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author | Joseph-Eugene Winzer | 2017-07-23 12:32:11 +0200 |
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committer | Thierry Crozat | 2018-01-23 00:00:12 +0000 |
commit | 0627ca35cb3126bcb52595017fc947c6aafdb2ea (patch) | |
tree | c35e03ba9e721a1ff93df682441583b840eef8d7 /engines | |
parent | 30c5c852435e6f507599934d03bd7fed11367948 (diff) | |
download | scummvm-rg350-0627ca35cb3126bcb52595017fc947c6aafdb2ea.tar.gz scummvm-rg350-0627ca35cb3126bcb52595017fc947c6aafdb2ea.tar.bz2 scummvm-rg350-0627ca35cb3126bcb52595017fc947c6aafdb2ea.zip |
SUPERNOVA: Implements delay for animations
Diffstat (limited to 'engines')
-rw-r--r-- | engines/supernova/state.cpp | 10 | ||||
-rw-r--r-- | engines/supernova/state.h | 2 |
2 files changed, 9 insertions, 3 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index b90e816e89..2b79bb1aed 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -550,8 +550,14 @@ void GameManager::errorTemp() { // STUB } -void GameManager::wait2(int delay) { - // STUB +void GameManager::wait2(int ticks) { + // 1 tick = 1/18.2s + uint end = g_system->getMillis() + (55 * ticks); + while (g_system->getMillis() < end) { + _vm->updateEvents(); + g_system->updateScreen(); + g_system->delayMillis(_vm->_delay); + } } void GameManager::screenShake() { diff --git a/engines/supernova/state.h b/engines/supernova/state.h index 6678a26a92..70015e4929 100644 --- a/engines/supernova/state.h +++ b/engines/supernova/state.h @@ -141,7 +141,7 @@ public: void mouseInput2(); void mouseInput3(); void mouseWait(int delay); - void wait2(int delay); + void wait2(int ticks); void turnOff(); void turnOn(); void screenShake(); |