diff options
author | Paul Gilbert | 2015-06-16 21:13:34 -0400 |
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committer | Paul Gilbert | 2015-06-16 21:13:34 -0400 |
commit | 09bd10c6cbb798c2a31aa504280c3e94ce4c8433 (patch) | |
tree | d697bb4d458567d17993424e3ea529ce6df2c5a4 /engines | |
parent | 3e5e63fa4a209f4813fe41546dbb020f8be5b910 (diff) | |
download | scummvm-rg350-09bd10c6cbb798c2a31aa504280c3e94ce4c8433.tar.gz scummvm-rg350-09bd10c6cbb798c2a31aa504280c3e94ce4c8433.tar.bz2 scummvm-rg350-09bd10c6cbb798c2a31aa504280c3e94ce4c8433.zip |
SHERLOCK: RT: Implemented WidgetVerbs execute
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sherlock/events.cpp | 4 | ||||
-rw-r--r-- | engines/sherlock/events.h | 1 | ||||
-rw-r--r-- | engines/sherlock/fixed_text.cpp | 21 | ||||
-rw-r--r-- | engines/sherlock/fixed_text.h | 7 | ||||
-rw-r--r-- | engines/sherlock/module.mk | 1 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_user_interface.cpp | 24 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_user_interface.h | 60 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_base.cpp | 39 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_base.h | 55 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_tooltip.cpp | 2 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_tooltip.h | 8 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_verbs.cpp | 137 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_verbs.h | 16 | ||||
-rw-r--r-- | engines/sherlock/user_interface.h | 10 |
14 files changed, 319 insertions, 66 deletions
diff --git a/engines/sherlock/events.cpp b/engines/sherlock/events.cpp index ff928d81b2..354e2a1640 100644 --- a/engines/sherlock/events.cpp +++ b/engines/sherlock/events.cpp @@ -41,6 +41,7 @@ Events::Events(SherlockEngine *vm): _vm(vm) { _pressed = _released = false; _rightPressed = _rightReleased = false; _oldButtons = _oldRightButton = false; + _firstPress = false; if (_vm->_interactiveFl) loadCursors("rmouse.vgs"); @@ -205,6 +206,7 @@ void Events::clearEvents() { _pressed = _released = false; _rightPressed = _rightReleased = false; _oldButtons = _oldRightButton = false; + _firstPress = false; } void Events::clearKeyboard() { @@ -246,6 +248,8 @@ bool Events::delay(uint32 time, bool interruptable) { } void Events::setButtonState() { + _firstPress = ((_mouseButtons & 1) && !_pressed) || ((_mouseButtons & 2) && !_rightPressed); + _released = _rightReleased = false; if (_mouseButtons & LEFT_BUTTON) _pressed = _oldButtons = true; diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h index 6806cab3a6..c9ca041c13 100644 --- a/engines/sherlock/events.h +++ b/engines/sherlock/events.h @@ -57,6 +57,7 @@ public: bool _rightReleased; bool _oldButtons; bool _oldRightButton; + bool _firstPress; Common::Stack<Common::KeyState> _pendingKeys; public: Events(SherlockEngine *vm); diff --git a/engines/sherlock/fixed_text.cpp b/engines/sherlock/fixed_text.cpp index f69bd5caf8..aa14a5857b 100644 --- a/engines/sherlock/fixed_text.cpp +++ b/engines/sherlock/fixed_text.cpp @@ -65,7 +65,12 @@ static const char *const fixedTextEN[] = { "A letter folded many times", "Tarot Cards", "An ornate key", - "A pawn ticket" + "A pawn ticket", + // Verbs + "Open", + "Look", + "Talk", + "Journal" }; // sharp-s : 0xE1 / octal 341 @@ -112,7 +117,12 @@ static const char *const fixedTextDE[] = { "Ein mehrfach gefalteter Briefbogen", "Ein Tarock-Kartenspiel", // [sic] "Ein verzierter Schl\201ssel", - "Ein Pfandschein" + "Ein Pfandschein", + // Verbs + "Open", + "Look", + "Talk", + "Journal" }; // up-side