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authorEugene Sandulenko2018-12-18 22:53:30 +0100
committerEugene Sandulenko2018-12-18 22:53:30 +0100
commit0dab01862c3c1e34a80a239788a1d81fd9b679fd (patch)
tree8a2e39089adddaa5dbb03030a9c92dd5c05dbca4 /engines
parentba00661b3a531834e6f7d648144996540539573c (diff)
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JANITORIAL: Whitespace fixes
Diffstat (limited to 'engines')
-rw-r--r--engines/glk/blorb.h2
-rw-r--r--engines/glk/frotz/pics_decoder.cpp78
-rw-r--r--engines/glk/frotz/processor.cpp22
-rw-r--r--engines/glk/frotz/processor_buffer.cpp68
-rw-r--r--engines/glk/frotz/processor_input.cpp140
-rw-r--r--engines/glk/frotz/processor_maths.cpp36
-rw-r--r--engines/glk/frotz/processor_objects.cpp964
-rw-r--r--engines/glk/frotz/processor_streams.cpp162
-rw-r--r--engines/glk/frotz/processor_table.cpp44
-rw-r--r--engines/glk/frotz/processor_text.cpp178
-rw-r--r--engines/glk/frotz/processor_windows.cpp22
-rw-r--r--engines/glk/scott/scott.cpp30
-rw-r--r--engines/glk/selection.cpp10
-rw-r--r--engines/glk/tads/tads2/ler.cpp192
-rw-r--r--engines/glk/tads/tads2/ler.h120
-rw-r--r--engines/glk/tads/tads2/regex.h112
-rw-r--r--engines/glk/tads/tads2/tads2_cmap.cpp418
-rw-r--r--engines/glk/unicode.cpp2
-rw-r--r--engines/glk/unicode.h2
-rw-r--r--engines/glk/window_pair.cpp8
-rw-r--r--engines/glk/window_text_buffer.cpp84
-rw-r--r--engines/glk/window_text_grid.cpp10
-rw-r--r--engines/glk/windows.cpp12
-rw-r--r--engines/glk/windows.h10
24 files changed, 1363 insertions, 1363 deletions
diff --git a/engines/glk/blorb.h b/engines/glk/blorb.h
index dd7e23c64b..18a84a5f08 100644
--- a/engines/glk/blorb.h
+++ b/engines/glk/blorb.h
@@ -37,7 +37,7 @@ struct ChunkEntry {
uint _type;
uint _number;
uint _id;
- size_t _offset;
+ size_t _offset;
size_t _size;
Common::String _filename;
};
diff --git a/engines/glk/frotz/pics_decoder.cpp b/engines/glk/frotz/pics_decoder.cpp
index 0e8287851a..dba1335295 100644
--- a/engines/glk/frotz/pics_decoder.cpp
+++ b/engines/glk/frotz/pics_decoder.cpp
@@ -38,18 +38,18 @@ PictureDecoder::~PictureDecoder() {
Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint flags,
const Common::Array<byte> &palette, uint display, size_t width, size_t height) {
- static const int raise_bits[4] = { 0x0100, 0x0300, 0x0700, 0x0000 };
+ static const int raise_bits[4] = { 0x0100, 0x0300, 0x0700, 0x0000 };
Common::MemoryWriteStreamDynamic out(DisposeAfterUse::NO);
byte buf[512];
- byte transparent;
- int colour_shift = 0;
+ byte transparent;
+ int colour_shift = 0;
int first_colour = 0;
- int code, prev_code = 0;
- int next_entry;
- int bits_per_code;
- int bits_shift;
- int bits;
- int bufpos = 0;
+ int code, prev_code = 0;
+ int next_entry;
+ int bits_per_code;
+ int bits_shift;
+ int bits;
+ int bufpos = 0;
/*
* Write out dimensions of image
@@ -57,13 +57,13 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
out.writeUint16LE(width);
out.writeUint16LE(height);
- /* Set up the color mapping. This is only used for MCGA pictures; the colour
+ /* Set up the color mapping. This is only used for MCGA pictures; the colour
* map affects every picture on the screen. The first colour to be defined is
- * colour 2. Every map defines up to 14 colours (colour 2 to 15). These colours
+ * colour 2. Every map defines up to 14 colours (colour 2 to 15). These colours
* are not related to the standard Z-machine colour scheme which remains unchanged.
* (This is based on the Amiga interpreter which had to work with 16 colours.
* Colours 0 and 1 were used for text; changing the text colours actually changed
- * palette entries 0 and 1. This interface uses the same trick in Amiga mode.)
+ * palette entries 0 and 1. This interface uses the same trick in Amiga mode.)
*/
switch (display) {
@@ -85,7 +85,7 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
error("Unsupported mode");
break;
}
-
+
// Note: we don't actually use paletted indexes, so adjust colour_shift
// relative to first_colour
colour_shift -= first_colour;
@@ -94,16 +94,16 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
if (!palette.empty())
out.write(&palette[0], palette.size());
- /* Bit 0 of "flags" indicates that the picture uses a transparent colour,
+ /* Bit 0 of "flags" indicates that the picture uses a transparent colour,
* the top four bits tell us which colour it is. For CGA and MCGA pictures
* this is always 0; for EGA pictures it can be any colour between 0 and 15.
*/
- transparent = 0xff;
- if (flags & 1)
+ transparent = 0xff;
+ if (flags & 1)
transparent = flags >> 12;
out.writeByte(transparent);
- /* The uncompressed picture is a long sequence of bytes. Every byte holds
+ /* The uncompressed picture is a long sequence of bytes. Every byte holds
* the colour of a pixel, starting at the top left, stopping at the bottom right.
* We keep track of our position in the current line. (There is a special case:
* CGA pictures with no transparent colour are stored as bit patterns, i.e.
@@ -113,39 +113,39 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
// current_x = 1 + width;
// current_y = 1 - 1;
- /* The compressed picture is a stream of bits. We read the file byte-wise,
+ /* The compressed picture is a stream of bits. We read the file byte-wise,
* storing the current byte in the variable "bits". Several bits make one code;
* the variable "bits_shift" helps us to build the next code.
*/
- bits_shift = 0;
- bits = 0;
+ bits_shift = 0;
+ bits = 0;
reset_table:
- /* Clear the table. We use a table of 3840 entries. Each entry consists of both
+ /* Clear the table. We use a table of 3840 entries. Each entry consists of both
* a value and a reference to another table entry. Following these references
* we get a sequence of values. At the start of decompression all table entries
* are undefined. Later we see how entries are set and used.
*/
- next_entry = 1;
+ next_entry = 1;
- /* At the start of decompression 9 bits make one code; during the process this can
+ /* At the start of decompression 9 bits make one code; during the process this can
* rise to 12 bits per code. 9 bits are sufficient to address both 256 literal values
* and 256 table entries; 12 bits are sufficient to address both 256 literal values
* and all 3840 table entries. The number of bits per code rises with the number of
* table entries. When the table is cleared, the number of bits per code drops back to 9.
*/
- bits_per_code = 9;
+ bits_per_code = 9;
next_code:
- /* Read the next code from the graphics file. This requires some confusing bit operations.
+ /* Read the next code from the graphics file. This requires some confusing bit operations.
* Note that low bits always come first. Usually there are a few bits left over from
* the previous code; these bits must be used before further bits are read from the
* graphics file.
*/
- code = bits >> (8 - bits_shift);
+ code = bits >> (8 - bits_shift);
- do {
+ do {
bits = src.readByte();
code |= bits << bits_shift;
@@ -197,22 +197,22 @@ next_code:
code = (short) _tableRef[code];
}
- if (next_entry == prev_code)
+ if (next_entry == prev_code)
buf[0] = code;
- _tableVal[next_entry] = code;
+ _tableVal[next_entry] = code;
- /* The number of bits per code is incremented when the current number of bits
+ /* The number of bits per code is incremented when the current number of bits
* no longer suffices to address all defined table entries; but in any case
* the number of bits may never be greater than 12.
*/
- next_entry++;
+ next_entry++;
- if (next_entry == raise_bits[bits_per_code - 9])
+ if (next_entry == raise_bits[bits_per_code - 9])
bits_per_code++;
reverse_buffer:
- /* Output the sequence of byte values (pixels). The order of the sequence
+ /* Output the sequence of byte values (pixels). The order of the sequence
* must be reversed. (This is why we have stored the sequence in a buffer;
* experiments show that a buffer of 512 bytes suffices.)
*
@@ -221,9 +221,9 @@ reverse_buffer:
* respectively. The pixel may have to be painted several times if the scaling
* factor is greater than one.
*/
- if (display == kCGA && transparent == 0xff) {
+ if (display == kCGA && transparent == 0xff) {
// TODO
- } else {
+ } else {
byte v = code;
if (v != transparent) {
@@ -241,16 +241,16 @@ reverse_buffer:
// TODO
}
}
- }
+ }
- /* If there are no more values in the buffer then read the next code from the file.
+ /* If there are no more values in the buffer then read the next code from the file.
* Otherwise fetch the next byte value from the buffer and continue outputing the picture.
*/
- if (bufpos == 0)
+ if (bufpos == 0)
goto next_code;
code = (code & ~0xff) | buf[--bufpos];
- goto reverse_buffer;
+ goto reverse_buffer;
}
} // End of namespace Frotz
diff --git a/engines/glk/frotz/processor.cpp b/engines/glk/frotz/processor.cpp
index 5553b04595..9fcb3b2641 100644
--- a/engines/glk/frotz/processor.cpp
+++ b/engines/glk/frotz/processor.cpp
@@ -131,7 +131,7 @@ Opcode Processor::ext_opcodes[64] = {
&Processor::z_buffer_screen // spec 1.1
};
-Processor::Processor(OSystem *syst, const GlkGameDescription &gameDesc) :
+Processor::Processor(OSystem *syst, const GlkGameDescription &gameDesc) :
GlkInterface(syst, gameDesc),
_finished(0), _sp(nullptr), _fp(nullptr), _frameCount(0),
zargc(0), _decoded(nullptr), _encoded(nullptr), _resolution(0),
@@ -575,12 +575,12 @@ void Processor::z_rtrue() {
}
void Processor::z_random() {
- if ((short) zargs[0] <= 0) {
+ if ((short) zargs[0] <= 0) {
// set random seed
seed_random(- (short) zargs[0]);
store(0);
- } else {
+ } else {
// generate random number
zword result;
if (_randomInterval != 0) {
@@ -594,22 +594,22 @@ void Processor::z_random() {
}
store((zword)(result % zargs[0] + 1));
- }
+ }
}
void Processor::z_sound_effect() {
- zword number = zargs[0];
- zword effect = zargs[1];
- zword volume = zargs[2];
+ zword number = zargs[0];
+ zword effect = zargs[1];
+ zword volume = zargs[2];
- if (zargc < 1)
+ if (zargc < 1)
number = 0;
- if (zargc < 2)
+ if (zargc < 2)
effect = EFFECT_PLAY;
- if (zargc < 3)
+ if (zargc < 3)
volume = 8;
- if (number >= 3 || number == 0) {
+ if (number >= 3 || number == 0) {
_soundLocked = true;
if (_storyId == LURKING_HORROR && (number == 9 || number == 16)) {
diff --git a/engines/glk/frotz/processor_buffer.cpp b/engines/glk/frotz/processor_buffer.cpp
index b8b37ed60e..8b9e4112b9 100644
--- a/engines/glk/frotz/processor_buffer.cpp
+++ b/engines/glk/frotz/processor_buffer.cpp
@@ -28,39 +28,39 @@ namespace Glk {
namespace Frotz {
const char *const Processor::ERR_MESSAGES[ERR_NUM_ERRORS] = {
- "Text buffer overflow",
- "Store out of dynamic memory",
- "Division by zero",
- "Illegal object",
- "Illegal attribute",
- "No such property",
- "Stack overflow",
- "Call to illegal address",
- "Call to non-routine",
- "Stack underflow",
- "Illegal opcode",
- "Bad stack frame",
- "Jump to illegal address",
- "Can't save while in interrupt",
- "Nesting stream #3 too deep",
- "Illegal window",
- "Illegal window property",
- "Print at illegal address",
- "Illegal dictionary word length",
- "@jin called with object 0",
- "@get_child called with object 0",
- "@get_parent called with object 0",
- "@get_sibling called with object 0",
- "@get_prop_addr called with object 0",
- "@get_prop called with object 0",
- "@put_prop called with object 0",
- "@clear_attr called with object 0",
- "@set_attr called with object 0",
- "@test_attr called with object 0",
- "@move_object called moving object 0",
- "@move_object called moving into object 0",
- "@remove_object called with object 0",
- "@get_next_prop called with object 0"
+ "Text buffer overflow",
+ "Store out of dynamic memory",
+ "Division by zero",
+ "Illegal object",
+ "Illegal attribute",
+ "No such property",
+ "Stack overflow",
+ "Call to illegal address",
+ "Call to non-routine",
+ "Stack underflow",
+ "Illegal opcode",
+ "Bad stack frame",
+ "Jump to illegal address",
+ "Can't save while in interrupt",
+ "Nesting stream #3 too deep",
+ "Illegal window",
+ "Illegal window property",
+ "Print at illegal address",
+ "Illegal dictionary word length",
+ "@jin called with object 0",
+ "@get_child called with object 0",
+ "@get_parent called with object 0",
+ "@get_sibling called with object 0",
+ "@get_prop_addr called with object 0",
+ "@get_prop called with object 0",
+ "@put_prop called with object 0",
+ "@clear_attr called with object 0",
+ "@set_attr called with object 0",
+ "@test_attr called with object 0",
+ "@move_object called moving object 0",
+ "@move_object called moving into object 0",
+ "@remove_object called with object 0",
+ "@get_next_prop called with object 0"
};
void Processor::flush_buffer() {
@@ -74,7 +74,7 @@ void Processor::flush_buffer() {
// Send the buffer to the output streams
_buffer[_bufPos] = '\0';
-
+
_locked = true;
stream_word(_buffer);
_locked = false;
diff --git a/engines/glk/frotz/processor_input.cpp b/engines/glk/frotz/processor_input.cpp
index af5c7dc42c..7c1453d663 100644
--- a/engines/glk/frotz/processor_input.cpp
+++ b/engines/glk/frotz/processor_input.cpp
@@ -28,30 +28,30 @@ namespace Frotz {
#define INPUT_BUFFER_SIZE 200
bool Processor::read_yes_or_no(const char *s) {
- zchar key;
+ zchar key;
- print_string(s);
- print_string("? (y/n) >");
+ print_string(s);
+ print_string("? (y/n) >");
- key = stream_read_key(0, 0, false);
+ key = stream_read_key(0, 0, false);
- if (key == 'y' || key == 'Y') {
+ if (key == 'y' || key == 'Y') {
print_string("y\n");
return true;
- } else {
+ } else {
print_string("n\n");
return false;
- }
+ }
}
void Processor::read_string(int max, zchar *buffer) {
- zchar key;
+ zchar key;
- buffer[0] = 0;
+ buffer[0] = 0;
- do {
+ do {
key = stream_read_input(max, buffer, 0, 0, false, false);
- } while (key != ZC_RETURN);
+ } while (key != ZC_RETURN);
}
bool Processor::is_terminator(zchar key) {
@@ -88,64 +88,64 @@ void Processor::z_make_menu() {
}
int Processor::read_number() {
- zchar buffer[6];
- int value = 0;
- int i;
+ zchar buffer[6];
+ int value = 0;
+ int i;
- read_string(5, buffer);
+ read_string(5, buffer);
- for (i = 0; buffer[i] != 0; i++)
+ for (i = 0; buffer[i] != 0; i++)
if (buffer[i] >= '0' && buffer[i] <= '9')
- value = 10 * value + buffer[i] - '0';
+ value = 10 * value + buffer[i] - '0';
- return value;
+ return value;
}
void Processor::z_read() {
- zchar buffer[INPUT_BUFFER_SIZE];
- zword addr;
- zchar key;
- zbyte max, size;
- zbyte c;
- int i;
-
- // Supply default arguments
- if (zargc < 3)
+ zchar buffer[INPUT_BUFFER_SIZE];
+ zword addr;
+ zchar key;
+ zbyte max, size;
+ zbyte c;
+ int i;
+
+ // Supply default arguments
