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authorPaul Gilbert2011-10-26 22:02:10 +1100
committerPaul Gilbert2011-10-26 22:02:10 +1100
commit0c751aac5a512b8c70f8b891aa63d39ca71960b8 (patch)
tree38b6093c61df0ed5bfa453daacba491b03fbe9dd /engines
parent0baf8f546774cd2d874be0551e33358846383b33 (diff)
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TSAGE: Bugfix for headless officers in BF Day 2 inspection
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/blue_force/blueforce_logic.cpp4
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.cpp8
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.h2
3 files changed, 7 insertions, 7 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp
index 130cf557b2..91fd5d3197 100644
--- a/engines/tsage/blue_force/blueforce_logic.cpp
+++ b/engines/tsage/blue_force/blueforce_logic.cpp
@@ -604,14 +604,14 @@ void FollowerObject::dispatch() {
} else if ((_object->_visage != 308) || (_object->_strip != 1)) {
show();
setStrip(_object->_strip);
- setPosition(_object->_position, _object->_yDiff);
+ setPosition(Common::Point(_object->_position.x + 1, _object->_position.y), _yDiff);
}
}
void FollowerObject::reposition() {
assert(_object);
setStrip(_object->_strip);
- setPosition(_object->_position, _object->_yDiff);
+ setPosition(_object->_position, _yDiff);
NamedObject::reposition();
}
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp
index 0ec2497395..76500996ba 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes3.cpp
@@ -308,7 +308,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
ADD_PLAYER_MOVER_THIS(BF_GLOBALS._player, 123, 71);
if ((BF_GLOBALS._dayNumber == 2) && (BF_GLOBALS._bookmark < bEndDayOne))
- setup();
+ setupInspection();
} else if (!BF_GLOBALS.getFlag(3)) {
BF_GLOBALS._player.disableControl();
_sceneMode = 300;
@@ -328,7 +328,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
setAction(&_sequenceManager1, this, 306, &BF_GLOBALS._player, &_object8, NULL);
} else {
BF_GLOBALS._player.setVisage(1304);
- setup();
+ setupInspection();
BF_GLOBALS._player.disableControl();
_sceneMode = 0;
setAction(&_sequenceManager1, this, 306, &BF_GLOBALS._player, &_object8, NULL);
@@ -574,7 +574,7 @@ void Scene300::dispatch() {
}
}
-void Scene300::setup() {
+void Scene300::setupInspection() {
_object13.postInit();
_object13.setVisage(307);
_object13.setStrip(6);
@@ -618,7 +618,7 @@ void Scene300::setup() {
_object1._moveDiff = Common::Point(3, 1);
_object1.setObjectWrapper(new SceneObjectWrapper());
_object1.animate(ANIM_MODE_1, NULL);
- _object2.setup(&_object1, 306, 4, 9);
+ _object2.setup(&_object1, 306, 4, 29);
BF_GLOBALS._sceneItems.addItems(&_object13, &_object14, &_object15, &_object16, NULL);
_timer.set(3600, this, &_action5);
diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h
index 2026c494bc..73fcef2851 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.h
+++ b/engines/tsage/blue_force/blueforce_scenes3.h
@@ -94,7 +94,7 @@ class Scene300: public SceneExt {
virtual void signal();
};
private:
- void setup();
+ void setupInspection();
public:
SequenceManager _sequenceManager1, _sequenceManager2;
SequenceManager _sequenceManager3, _sequenceManager4;