down exclamation mark - 0xAD / octal 255 @@ -158,7 +168,12 @@ static const char *const fixedTextES[] = { "Un carta muy plegada", "Unas cartas de Tarot", "Una llave muy vistosa", - "Una papeleta de empe\244o" + "Una papeleta de empe\244o", + // Verbs + "Open", + "Look", + "Talk", + "Journal" }; // ========================================= diff --git a/engines/sherlock/fixed_text.h b/engines/sherlock/fixed_text.h index c4e39974b0..50b0d5b96d 100644 --- a/engines/sherlock/fixed_text.h +++ b/engines/sherlock/fixed_text.h @@ -68,7 +68,12 @@ enum FixedTextId { kFixedText_InitInventory_Letter, kFixedText_InitInventory_Tarot, kFixedText_InitInventory_OrnateKey, - kFixedText_InitInventory_PawnTicket + kFixedText_InitInventory_PawnTicket, + // Verbs + kFixedText_Verb_Open, + kFixedText_Verb_Look, + kFixedText_Verb_Talk, + kFixedText_Verb_Journal }; enum FixedTextActionId { diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk index bbbd2f5d09..414dabf429 100644 --- a/engines/sherlock/module.mk +++ b/engines/sherlock/module.mk @@ -21,6 +21,7 @@ MODULE_OBJS = \ tattoo/tattoo_scene.o \ tattoo/tattoo_talk.o \ tattoo/tattoo_user_interface.o \ + tattoo/widget_base.o \ tattoo/widget_tooltip.o \ tattoo/widget_verbs.o \ animation.o \ diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp index 7d7d9420da..62781964bb 100644 --- a/engines/sherlock/tattoo/tattoo_user_interface.cpp +++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp @@ -52,6 +52,14 @@ void TattooUserInterface::initScrollVars() { _targetScroll.x = _targetScroll.y = 0; } +void TattooUserInterface::lookAtObject() { + // TODO +} + +void TattooUserInterface::doJournal() { + // TODO +} + void TattooUserInterface::handleInput() { TattooEngine &vm = *(TattooEngine *)_vm; Events &events = *_vm->_events; @@ -365,7 +373,7 @@ if (!flag && events._released) { if (events._rightReleased) { // Show the verbs menu for the highlighted object - activateVerbMenu(!noDesc); + _verbsWidget.activateVerbMenu(!noDesc); } else if (_personFound || (_bgFound != -1 && _bgFound < 1000 && _bgShape->_aType == PERSON)) { // The object found is a person (the default for people is TALK) talk.talk(_bgFound); @@ -455,10 +463,6 @@ void TattooUserInterface::turnTextOff() { // TODO } -void TattooUserInterface::doJournal() { - // TODO -} - void TattooUserInterface::doInventory(int mode) { // TODO } @@ -467,15 +471,11 @@ void TattooUserInterface::doControls() { // TODO } -void TattooUserInterface::doQuitMenu() { - // TODO +void TattooUserInterface::pickUpObject(int objNum) { + // TOOD } -void TattooUserInterface::activateVerbMenu(bool objectsOn) { - // TODO -} - -void TattooUserInterface::lookAtObject() { +void TattooUserInterface::doQuitMenu() { // TODO } diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h index f88deaac8d..e2732c5ae2 100644 --- a/engines/sherlock/tattoo/tattoo_user_interface.h +++ b/engines/sherlock/tattoo/tattoo_user_interface.h @@ -45,14 +45,10 @@ private: Surface *_invMenuBuffer; Surface *_invGraphic; Common::Array<Common::Rect> _grayAreas; - Object *_bgShape; - bool _personFound; int _lockoutTimer; - Common::KeyState _keyState; SaveMode _fileMode; int _exitZone; int _scriptZone; - int _activeObj; WidgetTooltip _tooltipWidget; WidgetVerbs _verbsWidget; private: @@ -119,41 +115,19 @@ private: void turnTextOff(); /** - * Handles displaying the journal - */ - void doJournal(); - - /** - * Put the game in inventory mode by opening the inventory dialog - */ - void doInventory(int mode); - - /** - * Handle the display of the options/setup