+ if (zargc < 3)
zargs[2] = 0;
- // Get maximum input size
- addr = zargs[0];
+ // Get maximum input size
+ addr = zargs[0];
LOW_BYTE(addr, max);
- if (h_version <= V4)
+ if (h_version <= V4)
max--;
- if (max >= INPUT_BUFFER_SIZE)
+ if (max >= INPUT_BUFFER_SIZE)
max = INPUT_BUFFER_SIZE - 1;
- // Get initial input size
- if (h_version >= V5) {
+ // Get initial input size
+ if (h_version >= V5) {
addr++;
LOW_BYTE(addr, size);
} else {
size = 0;
}
- // Copy initial input to local buffer
- for (i = 0; i < size; i++) {
+ // Copy initial input to local buffer
+ for (i = 0; i < size; i++) {
addr++;
LOW_BYTE(addr, c);
buffer[i] = translate_from_zscii(c);
- }
- buffer[i] = 0;
+ }
+ buffer[i] = 0;
- // Draw status line for V1 to V3 games
- if (h_version <= V3)
+ // Draw status line for V1 to V3 games
+ if (h_version <= V3)
z_show_status();
- // Read input from current input stream
- key = stream_read_input(
+ // Read input from current input stream
+ key = stream_read_input(
max, buffer, // buffer and size
zargs[2], // timeout value
zargs[3], // timeout routine
@@ -156,67 +156,67 @@ void Processor::z_read() {
if (key == ZC_BAD)
return;
- // Perform save_undo for V1 to V4 games
- if (h_version <= V4)
+ // Perform save_undo for V1 to V4 games
+ if (h_version <= V4)
save_undo();
- // Copy local buffer back to dynamic memory
- for (i = 0; buffer[i] != 0; i++) {
+ // Copy local buffer back to dynamic memory
+ for (i = 0; buffer[i] != 0; i++) {
if (key == ZC_RETURN) {
buffer[i] = unicode_tolower (buffer[i]);
}
storeb((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
- }
+ }
- // Add null character (V1-V4) or write input length into 2nd byte
- if (h_version <= V4)
+ // Add null character (V1-V4) or write input length into 2nd byte
+ if (h_version <= V4)
storeb((zword) (zargs[0] + 1 + i), 0);
- else
+ else
storeb((zword) (zargs[0] + 1), i);
- // Tokenise line if a token buffer is present
- if (key == ZC_RETURN && zargs[1] != 0)
+ // Tokenise line if a token buffer is present
+ if (key == ZC_RETURN && zargs[1] != 0)
tokenise_line (zargs[0], zargs[1], 0, false);
- // Store key
- if (h_version >= V5)
+ // Store key
+ if (h_version >= V5)
store(translate_to_zscii(key));
}
void Processor::z_read_char() {
- zchar key;
+ zchar key;
- // Supply default arguments
- if (zargc < 2)
+ // Supply default arguments
+ if (zargc < 2)
zargs[1] = 0;
- // Read input from the current input stream
- key = stream_read_key(
+ // Read input from the current input stream
+ key = stream_read_key(
zargs[1], // timeout value
zargs[2], // timeout routine
false // enable hot keys
);
-
+
if (key == ZC_BAD)
return;
- // Store key
- store (translate_to_zscii (key));
+ // Store key
+ store (translate_to_zscii (key));
}
void Processor::z_read_mouse(){
- zword btn;
+ zword btn;
- // Read the mouse position, the last menu click and which buttons are down
- btn = os_read_mouse();
- hx_mouse_y = mouse_y;
- hx_mouse_x = mouse_x;
+ // Read the mouse position, the last menu click and which buttons are down
+ btn = os_read_mouse();
+ hx_mouse_y = mouse_y;
+ hx_mouse_x = mouse_x;
- storew((zword) (zargs[0] + 0), hx_mouse_y);
- storew((zword) (zargs[0] + 2), hx_mouse_x);
- storew((zword) (zargs[0] + 4), btn); // mouse button bits
- storew((zword) (zargs[0] + 6), menu_selected); // menu selection
+ storew((zword) (zargs[0] + 0), hx_mouse_y);
+ storew((zword) (zargs[0] + 2), hx_mouse_x);
+ storew((zword) (zargs[0] + 4), btn); // mouse button bits
+ storew((zword) (zargs[0] + 6), menu_selected); // menu selection
}
} // End of namespace Scott
diff --git a/engines/glk/frotz/processor_maths.cpp b/engines/glk/frotz/processor_maths.cpp
index 5a2a522cc2..79ff65c5f4 100644
--- a/engines/glk/frotz/processor_maths.cpp
+++ b/engines/glk/frotz/processor_maths.cpp
@@ -26,29 +26,29 @@ namespace Glk {
namespace Frotz {
void Processor::z_add() {
- store((zword)((short)zargs[0] + (short)zargs[1]));
+ store((zword)((short)zargs[0] + (short)zargs[1]));
}
void Processor::z_and() {
- store((zword)(zargs[0] & zargs[1]));
+ store((zword)(zargs[0] & zargs[1]));
}
void Processor::z_art_shift() {
- if ((short)zargs[1] > 0)
+ if ((short)zargs[1] > 0)
store((zword)((short)zargs[0] << (short)zargs[1]));
- else
+ else
store((zword)((short)zargs[0] >> - (short)zargs[1]));
}
void Processor::z_div() {
- if (zargs[1] == 0)
+ if (zargs[1] == 0)
runtimeError(ERR_DIV_ZERO);
- store((zword)((short)zargs[0] / (short)zargs[1]));
+ store((zword)((short)zargs[0] / (short)zargs[1]));
}
void Processor::z_je() {
- branch(
+ branch(
zargc > 1 && (zargs[0] == zargs[1] || (
zargc > 2 && (zargs[0] == zargs[2] || (
zargc > 3 && (zargs[0] == zargs[3])))))
@@ -56,45 +56,45 @@ void Processor::z_je() {
}
void Processor::z_jg() {
- branch((short)zargs[0] > (short)zargs[1]);
+ branch((short)zargs[0] > (short)zargs[1]);
}
void Processor::z_jl() {
- branch((short)zargs[0] < (short)zargs[1]);
+ branch((short)zargs[0] < (short)zargs[1]);
}
void Processor::z_jz() {
- branch((short)zargs[0] == 0);
+ branch((short)zargs[0] == 0);
}
void Processor::z_log_shift() {
- if ((short)zargs[1] > 0)
+ if ((short)zargs[1] > 0)
store((zword)(zargs[0] << (short)zargs[1]));
- else
+ else
store((zword)(zargs[0] >> - (short)zargs[1]));
}
void Processor::z_mod() {
- if (zargs[1] == 0)
+ if (zargs[1] == 0)
runtimeError(ERR_DIV_ZERO);
- store((zword)((short)zargs[0] % (short)zargs[1]));
+ store((zword)((short)zargs[0] % (short)zargs[1]));
}
void Processor::z_mul() {
- store((zword)((short)zargs[0] * (short)zargs[1]));
+ store((zword)((short)zargs[0] * (short)zargs[1]));
}
void Processor::z_not() {
- store((zword)~zargs[0]);
+ store((zword)~zargs[0]);
}
void Processor::z_or() {
- store((zword)(zargs[0] | zargs[1]));
+ store((zword)(zargs[0] | zargs[1]));
}
void Processor::z_sub() {
- store((zword)((short)zargs[0] - (short)zargs[1]));
+ store((zword)((short)zargs[0] - (short)zargs[1]));
}
void Processor::z_test() {
diff --git a/engines/glk/frotz/processor_objects.cpp b/engines/glk/frotz/processor_objects.cpp
index 13e8a11518..d60dd8b65e 100644
--- a/engines/glk/frotz/processor_objects.cpp
+++ b/engines/glk/frotz/processor_objects.cpp
@@ -44,688 +44,688 @@ enum O4 {
};
zword Processor::object_address(zword obj) {
- // Check object number
- if (obj > ((h_version <= V3) ? 255 : MAX_OBJECT)) {
- print_string("@Attempt to address illegal object ");
- print_num(obj);
- print_string(". This is normally fatal.");
- new_line();
- runtimeError(ERR_ILL_OBJ);
- }
-
- // Return object address
- if (h_version <= V3)
- return h_objects + ((obj - 1) * O1_SIZE + 62);
- else
- return h_objects + ((obj - 1) * O4_SIZE + 126);
+ // Check object number
+ if (obj > ((h_version <= V3) ? 255 : MAX_OBJECT)) {
+ print_string("@Attempt to address illegal object ");
+ print_num(obj);
+ print_string(". This is normally fatal.");
+ new_line();
+ runtimeError(ERR_ILL_OBJ);
+ }
+
+ // Return object address
+ if (h_version <= V3)
+ return h_objects + ((obj - 1) * O1_SIZE + 62);
+ else
+ return h_objects + ((obj - 1) * O4_SIZE + 126);
}
zword Processor::object_name(zword object) {
- zword obj_addr;
- zword name_addr;
+ zword obj_addr;
+ zword name_addr;
- obj_addr = object_address(object);
+ obj_addr = object_address(object);
- // The object name address is found at the start of the properties
- if (h_version <= V3)
- obj_addr += O1_PROPERTY_OFFSET;
- else
- obj_addr += O4_PROPERTY_OFFSET;
+ // The object name address is found at the start of the properties
+ if (h_version <= V3)
+ obj_addr += O1_PROPERTY_OFFSET;
+ else
+ obj_addr += O4_PROPERTY_OFFSET;
LOW_WORD(obj_addr, name_addr);
- return name_addr;
+ return name_addr;
}
zword Processor::first_property(zword obj) {
- zword prop_addr;
- zbyte size;
+ zword prop_addr;
+ zbyte size;
- // Fetch address of object name
- prop_addr = object_name (obj);
+ // Fetch address of object name
+ prop_addr = object_name (obj);
- // Get length of object name
+ // Get length of object name
LOW_BYTE(prop_addr, size);
- // Add name length to pointer
- return prop_addr + 1 + 2 * size;
+ // Add name length to pointer
+ return prop_addr + 1 + 2 * size;
}
zword Processor::next_property(zword prop_addr) {
- zbyte value;
+ zbyte value;
- // Load the current property id
+ // Load the current property id
LOW_BYTE(prop_addr, value);
- prop_addr++;
-
- // Calculate the length of this property
- if (h_version <= V3)
- value >>= 5;
- else if (!(value & 0x80))
- value >>= 6;
- else {
+ prop_addr++;
+
+ // Calculate the length of this property
+ if (h_version <= V3)
+ value >>= 5;
+ else if (!(value & 0x80))
+ value >>= 6;
+ else {
LOW_BYTE(prop_addr, value);
- value &= 0x3f;
+ value &= 0x3f;
- if (value == 0)
+ if (value == 0)
// demanded by Spec 1.0
value = 64;
- }
+ }
- // Add property length to current property pointer
- return prop_addr + value + 1;
+ // Add property length to current property pointer
+ return prop_addr + value + 1;
}
void Processor::unlink_object(zword object) {
- zword obj_addr;
- zword parent_addr;
- zword sibling_addr;
+ zword obj_addr;
+ zword parent_addr;
+ zword sibling_addr;
- if (object == 0) {
- runtimeError(ERR_REMOVE_OBJECT_0);
- return;
- }
+ if (object == 0) {
+ runtimeError(ERR_REMOVE_OBJECT_0);
+ return;
+ }
- obj_addr = object_address(object);
+ obj_addr = object_address(object);
- if (h_version <= V3) {
+ if (h_version <= V3) {
- zbyte parent;
- zbyte younger_sibling;
- zbyte older_sibling;
- zbyte zero = 0;
+ zbyte parent;
+ zbyte younger_sibling;
+ zbyte older_sibling;
+ zbyte zero = 0;
- // Get parent of object, and return if no parent
- obj_addr += O1_PARENT;
+ // Get parent of object, and return if no parent
+ obj_addr += O1_PARENT;
LOW_BYTE(obj_addr, parent);
- if (!parent)
- return;
+ if (!parent)
+ return;
- // Get (older) sibling of object and set both parent and sibling pointers to 0
+ // Get (older) sibling of object and set both parent and sibling pointers to 0
SET_BYTE(obj_addr, zero);
- obj_addr += O1_SIBLING - O1_PARENT;
+ obj_addr += O1_SIBLING - O1_PARENT;
LOW_BYTE(obj_addr, older_sibling);
SET_BYTE(obj_addr, zero);
- // Get first child of parent (the youngest sibling of the object)
- parent_addr = object_address(parent) + O1_CHILD;
+ // Get first child of parent (the youngest sibling of the object)
+ parent_addr = object_address(parent) + O1_CHILD;
LOW_BYTE(parent_addr, younger_sibling);
- // Remove object from the list of siblings
+ // Remove object from the list of siblings
if (younger_sibling == object)
SET_BYTE(parent_addr, older_sibling);
- else {
- do {
- sibling_addr = object_address(younger_sibling) + O1_SIBLING;
+ else {
+ do {
+ sibling_addr = object_address(younger_sibling) + O1_SIBLING;
LOW_BYTE(sibling_addr, younger_sibling);
- } while (younger_sibling != object);
+ } while (younger_sibling != object);
SET_BYTE(sibling_addr, older_sibling);
- }
- } else {
- zword parent;
- zword younger_sibling;
- zword older_sibling;
- zword zero = 0;
-
- // Get parent of object, and return if no parent
- obj_addr += O4_PARENT;
+ }
+ } else {
+ zword parent;
+ zword younger_sibling;
+ zword older_sibling;
+ zword zero = 0;
+
+ // Get parent of object, and return if no parent
+ obj_addr += O4_PARENT;
LOW_WORD(obj_addr, parent);
- if (!parent)
- return;
+ if (!parent)
+ return;
- // Get (older) sibling of object and set both parent and sibling pointers to 0
+ // Get (older) sibling of object and set both parent and sibling pointers to 0
SET_WORD(obj_addr, zero);
- obj_addr += O4_SIBLING - O4_PARENT;
+ obj_addr += O4_SIBLING - O4_PARENT;
LOW_WORD(obj_addr, older_sibling);
SET_WORD(obj_addr, zero);
- // Get first child of parent (the youngest sibling of the object)
- parent_addr = object_address(parent) + O4_CHILD;
+ // Get first child of parent (the youngest sibling of the object)
+ parent_addr = object_address(parent) + O4_CHILD;
LOW_WORD(parent_addr, younger_sibling);
- // Remove object from the list of siblings
+ // Remove object from the list of siblings
if (younger_sibling == object) {
SET_WORD(parent_addr, older_sibling);
} else {
- do {
- sibling_addr = object_address(younger_sibling) + O4_SIBLING;
+ do {
+ sibling_addr = object_address(younger_sibling) + O4_SIBLING;
LOW_WORD(sibling_addr, younger_sibling);
- } while (younger_sibling != object);
+ } while (younger_sibling != object);
SET_WORD(sibling_addr, older_sibling);
- }
- }
+ }
+ }
}
void Processor::z_clear_attr() {
- zword obj_addr;
- zbyte value;
-
- if (_storyId == SHERLOCK)
- if (zargs[1] == 48)
- return;
-
- if (zargs[1] > ((h_version <= V3) ? 31 : 47))
- runtimeError(ERR_ILL_ATTR);
-
- // If we are monitoring attribute assignment display a short note
- if (_attribute_assignment) {
- stream_mssg_on();
- print_string("@clear_attr ");
- print_object(zargs[0]);
- print_string(" ");
- print_num(zargs[1]);
- stream_mssg_off();
- }
-
- if (zargs[0] == 0) {
- runtimeError(ERR_CLEAR_ATTR_0);
- return;
- }
-
- // Get attribute address
- obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
- // Clear attribute bit
+ zword obj_addr;
+ zbyte value;
+
+ if (_storyId == SHERLOCK)
+ if (zargs[1] == 48)
+ return;
+
+ if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+ runtimeError(ERR_ILL_ATTR);
+
+ // If we are monitoring attribute assignment display a short note
+ if (_attribute_assignment) {
+ stream_mssg_on();
+ print_string("@clear_attr ");
+ print_object(zargs[0]);
+ print_string(" ");
+ print_num(zargs[1]);
+ stream_mssg_off();
+ }
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_CLEAR_ATTR_0);
+ return;
+ }
+
+ // Get attribute address
+ obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+ // Clear attribute bit
LOW_BYTE(obj_addr, value);
- value &= ~(0x80 >> (zargs[1] & 7));
+ value &= ~(0x80 >> (zargs[1] & 7));
SET_BYTE(obj_addr, value);
}
void Processor::z_jin() {
- zword obj_addr;
-
- // If we are monitoring object locating display a short note
- if (_object_locating) {
- stream_mssg_on();
- print_string("@jin ");
- print_object(zargs[0]);
- print_string(" ");
- print_object(zargs[1]);
- stream_mssg_off();
- }
-
- if (zargs[0] == 0) {
- runtimeError(ERR_JIN_0);
- branch(0 == zargs[1]);
- return;
- }
-
- obj_addr = object_address(zargs[0]);
-
- if (h_version <= V3) {
- zbyte parent;
-
- // Get parent id from object
- obj_addr += O1_PARENT;
+ zword obj_addr;
+
+ // If we are monitoring object locating display a short note
+ if (_object_locating) {
+ stream_mssg_on();
+ print_string("@jin ");
+ print_object(zargs[0]);
+ print_string(" ");
+ print_object(zargs[1]);
+ stream_mssg_off();
+ }
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_JIN_0);
+ branch(0 == zargs[1]);
+ return;
+ }
+
+ obj_addr = object_address(zargs[0]);
