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authoryinsimei2017-07-10 23:52:11 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit076f841526a1cef90fecf3c54bd5a0b4cb1981d8 (patch)
treeb16dcaf111b4ffe2cd865ffe498d11ab9352f1f8 /engines
parent389bd92ab9aedae14d6ce18a88153212ecb705b2 (diff)
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SLUDGE: fix u32string saving error
Diffstat (limited to 'engines')
-rw-r--r--engines/sludge/fonttext.cpp8
-rw-r--r--engines/sludge/loadsave.cpp5
-rw-r--r--engines/sludge/moreio.cpp4
-rw-r--r--engines/sludge/moreio.h2
-rw-r--r--engines/sludge/utf8.h7
5 files changed, 16 insertions, 10 deletions
diff --git a/engines/sludge/fonttext.cpp b/engines/sludge/fonttext.cpp
index 161c357ba0..721968946b 100644
--- a/engines/sludge/fonttext.cpp
+++ b/engines/sludge/fonttext.cpp
@@ -32,7 +32,7 @@ namespace Sludge {
spriteBank theFont;
int fontHeight = 0, numFontColours, loadedFontNum;
-Common::U32String fontOrderString;
+UTF8Converter fontOrder;
int16 fontSpace = -1;
uint32 *fontTable = NULL;
@@ -57,7 +57,7 @@ bool isInFont(char *theText) {
uint32 c = str32[0];
// check if font order contains the utf8 char
- return fontOrderString.contains(c);
+ return fontOrder.getU32String().contains(c);
}
int stringLength(char *theText) {
@@ -161,14 +161,14 @@ void setFontColour(spritePalette &sP, byte r, byte g, byte b) {
}
bool loadFont(int filenum, const char *charOrder, int h) {
- fontOrderString.clear();
- fontOrderString = UTF8Converter::convertUtf8ToUtf32(charOrder);
+ fontOrder.setUTF8String(charOrder);
forgetSpriteBank(theFont);
loadedFontNum = filenum;
// get max value among all utf8 chars
+ Common::U32String fontOrderString = fontOrder.getU32String();
fontTableSize = 0;
for (uint32 i = 0; i < fontOrderString.size(); ++i) {
uint32 c = fontOrderString[i];
diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp
index 41e0cdba0d..df7bf9bd4d 100644
--- a/engines/sludge/loadsave.cpp
+++ b/engines/sludge/loadsave.cpp
@@ -44,6 +44,7 @@
#include "sludge/loadsave.h"
#include "sludge/bg_effects.h"
#include "sludge/thumbnail.h"
+#include "sludge/utf8.h"
#include "sludge/CommonCode/version.h"
namespace Sludge {
@@ -63,7 +64,7 @@ extern personaAnimation *mouseCursorAnim; // In cursor.cpp
extern int mouseCursorFrameNum; // " " "
extern int loadedFontNum, fontHeight, fontTableSize; // In fonttext.cpp
extern int numFontColours; // " " "
-extern char *fontOrderString; // " " "
+extern UTF8Converter fontOrder; // " " "
extern FILETIME fileTime; // In sludger.cpp
extern int speechMode; // " " "
extern int lightMapNumber; // In backdrop.cpp
@@ -410,7 +411,7 @@ bool saveGame(char *fname) {
if (fontTableSize > 0) {
fp->writeUint16BE(loadedFontNum);
fp->writeUint16BE(fontHeight);
- writeString(fontOrderString, fp);
+ writeString(fontOrder.getUTF8String(), fp);
}
putSigned(fontSpace, fp);
diff --git a/engines/sludge/moreio.cpp b/engines/sludge/moreio.cpp
index 138f709d79..0102b31ffd 100644
--- a/engines/sludge/moreio.cpp
+++ b/engines/sludge/moreio.cpp
@@ -40,8 +40,8 @@ namespace Sludge {
bool allowAnyFilename = true;
-void writeString(char *s, Common::WriteStream *stream) {
- int a, len = strlen(s);
+void writeString(Common::String s, Common::WriteStream *stream) {
+ int a, len = s.size();
stream->writeUint16BE(len);
for (a = 0; a < len; a++) {
stream->writeByte(s[a] + 1);
diff --git a/engines/sludge/moreio.h b/engines/sludge/moreio.h
index 5cf01a2986..462d005141 100644
--- a/engines/sludge/moreio.h
+++ b/engines/sludge/moreio.h
@@ -30,7 +30,7 @@ float getFloat(Common::SeekableReadStream *stream);
int16 getSigned(Common::SeekableReadStream *stream);
// Write
-void writeString(char *s, Common::WriteStream *stream);
+void writeString(Common::String s, Common::WriteStream *stream);
void putFloat(float f, Common::WriteStream *stream);
void putSigned(int16 f, Common::WriteStream *stream);
diff --git a/engines/sludge/utf8.h b/engines/sludge/utf8.h
index 4595a6b86f..26a2542afc 100644
--- a/engines/sludge/utf8.h
+++ b/engines/sludge/utf8.h
@@ -70,7 +70,12 @@ public:
/**
* get converted U32String
*/
- Common::U32String getU32String() { return _str32; };
+ Common::U32String getU32String() const { return _str32; };
+
+ /**
+ * get origin UTF8String
+ */
+ Common::String getUTF8String() const { return _str; };
/** Convert UTF8 String to UTF32 String
*/