menu - */ - void doControls(); - - /** * Handle displaying the quit menu */ void doQuitMenu(); - - /** - * Turn on the command menu showing available actions that can be done on a given item - */ - void activateVerbMenu(bool objectsOn); - - /** - * Display the long description for an object stored in it's _examine field, in a window that - * will be shown at the bottom of the screen - */ - void lookAtObject(); public: Common::Point _currentScroll, _targetScroll; int _scrollSize, _scrollSpeed; bool _drawMenu; int _bgFound, _oldBgFound; int _arrowZone, _oldArrowZone; + Object *_bgShape; + bool _personFound; + int _activeObj; + Common::KeyState _keyState; public: TattooUserInterface(SherlockEngine *vm); @@ -171,6 +145,32 @@ public: * Initializes scroll variables */ void initScrollVars(); + + /** + * Display the long description for an object stored in it's _examine field, in a window that + * will be shown at the bottom of the screen + */ + void lookAtObject(); + + /** + * Handles displaying the journal + */ + void doJournal(); + + /** + * Put the game in inventory mode by opening the inventory dialog + */ + void doInventory(int mode); + + /** + * Handle the display of the options/setup menu + */ + void doControls(); + + /** + * Pick up the selected object + */ + void pickUpObject(int objNum); public: virtual ~TattooUserInterface() {} diff --git a/engines/sherlock/tattoo/widget_base.cpp b/engines/sherlock/tattoo/widget_base.cpp new file mode 100644 index 0000000000..0d46daca65 --- /dev/null +++ b/engines/sherlock/tattoo/widget_base.cpp @@ -0,0 +1,39 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/tattoo/widget_base.h" +#include "sherlock/tattoo/tattoo.h" + +namespace Sherlock { + +namespace Tattoo { + +WidgetBase::WidgetBase(SherlockEngine *vm) : _vm(vm) { +} + +void WidgetBase::banishWindow() { + // TODO +} + +} // End of namespace Tattoo + +} // End of namespace Sherlock diff --git a/engines/sherlock/tattoo/widget_base.h b/engines/sherlock/tattoo/widget_base.h new file mode 100644 index 0000000000..cf992b5571 --- /dev/null +++ b/engines/sherlock/tattoo/widget_base.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_TATTOO_WIDGET_BASE_H +#define SHERLOCK_TATTOO_WIDGET_BASE_H + +#include "common/scummsys.h" +#include "common/rect.h" +#include "common/str-array.h" +#include "sherlock/surface.h" + +namespace Sherlock { + +class SherlockEngine; + +namespace Tattoo { + +class WidgetBase { +protected: + SherlockEngine *_vm; + Common::Rect _bounds, _oldBounds; + Surface _surface; +public: + WidgetBase(SherlockEngine *vm); + + /** + * Close a currently active menu + */ + void banishWindow(); +}; + +} // End of namespace Tattoo + +} // End of namespace Sherlock + +#endif diff --git a/engines/sherlock/tattoo/widget_tooltip.cpp b/engines/sherlock/tattoo/widget_tooltip.cpp index f089411185..ee4b3cee2a 100644 --- a/engines/sherlock/tattoo/widget_tooltip.cpp +++ b/engines/sherlock/tattoo/widget_tooltip.cpp @@ -28,7 +28,7 @@ namespace Sherlock { namespace Tattoo { -WidgetTooltip::WidgetTooltip(SherlockEngine *vm) : _vm(vm) { +WidgetTooltip::WidgetTooltip(SherlockEngine *vm) : WidgetBase(vm) { } void WidgetTooltip::execute() { diff --git a/engines/sherlock/tattoo/widget_tooltip.h b/engines/sherlock/tattoo/widget_tooltip.h index b704c1eb55..429628fc39 100644 --- a/engines/sherlock/tattoo/widget_tooltip.h +++ b/engines/sherlock/tattoo/widget_tooltip.h @@ -25,7 +25,7 @@ #include "common/scummsys.h" #include "common/rect.h" -#include "sherlock/surface.h" +#include "sherlock/tattoo/widget_base.h" namespace