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author | Torbjörn Andersson | 2008-07-20 19:25:16 +0000 |
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committer | Torbjörn Andersson | 2008-07-20 19:25:16 +0000 |
commit | 0b8602f9950dcc6e6f11b719786244094564bb8e (patch) | |
tree | b868606a48f181f9bf72c5747344cc3da7be21d0 /engines | |
parent | 2354ea80c6ec0da27594fab91b8dc0e1439cff56 (diff) | |
download | scummvm-rg350-0b8602f9950dcc6e6f11b719786244094564bb8e.tar.gz scummvm-rg350-0b8602f9950dcc6e6f11b719786244094564bb8e.tar.bz2 scummvm-rg350-0b8602f9950dcc6e6f11b719786244094564bb8e.zip |
Commented out some more PC-98 audio stuff, to avoid warnings.
svn-id: r33146
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/staticres.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index 03b832bf79..c05795dacd 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -1034,8 +1034,10 @@ void KyraEngine_LoK::initStaticResource() { } // audio data tables +#if 0 static const char *tIntro98[] = { "intro%d.dat" }; static const char *tIngame98[] = { "kyram%d.dat" }; +#endif static const AudioDataStruct soundData_PC[] = { { _soundFilesIntro, _soundFilesIntroSize, 0, 0 }, @@ -1049,11 +1051,13 @@ void KyraEngine_LoK::initStaticResource() { { 0, 0, 0, 0} }; +#if 0 static const AudioDataStruct soundData_PC98[] = { { tIntro98, 1, 0, 0 }, { tIngame98, 1, 0, 0 }, { 0, 0, 0, 0} }; +#endif if (_flags.platform == Common::kPlatformPC) _soundData = soundData_PC; @@ -1259,9 +1263,11 @@ void KyraEngine_HoF::initStaticResource() { static const char *fmtMusicFileListFinale[] = { "finale%d.twn" }; static const char *fmtMusicFileListIngame[] = { "km%02d.twn" }; +#if 0 static const char *pc98MusicFileListIntro[] = { "intro%d.86" }; static const char *pc98MusicFileListFinale[] = { "finale%d.86" }; static const char *pc98MusicFileListIngame[] = { "km%02d.86" }; +#endif static const AudioDataStruct soundData_PC[] = { { _musicFileListIntro, _musicFileListIntroSize, 0, 0 }, @@ -1275,11 +1281,13 @@ void KyraEngine_HoF::initStaticResource() { { fmtMusicFileListFinale, 1, _cdaTrackTableFinale, _cdaTrackTableFinaleSize >> 1 } }; +#if 0 static const AudioDataStruct soundData_PC98[] = { { pc98MusicFileListIntro, 1, 0, 0 }, { pc98MusicFileListIngame, 1, 0, 0 }, { pc98MusicFileListFinale, 1, 0, 0 } }; +#endif if (_flags.platform == Common::kPlatformPC) _soundData = soundData_PC; |