+ Common::Rect frameRect = Common::Rect(video->getWidth(), video->getHeight());
+
+ if (targetRect.left < 0) {
+ frameRect.left -= targetRect.left;
+ targetRect.left = 0;
+ }
+
+ if (targetRect.top < 0) {
+ frameRect.top -= targetRect.top;
+ targetRect.top = 0;
+ }
+
+ if (targetRect.right > _vm->_system->getWidth()) {
+ frameRect.right -= targetRect.right - _vm->_system->getWidth();
+ targetRect.right = _vm->_system->getWidth();
+ }
+
+ if (targetRect.bottom > _vm->_system->getHeight()) {
+ frameRect.bottom -= targetRect.bottom - _vm->_system->getHeight();
+ targetRect.bottom = _vm->_system->getHeight();
+ }
+
+ _vm->_system->copyRectToScreen(frame->getBasePtr(frameRect.left, frameRect.top), frame->pitch,
+ targetRect.left, targetRect.top, targetRect.width(), targetRect.height());
+
+ // Delete 8bpp conversion surface
+ if (convertedFrame) {
+ convertedFrame->free();
+ delete convertedFrame;
+ }
+
+ // We've drawn something to the screen, make sure we update it
+ return true;
+}
+
void VideoManager::activateMLST(uint16 mlstId, uint16 card) {
Common::SeekableReadStream *mlstStream = _vm->getResource(ID_MLST, card);
uint16 recordCount = mlstStream->readUint16BE();
@@ -582,11 +589,9 @@ bool VideoManager::isVideoPlaying() {
}
void VideoManager::drawVideoFrame(VideoHandle handle, const Audio::Timestamp &time) {
- // FIXME: This should be done separately from the "playing"
- // videos eventually.
assert(handle);
handle->seek(time);
- updateMovies();
+ drawNextFrame(handle._ptr);
handle->stop();
}
diff --git a/engines/mohawk/video.h b/engines/mohawk/video.h
index c5a3dc7041..d0edab9def 100644
--- a/engines/mohawk/video.h
+++ b/engines/mohawk/video.h
@@ -350,6 +350,8 @@ private:
VideoList::iterator findEntry(VideoEntryPtr ptr);
void removeEntry(VideoEntryPtr ptr);
+ bool drawNextFrame(VideoEntryPtr videoEntry);
+
// Dithering control
bool _enableDither;
void checkEnableDither(VideoEntryPtr &entry);