Sherlock { @@ -33,11 +33,7 @@ class SherlockEngine; namespace Tattoo { -class WidgetTooltip { -private: - SherlockEngine *_vm; - Common::Rect _bounds, _oldBounds; - Surface _surface; +class WidgetTooltip: public WidgetBase { public: WidgetTooltip(SherlockEngine *vm); diff --git a/engines/sherlock/tattoo/widget_verbs.cpp b/engines/sherlock/tattoo/widget_verbs.cpp index a72d05f055..5d7f42111b 100644 --- a/engines/sherlock/tattoo/widget_verbs.cpp +++ b/engines/sherlock/tattoo/widget_verbs.cpp @@ -21,27 +21,158 @@ */ #include "sherlock/tattoo/widget_verbs.h" +#include "sherlock/tattoo/tattoo_scene.h" +#include "sherlock/tattoo/tattoo_user_interface.h" #include "sherlock/tattoo/tattoo.h" namespace Sherlock { namespace Tattoo { -WidgetVerbs::WidgetVerbs(SherlockEngine *vm) : _vm(vm) { +WidgetVerbs::WidgetVerbs(SherlockEngine *vm) : WidgetBase(vm) { _selector = _oldSelector = -1; + _outsideMenu = false; +} + +void WidgetVerbs::activateVerbMenu(bool objectsOn) { + // TODO } void WidgetVerbs::execute() { + Events &events = *_vm->_events; + FixedText &fixedText = *_vm->_fixedText; + People &people = *_vm->_people; + TattooScene &scene = *(TattooScene *)_vm->_scene; + Talk &talk = *_vm->_talk; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + Common::Point mousePos = events.mousePos(); + Common::Point scenePos = mousePos + ui._currentScroll; + bool noDesc = false; + + Common::String strLook = fixedText.getText(kFixedText_Verb_Look); + Common::String strTalk = fixedText.getText(kFixedText_Verb_Talk); + Common::String strJournal = fixedText.getText(kFixedText_Verb_Journal); + checkTabbingKeys(_verbCommands.size()); // Highlight verb display as necessary highlightVerbControls(); - // TODO + // Flag if the user has started pressing the button with the cursor outsie the menu + if (events._firstPress && !_bounds.contains(mousePos)) + _outsideMenu = true; + + // See if they released the mouse button + if (events._released || events._released) { + // See if they want to close the menu (they clicked outside of the menu) + if (!_bounds.contains(mousePos)) { + if (_outsideMenu) { + // Free the current menu graphics & erase the menu + banishWindow(); + + if (events._rightReleased) { + // Reset the selected shape to what was clicked on + ui._bgFound = scene.findBgShape(scenePos); + ui._personFound = ui._bgFound >= 1000; + Object *_bgShape = ui._personFound ? nullptr : &scene._bgShapes[ui._bgFound]; + + if (ui._personFound) { + if (people[ui._bgFound - 1000]._description.empty() || people[ui._bgFound - 1000]._description.hasPrefix(" ")) + noDesc = true; + } else if (ui._bgFound != -1) { + if (_bgShape->_description.empty() || _bgShape->_description.hasPrefix(" ")) + noDesc = true; + } else { + noDesc = true; + } + + // Call the Routine to turn on the Commands for this Object + activateVerbMenu(!noDesc); + } else { + // See if we're in a Lab Table Room + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + } + } + } else if (_bounds.contains(mousePos)) { + // Mouse is within the menu + // Erase the menu + banishWindow(); + + // See if they are activating the Look Command + if (!_verbCommands[_selector].compareToIgnoreCase(strLook)) { + ui._bgFound = ui._activeObj; + if (ui._activeObj >= 1000) { + ui._personFound = true; + } else { + ui._personFound = false; + ui._bgShape = &scene._bgShapes[ui._activeObj]; + } + + ui.lookAtObject(); + + } else if (!_verbCommands[_selector].compareToIgnoreCase(strTalk)) { + // Talk command is being activated + talk.talk(ui._activeObj); + ui._activeObj = -1; + + } else if (!