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authorjohndoe1232012-10-04 21:40:28 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:47 +0200
commit106ec42124de3fd68a2584ba1ae14f15ad4832d9 (patch)
tree36ca2b55b3e115dca4e2e47e8ed0e55454aeb3ba /engines
parent7b0b3000a771e423deb840bf6789c7a73e90db6f (diff)
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NEVERHOOD: Work on Module1300:
- Remove Class595, only used for setting the surface priority via a message - Rename stuff and fix some errors
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module1300.cpp157
-rw-r--r--engines/neverhood/module1300.h62
2 files changed, 95 insertions, 124 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp
index f3677a1d29..42e8a73acc 100644
--- a/engines/neverhood/module1300.cpp
+++ b/engines/neverhood/module1300.cpp
@@ -404,25 +404,6 @@ void SsScene1302Fence::suMoveUp() {
}
}
-Class595::Class595(NeverhoodEngine *vm, