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authorWalter van Niftrik2016-03-15 20:06:03 +0100
committerWalter van Niftrik2016-06-06 20:35:49 +0200
commit0664b51d2f3c61a2cba64cc6c42b00d86057d908 (patch)
tree15b7f68c4e427d1325f3226efb090999cda85e2a /engines
parentb4aea80723460417f3514c8d27a41d69195cd23f (diff)
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ADL: Add bell function
Diffstat (limited to 'engines')
-rw-r--r--engines/adl/adl.cpp55
-rw-r--r--engines/adl/adl.h14
-rw-r--r--engines/adl/module.mk3
-rw-r--r--engines/adl/speaker.cpp94
-rw-r--r--engines/adl/speaker.h49
5 files changed, 189 insertions, 26 deletions
diff --git a/engines/adl/adl.cpp b/engines/adl/adl.cpp
index 3ce3989212..74fc93c12e 100644
--- a/engines/adl/adl.cpp
+++ b/engines/adl/adl.cpp
@@ -39,12 +39,14 @@
#include "adl/display.h"
#include "adl/detection.h"
#include "adl/graphics.h"
+#include "adl/speaker.h"
namespace Adl {
AdlEngine::~AdlEngine() {
delete _display;
delete _graphics;
+ delete _speaker;
}
AdlEngine::AdlEngine(OSystem *syst, const AdlGameDescription *gd) :
@@ -62,6 +64,24 @@ AdlEngine::AdlEngine(OSystem *syst, const AdlGameDescription *gd) :
_canRestoreNow(false) {
}
+bool AdlEngine::pollEvent(Common::Event &event) {
+ if (g_system->getEventManager()->pollEvent(event)) {
+ if (event.type != Common::EVENT_KEYDOWN)
+ return false;
+
+ if (event.kbd.flags & Common::KBD_CTRL) {
+ if (event.kbd.keycode == Common::KEYCODE_q) {
+ quitGame();
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
Common::String AdlEngine::readString(Common::ReadStream &stream, byte until) const {
Common::String str;
@@ -100,23 +120,11 @@ void AdlEngine::printMessage(uint idx, bool wait) const {
}
void AdlEngine::delay(uint32 ms) const {
- Common::EventManager *ev = g_system->getEventManager();
-
uint32 start = g_system->getMillis();
- while (!g_engine->shouldQuit() && g_system->getMillis() - start < ms) {
+ while (!shouldQuit() && g_system->getMillis() - start < ms) {
Common::Event event;
- if (ev->pollEvent(event)) {
- if (event.type == Common::EVENT_KEYDOWN && (event.kbd.flags & Common::KBD_CTRL)) {
- switch(event.kbd.keycode) {
- case Common::KEYCODE_q:
- g_engine->quitGame();
- break;
- default:
- break;
- }
- }
- }
+ pollEvent(event);
g_system->delayMillis(16);
}
}
@@ -130,7 +138,7 @@ Common::String AdlEngine::inputString(byte prompt) const {
while (1) {
byte b = inputKey();
- if (g_engine->shouldQuit() || _isRestoring)
+ if (shouldQuit() || _isRestoring)
return 0;
if (b == 0)
@@ -162,25 +170,17 @@ Common::String AdlEngine::inputString(byte prompt) const {
}
byte AdlEngine::inputKey(bool showCursor) const {
- Common::EventManager *ev = g_system->getEventManager();
-
byte key = 0;
if (showCursor)
_display->showCursor(true);
- while (!g_engine->shouldQuit() && !_isRestoring && key == 0) {
+ while (!shouldQuit() && !_isRestoring && key == 0) {
Common::Event event;
- if (ev->pollEvent(event)) {
+ if (pollEvent(event)) {
if (event.type != Common::EVENT_KEYDOWN)
continue;
- if (event.kbd.flags & Common::KBD_CTRL) {
- if (event.kbd.keycode == Common::KEYCODE_q)
- g_engine->quitGame();
- continue;
- }
-
switch (event.kbd.keycode) {
case Common::KEYCODE_BACKSPACE:
case Common::KEYCODE_RETURN:
@@ -307,6 +307,10 @@ void AdlEngine::drawItems() const {
}
}
+void AdlEngine::bell(uint count) const {
+ _speaker->bell(count);
+}
+
const Room &AdlEngine::getRoom(uint i) const {
if (i < 1 || i > _state.rooms.size())
error("Room %i out of range [1, %i]", i, _state.rooms.size());
@@ -403,6 +407,7 @@ void AdlEngine::dropItem(byte noun) {
}
Common::Error AdlEngine::run() {
+ _speaker = new Speaker();
_display = new Display();
init();
diff --git a/engines/adl/adl.h b/engines/adl/adl.h
index b118a3741a..9ccd02ba6a 100644
--- a/engines/adl/adl.h
+++ b/engines/adl/adl.h
@@ -26,18 +26,26 @@
#include "common/array.h"