+
+ if (h_version <= V3) {
+ zbyte parent;
+
+ // Get parent id from object
+ obj_addr += O1_PARENT;
LOW_BYTE(obj_addr, parent);
- // Branch if the parent is obj2
- branch(parent == zargs[1]);
+ // Branch if the parent is obj2
+ branch(parent == zargs[1]);
- } else {
- zword parent;
+ } else {
+ zword parent;
- // Get parent id from object
- obj_addr += O4_PARENT;
+ // Get parent id from object
+ obj_addr += O4_PARENT;
LOW_WORD(obj_addr, parent);
- // Branch if the parent is obj2
- branch(parent == zargs[1]);
- }
+ // Branch if the parent is obj2
+ branch(parent == zargs[1]);
+ }
}
void Processor::z_get_child() {
- zword obj_addr;
-
- // If we are monitoring object locating display a short note
- if (_object_locating) {
- stream_mssg_on();
- print_string("@get_child ");
- print_object(zargs[0]);
- stream_mssg_off();
- }
-
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_CHILD_0);
- store(0);
- branch(false);
- return;
- }
-
- obj_addr = object_address(zargs[0]);
-
- if (h_version <= V3) {
- zbyte child;
-
- // Get child id from object
- obj_addr += O1_CHILD;
+ zword obj_addr;
+
+ // If we are monitoring object locating display a short note
+ if (_object_locating) {
+ stream_mssg_on();
+ print_string("@get_child ");
+ print_object(zargs[0]);
+ stream_mssg_off();
+ }
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_CHILD_0);
+ store(0);
+ branch(false);
+ return;
+ }
+
+ obj_addr = object_address(zargs[0]);
+
+ if (h_version <= V3) {
+ zbyte child;
+
+ // Get child id from object
+ obj_addr += O1_CHILD;
LOW_BYTE(obj_addr, child);
- // Store child id and branch
- store(child);
- branch(child);
- } else {
- zword child;
+ // Store child id and branch
+ store(child);
+ branch(child);
+ } else {
+ zword child;
- // Get child id from object
- obj_addr += O4_CHILD;
+ // Get child id from object
+ obj_addr += O4_CHILD;
LOW_WORD(obj_addr, child);
- // Store child id and branch
- store(child);
- branch(child);
- }
+ // Store child id and branch
+ store(child);
+ branch(child);
+ }
}
void Processor::z_get_next_prop() {
- zword prop_addr;
- zbyte value;
- zbyte mask;
+ zword prop_addr;
+ zbyte value;
+ zbyte mask;
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_NEXT_PROP_0);
- store(0);
- return;
- }
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_NEXT_PROP_0);
+ store(0);
+ return;
+ }
- // Property id is in bottom five (six) bits
- mask = (h_version <= V3) ? 0x1f : 0x3f;
+ // Property id is in bottom five (six) bits
+ mask = (h_version <= V3) ? 0x1f : 0x3f;
- // Load address of first property
- prop_addr = first_property(zargs[0]);
+ // Load address of first property
+ prop_addr = first_property(zargs[0]);
- if (zargs[1] != 0) {
- // Scan down the property list
- do {
+ if (zargs[1] != 0) {
+ // Scan down the property list
+ do {
LOW_BYTE(prop_addr, value);
- prop_addr = next_property(prop_addr);
- } while ((value & mask) > zargs[1]);
+ prop_addr = next_property(prop_addr);
+ } while ((value & mask) > zargs[1]);
- // Exit if the property does not exist
- if ((value & mask) != zargs[1])
- runtimeError(ERR_NO_PROP);
- }
+ // Exit if the property does not exist
+ if ((value & mask) != zargs[1])
+ runtimeError(ERR_NO_PROP);
+ }
- // Return the property id
+ // Return the property id
LOW_BYTE(prop_addr, value);
- store((zword) (value & mask));
+ store((zword) (value & mask));
}
void Processor::z_get_parent() {
- zword obj_addr;
-
- // If we are monitoring object locating display a short note
- if (_object_locating) {
- stream_mssg_on();
- print_string("@get_parent ");
- print_object(zargs[0]);
- stream_mssg_off();
- }
+ zword obj_addr;
+
+ // If we are monitoring object locating display a short note
+ if (_object_locating) {
+ stream_mssg_on();
+ print_string("@get_parent ");
+ print_object(zargs[0]);
+ stream_mssg_off();
+ }
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_PARENT_0);
- store(0);
- return;
- }
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_PARENT_0);
+ store(0);
+ return;
+ }
- obj_addr = object_address(zargs[0]);
+ obj_addr = object_address(zargs[0]);
- if (h_version <= V3) {
- zbyte parent;
+ if (h_version <= V3) {
+ zbyte parent;
- // Get parent id from object
- obj_addr += O1_PARENT;
+ // Get parent id from object
+ obj_addr += O1_PARENT;
LOW_BYTE(obj_addr, parent);
- // Store parent
- store(parent);
+ // Store parent
+ store(parent);
} else {
- zword parent;
+ zword parent;
- // Get parent id from object
- obj_addr += O4_PARENT;
+ // Get parent id from object
+ obj_addr += O4_PARENT;
LOW_WORD(obj_addr, parent);
- // Store parent
- store(parent);
- }
+ // Store parent
+ store(parent);
+ }
}
void Processor::z_get_prop() {
- zword prop_addr;
- zword wprop_val;
- zbyte bprop_val;
- zbyte value;
- zbyte mask;
-
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_PROP_0);
- store(0);
- return;
- }
-
- // Property id is in bottom five (six) bits
- mask = (h_version <= V3) ? 0x1f : 0x3f;
-
- // Load address of first property
- prop_addr = first_property(zargs[0]);
-
- // Scan down the property list
- for (;;) {
+ zword prop_addr;
+ zword wprop_val;
+ zbyte bprop_val;
+ zbyte value;
+ zbyte mask;
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_PROP_0);
+ store(0);
+ return;
+ }
+
+ // Property id is in bottom five (six) bits
+ mask = (h_version <= V3) ? 0x1f : 0x3f;
+
+ // Load address of first property
+ prop_addr = first_property(zargs[0]);
+
+ // Scan down the property list
+ for (;;) {
LOW_BYTE(prop_addr, value);
- if ((value & mask) <= zargs[1])
- break;
- prop_addr = next_property(prop_addr);
- }
+ if ((value & mask) <= zargs[1])
+ break;
+ prop_addr = next_property(prop_addr);
+ }
- if ((value & mask) == zargs[1]) {
+ if ((value & mask) == zargs[1]) {
// property found
- // Load property(byte or word sized)
- prop_addr++;
+ // Load property(byte or word sized)
+ prop_addr++;
- if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
+ if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
LOW_BYTE(prop_addr, bprop_val);
- wprop_val = bprop_val;
+ wprop_val = bprop_val;
} else {
LOW_WORD(prop_addr, wprop_val);
}
- } else {
+ } else {
// property not found
- // Load default value
- prop_addr = h_objects + 2 * (zargs[1] - 1);
+ // Load default value
+ prop_addr = h_objects + 2 * (zargs[1] - 1);
LOW_WORD(prop_addr, wprop_val);
- }
+ }
- // Store the property value
- store(wprop_val);
+ // Store the property value
+ store(wprop_val);
}
void Processor::z_get_prop_addr() {
- zword prop_addr;
- zbyte value;
- zbyte mask;
+ zword prop_addr;
+ zbyte value;
+ zbyte mask;
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_PROP_ADDR_0);
- store(0);
- return;
- }
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_PROP_ADDR_0);
+ store(0);
+ return;
+ }
- if (_storyId == BEYOND_ZORK)
- if (zargs[0] > MAX_OBJECT)
- { store(0); return; }
+ if (_storyId == BEYOND_ZORK)
+ if (zargs[0] > MAX_OBJECT)
+ { store(0); return; }
- // Property id is in bottom five (six) bits
- mask = (h_version <= V3) ? 0x1f : 0x3f;
+ // Property id is in bottom five (six) bits
+ mask = (h_version <= V3) ? 0x1f : 0x3f;
- // Load address of first property
- prop_addr = first_property(zargs[0]);
+ // Load address of first property
+ prop_addr = first_property(zargs[0]);
- // Scan down the property list
- for (;;) {
+ // Scan down the property list
+ for (;;) {
LOW_BYTE(prop_addr, value);
- if ((value & mask) <= zargs[1])
- break;
- prop_addr = next_property(prop_addr);
- }
+ if ((value & mask) <= zargs[1])
+ break;
+ prop_addr = next_property(prop_addr);
+ }
- // Calculate the property address or return zero
- if ((value & mask) == zargs[1]) {
+ // Calculate the property address or return zero
+ if ((value & mask) == zargs[1]) {
- if (h_version >= V4 && (value & 0x80))
- prop_addr++;
- store((zword) (prop_addr + 1));
+ if (h_version >= V4 && (value & 0x80))
+ prop_addr++;
+ store((zword) (prop_addr + 1));
- } else {
+ } else {
store(0);
}
}
void Processor::z_get_prop_len() {
- zword addr;
- zbyte value;
+ zword addr;
+ zbyte value;
- // Back up the property pointer to the property id
- addr = zargs[0] - 1;
+ // Back up the property pointer to the property id
+ addr = zargs[0] - 1;
LOW_BYTE(addr, value);
- // Calculate length of property
- if (h_version <= V3)
- value = (value >> 5) + 1;
- else if (!(value & 0x80))
- value = (value >> 6) + 1;
- else {
- value &= 0x3f;
+ // Calculate length of property
+ if (h_version <= V3)
+ value = (value >> 5) + 1;
+ else if (!(value & 0x80))
+ value = (value >> 6) + 1;
+ else {
+ value &= 0x3f;
- if (value == 0)
+ if (value == 0)
value = 64; // demanded by Spec 1.0
- }
+ }
- // Store length of property
- store(value);
+ // Store length of property
+ store(value);
}
void Processor::z_get_sibling() {
- zword obj_addr;
+ zword obj_addr;
- if (zargs[0] == 0) {
- runtimeError(ERR_GET_SIBLING_0);
- store(0);
- branch(false);
- return;
- }
+ if (zargs[0] == 0) {
+ runtimeError(ERR_GET_SIBLING_0);
+ store(0);
+ branch(false);
+ return;
+ }
- obj_addr = object_address(zargs[0]);
+ obj_addr = object_address(zargs[0]);
- if (h_version <= V3) {
- zbyte sibling;
+ if (h_version <= V3) {
+ zbyte sibling;
- // Get sibling id from object
- obj_addr += O1_SIBLING;
+ // Get sibling id from object
+ obj_addr += O1_SIBLING;
LOW_BYTE(obj_addr, sibling);
- // Store sibling and branch
- store(sibling);
- branch(sibling);
+ // Store sibling and branch
+ store(sibling);
+ branch(sibling);
} else {
- zword sibling;
+ zword sibling;
- // Get sibling id from object
- obj_addr += O4_SIBLING;
+ // Get sibling id from object
+ obj_addr += O4_SIBLING;
LOW_WORD(obj_addr, sibling);
- // Store sibling and branch
- store(sibling);
- branch(sibling);
- }
+ // Store sibling and branch
+ store(sibling);
+ branch(sibling);
+ }
}
void Processor::z_insert_obj() {
- zword obj1 = zargs[0];
- zword obj2 = zargs[1];
- zword obj1_addr;
- zword obj2_addr;
-
- // If we are monitoring object movements display a short note
- if (_object_movement) {
- stream_mssg_on();
- print_string("@move_obj ");
- print_object(obj1);
- print_string(" ");
- print_object(obj2);
- stream_mssg_off();
- }
-
- if (obj1 == 0) {
- runtimeError(ERR_MOVE_OBJECT_0);
- return;
- }
-
- if (obj2 == 0) {
- runtimeError(ERR_MOVE_OBJECT_TO_0);
- return;
- }
-
- // Get addresses of both objects
- obj1_addr = object_address(obj1);
- obj2_addr = object_address(obj2);
-
- // Remove object 1 from current parent
- unlink_object(obj1);
-
- // Make object 1 first child of object 2
- if (h_version <= V3) {
- zbyte child;
-
- obj1_addr += O1_PARENT;
+ zword obj1 = zargs[0];
+ zword obj2 = zargs[1];
+ zword obj1_addr;
+ zword obj2_addr;
+
+ // If we are monitoring object movements display a short note
+ if (_object_movement) {
+ stream_mssg_on();
+ print_string("@move_obj ");
+ print_object(obj1);
+ print_string(" ");
+ print_object(obj2);
+ stream_mssg_off();
+ }
+
+ if (obj1 == 0) {
+ runtimeError(ERR_MOVE_OBJECT_0);
+ return;
+ }
+
+ if (obj2 == 0) {
+ runtimeError(ERR_MOVE_OBJECT_TO_0);
+ return;
+ }
+
+ // Get addresses of both objects
+ obj1_addr = object_address(obj1);
+ obj2_addr = object_address(obj2);
+
+ // Remove object 1 from current parent
+ unlink_object(obj1);
+
+ // Make object 1 first child of object 2
+ if (h_version <= V3) {
+ zbyte child;
+
+ obj1_addr += O1_PARENT;
SET_BYTE(obj1_addr, obj2);
- obj2_addr += O1_CHILD;
+ obj2_addr += O1_CHILD;
LOW_BYTE(obj2_addr, child);
SET_BYTE(obj2_addr, obj1);
- obj1_addr += O1_SIBLING - O1_PARENT;
+ obj1_addr += O1_SIBLING - O1_PARENT;
SET_BYTE(obj1_addr, child);
- } else {
- zword child;
+ } else {
+ zword child;
- obj1_addr += O4_PARENT;
+ obj1_addr += O4_PARENT;
SET_WORD(obj1_addr, obj2);
- obj2_addr += O4_CHILD;
+ obj2_addr += O4_CHILD;
LOW_WORD(obj2_addr, child);
SET_WORD(obj2_addr, obj1);
- obj1_addr += O4_SIBLING - O4_PARENT;
+ obj1_addr += O4_SIBLING - O4_PARENT;
SET_WORD(obj1_addr, child);
- }
+ }
}
void Processor::z_put_prop() {
- zword prop_addr;
- zword value;
- zbyte mask;
+ zword prop_addr;
+ zword value;
+ zbyte mask;
- if (zargs[0] == 0) {
- runtimeError(ERR_PUT_PROP_0);
- return;
- }
+ if (zargs[0] == 0) {
+ runtimeError(ERR_PUT_PROP_0);
+ return;
+ }
- // Property id is in bottom five or six bits
- mask = (h_version <= V3) ? 0x1f : 0x3f;
+ // Property id is in bottom five or six bits
+ mask = (h_version <= V3) ? 0x1f : 0x3f;
- // Load address of first property
- prop_addr = first_property(zargs[0]);
+ // Load address of first property
+ prop_addr = first_property(zargs[0]);
- // Scan down the property list
- for (;;) {
+ // Scan down the property list
+ for (;;) {
LOW_BYTE(prop_addr, value);
- if ((value & mask) <= zargs[1])
- break;
+ if ((value & mask) <= zargs[1])
+ break;
- prop_addr = next_property(prop_addr);
- }
+ prop_addr = next_property(prop_addr);
+ }
- // Exit if the property does not exist
- if ((value & mask) != zargs[1])
- runtimeError(ERR_NO_PROP);
+ // Exit if the property does not exist
+ if ((value & mask) != zargs[1])
+ runtimeError(ERR_NO_PROP);
- // Store the new property value (byte or word sized)
- prop_addr++;
+ // Store the new property value (byte or word sized)
+ prop_addr++;
- if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
- zbyte v = zargs[2];
+ if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
+ zbyte v = zargs[2];
SET_BYTE(prop_addr, v);
- } else {
- zword v = zargs[2];
+ } else {
+ zword v = zargs[2];
SET_WORD(prop_addr, v);
- }
+ }
}
void Processor::z_remove_obj() {
- // If we are monitoring object movements display a short note
- if (_object_movement) {
- stream_mssg_on();
- print_string("@remove_obj ");
- print_object(zargs[0]);
- stream_mssg_off();
- }
-
- // Call unlink_object to do the job
- unlink_object(zargs[0]);
+ // If we are monitoring object movements display a short note
+ if (_object_movement) {
+ stream_mssg_on();
+ print_string("@remove_obj ");
+ print_object(zargs[0]);
+ stream_mssg_off();
+ }
+
+ // Call unlink_object to do the job
+ unlink_object(zargs[0]);
}
void Processor::z_set_attr() {
- zword obj_addr;
- zbyte value;
-
- if (_storyId == SHERLOCK)
- if (zargs[1] == 48)
- return;
-
- if (zargs[1] > ((h_version <= V3) ? 31 : 47))
- runtimeError(ERR_ILL_ATTR);
-
- // If we are monitoring attribute assignment display a short note
- if (_attribute_assignment) {
- stream_mssg_on();
- print_string("@set_attr ");
- print_object(zargs[0]);
- print_string(" ");
- print_num(zargs[1]);
- stream_mssg_off();
- }
-
- if (zargs[0] == 0) {
- runtimeError(ERR_SET_ATTR_0);
- return;
- }
-
- // Get attribute address
- obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
- // Load attribute byte
+ zword obj_addr;
+ zbyte value;
+
+ if (_storyId == SHERLOCK)
+ if (zargs[1] == 48)
+ return;
+
+ if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+ runtimeError(ERR_ILL_ATTR);
+
+ // If we are monitoring attribute assignment display a short note
+ if (_attribute_assignment) {
+ stream_mssg_on();
+ print_string("@set_attr ");
+ print_object(zargs[0]);
+ print_string(" ");
+ print_num(zargs[1]);
+ stream_mssg_off();
+ }
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_SET_ATTR_0);
+ return;
+ }
+
+ // Get attribute address
+ obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+ // Load attribute byte
LOW_BYTE(obj_addr, value);
- // Set attribute bit
- value |= 0x80 >> (zargs[1] & 7);
+ // Set attribute bit
+ value |= 0x80 >> (zargs[1] & 7);
- // Store attribute byte
+ // Store attribute byte
SET_BYTE(obj_addr, value);
}
void Processor::z_test_attr() {
- zword obj_addr;
- zbyte value;
-
- if (zargs[1] > ((h_version <= V3) ? 31 : 47))
- runtimeError(ERR_ILL_ATTR);
-
- // If we are monitoring attribute testing display a short note
- if (_attribute_testing) {
- stream_mssg_on();
- print_string("@test_attr ");
- print_object(zargs[0]);
- print_string(" ");
- print_num(zargs[1]);
- stream_mssg_off();
- }
-
- if (zargs[0] == 0) {
- runtimeError(ERR_TEST_ATTR_0);
- branch(false);
- return;
- }
-
- // Get attribute address
- obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
- // Load attribute byte
+ zword obj_addr;
+ zbyte value;
+
+ if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+ runtimeError(ERR_ILL_ATTR);
+
+ // If we are monitoring attribute testing display a short note
+ if (_attribute_testing) {
+ stream_mssg_on();
+ print_string("@test_attr ");
+ print_object(zargs[0]);
+ print_string(" ");
+ print_num(zargs[1]);
+ stream_mssg_off();
+ }
+
+ if (zargs[0] == 0) {
+ runtimeError(ERR_TEST_ATTR_0);
+ branch(false);
+ return;
+ }
+
+ // Get attribute address
+ obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+ // Load attribute byte
LOW_BYTE(obj_addr, value);
- // Test attribute
- branch(value & (0x80 >> (zargs[1] & 7)));
+ // Test attribute
+ branch(value & (0x80 >> (zargs[1] & 7)));
}
} // End of namespace Scott
diff --git a/engines/glk/frotz/processor_streams.cpp b/engines/glk/frotz/processor_streams.cpp
index 095ef247fd..11f7932a28 100644
--- a/engines/glk/frotz/processor_streams.cpp
+++ b/engines/glk/frotz/processor_streams.cpp
@@ -35,16 +35,16 @@ zchar Processor::console_read_key(zword timeout) {
}
void Processor::scrollback_char(zchar c) {
- if (c == ZC_INDENT)
- { scrollback_char (' '); scrollback_char (' '); scrollback_char (' '); return; }
- if (c == ZC_GAP)
- { scrollback_char (' '); scrollback_char (' '); return; }
+ if (c == ZC_INDENT)
+ { scrollback_char (' '); scrollback_char (' '); scrollback_char (' '); return; }
+ if (c == ZC_GAP)
+ { scrollback_char (' '); scrollback_char (' '); return; }
- os_scrollback_char(c);
+ os_scrollback_char(c);
}
void Processor::scrollback_word(const zchar *s) {
- int i;
+ int i;
for (i = 0; s[i] != 0; i++) {
if (s[i] == ZC_NEW_FONT || s[i] == ZC_NEW_STYLE)
@@ -55,149 +55,149 @@ void Processor::scrollback_word(const zchar *s) {
}
void Processor::scrollback_write_input(const zchar *buf, zchar key) {
- int i;
+ int i;
- for (i = 0; buf[i] != 0; i++)
- scrollback_char (buf[i]);
+ for (i = 0; buf[i] != 0; i++)
+ scrollback_char (buf[i]);
- if (key == ZC_RETURN)
- scrollback_char ('\n');
+ if (key == ZC_RETURN)
+ scrollback_char ('\n');
}
void Processor::scrollback_erase_input(const zchar *buf) {
- int width;
- int i;
+ int width;
+ int i;
- for (i = 0, width = 0; buf[i] != 0; i++)
- width++;
+ for (i = 0, width = 0; buf[i] != 0; i++)
+ width++;
- os_scrollback_erase(width);
+ os_scrollback_erase(width);
}
void Processor::stream_mssg_on() {
- flush_buffer();
+ flush_buffer();
- if (ostream_screen)
- screen_mssg_on();
- if (ostream_script && enable_scripting)
+ if (ostream_screen)
+ screen_mssg_on();
+ if (ostream_script && enable_scripting)
script_mssg_on();
- message = true;
+ message = true;
}
void Processor::stream_mssg_off() {
- flush_buffer();
+ flush_buffer();
- if (ostream_screen)
+ if (ostream_screen)
screen_mssg_off();
- if (ostream_script && enable_scripting)
+ if (ostream_script && enable_scripting)
script_mssg_off();
- message = false;
+ message = false;
}
void Processor::stream_char(zchar c) {
- if (ostream_screen)
+ if (ostream_screen)
screen_char(c);
- if (ostream_script && enable_scripting)
+ if (ostream_script && enable_scripting)
script_char(c);
- if (enable_scripting)
+ if (enable_scripting)
scrollback_char(c);
}
void Processor::stream_word(const zchar *s) {
- if (ostream_memory && !message)
+ if (ostream_memory && !message)
memory_word(s);
- else {
+ else {
if (ostream_screen)
screen_word(s);
if (ostream_script && enable_scripting)
script_word(s);
if (enable_scripting)
scrollback_word(s);
- }
+ }
}
void Processor::stream_new_line() {
- if (ostream_memory && !message)
+ if (ostream_memory && !message)
memory_new_line();
- else {
+ else {
if (ostream_screen)
screen_new_line();
if (ostream_script && enable_scripting)
script_new_line();
if (enable_scripting)
os_scrollback_char ('\n');
- }
+ }
}
zchar Processor::stream_read_key(zword timeout, zword routine, bool hot_keys) {
- zchar key = ZC_BAD;
+ zchar key = ZC_BAD;
- flush_buffer();
+ flush_buffer();
- // Read key from current input stream
+ // Read key from current input stream
continue_input:
- do {
+ do {
if (istream_replay)
key = replay_read_key();
else
key = console_read_key(timeout);
if (shouldQuit())
return ZC_BAD;
- } while (key == ZC_BAD);
+ } while (key == ZC_BAD);
- // Copy key to the command file
- if (ostream_record && !istream_replay)
+ // Copy key to the command file
+ if (ostream_record && !istream_replay)
record_write_key(key);
- // Handle timeouts
- if (key == ZC_TIME_OUT)
+ // Handle timeouts
+ if (key == ZC_TIME_OUT)
if (direct_call (routine) == 0)
goto continue_input;
- // Return key
- return key;
+ // Return key
+ return key;
}
zchar Processor::stream_read_input(int max, zchar *buf, zword timeout, zword routine,
bool hot_keys, bool no_scripting) {
- zchar key = ZC_BAD;
- flush_buffer();
+ zchar key = ZC_BAD;
+ flush_buffer();
- // Remove initial input from the transscript file or from the screen
- if (ostream_script && enable_scripting && !no_scripting)
+ // Remove initial input from the transscript file or from the screen
+ if (ostream_script && enable_scripting && !no_scripting)
script_erase_input(buf);
- // Read input line from current input stream
+ // Read input line from current input stream
continue_input:
- do {
+ do {
if (istream_replay)
key = replay_read_input(buf);
else
key = console_read_input(max, buf, timeout, key != ZC_BAD);
if (shouldQuit())
return ZC_BAD;
- } while (key == ZC_BAD);
+ } while (key == ZC_BAD);
- // Copy input line to the command file
- if (ostream_record && !istream_replay)
+ // Copy input line to the command file
+ if (ostream_record && !istream_replay)
record_write_input(buf, key);
- // Handle timeouts
- if (key == ZC_TIME_OUT)
+ // Handle timeouts
+ if (key == ZC_TIME_OUT)
if (direct_call(routine) == 0)
- goto continue_input;
+ goto continue_input;
- // Copy input line to transscript file or to the screen
- if (ostream_script && enable_scripting && !no_scripting)
+ // Copy input line to transscript file or to the screen
+ if (ostream_script && enable_scripting && !no_scripting)
script_write_input(buf, key);
- // Return terminating key
- return key;
+ // Return terminating key
+ return key;
}
void Processor::script_open() {
@@ -487,28 +487,28 @@ void Processor::z_input_stream() {
}
void Processor::z_output_stream() {
- flush_buffer();
-
- switch ((short) zargs[0]) {
- case 1: ostream_screen = true;
- break;
- case -1: ostream_screen = false;
- break;
- case 2: if (!ostream_script) script_open();
- break;
- case -2: if (ostream_script) script_close();
- break;
- case 3: memory_open(zargs[1], zargs[2], zargc >= 3);
- break;
- case -3: memory_close();
- break;
- case 4: if (!ostream_record) record_open();
- break;
- case -4: if (ostream_record) record_close();
- break;
+ flush_buffer();
+
+ switch ((short) zargs[0]) {
+ case 1: ostream_screen = true;
+ break;
+ case -1: ostream_screen = false;
+ break;
+ case 2: if (!ostream_script) script_open();
+ break;
+ case -2: if (ostream_script) script_close();
+ break;
+ case 3: memory_open(zargs[1], zargs[2], zargc >= 3);
+ break;
+ case -3: memory_close();
+ break;
+ case 4: if (!ostream_record) record_open();
+ break;
+ case -4: if (ostream_record) record_close();
+ break;
default:
break;
- }
+ }
}
void Processor::z_restart() {
diff --git a/engines/glk/frotz/processor_table.cpp b/engines/glk/frotz/processor_table.cpp
index 57afc760b2..e53dae5709 100644
--- a/engines/glk/frotz/processor_table.cpp
+++ b/engines/glk/frotz/processor_table.cpp
@@ -26,10 +26,10 @@ namespace Glk {
namespace Frotz {
void Processor::z_copy_table() {
- zword addr;
- zword size = zargs[2];
- zbyte value;
- int i;
+ zword addr;
+ zword size = zargs[2];
+ zbyte value;
+ int i;
if (zargs[1] == 0) {
// zero table
@@ -53,33 +53,33 @@ void Processor::z_copy_table() {
}
void Processor::z_loadb() {
- zword addr = zargs[0] + zargs[1];
- zbyte value;
+ zword addr = zargs[0] + zargs[1];
+ zbyte value;
LOW_BYTE(addr, value);
- store(value);
+ store(value);
}
void Processor::z_loadw() {
- zword addr = zargs[0] + 2 * zargs[1];
- zword value;
+ zword addr = zargs[0] + 2 * zargs[1];
+ zword value;
LOW_WORD(addr, value);
- store(value);
+ store(value);
}
void Processor::z_scan_table() {
- zword addr = zargs[1];
- int i;
+ zword addr = zargs[1];
+ int i;
- // Supply default arguments
- if (zargc < 4)
+ // Supply default arguments
+ if (zargc < 4)
zargs[3] = 0x82;
- // Scan byte or word array
- for (i = 0; i < zargs[2]; i++) {
+ // Scan byte or word array
+ for (i = 0; i < zargs[2]; i++) {
if (zargs[3] & 0x80) {
// scan word array
zword wvalue;
@@ -99,21 +99,21 @@ void Processor::z_scan_table() {
}
addr += zargs[3] & 0x7f;
- }
+ }
- addr = 0;
+ addr = 0;
finished:
- store(addr);
- branch(addr);
+ store(addr);
+ branch(addr);
}
void Processor::z_storeb() {
- storeb((zword) (zargs[0] + zargs[1]), zargs[2]);
+ storeb((zword) (zargs[0] + zargs[1]), zargs[2]);
}
void Processor::z_storew() {
- storew((zword)(zargs[0] + 2 * zargs[1]), zargs[2]);
+ storew((zword)(zargs[0] + 2 * zargs[1]), zargs[2]);
}
} // End of namespace Scott
diff --git a/engines/glk/frotz/processor_text.cpp b/engines/glk/frotz/processor_text.cpp
index abb0430742..9b44d70abb 100644
--- a/engines/glk/frotz/processor_text.cpp
+++ b/engines/glk/frotz/processor_text.cpp
@@ -26,26 +26,26 @@ namespace Glk {
namespace Frotz {
zchar Processor::ZSCII_TO_LATIN1[] = {
- 0x0e4, 0x0f6, 0x0fc, 0x0c4, 0x0d6, 0x0dc, 0x0df, 0x0bb,
- 0x0ab, 0x0eb, 0x0ef, 0x0ff, 0x0cb, 0x0cf, 0x0e1, 0x0e9,
- 0x0ed, 0x0f3, 0x0fa, 0x0fd, 0x0c1, 0x0c9, 0x0cd, 0x0d3,
- 0x0da, 0x0dd, 0x0e0, 0x0e8, 0x0ec, 0x0f2, 0x0f9, 0x0c0,
- 0x0c8, 0x0cc, 0x0d2, 0x0d9, 0x0e2, 0x0ea, 0x0ee, 0x0f4,
- 0x0fb, 0x0c2, 0x0ca, 0x0ce, 0x0d4, 0x0db, 0x0e5, 0x0c5,
- 0x0f8, 0x0d8, 0x0e3, 0x0f1, 0x0f5, 0x0c3, 0x0d1, 0x0d5,
- 0x0e6, 0x0c6, 0x0e7, 0x0c7, 0x0fe, 0x0f0, 0x0de, 0x0d0,
- 0x0a3, 0x153, 0x152, 0x0a1, 0x0bf
+ 0x0e4, 0x0f6, 0x0fc, 0x0c4, 0x0d6, 0x0dc, 0x0df, 0x0bb,
+ 0x0ab, 0x0eb, 0x0ef, 0x0ff, 0x0cb, 0x0cf, 0x0e1, 0x0e9,
+ 0x0ed, 0x0f3, 0x0fa, 0x0fd, 0x0c1, 0x0c9, 0x0cd, 0x0d3,
+ 0x0da, 0x0dd, 0x0e0, 0x0e8, 0x0ec, 0x0f2, 0x0f9, 0x0c0,
+ 0x0c8, 0x0cc, 0x0d2, 0x0d9, 0x0e2, 0x0ea, 0x0ee, 0x0f4,
+ 0x0fb, 0x0c2, 0x0ca, 0x0ce, 0x0d4, 0x0db, 0x0e5, 0x0c5,
+ 0x0f8, 0x0d8, 0x0e3, 0x0f1, 0x0f5, 0x0c3, 0x0d1, 0x0d5,
+ 0x0e6, 0x0c6, 0x0e7, 0x0c7, 0x0fe, 0x0f0, 0x0de, 0x0d0,
+ 0x0a3, 0x153, 0x152, 0x0a1, 0x0bf
};
zchar Processor::translate_from_zscii(zbyte c) {
- if (c == 0xfc)
+ if (c == 0xfc)
return ZC_MENU_CLICK;
- if (c == 0xfd)
+ if (c == 0xfd)
return ZC_DOUBLE_CLICK;
- if (c == 0xfe)
+ if (c == 0xfe)
return ZC_SINGLE_CLICK;
- if (c >= 0x9b && _storyId != BEYOND_ZORK) {
+ if (c >= 0x9b && _storyId != BEYOND_ZORK) {
if (hx_unicode_table != 0) {
// game has its own Unicode table
zbyte N;
@@ -72,15 +72,15 @@ zchar Processor::translate_from_zscii(zbyte c) {
return '?';
}
}
- }
+ }
- return (zchar)c;
+ return (zchar)c;
}
zbyte Processor::unicode_to_zscii(zchar c) {
- int i;
+ int i;
- if (c >= ZC_LATIN1_MIN) {
+ if (c >= ZC_LATIN1_MIN) {
if (hx_unicode_table != 0) {
// game has its own Unicode table
zbyte N;
@@ -105,34 +105,34 @@ zbyte Processor::unicode_to_zscii(zchar c) {
return 0;
}
- }
+ }
- return (zbyte)c;
+ return (zbyte)c;
}
zbyte Processor::translate_to_zscii(zchar c) {
- if (c == ZC_SINGLE_CLICK)
+ if (c == ZC_SINGLE_CLICK)
return 0xfe;
- if (c == ZC_DOUBLE_CLICK)
+ if (c == ZC_DOUBLE_CLICK)
return 0xfd;
- if (c == ZC_MENU_CLICK)
+ if (c == ZC_MENU_CLICK)
return 0xfc;
- if (c == 0)
+ if (c == 0)
return 0;
- c = unicode_to_zscii (c);
- if (c == 0)
+ c = unicode_to_zscii (c);
+ if (c == 0)
c = '?';
- return (zbyte)c;
+ return (zbyte)c;
}
zchar Processor::alphabet(int set, int index) {
- if (h_version > V1 && set == 2 && index == 1)
+ if (h_version > V1 && set == 2 && index == 1)
// always newline
return '\r';
- if (h_alphabet != 0) {
+ if (h_alphabet != 0) {
// game uses its own alphabet
zbyte c;
@@ -140,7 +140,7 @@ zchar Processor::alphabet(int set, int index) {
LOW_BYTE(addr, c);
return translate_from_zscii(c);
- } else {
+ } else {
// game uses default alphabet
if (set == 0)
return 'a' + index;
@@ -154,21 +154,21 @@ zchar Processor::alphabet(int set, int index) {
}
void Processor::find_resolution() {
- zword dct = h_dictionary;
- zword entry_count;
- zbyte sep_count;
- zbyte entry_len;
+ zword dct = h_dictionary;
+ zword entry_count;
+ zbyte sep_count;
+ zbyte entry_len;
LOW_BYTE(dct, sep_count);
- dct += 1 + sep_count; // skip word separators
+ dct += 1 + sep_count; // skip word separators
LOW_BYTE(dct, entry_len);
- dct += 1; // skip entry length
+ dct += 1; // skip entry length
LOW_WORD(dct, entry_count);
- dct += 2; // get number of entries
+ dct += 2; // get number of entries
- if (h_version < V9) {
+ if (h_version < V9) {
_resolution = (h_version <= V3) ? 2 : 3;
- } else {
+ } else {
zword addr = dct;
zword code;
@@ -186,16 +186,16 @@ void Processor::find_resolution() {
if (2 * _resolution > entry_len) {
runtimeError(ERR_DICT_LEN);
- }
+ }
- _decoded = (zchar *)malloc (sizeof (zchar) * (3 * _resolution) + 1);
- _encoded = (zchar *)malloc (sizeof (zchar) * _resolution);
+ _decoded = (zchar *)malloc (sizeof (zchar) * (3 * _resolution) + 1);
+ _encoded = (zchar *)malloc (sizeof (zchar) * _resolution);
