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authorPaul Gilbert2015-04-07 20:09:00 -0500
committerPaul Gilbert2015-04-07 20:09:00 -0500
commit07c7f5e31a1f1952ebe583a138352e13e45e0c66 (patch)
treeef71d152cd46d3f7ab5f315d1a74ca78a1d378c2 /engines
parentc8ac76b22bfd676bb72a850a141730022d6d476c (diff)
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MADS: Fix crash leaving scene after shooting monkey
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/sprites.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/sprites.cpp b/engines/mads/sprites.cpp
index 67d5e20fe5..bc36b5575a 100644
--- a/engines/mads/sprites.cpp
+++ b/engines/mads/sprites.cpp
@@ -399,7 +399,7 @@ void SpriteSets::remove(int idx) {
if (idx == SPRITE_SLOTS_MAX_SIZE) {
delete _uiSprites;
_uiSprites = nullptr;
- } else if (idx >= 0) {
+ } else if (idx >= 0 && idx < (int)size()) {
delete (*this)[idx];
if (idx < ((int)size() - 1)) {