_verbCommands[_selector].compareToIgnoreCase(strJournal)) { + ui.doJournal(); + + // See if we're in a Lab Table scene + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + } else if (_selector >= ((int)_verbCommands.size() - 2)) { + switch (_selector - (int)_verbCommands.size() + 2) { + case 0: + // Inventory + ui.doInventory(2); + break; + + case 1: + // Options + ui.doControls(); + break; + + default: + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + break; + } + } else { + // If they have selected anything else, process it + people[HOLMES].gotoStand(); + + if (ui._activeObj < 1000) { + for (int idx = 0; idx < 6; ++idx) { + if (!_verbCommands[_selector].compareToIgnoreCase(scene._bgShapes[ui._activeObj]._use[idx]._verb)) { + // See if they are Picking this object up + if (!scene._bgShapes[ui._activeObj]._use[idx]._target.compareToIgnoreCase("*PICKUP")) + ui.pickUpObject(ui._activeObj); + else + ui.checkAction(scene._bgShapes[ui._activeObj]._use[idx], ui._activeObj); + } + } + } else { + for (int idx = 0; idx < 2; ++idx) { + if (!_verbCommands[_selector].compareToIgnoreCase(people[ui._activeObj - 1000]._use[idx]._verb)) + ui.checkAction(people[ui._activeObj - 1000]._use[idx], ui._activeObj); + } + } + + ui._activeObj = -1; + if (ui._menuMode != MESSAGE_MODE) { + // See if we're in a Lab Table Room + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + } + } + } + } else if (ui._keyState.keycode == Common::KEYCODE_ESCAPE) { + // User closing the menu with the ESC key + banishWindow(); + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + } } void WidgetVerbs::checkTabbingKeys(int numOptions) { - + // TODO } void WidgetVerbs::highlightVerbControls() { diff --git a/engines/sherlock/tattoo/widget_verbs.h b/engines/sherlock/tattoo/widget_verbs.h index 160df85366..318aeefcca 100644 --- a/engines/sherlock/tattoo/widget_verbs.h +++ b/engines/sherlock/tattoo/widget_verbs.h @@ -26,7 +26,7 @@ #include "common/scummsys.h" #include "common/rect.h" #include "common/str-array.h" -#include "sherlock/surface.h" +#include "sherlock/tattoo/widget_base.h" namespace Sherlock { @@ -34,12 +34,10 @@ class SherlockEngine; namespace Tattoo { -class WidgetVerbs { +class WidgetVerbs: public WidgetBase { private: - SherlockEngine *_vm; - Common::Rect _bounds; - Surface _surface; int _selector, _oldSelector; + bool _outsideMenu; /** * Highlights the controls for the verb list @@ -50,6 +48,14 @@ public: public: WidgetVerbs(SherlockEngine *vm); + /** + * Turns on the menu with all the verbs that are available for the given object + */ + void activateVerbMenu(bool objectsOn); + + /** + * Process input for the dialog + */ void execute(); void checkTabbingKeys(int numOptions); diff --git a/engines/sherlock/user_interface.h b/engines/sherlock/user_interface.h index 541b632f2c..1fc876e91a 100644 --- a/engines/sherlock/user_interface.h +++ b/engines/sherlock/user_interface.h @@ -61,11 +61,6 @@ protected: SherlockEngine *_vm; UserInterface(SherlockEngine *vm); - - /** - * Called for OPEN, CLOSE, and MOVE actions are being done - */ - void checkAction(ActionType &action, int objNum, FixedTextActionId fixedTextActionId = kFixedTextAction_Invalid); public: MenuMode _menuMode; int _menuCounter; @@ -90,6 +85,11 @@ public: virtual ~UserInterface() {} /** + * Called for OPEN, CLOSE, and MOVE actions are being done + */ + void checkAction(ActionType &action, int objNum, FixedTextActionId fixedTextActionId = kFixedTextAction_Invalid); +public: + /** * Resets the user interface */ virtual void reset() {} |