}
void Processor::load_string (zword addr, zword length) {
- int i = 0;
+ int i = 0;
- if (_resolution == 0)
+ if (_resolution == 0)
find_resolution();
while (i < 3 * _resolution) {
@@ -212,21 +212,21 @@ void Processor::load_string (zword addr, zword length) {
}
void Processor::encode_text(int padding) {
- static const zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0, 0, 0, 0 };
- static const zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0, 0 };
- static const zchar wait[] = { 'w', 'a', 'i', 't', 0, 0, 0, 0, 0 };
+ static const zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0, 0, 0, 0 };
+ static const zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0, 0 };
+ static const zchar wait[] = { 'w', 'a', 'i', 't', 0, 0, 0, 0, 0 };
- zbyte *zchars;
- const zchar *ptr;
- zchar c;
- int i = 0;
+ zbyte *zchars;
+ const zchar *ptr;
+ zchar c;
+ int i = 0;
- if (_resolution == 0) find_resolution();
+ if (_resolution == 0) find_resolution();
- zchars = new byte[3 * (_resolution + 1)];
- ptr = _decoded;
+ zchars = new byte[3 * (_resolution + 1)];
+ ptr = _decoded;
- // Expand abbreviations that some old Infocom games lack
+ // Expand abbreviations that some old Infocom games lack
if (_expand_abbreviations && (h_version <= V8)) {
if (padding == 0x05 && _decoded[1] == 0) {
switch (_decoded[0]) {
@@ -238,8 +238,8 @@ void Processor::encode_text(int padding) {
}
}
- // Translate string to a sequence of Z-characters
- while (i < 3 * _resolution) {
+ // Translate string to a sequence of Z-characters
+ while (i < 3 * _resolution) {
if ((c = *ptr++) != 0) {
int index, set;
zbyte c2;
@@ -276,13 +276,13 @@ void Processor::encode_text(int padding) {
}
// Three Z-characters make a 16bit word
- for (i = 0; i < _resolution; i++)
+ for (i = 0; i < _resolution; i++)
_encoded[i] =
(zchars[3 * i + 0] << 10) |
(zchars[3 * i + 1] << 5) |
(zchars[3 * i + 2]);
- _encoded[_resolution - 1] |= 0x8000;
+ _encoded[_resolution - 1] |= 0x8000;
delete[] zchars;
}
@@ -625,7 +625,7 @@ void Processor::tokenise_line(zword text, zword token, zword dct, bool flag) {
else
LOW_BYTE(addr1, c);
- // Check for separator
+ // Check for separator
sep_addr = dct;
LOW_BYTE(sep_addr, sep_count);
@@ -772,13 +772,13 @@ zchar Processor::unicode_tolower(zchar c) {
void Processor::z_check_unicode() {
- zword c = zargs[0];
- zword result = 0;
+ zword c = zargs[0];
+ zword result = 0;
- if (c <= 0x1f) {
+ if (c <= 0x1f) {
if ((c == 0x08) || (c == 0x0d) || (c == 0x1b))
result = 2;
- } else if (c <= 0x7e) {
+ } else if (c <= 0x7e) {
result = 3;
} else {
// we support unicode
@@ -789,39 +789,39 @@ void Processor::z_check_unicode() {
}
void Processor::z_encode_text() {
- int i;
+ int i;
- load_string((zword) (zargs[0] + zargs[2]), zargs[1]);
+ load_string((zword) (zargs[0] + zargs[2]), zargs[1]);
- encode_text(0x05);
+ encode_text(0x05);
- for (i = 0; i < _resolution; i++)
+ for (i = 0; i < _resolution; i++)
storew((zword) (zargs[3] + 2 * i), _encoded[i]);
}
void Processor::z_new_line() {
- new_line ();
+ new_line ();
}
void Processor::z_print () {
- decode_text(EMBEDDED_STRING, 0);
+ decode_text(EMBEDDED_STRING, 0);
}
void Processor::z_print_addr() {
- decode_text(LOW_STRING, zargs[0]);
+ decode_text(LOW_STRING, zargs[0]);
}
void Processor::z_print_char() {
- print_char (translate_from_zscii(zargs[0]));
+ print_char (translate_from_zscii(zargs[0]));
}
void Processor::z_print_form() {
- zword count;
- zword addr = zargs[0];
- bool first = true;
+ zword count;
+ zword addr = zargs[0];
+ bool first = true;
- for (;;) {
+ for (;;) {
LOW_WORD(addr, count);
addr += 2;
@@ -841,43 +841,43 @@ void Processor::z_print_form() {
}
first = false;
- }
+ }
}
void Processor::z_print_num() {
- print_num (zargs[0]);
+ print_num (zargs[0]);
}
void Processor::z_print_obj() {
- print_object(zargs[0]);
+ print_object(zargs[0]);
}
void Processor::z_print_paddr() {
- decode_text (HIGH_STRING, zargs[0]);
+ decode_text (HIGH_STRING, zargs[0]);
}
void Processor::z_print_ret() {
- decode_text(EMBEDDED_STRING, 0);
- new_line();
- ret(1);
+ decode_text(EMBEDDED_STRING, 0);
+ new_line();
+ ret(1);
}
void Processor::z_print_unicode() {
- if (zargs[0] < 0x20)
+ if (zargs[0] < 0x20)
print_char('?');
- else
+ else
print_char(zargs[0]);
}
void Processor::z_tokenise() {
- // Supply default arguments
- if (zargc < 3)
+ // Supply default arguments
+ if (zargc < 3)
zargs[2] = 0;
- if (zargc < 4)
+ if (zargc < 4)
zargs[3] = 0;
- // Call tokenise_line to do the real work
- tokenise_line(zargs[0], zargs[1], zargs[2], zargs[3] != 0);
+ // Call tokenise_line to do the real work
+ tokenise_line(zargs[0], zargs[1], zargs[2], zargs[3] != 0);
}
} // End of namespace Scott
diff --git a/engines/glk/frotz/processor_windows.cpp b/engines/glk/frotz/processor_windows.cpp
index 4bd332472f..53d2ae1dac 100644
--- a/engines/glk/frotz/processor_windows.cpp
+++ b/engines/glk/frotz/processor_windows.cpp
@@ -26,18 +26,18 @@ namespace Glk {
namespace Frotz {
static struct {
- Story story_id;
- int pic;
- int pic1;
- int pic2;
+ Story story_id;
+ int pic;
+ int pic1;
+ int pic2;
} mapper[] = {
- { ZORK_ZERO, 5, 497, 498 },
- { ZORK_ZERO, 6, 501, 502 },
- { ZORK_ZERO, 7, 499, 500 },
- { ZORK_ZERO, 8, 503, 504 },
- { ARTHUR, 54, 170, 171 },
- { SHOGUN, 50, 61, 62 },
- { UNKNOWN, 0, 0, 0 }
+ { ZORK_ZERO, 5, 497, 498 },
+ { ZORK_ZERO, 6, 501, 502 },
+ { ZORK_ZERO, 7, 499, 500 },
+ { ZORK_ZERO, 8, 503, 504 },
+ { ARTHUR, 54, 170, 171 },
+ { SHOGUN, 50, 61, 62 },
+ { UNKNOWN, 0, 0, 0 }
};
void Processor::z_draw_picture() {
diff --git a/engines/glk/scott/scott.cpp b/engines/glk/scott/scott.cpp
index 3d16fed3db..640679c5f3 100644
--- a/engines/glk/scott/scott.cpp
+++ b/engines/glk/scott/scott.cpp
@@ -112,7 +112,7 @@ void Scott::runGame(Common::SeekableReadStream *gameFile) {
if (_gameHeader._lightTime < 1) {
_bitFlags |= (1 << LIGHTOUTBIT);
if (_items[LIGHT_SOURCE]._location == CARRIED ||
- _items[LIGHT_SOURCE]._location == MY_LOC) {
+ _items[LIGHT_SOURCE]._location == MY_LOC) {
if (_options & SCOTTLIGHT)
output(_("Light has run out! "));
else
@@ -122,7 +122,7 @@ void Scott::runGame(Common::SeekableReadStream *gameFile) {
_items[LIGHT_SOURCE]._location = DESTROYED;
} else if (_gameHeader._lightTime < 25) {
if (_items[LIGHT_SOURCE]._location == CARRIED ||
- _items[LIGHT_SOURCE]._location == MY_LOC) {
+ _items[LIGHT_SOURCE]._location == MY_LOC) {
if (_options & SCOTTLIGHT) {
output(_("Light runs out in "));
@@ -229,7 +229,7 @@ int Scott::matchUpItem(const char *text, int loc) {
while (ct <= _gameHeader._numItems) {
if (!_items[ct]._autoGet.empty() && _items[ct]._location == loc &&
- xstrncasecmp(_items[ct]._autoGet.c_str(), word, _gameHeader._wordLength) == 0)
+ xstrncasecmp(_items[ct]._autoGet.c_str(), word, _gameHeader._wordLength) == 0)
return ct;
ct++;
}
@@ -331,7 +331,7 @@ void Scott::loadDatabase(Common::SeekableReadStream *f, bool loud) {
for (int idx = 0; idx < nr + 1; ++idx) {
Room &r = _rooms[idx];
readInts(f, 6, &r._exits[0], &r._exits[1], &r._exits[2],
- &r._exits[3], &r._exits[4], &r._exits[5]);
+ &r._exits[3], &r._exits[4], &r._exits[5]);
r._text = readString(f);
}
@@ -400,7 +400,7 @@ void Scott::look(void) {
glk_window_clear(_topWindow);
if ((_bitFlags & (1 << DARKBIT)) && _items[LIGHT_SOURCE]._location != CARRIED
- && _items[LIGHT_SOURCE]._location != MY_LOC) {
+ && _items[LIGHT_SOURCE]._location != MY_LOC) {
if (_options & YOUARE)
display(_topWindow, _("You can't see. It is too dark!\n"));
else
@@ -517,8 +517,8 @@ Common::Error Scott::saveGameData(strid_t file, const Common::String &desc) {
}
msg = Common::String::format("%u %d %d %d %d %d\n",
- _bitFlags, (_bitFlags & (1 << DARKBIT)) ? 1 : 0,
- MY_LOC, _currentCounter, _savedRoom, _gameHeader._lightTime);
+ _bitFlags, (_bitFlags & (1 << DARKBIT)) ? 1 : 0,
+ MY_LOC, _currentCounter, _savedRoom, _gameHeader._lightTime);
glk_put_string_stream(file, msg.c_str());
for (int ct = 0; ct <= _gameHeader._numItems; ct++) {
@@ -543,8 +543,8 @@ Common::Error Scott::loadGameData(strid_t file) {
glk_get_line_stream(file, buf, sizeof buf);
sscanf(buf, "%u %hd %d %d %d %d\n",
- &_bitFlags, &darkFlag, &MY_LOC, &_currentCounter, &_savedRoom,
- &_gameHeader._lightTime);
+ &_bitFlags, &darkFlag, &MY_LOC, &_currentCounter, &_savedRoom,
+ &_gameHeader._lightTime);
// Backward compatibility
if (darkFlag)
@@ -650,7 +650,7 @@ int Scott::performLine(int ct) {
break;
case 3:
if (_items[dv]._location != CARRIED &&
- _items[dv]._location != MY_LOC)
+ _items[dv]._location != MY_LOC)
return 0;
break;
case 4:
@@ -802,7 +802,7 @@ doneit:
int n = 0;
while (i <= _gameHeader._numItems) {
if (_items[i]._location == _gameHeader._treasureRoom &&
- _items[i]._text.hasPrefix("*"))
+ _items[i]._text.hasPrefix("*"))
n++;
i++;
}
@@ -951,7 +951,7 @@ doneit:
break;
default:
error("Unknown action %d [Param begins %d %d]\n",
- act[cc], param[pptr], param[pptr + 1]);
+ act[cc], param[pptr], param[pptr + 1]);
break;
}
}
@@ -976,7 +976,7 @@ int Scott::performActions(int vb, int no) {
if (vb == 1 && no >= 1 && no <= 6) {
int nl;
if (_items[LIGHT_SOURCE]._location == MY_LOC ||
- _items[LIGHT_SOURCE]._location == CARRIED)
+ _items[LIGHT_SOURCE]._location == CARRIED)
d = 0;
if (d)
output(_("Dangerous to move in the dark! "));
@@ -1015,7 +1015,7 @@ int Scott::performActions(int vb, int no) {
vv /= 150;
if ((vv == vb) || (doagain && _actions[ct]._vocab == 0)) {
if ((vv == 0 && randomPercent(nv)) || doagain ||
- (vv != 0 && (nv == no || nv == 0))) {
+ (vv != 0 && (nv == no || nv == 0))) {
int f2;
if (fl == -1)
fl = -2;
@@ -1044,7 +1044,7 @@ int Scott::performActions(int vb, int no) {
if (fl != 0 && disableSysFunc == 0) {
int item;
if (_items[LIGHT_SOURCE]._location == MY_LOC ||
- _items[LIGHT_SOURCE]._location == CARRIED)
+ _items[LIGHT_SOURCE]._location == CARRIED)
d = 0;
if (vb == 10 || vb == 18) {
// Yes they really _are_ hardcoded values
diff --git a/engines/glk/selection.cpp b/engines/glk/selection.cpp
index e5e853e50c..185a9a3090 100644
--- a/engines/glk/selection.cpp
+++ b/engines/glk/selection.cpp
@@ -119,9 +119,9 @@ void WindowMask::putHyperlink(uint linkval, uint x0, uint y0, uint x1, uint y1)
}
if (tx0 >= _hor
- || tx1 >= _hor
- || ty0 >= _ver || ty1 >= _ver
- || !_links[tx0] || !_links[tx1]) {
+ || tx1 >= _hor
+ || ty0 >= _ver || ty1 >= _ver
+ || !_links[tx0] || !_links[tx1]) {
warning("putHyperlink: invalid range given");
return;
}
@@ -194,7 +194,7 @@ void Selection::clearSelection() {
}
bool Selection::checkSelection(const Rect &r) const {
- Rect select(MIN(_select.left, _select.right), MIN(_select.top, _select.bottom),
+ Rect select(MIN(_select.left, _select.right), MIN(_select.top, _select.bottom),
MAX(_select.left, _select.right), MAX(_select.top, _select.bottom));
if (select.isEmpty())
return false;
@@ -223,7 +223,7 @@ bool Selection::getSelection(const Rect &r, int *rx0, int *rx1) const {
row_selected = false;
if ((cy0 >= upper && cy0 <= lower)
- || (cy1 >= upper && cy1 <= lower))
+ || (cy1 >= upper && cy1 <= lower))
row_selected = true;
if (row >= cy0 && row <= cy1)
diff --git a/engines/glk/tads/tads2/ler.cpp b/engines/glk/tads/tads2/ler.cpp
index 970fe31d67..d996977f0e 100644
--- a/engines/glk/tads/tads2/ler.cpp
+++ b/engines/glk/tads/tads2/ler.cpp
@@ -29,102 +29,102 @@ namespace TADS2 {
#define TRDLOGERR_PREFIX "\n[An error has occurred within TADS: "
int errcxdef::errfmt(char *outbuf, int outbufl, char *fmt, int argc, erradef *argv) {
- int outlen = 0;
- int argi = 0;
- int len;
- char buf[20];
- const char *p = nullptr;
- char fmtchar;
-
- while (*fmt != '\0' && outbufl > 1) {
- switch(*fmt) {
- case '\\':
- ++fmt;
- len = 1;
- switch(*fmt) {
- case '\0':
- --fmt;
- break;
- case '\n':
- p = "\n";
- break;
- case '\t':
- p = "\t";
- break;
- default:
- p = fmt;
- break;
- }
- break;
-
- case '%':
- ++fmt;
- fmtchar = *fmt;
- if (argi >= argc) fmtchar = 1; // too many - ignore it
- switch(fmtchar) {
- case '\0':
- --fmt;
- len = 0;
- break;
-
- case '%':
- p = "%";
- len = 1;
- break;
-
- case 'd':
- sprintf(buf, "%d", argv[argi].erraint);
- len = strlen(buf);
- p = buf;
- break;
-
- case 'u':
- sprintf(buf, "%u", argv[argi].erraint);
- len = strlen(buf);
- p = buf;
- break;
-
- case 's':
- p = argv[argi].errastr;
- len = strlen(p);
- break;
-
- default:
- p = "";
- len = 0;
- --argi;
- break;
- }
- ++argi;
- break;
-
- default:
- p = fmt;
- len = 1;
- break;
- }
-
- /* copy output that was set up above */
- if (len != 0) {
- if (outbufl >= len) {
- memcpy(outbuf, p, (size_t)len);
- outbufl -= len;
- outbuf += len;
- } else if (outbufl > 1) {
- memcpy(outbuf, p, (size_t)outbufl - 1);
- outbufl = 1;
- }
- outlen += len;
- }
- ++fmt;
- }
-
- // add a null terminator
- if (outbufl != 0)
- *outbuf++ = '\0';
-
- // return the length
- return outlen;
+ int outlen = 0;
+ int argi = 0;
+ int len;
+ char buf[20];
+ const char *p = nullptr;
+ char fmtchar;
+
+ while (*fmt != '\0' && outbufl > 1) {
+ switch(*fmt) {
+ case '\\':
+ ++fmt;
+ len = 1;
+ switch(*fmt) {
+ case '\0':
+ --fmt;
+ break;
+ case '\n':
+ p = "\n";
+ break;
+ case '\t':
+ p = "\t";
+ break;
+ default:
+ p = fmt;
+ break;
+ }
+ break;
+
+ case '%':
+ ++fmt;
+ fmtchar = *fmt;
+ if (argi >= argc) fmtchar = 1; // too many - ignore it
+ switch(fmtchar) {
+ case '\0':
+ --fmt;
+ len = 0;
+ break;
+
+ case '%':
+ p = "%";
+ len = 1;
+ break;
+
+ case 'd':
+ sprintf(buf, "%d", argv[argi].erraint);
+ len = strlen(buf);
+ p = buf;
+ break;
+
+ case 'u':
+ sprintf(buf, "%u", argv[argi].erraint);
+ len = strlen(buf);
+ p = buf;
+ break;
+
+ case 's':
+ p = argv[argi].errastr;
+ len = strlen(p);
+ break;
+
+ default:
+ p = "";
+ len = 0;
+ --argi;
+ break;
+ }
+ ++argi;
+ break;
+
+ default:
+ p = fmt;
+ len = 1;
+ break;
+ }
+
+ /* copy output that was set up above */
+ if (len != 0) {
+ if (outbufl >= len) {
+ memcpy(outbuf, p, (size_t)len);
+ outbufl -= len;
+ outbuf += len;
+ } else if (outbufl > 1) {
+ memcpy(outbuf, p, (size_t)outbufl - 1);
+ outbufl = 1;
+ }
+ outlen += len;
+ }
+ ++fmt;
+ }
+
+ // add a null terminator
+ if (outbufl != 0)
+ *outbuf++ = '\0';
+
+ // return the length
+ return outlen;
}
void errcxdef::errcxlog(void *ctx0, char *fac, int err, int argc, erradef *argv) {
diff --git a/engines/glk/tads/tads2/ler.h b/engines/glk/tads/tads2/ler.h
index 8edb945115..57e3e63c2c 100644
--- a/engines/glk/tads/tads2/ler.h
+++ b/engines/glk/tads/tads2/ler.h
@@ -337,22 +337,22 @@ enum ErrorCode {
/*
* Special error flag - this is returned from execmd() when preparseCmd
* returns a command list. This indicates to voc1cmd that it should try
- * the command over again, using the words in the new list.
+ * the command over again, using the words in the new list.
*/
#define ERR_PREPRSCMDREDO 30000 /* preparseCmd returned a list */
#define ERR_PREPRSCMDCAN 30001 /* preparseCmd returned 'nil' to cancel */
union erradef {
- int erraint; // integer argument
- char *errastr; // text string argument
+ int erraint; // integer argument
+ char *errastr; // text string argument
};
struct errdef {
- errdef * errprv; // previous error frame
- int errcode; // error code of exception being handled
- char errfac[ERRFACMAX+1]; // facility of current error
- erradef erraav[10]; // parameters for error
- int erraac; // count of parameters in argc
+ errdef * errprv; // previous error frame
+ int errcode; // error code of exception being handled
+ char errfac[ERRFACMAX+1]; // facility of current error
+ erradef erraav[10]; // parameters for error
+ int erraac; // count of parameters in argc
// jmp_buf errbuf; // jump buffer for current error frame
};
@@ -362,21 +362,21 @@ class TADS2;
// seek location record for an error message by number
struct errmfdef {
- uint errmfnum; // error number
- size_t errmfseek; // seek location of this message
+ uint errmfnum; // error number
+ size_t errmfseek; // seek location of this message
};
class errcxdef {
public:
errdef *errcxptr; // current error frame
- void *errcxlgc; // context for error logging callback
- int errcxofs; // offset in argument buffer
- char errcxbuf[ERRBUFSIZ]; // space for argument strings
- Common::SeekableReadStream *errcxfp; // message file, if one is being used
- errmfdef *errcxseek; // seek locations of messages in file
- uint errcxsksz; // size of errcxseek array
- size_t errcxbase; // offset in physical file of logical error file
- TADS2 * errcxappctx; // host application context
+ void *errcxlgc; // context for error logging callback
+ int errcxofs; // offset in argument buffer
+ char errcxbuf[ERRBUFSIZ]; // space for argument strings
+ Common::SeekableReadStream *errcxfp; // message file, if one is being used
+ errmfdef *errcxseek; // seek locations of messages in file
+ uint errcxsksz; // size of errcxseek array
+ size_t errcxbase; // offset in physical file of logical error file
+ TADS2 * errcxappctx; // host application context
public:
/**
* Format an error message, sprintf-style, using arguments in an
@@ -403,45 +403,45 @@ public:
// begin protected code
#define ERRBEGIN(ctx) \
{ \
- errdef fr_; \
- if ((fr_.errcode = setjmp(fr_.errbuf)) == 0) \
- { \
- fr_.errprv = (ctx)->errcxptr; \
- (ctx)->errcxptr = &fr_;
+ errdef fr_; \
+ if ((fr_.errcode = setjmp(fr_.errbuf)) == 0) \
+ { \
+ fr_.errprv = (ctx)->errcxptr; \
+ (ctx)->errcxptr = &fr_;
// end protected code, begin error handler
#define ERRCATCH(ctx, e) \
- assert(1==1 && (ctx)->errcxptr != fr_.errprv); \
- (ctx)->errcxptr = fr_.errprv; \
- } \
- else \
- { \
- assert(2==2 && (ctx)->errcxptr != fr_.errprv); \
- (e) = fr_.errcode; \
- (ctx)->errcxptr = fr_.errprv;
+ assert(1==1 && (ctx)->errcxptr != fr_.errprv); \
+ (ctx)->errcxptr = fr_.errprv; \
+ } \
+ else \
+ { \
+ assert(2==2 && (ctx)->errcxptr != fr_.errprv); \
+ (e) = fr_.errcode; \
+ (ctx)->errcxptr = fr_.errprv;
// retrieve argument (int, string) in current error frame
#define errargint(argnum) (fr_.erraav[argnum].erraint)
#define errargstr(argnum) (fr_.erraav[argnum].errastr)
-
+
#define ERREND(ctx) \
- } \
+ } \
}
// end protected code, begin cleanup (no handling; just cleaning up)
#define ERRCLEAN(ctx) \
- assert((ctx)->errcxptr != fr_.errprv); \
- (ctx)->errcxptr = fr_.errprv; \
- } \
- else \
- { \
- assert((ctx)->errcxptr != fr_.errprv); \
- (ctx)->errcxptr = fr_.errprv;
+ assert((ctx)->errcxptr != fr_.errprv); \
+ (ctx)->errcxptr = fr_.errprv; \
+ } \
+ else \
+ { \
+ assert((ctx)->errcxptr != fr_.errprv); \
+ (ctx)->errcxptr = fr_.errprv;
#define ERRENDCLN(ctx) \
- errrse(ctx); \
- } \
+ errrse(ctx); \
+ } \
}
@@ -457,7 +457,7 @@ public:
#ifdef ERR_NO_MACRO
char *errstr(errcxdef *ctx, const char *str, int len);
#else /* ERR_NO_MACRO */
-
+
#define errstr(ctx,str,len) \
((memcpy(&(ctx)->errcxbuf[(ctx)->errcxofs],str,(size_t)len), \
(ctx)->errcxofs += (len), \
@@ -478,13 +478,13 @@ void errsign(errcxdef *ctx, int e, char *facility);
void errjmp(jmp_buf buf, int e);
# define errsign(ctx, e, fac) \
(strncpy((ctx)->errcxptr->errfac, fac, ERRFACMAX),\
- (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
- (ctx)->errcxofs=0, errjmp((ctx)->errcxptr->errbuf, e))
+ (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
+ (ctx)->errcxofs=0, errjmp((ctx)->errcxptr->errbuf, e))
# else /* DEBUG */
# define errsign(ctx, e, fac) \
(strncpy((ctx)->errcxptr->errfac, fac, ERRFACMAX),\
- (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
- (ctx)->errcxofs=0, longjmp((ctx)->errcxptr->errbuf, e))
+ (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
+ (ctx)->errcxofs=0, longjmp((ctx)->errcxptr->errbuf, e))
# endif /* DEBUG */
#endif /* ERR_NO_MACRO */
@@ -495,7 +495,7 @@ void errsigf(errcxdef *ctx, char *facility, int err);
#else /* ERR_NO_MACRO */
#define errsigf(ctx, fac, e) (errargc(ctx,0),errsign(ctx,e,fac))
#endif /* ERR_NO_MACRO */
-
+
// signal an error with one argument
#define errsigf1(ctx, fac, e, typ1, arg1) \
(errargv(ctx,0,typ1,arg1),errargc(ctx,1),errsign(ctx,e,fac))
@@ -515,7 +515,7 @@ void errrse1(errcxdef *ctx, errdef *fr);
# define errrse(ctx) \
(errargc(ctx, fr_.erraac),\
memcpy((ctx)->errcxptr->erraav, fr_.erraav, \
- (size_t)(fr_.erraac*sizeof(erradef))),\
+ (size_t)(fr_.erraac*sizeof(erradef))),\
errsign(ctx, fr_.errcode, fr_.errfac))
#endif /* ERR_NO_MACRO */
@@ -525,20 +525,20 @@ void errrse1(errcxdef *ctx, errdef *fr);
* parameters from the error currently being handled to the enclosing
* frame. This is useful when "keeping" an error being handled - i.e.,
* the arguments will continue to be used outside of the
- * ERRCATCH..ERREND code.
+ * ERRCATCH..ERREND code.
*/
#define errkeepargs(ctx) errcopyargs(ctx, &fr_)
-/**
+/**
* copy the parameters for an error from another frame into the current
* frame - this can be used when we want to be able to display an error
* that occurred in an inner frame within code that is protected by a
- * new enclosing error frame
+ * new enclosing error frame
*/
#define errcopyargs(ctx, fr) \
(errargc((ctx), (fr)->erraac), \
- memcpy((ctx)->errcxptr->erraav, (fr)->erraav, \
- (size_t)((fr)->erraac*sizeof(erradef))))
+ memcpy((ctx)->errcxptr->erraav, (fr)->erraav, \
+ (size_t)((fr)->erraac*sizeof(erradef))))
// log error that's been caught, using arguments already caught
#define errclog(ctx) \
@@ -576,14 +576,14 @@ void errlogf(errcxdef *ctx, char *facility, int err);
// log an error with one argument
#define errlogf1(ctx, fac, e, typ1, arg1) \
(errargv(ctx,0,typ1,arg1),errargc(ctx,1),errlogn(ctx,e,fac))
-
+
// log an error with two arguments
#define errlogf2(ctx, fac, e, typ1, arg1, typ2, arg2) \
(errargv(ctx,0,typ1,arg1),errargv(ctx,1,typ2,arg2),\
errargc(ctx,2),errlogn(ctx,e,fac))
/**
- * For compatility with old facility-free mechanism, signal with facility "TADS"
+ * For compatility with old facility-free mechanism, signal with facility "TADS"
*/
#define errsig(ctx, err) errsigf(ctx, "TADS", err)
#define errsig1(c, e, t, a) errsigf1(c,"TADS",e,t,a)
@@ -593,10 +593,10 @@ void errlogf(errcxdef *ctx, char *facility, int err);
#define errlog2(c, e, t1, a1, t2, a2) errlogf2(c,"TADS",e,t1,a1,t2,a2)
#define errsig2(c, e, t1, a1, t2, a2) error("Error occurred")
-
+
// get the text of an error
void errmsg(errcxdef *ctx, char *outbuf, uint outbufl, uint err);
-
+
// initialize error subsystem, opening error message file if necessary
void errini(errcxdef *ctx, Common::SeekableReadStream *fp);
@@ -606,8 +606,8 @@ void lerfre(errcxdef *ctx);
// error message structure - number + text
struct errmdef {
- uint errmerr; // error number
- char *errmtxt; // text of error message
+ uint errmerr; // error number
+ char *errmtxt; // text of error message
};
} // End of namespace TADS2
diff --git a/engines/glk/tads/tads2/regex.h b/engines/glk/tads/tads2/regex.h
index 9040a029f3..e945efb65f 100644
--- a/engines/glk/tads/tads2/regex.h
+++ b/engines/glk/tads/tads2/regex.h
@@ -48,11 +48,11 @@ typedef int re_state_id;
/**
* Group register structure. Each register keeps track of the starting
- * and ending offset of the group's text.
+ * and ending offset of the group's text.
*/
struct re_group_register {
- const char *start_ofs;
- const char *end_ofs;
+ const char *start_ofs;
+ const char *end_ofs;
};
/**
@@ -65,26 +65,26 @@ struct re_group_register {
* complete set of transitions out of a particular state. A particular
* state can have one character transition, or two epsilon transitions.
* Note that we don't need to store the state ID in the tuple, because
- * the state ID is the index of the tuple in an array of state tuples.
+ * the state ID is the index of the tuple in an array of state tuples.
*/
struct re_tuple {
- // the character we must match to transition to the target state
- char ch;
+ // the character we must match to transition to the target state
+ char ch;
- // the target states
- re_state_id next_state_1;
- re_state_id next_state_2;
+ // the target states
+ re_state_id next_state_1;
+ re_state_id next_state_2;
- // character range match table, if used
- unsigned char *char_range;
+ // character range match table, if used
+ unsigned char *char_range;
- // flags
- byte flags;
+ // flags
+ byte flags;
};
/**
- * Tuple flags
+ * Tuple flags
*/
enum {
// this state is the start of a group - the 'ch' value is the group ID
@@ -95,25 +95,25 @@ enum {
};
/**
- * Status codes
+ * Status codes
*/
typedef enum {
- // success
- RE_STATUS_SUCCESS = 0,
+ // success
+ RE_STATUS_SUCCESS = 0,
- // compilation error - group nesting too deep
- RE_STATUS_GROUP_NESTING_TOO_DEEP
+ // compilation error - group nesting too deep
+ RE_STATUS_GROUP_NESTING_TOO_DEEP
} re_status_t;
/**
* Regular expression compilation. This tracks the state of the compilation and
- * stores the resources associated with the compiled expression.
+ * stores the resources associated with the compiled expression.
*/
class re_context {
/**
* A machine description. Machines are fully described by their initial
- * and final state ID's.
+ * and final state ID's.
*/
struct re_machine {
re_state_id init; ///< the machine's initial state
@@ -168,7 +168,7 @@ private:
void build_group_matcher(re_machine *machine, int group_num);
/**
- * Build a concatenation recognizer
+ * Build a concatenation recognizer
*/
void build_concat(re_machine *new_machine, re_machine *lhs, re_machine *rhs);
@@ -180,7 +180,7 @@ private:
void build_group(re_machine *new_machine, re_machine *sub_machine, int group_id);
/**
- * Build an alternation recognizer
+ * Build an alternation recognizer
*/
void build_alter(re_machine *new_machine, re_machine *lhs, re_machine *rhs);
@@ -202,12 +202,12 @@ private:
* first machine with the resulting machine. If the first machine is a
* null machine, this simply replaces the first machine with the second
* machine. If the second machine is null, this simply leaves the first
- * machine unchanged.
+ * machine unchanged.
*/
void alternate_onto(re_machine *dest, re_machine *rhs);
/**
- * Compile an expression
+ * Compile an expression
*/
re_status_t compile(const char *expr, size_t exprlen, re_machine *result_machine);
@@ -243,42 +243,42 @@ private:
void save_search_str(const char *str, size_t len);
public:
errcxdef *_errctx; ///< error context
- re_state_id _next_state; ///< next available state ID
-
- /**
- * The array of transition tuples. We'll allocate this array and
- * expand it as necessary.
- */
- Common::Array<re_tuple> _tuple_arr;
-
- // current group ID
- int _cur_group;
-
- // group registers
- re_group_register _regs[RE_GROUP_REG_CNT];
-
- /**
- * Buffer for retaining a copy of the last string we scanned. We
- * retain our own copy of each string, and point the group registers
- * into this copy rather than the caller's original string -- this
- * ensures that the group registers remain valid even after the
- * caller has deallocated the original string.
- */
- char *_strbuf;
-
- /**
+ re_state_id _next_state; ///< next available state ID
+
+ /**
+ * The array of transition tuples. We'll allocate this array and
+ * expand it as necessary.
+ */
+ Common::Array<re_tuple> _tuple_arr;
+
+ // current group ID
+ int _cur_group;
+
+ // group registers
+ re_group_register _regs[RE_GROUP_REG_CNT];
+
+ /**
+ * Buffer for retaining a copy of the last string we scanned. We
+ * retain our own copy of each string, and point the group registers
+ * into this copy rather than the caller's original string -- this
+ * ensures that the group registers remain valid even after the
+ * caller has deallocated the original string.
+ */
+ char *_strbuf;
+
+ /**
* length of the string currently in the buffer
*/
- size_t _curlen;
+ size_t _curlen;
- /**
+ /**
* size of the buffer allocated to strbuf
*/
- size_t _strbufsiz;
+ size_t _strbufsiz;
public:
/**
* Constructor. The memory for the context structure itself
- * must be allocated and maintained by the caller.
+ * must be allocated and maintained by the caller.
*/
re_context(errcxdef *errctx);
@@ -288,13 +288,13 @@ public:
~re_context();
/**
- * Allocate a new state ID
+ * Allocate a new state ID
*/
re_state_id alloc_state();
/**
* Compile an expression and search for a match within the given string.
