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authorEugene Sandulenko2019-07-24 12:36:48 +0200
committerEugene Sandulenko2019-09-03 17:17:27 +0200
commit0c29eff799934fb3d624f3d0318c2a9617820a55 (patch)
tree8b69f259561833d2e3e57a6264934286e2de9a3f /engines
parent9ea453bc4c54f547972ad05404bde8029ab1219e (diff)
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HDB: Remove unused console.cpp
Diffstat (limited to 'engines')
-rw-r--r--engines/hdb/console.cpp38
-rw-r--r--engines/hdb/console.h40
-rw-r--r--engines/hdb/hdb.cpp4
-rw-r--r--engines/hdb/hdb.h3
-rw-r--r--engines/hdb/module.mk1
5 files changed, 0 insertions, 86 deletions
diff --git a/engines/hdb/console.cpp b/engines/hdb/console.cpp
deleted file mode 100644
index 5cb45cf823..0000000000
--- a/engines/hdb/console.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "gui/debugger.h"
-
-#include "hdb/hdb.h"
-#include "hdb/console.h"
-
-namespace HDB {
-
-Console::Console() {
- _visible = true;
-}
-
-Console::~Console() {
- _visible = false;
-}
-
-} // End of namespace HDB
diff --git a/engines/hdb/console.h b/engines/hdb/console.h
deleted file mode 100644
index 9b77d41713..0000000000
--- a/engines/hdb/console.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
-*
-* ScummVM is the legal property of its developers, whose names
-* are too numerous to list here. Please refer to the COPYRIGHT
-* file distributed with this source distribution.
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-*/
-
-#ifndef HDB_CONSOLE_H
-#define HDB_CONSOLE_H
-
-#include "gui/debugger.h"
-
-namespace HDB {
-
-class Game;
-
-class Console : public GUI::Debugger {
-public:
- explicit Console();
- virtual ~Console();
-private:
- bool _visible;
-};
-}
-#endif
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp
index f2f20a28c6..67978f012e 100644
--- a/engines/hdb/hdb.cpp
+++ b/engines/hdb/hdb.cpp
@@ -32,7 +32,6 @@
#include "hdb/hdb.h"
#include "hdb/gfx.h"
-#include "hdb/console.h"
#include "hdb/menu.h"
#include "hdb/mpc.h"
@@ -43,7 +42,6 @@ namespace HDB {
HDBGame* g_hdb;
HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
- _console = nullptr;
_format = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
_systemInit = false;
g_hdb = this;
@@ -77,7 +75,6 @@ HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst
}
HDBGame::~HDBGame() {
- delete _console;
delete _fileMan;
delete _gfx;
delete _lua;
@@ -858,7 +855,6 @@ Common::Error HDBGame::run() {
// Initializes Graphics
initGraphics(kScreenWidth, kScreenHeight, &_format);
- _console = new Console();
#ifdef USE_MAD
Common::SeekableReadStream *soundStream = _fileMan->findFirstData("M00_AIRLOCK_01_MP3", TYPE_BINARY);
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h
index 36f5142f2c..d20f40d705 100644
--- a/engines/hdb/hdb.h
+++ b/engines/hdb/hdb.h
@@ -70,7 +70,6 @@ enum {
#include "hdb/ai.h"
#include "hdb/ai-player.h"
-#include "hdb/console.h"
#include "hdb/file-manager.h"
#include "hdb/input.h"
#include "hdb/lua-script.h"
@@ -339,8 +338,6 @@ private:
uint32 _tiempo;
- Console *_console;
-
// Game Variables
bool _systemInit;
diff --git a/engines/hdb/module.mk b/engines/hdb/module.mk
index e3e56eb593..e3d95dbbae 100644
--- a/engines/hdb/module.mk
+++ b/engines/hdb/module.mk
@@ -10,7 +10,6 @@ MODULE_OBJS := \
ai-player.o \
ai-use.o \
ai-waypoint.o \
- console.o \
detection.o \
file-manager.o \
gfx.o \