#include "common/rect.h"
#include "common/str.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
#include "engines/engine.h"
+#include "audio/mixer.h"
+#include "audio/softsynth/pcspk.h"
+
namespace Common {
class ReadStream;
class SeekableReadStream;
+class File;
+struct Event;
}
namespace Adl {
class Display;
class GraphicsMan;
+class Speaker;
struct AdlGameDescription;
// Conditional opcodes
@@ -138,6 +146,8 @@ class AdlEngine : public Engine {
public:
virtual ~AdlEngine();
+ static bool pollEvent(Common::Event &event);
+
protected:
AdlEngine(OSystem *syst, const AdlGameDescription *gd);
@@ -158,6 +168,9 @@ protected:
void clearScreen() const;
void drawItems() const;
+ // Sound
+ void bell(uint count = 1) const;
+
// Game state functions
const Room &getRoom(uint i) const;
Room &getRoom(uint i);
@@ -176,6 +189,7 @@ protected:
Display *_display;
GraphicsMan *_graphics;
+ Speaker *_speaker;
// Message strings in data file
Common::Array<Common::String> _messages;
diff --git a/engines/adl/module.mk b/engines/adl/module.mk
index de4d645dbc..35e1228da0 100644
--- a/engines/adl/module.mk
+++ b/engines/adl/module.mk
@@ -8,7 +8,8 @@ MODULE_OBJS := \
graphics_v1.o \
graphics_v2.o \
hires1.o \
- hires2.o
+ hires2.o \
+ speaker.o
MODULE_DIRS += \
engines/adl
diff --git a/engines/adl/speaker.cpp b/engines/adl/speaker.cpp
new file mode 100644
index 0000000000..532d361cd9
--- /dev/null
+++ b/engines/adl/speaker.cpp
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "common/events.h"
+
+#include "engines/engine.h"
+
+#include "audio/audiostream.h"
+#include "audio/decoders/raw.h"
+
+#include "adl/speaker.h"
+#include "adl/adl.h"
+
+namespace Adl {
+
+// Number of times to duplicate each sample
+#define SAMPLE_DUP 4
+// Bell frequency in Hz
+#define BELL_FREQ 1000
+// Sample rate
+#define SAMPLE_RATE (BELL_FREQ * SAMPLE_DUP * 2)
+// Number of waves per 0.1 seconds (bell length)
+#define BELL_WAVE_COUNT (SAMPLE_RATE / 10 / SAMPLE_DUP / 2)
+// Length of bell in samples
+#define BELL_LEN (BELL_WAVE_COUNT * SAMPLE_DUP * 2)
+// Length of silence in samples
+#define SILENCE_LEN (SAMPLE_RATE / 80)
+
+Speaker::~Speaker() {
+ delete[] _bell;
+ delete[] _silence;
+}
+
+Speaker::Speaker() {
+ _bell = new byte[BELL_LEN];
+
+ byte *buf = _bell;
+ for (uint i = 0; i < BELL_WAVE_COUNT; ++i) {
+ for (uint j = 0; j < SAMPLE_DUP; ++j)
+ *buf++ = 0x00;
+ for (uint j = 0; j < SAMPLE_DUP; ++j)
+ *buf++ = 0xff;
+ }
+
+ _silence = new byte[SILENCE_LEN];
+
+ buf = _silence;
+ for (uint i = 0; i < SILENCE_LEN; ++i)
+ *buf++ = 0x80;
+}
+
+void Speaker::bell(uint count) {
+ Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SAMPLE_RATE, false);
+ Audio::SoundHandle handle;
+
+ stream->queueBuffer(_bell, BELL_LEN, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+
+ for (uint i = 1; i < count; ++i) {
+ stream->queueBuffer(_silence, SILENCE_LEN, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ stream->queueBuffer(_bell, BELL_LEN, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ }
+
+ stream->finish();
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &handle, stream);
+
+ while (!g_engine->shouldQuit() && g_system->getMixer()->isSoundHandleActive(handle)) {
+ Common::Event event;
+ static_cast<AdlEngine *>(g_engine)->pollEvent(event);
+ g_system->delayMillis(16);
+ }
+}
+
+} // End of namespace Adl
diff --git a/engines/adl/speaker.h b/engines/adl/speaker.h
new file mode 100644
index 0000000000..31aaac32d2
--- /dev/null
+++ b/engines/adl/speaker.h
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_SPEAKER_H
+#define ADL_SPEAKER_H
+
+#include "common/types.h"
+
+#include "audio/mixer.h"
+
+namespace Audio {
+class AudioStream;
+}
+
+namespace Adl {
+
+class Speaker {
+public:
+ Speaker();
+ ~Speaker();
+
+ void bell(uint count);
+
+private:
+ byte *_bell, *_silence;
+};
+
+} // End of namespace Adl
+
+#endif