- * Returns the offset of the match, or -1 if no match was found.
+ * Returns the offset of the match, or -1 if no match was found.
*/
int compile_and_search(const char *pattern, size_t patlen,
const char *searchstr, size_t searchlen, int *result_len);
@@ -302,7 +302,7 @@ public:
/**
* Compile an expression and check for a match. Returns the length of the match
* if we found a match, -1 if we found no match. This is not a search function;
- * we merely match the leading substring of the given string to the given pattern.
+ * we merely match the leading substring of the given string to the given pattern.
*/
int compile_and_match(const char *pattern, size_t patlen,
const char *searchstr, size_t searchlen);
diff --git a/engines/glk/tads/tads2/tads2_cmap.cpp b/engines/glk/tads/tads2/tads2_cmap.cpp
index cf63c9a763..68945f7336 100644
--- a/engines/glk/tads/tads2/tads2_cmap.cpp
+++ b/engines/glk/tads/tads2/tads2_cmap.cpp
@@ -29,238 +29,238 @@ namespace TADS2 {
/**
* Signatures for character map files. The signature is stored at the
- * beginning of the file.
+ * beginning of the file.
*/
// single-byte character map version 1.0.0
#define CMAP_SIG_S100 "TADS2 charmap S100\n\r\01a"
void TADS2::cmap_init_default() {
- size_t i;
+ size_t i;
- // initialize the input table
- for (i = 0 ; i < sizeof(G_cmap_input)/sizeof(G_cmap_input[0]) ; ++i)
- G_cmap_input[i] = (unsigned char)i;
+ // initialize the input table
+ for (i = 0 ; i < sizeof(G_cmap_input)/sizeof(G_cmap_input[0]) ; ++i)
+ G_cmap_input[i] = (unsigned char)i;
- // initialize the output table
- for (i = 0 ; i < sizeof(G_cmap_output)/sizeof(G_cmap_output[0]) ; ++i)
- G_cmap_output[i] = (unsigned char)i;
+ // initialize the output table
+ for (i = 0 ; i < sizeof(G_cmap_output)/sizeof(G_cmap_output[0]) ; ++i)
+ G_cmap_output[i] = (unsigned char)i;
- // we have a null ID
- memset(G_cmap_id, 0, sizeof(G_cmap_id));
+ // we have a null ID
+ memset(G_cmap_id, 0, sizeof(G_cmap_id));
- // indicate that it's the default
- strcpy(G_cmap_ldesc, "(native/no mapping)");
+ // indicate that it's the default
+ strcpy(G_cmap_ldesc, "(native/no mapping)");
- // note that we have no character set loaded
- S_cmap_loaded = false;
+ // note that we have no character set loaded
+ S_cmap_loaded = false;
}
int TADS2::cmap_load_internal(const char *filename) {
- osfildef *fp;
- static char sig1[] = CMAP_SIG_S100;
- char buf[256];
- uchar lenbuf[2];
- size_t len;
- int sysblk;
-
- // if there's no mapping file, use the default mapping
- if (filename == 0) {
- // initialize with the default mapping
- cmap_init_default();
-
- // return success
- return 0;
- }
-
- // open the file
- fp = osfoprb(filename, OSFTCMAP);
- if (fp == 0)
- return 1;
-
- // check the signature
- if (osfrb(fp, buf, sizeof(sig1))
- || memcmp(buf, sig1, sizeof(sig1)) != 0) {
- osfcls(fp);
- return 2;
- }
-
- // load the ID
- G_cmap_id[4] = '\0';
- if (osfrb(fp, G_cmap_id, 4)) {
- osfcls(fp);
- return 3;
- }
-
- // load the long description
- if (osfrb(fp, lenbuf, 2)
- || (len = osrp2(lenbuf)) > sizeof(G_cmap_ldesc)
- || osfrb(fp, G_cmap_ldesc, len)) {
- osfcls(fp);
- return 4;
- }
-
- // load the two tables - input, then output
- if (osfrb(fp, G_cmap_input, sizeof(G_cmap_input))
- || osfrb(fp, G_cmap_output, sizeof(G_cmap_output))) {
- osfcls(fp);
- return 5;
- }
-
- // read the next section header
- if (osfrb(fp, buf, 4)) {
- osfcls(fp);
- return 6;
- }
-
- // if it's "SYSI", read the system information string
- if (!memcmp(buf, "SYSI", 4)) {
- // read the length prefix, then the string
- if (osfrb(fp, lenbuf, 2)
- || (len = osrp2(lenbuf)) > sizeof(buf)
- || osfrb(fp, buf, len)) {
- osfcls(fp);
- return 7;
- }
-
- // we have a system information block
- sysblk = true;
- } else {
- // there's no system information block
- sysblk = false;
- }
-
- /*
- * call the OS code, so that it can do any system-dependent
- * initialization for the new character mapping
- */
- os_advise_load_charmap(G_cmap_id, G_cmap_ldesc, sysblk ? buf : "");
-
- // read the next section header
- if (sysblk && osfrb(fp, buf, 4)) {
- osfcls(fp);
- return 8;
- }
-
- // see if we have an entity list
- if (!memcmp(buf, "ENTY", 4)) {
- // read the entities
- for (;;) {
- unsigned int cval;
- char expansion[CMAP_MAX_ENTITY_EXPANSION];
-
- // read the next item's length and character value
- if (osfrb(fp, buf, 4)) {
- osfcls(fp);
- return 9;
- }
-
- // decode the values
- len = osrp2(buf);
- cval = osrp2(buf+2);
-
- // if we've reached the zero marker, we're done
- if (len == 0 && cval == 0)
- break;
-
- // read the string
- if (len > CMAP_MAX_ENTITY_EXPANSION
- || osfrb(fp, expansion, len)) {
- osfcls(fp);
- return 10;
- }
-
- // tell the output code about the expansion
- tio_set_html_expansion(cval, expansion, len);
- }
- }
-
- /*
- * ignore anything else we find - if the file format is updated to
- * include extra information in the future, and this old code tries
- * to load an updated file, we'll just ignore the new information,
- * which should always be placed after the "SYSI" block (if present)
- * to ensure compatibility with past versions (such as this code)
- */
- // no problems - close the file and return success
- osfcls(fp);
- return 0;
+ osfildef *fp;
+ static char sig1[] = CMAP_SIG_S100;
+ char buf[256];
+ uchar lenbuf[2];
+ size_t len;
+ int sysblk;
+
+ // if there's no mapping file, use the default mapping
+ if (filename == 0) {
+ // initialize with the default mapping
+ cmap_init_default();
+
+ // return success
+ return 0;
+ }
+
+ // open the file
+ fp = osfoprb(filename, OSFTCMAP);
+ if (fp == 0)
+ return 1;
+
+ // check the signature
+ if (osfrb(fp, buf, sizeof(sig1))
+ || memcmp(buf, sig1, sizeof(sig1)) != 0) {
+ osfcls(fp);
+ return 2;
+ }
+
+ // load the ID
+ G_cmap_id[4] = '\0';
+ if (osfrb(fp, G_cmap_id, 4)) {
+ osfcls(fp);
+ return 3;
+ }
+
+ // load the long description
+ if (osfrb(fp, lenbuf, 2)
+ || (len = osrp2(lenbuf)) > sizeof(G_cmap_ldesc)
+ || osfrb(fp, G_cmap_ldesc, len)) {
+ osfcls(fp);
+ return 4;
+ }
+
+ // load the two tables - input, then output
+ if (osfrb(fp, G_cmap_input, sizeof(G_cmap_input))
+ || osfrb(fp, G_cmap_output, sizeof(G_cmap_output))) {
+ osfcls(fp);
+ return 5;
+ }
+
+ // read the next section header
+ if (osfrb(fp, buf, 4)) {
+ osfcls(fp);
+ return 6;
+ }
+
+ // if it's "SYSI", read the system information string
+ if (!memcmp(buf, "SYSI", 4)) {
+ // read the length prefix, then the string
+ if (osfrb(fp, lenbuf, 2)
+ || (len = osrp2(lenbuf)) > sizeof(buf)
+ || osfrb(fp, buf, len)) {
+ osfcls(fp);
+ return 7;
+ }
+
+ // we have a system information block
+ sysblk = true;
+ } else {
+ // there's no system information block
+ sysblk = false;
+ }
+
+ /*
+ * call the OS code, so that it can do any system-dependent
+ * initialization for the new character mapping
+ */
+ os_advise_load_charmap(G_cmap_id, G_cmap_ldesc, sysblk ? buf : "");
+
+ // read the next section header
+ if (sysblk && osfrb(fp, buf, 4)) {
+ osfcls(fp);
+ return 8;
+ }
+
+ // see if we have an entity list
+ if (!memcmp(buf, "ENTY", 4)) {
+ // read the entities
+ for (;;) {
+ unsigned int cval;
+ char expansion[CMAP_MAX_ENTITY_EXPANSION];
+
+ // read the next item's length and character value
+ if (osfrb(fp, buf, 4)) {
+ osfcls(fp);
+ return 9;
+ }
+
+ // decode the values
+ len = osrp2(buf);
+ cval = osrp2(buf+2);
+
+ // if we've reached the zero marker, we're done
+ if (len == 0 && cval == 0)
+ break;
+
+ // read the string
+ if (len > CMAP_MAX_ENTITY_EXPANSION
+ || osfrb(fp, expansion, len)) {
+ osfcls(fp);
+ return 10;
+ }
+
+ // tell the output code about the expansion
+ tio_set_html_expansion(cval, expansion, len);
+ }
+ }
+
+ /*
+ * ignore anything else we find - if the file format is updated to
+ * include extra information in the future, and this old code tries
+ * to load an updated file, we'll just ignore the new information,
+ * which should always be placed after the "SYSI" block (if present)
+ * to ensure compatibility with past versions (such as this code)
+ */
+ // no problems - close the file and return success
+ osfcls(fp);
+ return 0;
}
int TADS2::cmap_load(const char *filename) {
- int err;
-
- // try loading the file
- if ((err = cmap_load_internal(filename)) != 0)
- return err;
-
- /*
- * note that we've explicitly loaded a character set, if they named
- * a character set (if not, this simply establishes the default
- * setting, so we haven't explicitly loaded anything)
- */
- if (filename != nullptr)
- S_cmap_loaded = true;
-
- // success
- return 0;
+ int err;
+
+ // try loading the file
+ if ((err = cmap_load_internal(filename)) != 0)
+ return err;
+
+ /*
+ * note that we've explicitly loaded a character set, if they named
+ * a character set (if not, this simply establishes the default
+ * setting, so we haven't explicitly loaded anything)
+ */
+ if (filename != nullptr)
+ S_cmap_loaded = true;
+
+ // success
+ return 0;
}
void TADS2::cmap_override() {
- // apply the default mapping
- cmap_init_default();
-
- /*
- * pretend we have a character map loaded, so that we don't try to
- * load another one if the game specifies a character set
- */
- S_cmap_loaded = true;
+ // apply the default mapping
+ cmap_init_default();
+
+ /*
+ * pretend we have a character map loaded, so that we don't try to
+ * load another one if the game specifies a character set
+ */
+ S_cmap_loaded = true;
}
void TADS2::cmap_set_game_charset(errcxdef *ec, const char *internal_id,
const char *internal_ldesc, const char *argv0) {
- char filename[OSFNMAX];
-
- /*
- * If a character set is already explicitly loaded, ignore the
- * game's character set - the player asked us to use a particular
- * mapping, so ignore what the game wants. (This will probably
- * result in incorrect display of non-ASCII character values, but
- * the player is most likely to use this to avoid errors when an
- * appropriate mapping file for the game is not available. In this
- * case, the player informs us by setting the option that he or she
- * knows and accepts that the game will not look exactly right.)
- */
- if (S_cmap_loaded)
- return;
-
- /*
- * ask the operating system to name the mapping file -- this routine
- * will determine, if possible, the current native character set,
- * and apply a system-specific naming convention to tell us what
- * mapping file we should open
- */
- os_gen_charmap_filename(filename, internal_id, argv0);
-
- // try loading the mapping file
- if (cmap_load_internal(filename))
- errsig2(ec, ERR_CHRNOFILE,
- ERRTSTR, errstr(ec, filename, strlen(filename)),
- ERRTSTR, errstr(ec, internal_ldesc, strlen(internal_ldesc)));
-
- /**
- * We were successful - the game's internal character set is now
- * mapped to the current native character set. Even though we
- * loaded an ldesc from the mapping file, forget that and store the
- * internal ldesc that the game specified. The reason we do this is
- * that it's possible that the player will dynamically switch native
- * character sets in the future, at which point we'll need to
- * re-load the mapping table, which could raise an error if a
- * mapping file for the new character set isn't available. So, we
- * may need to provide the same explanation later that we needed to
- * provide here. Save the game's character set ldesc for that
- * eventuality, since it describes exactly what the *game* wanted.
- */
- strcpy(G_cmap_ldesc, internal_ldesc);
+ char filename[OSFNMAX];
+
+ /*
+ * If a character set is already explicitly loaded, ignore the
+ * game's character set - the player asked us to use a particular
+ * mapping, so ignore what the game wants. (This will probably
+ * result in incorrect display of non-ASCII character values, but
+ * the player is most likely to use this to avoid errors when an
+ * appropriate mapping file for the game is not available. In this
+ * case, the player informs us by setting the option that he or she
+ * knows and accepts that the game will not look exactly right.)
+ */
+ if (S_cmap_loaded)
+ return;
+
+ /*
+ * ask the operating system to name the mapping file -- this routine
+ * will determine, if possible, the current native character set,
+ * and apply a system-specific naming convention to tell us what
+ * mapping file we should open
+ */
+ os_gen_charmap_filename(filename, internal_id, argv0);
+
+ // try loading the mapping file
+ if (cmap_load_internal(filename))
+ errsig2(ec, ERR_CHRNOFILE,
+ ERRTSTR, errstr(ec, filename, strlen(filename)),
+ ERRTSTR, errstr(ec, internal_ldesc, strlen(internal_ldesc)));
+
+ /**
+ * We were successful - the game's internal character set is now
+ * mapped to the current native character set. Even though we
+ * loaded an ldesc from the mapping file, forget that and store the
+ * internal ldesc that the game specified. The reason we do this is
+ * that it's possible that the player will dynamically switch native
+ * character sets in the future, at which point we'll need to
+ * re-load the mapping table, which could raise an error if a
+ * mapping file for the new character set isn't available. So, we
+ * may need to provide the same explanation later that we needed to
+ * provide here. Save the game's character set ldesc for that
+ * eventuality, since it describes exactly what the *game* wanted.
+ */
+ strcpy(G_cmap_ldesc, internal_ldesc);
}
} // End of namespace TADS2
diff --git a/engines/glk/unicode.cpp b/engines/glk/unicode.cpp
index 4db49df60b..23bc0e9d2a 100644
--- a/engines/glk/unicode.cpp
+++ b/engines/glk/unicode.cpp
@@ -34,7 +34,7 @@ size_t strlen_uni(const uint32 *s) {
}
uint bufferChangeCase(uint32 *buf, uint len, uint numchars, BufferChangeCase destcase,
- BufferChangeCond cond, int changerest) {
+ BufferChangeCond cond, int changerest) {
uint ix, jx;
uint32 *outbuf;
uint32 *newoutbuf;
diff --git a/engines/glk/unicode.h b/engines/glk/unicode.h
index f4ad96a643..511be2d2dd 100644
--- a/engines/glk/unicode.h
+++ b/engines/glk/unicode.h
@@ -44,7 +44,7 @@ size_t strlen_uni(const uint32 *s);
*converted string should have contained.
