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authorTobia Tesan2014-11-05 19:07:03 +0100
committerTobia Tesan2014-11-05 19:07:03 +0100
commit0a2c1a809f1335f2d259fa7e3070405232687b00 (patch)
treee738f8bc61213aab4c106b362b11d5ea645c7e99 /engines
parente12f30ed030fc719b56e2be8418707f258af05d5 (diff)
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WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.h
Diffstat (limited to 'engines')
-rw-r--r--engines/wintermute/video/video_subtitler.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/wintermute/video/video_subtitler.h b/engines/wintermute/video/video_subtitler.h
index c1730c84fd..f97461cd87 100644
--- a/engines/wintermute/video/video_subtitler.h
+++ b/engines/wintermute/video/video_subtitler.h
@@ -39,15 +39,14 @@ class VideoSubtitler :
public:
VideoSubtitler(BaseGame *inGame);
virtual ~VideoSubtitler(void);
-
- bool _showSubtitle;
- uint32 _currentSubtitle;
bool loadSubtitles(const Common::String &filename, const Common::String &subtitleFile);
void display();
void update(uint32 frame);
private:
Common::Array<SubtitleCard> _subtitles;
int32 _lastSample;
+ bool _showSubtitle;
+ uint32 _currentSubtitle;
};
} // End of namespace Wintermute