*/
extern uint bufferChangeCase(uint32 *buf, uint len,
- uint numchars, BufferChangeCase destcase, BufferChangeCond cond, int changerest);
+ uint numchars, BufferChangeCase destcase, BufferChangeCond cond, int changerest);
} // End of namespace Glk
diff --git a/engines/glk/window_pair.cpp b/engines/glk/window_pair.cpp
index dfec02bc43..6fdeb93635 100644
--- a/engines/glk/window_pair.cpp
+++ b/engines/glk/window_pair.cpp
@@ -133,19 +133,19 @@ void PairWindow::redraw() {
Window *child = !_backward ? _child1 : _child2;
Rect box(child->_bbox.left, child->_yAdj ? child->_bbox.top - child->_yAdj : child->_bbox.top,
- child->_bbox.right, child->_bbox.bottom);
+ child->_bbox.right, child->_bbox.bottom);
if (_vertical) {
int xBord = _wBorder ? g_conf->_wBorderX : 0;
int xPad = (g_conf->_wPaddingX - xBord) / 2;
g_vm->_screen->fillRect(Rect(box.right + xPad, box.top, box.right + xPad + xBord, box.bottom),
- g_conf->_borderColor);
+ g_conf->_borderColor);
} else {
int yBord = _wBorder ? g_conf->_wBorderY : 0;
int yPad = (g_conf->_wPaddingY - yBord) / 2;
g_vm->_screen->fillRect(Rect(box.left, box.bottom + yPad, box.right, box.bottom + yPad + yBord),
- g_conf->_borderColor);
+ g_conf->_borderColor);
}
}
@@ -205,7 +205,7 @@ void PairWindow::setArrangement(uint method, uint size, Window *keyWin) {
}
if (keyWin && dynamic_cast<BlankWindow *>(keyWin)
- && (method & winmethod_DivisionMask) == winmethod_Fixed) {
+ && (method & winmethod_DivisionMask) == winmethod_Fixed) {
warning("setArrangement: a Blank window cannot have a fixed size");
return;
}
diff --git a/engines/glk/window_text_buffer.cpp b/engines/glk/window_text_buffer.cpp
index a8599c48ce..6069ec8a82 100644
--- a/engines/glk/window_text_buffer.cpp
+++ b/engines/glk/window_text_buffer.cpp
@@ -306,11 +306,11 @@ void TextBufferWindow::putText(const char *buf, int len, int pos, int oldlen) {
if (diff != 0 && pos + oldlen < _numChars) {
memmove(_chars + pos + len,
- _chars + pos + oldlen,
- (_numChars - (pos + oldlen)) * 4);
+ _chars + pos + oldlen,
+ (_numChars - (pos + oldlen)) * 4);
memmove(_attrs + pos + len,
- _attrs + pos + oldlen,
- (_numChars - (pos + oldlen)) * sizeof(Attributes));
+ _attrs + pos + oldlen,
+ (_numChars - (pos + oldlen)) * sizeof(Attributes));
}
if (len > 0) {
for (int i = 0; i < len; i++) {
@@ -338,11 +338,11 @@ void TextBufferWindow::putTextUni(const uint32 *buf, int len, int pos, int oldle
if (diff != 0 && pos + oldlen < _numChars) {
memmove(_chars + pos + len,
- _chars + pos + oldlen,
- (_numChars - (pos + oldlen)) * 4);
+ _chars + pos + oldlen,
+ (_numChars - (pos + oldlen)) * 4);
memmove(_attrs + pos + len,
- _attrs + pos + oldlen,
- (_numChars - (pos + oldlen)) * sizeof(Attributes));
+ _attrs + pos + oldlen,
+ (_numChars - (pos + oldlen)) * sizeof(Attributes));
}
if (len > 0) {
int i;
@@ -442,8 +442,8 @@ void TextBufferWindow::putCharUni(uint32 ch) {
}
if (g_conf->_spaces && _attr.style != style_Preformatted
- && _styles[_attr.style].bg == color
- && !_styles[_attr.style].reverse) {
+ && _styles[_attr.style].bg == color
+ && !_styles[_attr.style].reverse) {
// turn (period space space) into (period space)
if (g_conf->_spaces == 1) {
if (ch == '.')
@@ -480,8 +480,8 @@ void TextBufferWindow::putCharUni(uint32 ch) {
// kill spaces at the end for line width calculation
linelen = _numChars;
while (linelen > 1 && _chars[linelen - 1] == ' '
- && _styles[_attrs[linelen - 1].style].bg == color
- && !_styles[_attrs[linelen - 1].style].reverse)
+ && _styles[_attrs[linelen - 1].style].bg == color
+ && !_styles[_attrs[linelen - 1].style].reverse)
linelen--;
if (calcWidth(_chars, _attrs, 0, linelen, -1) >= pw) {
@@ -567,8 +567,8 @@ void TextBufferWindow::click(const Point &newPos) {
int gs = false;
if (_lineRequest || _charRequest
- || _lineRequestUni || _charRequestUni
- || _moreRequest || _scrollRequest)
+ || _lineRequestUni || _charRequestUni
+ || _moreRequest || _scrollRequest)
_windows->setFocus(this);
if (_hyperRequest) {
@@ -822,7 +822,7 @@ void TextBufferWindow::redraw() {
// check if part of line is selected
if (selBuf) {
selrow = g_vm->_selection->getSelection(Rect(x0 / GLI_SUBPIX, y,
- x1 / GLI_SUBPIX, y + g_conf->_leading), &sx0, &sx1);
+ x1 / GLI_SUBPIX, y + g_conf->_leading), &sx0, &sx1);
selleft = (sx0 == x0 / GLI_SUBPIX);
selright = (sx1 == x1 / GLI_SUBPIX);
} else {
@@ -842,7 +842,7 @@ void TextBufferWindow::redraw() {
// repaint previously selected lines if needed
if (ln->_repaint && !Windows::_forceRedraw)
_windows->redrawRect(Rect(x0 / GLI_SUBPIX, y,
- x1 / GLI_SUBPIX, y + g_conf->_leading));
+ x1 / GLI_SUBPIX, y + g_conf->_leading));
// keep selected line dirty and flag for repaint
if (!selrow) {
@@ -861,8 +861,8 @@ void TextBufferWindow::redraw() {
// kill spaces at the end unless they're a different color
color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
while (i > 0 && linelen > 1 && ln->_chars[linelen - 1] == ' '
- && _styles[ln->_attrs[linelen - 1].style].bg == color
- && !_styles[ln->_attrs[linelen - 1].style].reverse)
+ && _styles[ln->_attrs[linelen - 1].style].bg == color
+ && !_styles[ln->_attrs[linelen - 1].style].reverse)
linelen --;
// kill characters that would overwrite the scroll bar
@@ -906,7 +906,7 @@ void TextBufferWindow::redraw() {
for (tsc = 0; tsc < linelen; tsc++) {
tsw = calcWidth(ln->_chars, ln->_attrs, 0, tsc, spw) / GLI_SUBPIX;
if (tsw + tx >= sx0 ||
- ((tsw + tx + GLI_SUBPIX) >= sx0 && ln->_chars[tsc] != ' ')) {
+ ((tsw + tx + GLI_SUBPIX) >= sx0 && ln->_chars[tsc] != ' ')) {
lsc = tsc;
selchar = true;
break;
@@ -946,14 +946,14 @@ void TextBufferWindow::redraw() {
// clear any stored hyperlink coordinates
g_vm->_selection->putHyperlink(0, x0 / GLI_SUBPIX, y,
- x1 / GLI_SUBPIX, y + g_conf->_leading);
+ x1 / GLI_SUBPIX, y + g_conf->_leading);
/*
* fill in background colors
*/
color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
screen.fillRect(Rect::fromXYWH(x0 / GLI_SUBPIX, y, (x1 - x0) / GLI_SUBPIX, g_conf->_leading),
- color);
+ color);
x = x0 + SLOP + ln->_lm;
a = 0;
@@ -964,13 +964,13 @@ void TextBufferWindow::redraw() {
color = ln->_attrs[a].attrBg(_styles);
w = screen.stringWidthUni(font, Common::U32String(ln->_chars + a, b - a), spw);
screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, w / GLI_SUBPIX, g_conf->_leading),
- color);
+ color);
if (link) {
screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX + 1, y + g_conf->_baseLine + 1,
- w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
+ w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
g_vm->_selection->putHyperlink(link, x / GLI_SUBPIX, y,
- x / GLI_SUBPIX + w / GLI_SUBPIX,
- y + g_conf->_leading);
+ x / GLI_SUBPIX + w / GLI_SUBPIX,
+ y + g_conf->_leading);
}
x += w;
a = b;
@@ -983,10 +983,10 @@ void TextBufferWindow::redraw() {
screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, w / GLI_SUBPIX, g_conf->_leading), color);
if (link) {
screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX + 1, y + g_conf->_baseLine + 1,
- w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
+ w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
g_vm->_selection->putHyperlink(link, x / GLI_SUBPIX, y,
- x / GLI_SUBPIX + w / GLI_SUBPIX,
- y + g_conf->_leading);
+ x / GLI_SUBPIX + w / GLI_SUBPIX,
+ y + g_conf->_leading);
}
x += w;
@@ -1015,7 +1015,7 @@ void TextBufferWindow::redraw() {
font = ln->_attrs[a].attrFont(_styles);
color = link ? g_conf->_linkColor : ln->_attrs[a].attrFg(_styles);
x = screen.drawStringUni(Point(x, y + g_conf->_baseLine),
- font, color, Common::U32String(ln->_chars + a, b - a), spw);
+ font, color, Common::U32String(ln->_chars + a, b - a), spw);
a = b;
}
}
@@ -1033,7 +1033,7 @@ void TextBufferWindow::redraw() {
y = y0 + (_height - 1) * g_conf->_leading;
g_vm->_selection->putHyperlink(0, x0 / GLI_SUBPIX, y,
- x1 / GLI_SUBPIX, y + g_conf->_leading);
+ x1 / GLI_SUBPIX, y + g_conf->_leading);
color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, x1 / GLI_SUBPIX - x / GLI_SUBPIX, g_conf->_leading), color);
@@ -1049,7 +1049,7 @@ void TextBufferWindow::redraw() {
color = Windows::_overrideFgSet ? g_conf->_moreColor : _fgColor;
screen.drawString(Point(x, y + g_conf->_baseLine),
- g_conf->_moreFont, color, g_conf->_morePrompt);
+ g_conf->_moreFont, color, g_conf->_morePrompt);
y1 = y; // don't want pictures overdrawing "[more]"
// try to claim the focus
@@ -1077,8 +1077,8 @@ void TextBufferWindow::redraw() {
hy1 = y + ln->_lPic->h < y1 ? y + ln->_lPic->h : y1;
hx0 = x0 / GLI_SUBPIX;
hx1 = x0 / GLI_SUBPIX + ln->_lPic->w < x1 / GLI_SUBPIX
- ? x0 / GLI_SUBPIX + ln->_lPic->w
- : x1 / GLI_SUBPIX;
+ ? x0 / GLI_SUBPIX + ln->_lPic->w
+ : x1 / GLI_SUBPIX;
g_vm->_selection->putHyperlink(link, hx0, hy0, hx1, hy1);
}
}
@@ -1091,8 +1091,8 @@ void TextBufferWindow::redraw() {
hy0 = y > y0 ? y : y0;
hy1 = y + ln->_rPic->h < y1 ? y + ln->_rPic->h : y1;
hx0 = x1 / GLI_SUBPIX - ln->_rPic->w > x0 / GLI_SUBPIX
- ? x1 / GLI_SUBPIX - ln->_rPic->w
- : x0 / GLI_SUBPIX;
+ ? x1 / GLI_SUBPIX - ln->_rPic->w
+ : x0 / GLI_SUBPIX;
hx1 = x1 / GLI_SUBPIX;
g_vm->_selection->putHyperlink(link, hx0, hy0, hx1, hy1);
}
@@ -1133,9 +1133,9 @@ void TextBufferWindow::redraw() {
for (i = 0; i < g_conf->_scrollWidth / 2 + 1; i++) {
screen.fillRect(Rect::fromXYWH(x0 + g_conf->_scrollWidth / 2 - i,
- y0 - g_conf->_scrollWidth / 2 + i, i * 2, 1), g_conf->_scrollFg);
+ y0 - g_conf->_scrollWidth / 2 + i, i * 2, 1), g_conf->_scrollFg);
screen.fillRect(Rect::fromXYWH(x0 + g_conf->_scrollWidth / 2 - i,
- y1 + g_conf->_scrollWidth / 2 - i, i * 2, 1), g_conf->_scrollFg);
+ y1 + g_conf->_scrollWidth / 2 - i, i * 2, 1), g_conf->_scrollFg);
}
}
@@ -1208,8 +1208,8 @@ void TextBufferWindow::acceptReadChar(uint arg) {
_scrollPos = 0;
if (_scrollPos
- || arg == keycode_PageUp
- || arg == keycode_MouseWheelUp) {
+ || arg == keycode_PageUp
+ || arg == keycode_MouseWheelUp) {
acceptScroll(arg);
return;
}
@@ -1502,7 +1502,7 @@ void TextBufferWindow::scrollOneLine(bool forced) {
_scrollMax++;
if (_scrollMax > _scrollBack - 1
- || _lastSeen > _scrollBack - 1)
+ || _lastSeen > _scrollBack - 1)
scrollResize();
if (_lastSeen >= _height)
@@ -1581,7 +1581,7 @@ void TextBufferWindow::scrollResize() {
}
int TextBufferWindow::calcWidth(uint32 *chars, Attributes *attrs, int startchar,
- int numChars, int spw) {
+ int numChars, int spw) {
Screen &screen = *g_vm->_screen;
int w = 0;
int a, b;
@@ -1590,7 +1590,7 @@ int TextBufferWindow::calcWidth(uint32 *chars, Attributes *attrs, int startchar,
for (b = startchar; b < numChars; b++) {
if (attrs[a] != attrs[b]) {
w += screen.stringWidthUni(attrs[a].attrFont(_styles),
- Common::U32String(chars + a, b - a), spw);
+ Common::U32String(chars + a, b - a), spw);
a = b;
}
}
diff --git a/engines/glk/window_text_grid.cpp b/engines/glk/window_text_grid.cpp
index 7f5b514ec7..b621fec8e7 100644
--- a/engines/glk/window_text_grid.cpp
+++ b/engines/glk/window_text_grid.cpp
@@ -193,7 +193,7 @@ void TextGridWindow::click(const Point &newPos) {
int y = newPos.y - _bbox.top;
if (_lineRequest || _charRequest || _lineRequestUni || _charRequestUni
- || _moreRequest || _scrollRequest)
+ || _moreRequest || _scrollRequest)
_windows->setFocus(this);
if (_mouseRequest) {
@@ -603,11 +603,11 @@ void TextGridWindow::redraw() {
for (k = a, o = x; k < b; k++, o += g_conf->_cellW) {
screen.drawStringUni(Point(o * GLI_SUBPIX, y + g_conf->_baseLine), font,
- fgcolor, Common::U32String(&ln->_chars[k], 1), -1);
+ fgcolor, Common::U32String(&ln->_chars[k], 1), -1);
}
if (link) {
screen.fillRect(Rect::fromXYWH(x, y + g_conf->_baseLine + 1, w,
- g_conf->_linkStyle), g_conf->_linkColor);
+ g_conf->_linkStyle), g_conf->_linkColor);
g_vm->_selection->putHyperlink(link, x, y, x + w, y + g_conf->_leading);
}
@@ -625,11 +625,11 @@ void TextGridWindow::redraw() {
for (k = a, o = x; k < b; k++, o += g_conf->_cellW) {
screen.drawStringUni(Point(o * GLI_SUBPIX, y + g_conf->_baseLine), font,
- fgcolor, Common::U32String(&ln->_chars[k], 1));
+ fgcolor, Common::U32String(&ln->_chars[k], 1));
}
if (link) {
screen.fillRect(Rect::fromXYWH(x, y + g_conf->_baseLine + 1, w, g_conf->_linkStyle),
- g_conf->_linkColor);
+ g_conf->_linkColor);
g_vm->_selection->putHyperlink(link, x, y, x + w, y + g_conf->_leading);
}
}
diff --git a/engines/glk/windows.cpp b/engines/glk/windows.cpp
index e689cb9a81..8562e347ee 100644
--- a/engines/glk/windows.cpp
+++ b/engines/glk/windows.cpp
@@ -75,7 +75,7 @@ Windows::~Windows() {
}
Window *Windows::windowOpen(Window *splitwin, uint method, uint size,
- uint wintype, uint rock) {
+ uint wintype, uint rock) {
Window *newwin, *oldparent;
PairWindow *pairWin;
uint val;
@@ -104,7 +104,7 @@ Window *Windows::windowOpen(Window *splitwin, uint method, uint size,
val = (method & winmethod_DirMask);
if (val != winmethod_Above && val != winmethod_Below
- && val != winmethod_Left && val != winmethod_Right) {
+ && val != winmethod_Left && val != winmethod_Right) {
warning("window_open: invalid method (bad direction)");
return nullptr;
}
@@ -284,8 +284,8 @@ void Windows::inputGuessFocus() {
do {
if (altWin
- && (altWin->_lineRequest || altWin->_charRequest ||
- altWin->_lineRequestUni || altWin->_charRequestUni))
+ && (altWin->_lineRequest || altWin->_charRequest ||
+ altWin->_lineRequestUni || altWin->_charRequestUni))
break;
altWin = iterateTreeOrder(altWin);
} while (altWin != _focusWin);
@@ -315,8 +315,8 @@ void Windows::inputNextFocus() {
do {
altWin = iterateTreeOrder(altWin);
if (altWin
- && (altWin->_lineRequest || altWin->_charRequest ||
- altWin->_lineRequestUni || altWin->_charRequestUni))
+ && (altWin->_lineRequest || altWin->_charRequest ||
+ altWin->_lineRequestUni || altWin->_charRequestUni))
break;
} while (altWin != _focusWin);
diff --git a/engines/glk/windows.h b/engines/glk/windows.h
index ed9b777814..337ad57be4 100644
--- a/engines/glk/windows.h
+++ b/engines/glk/windows.h
@@ -160,7 +160,7 @@ public:
* Open a new window
*/
Window *windowOpen(Window *splitwin, uint method, uint size,
- uint wintype, uint rock);
+ uint wintype, uint rock);
/**
* Close an existing window
@@ -329,16 +329,16 @@ struct Attributes {
*/
bool operator==(const Attributes &src) {
return fgset == src.fgset && bgset == src.bgset && reverse == src.reverse
- && style == src.style && fgcolor == src.fgcolor && bgcolor == src.bgcolor
- && hyper == src.hyper;
+ && style == src.style && fgcolor == src.fgcolor && bgcolor == src.bgcolor
+ && hyper == src.hyper;
}
/**
* Inequality comparison
*/
bool operator!=(const Attributes &src) {
return fgset != src.fgset || bgset != src.bgset || reverse != src.reverse
- || style != src.style || fgcolor != src.fgcolor || bgcolor != src.bgcolor
- || hyper != src.hyper;
+ || style != src.style || fgcolor != src.fgcolor || bgcolor != src.bgcolor
+ || hyper != src.hyper;
}
/**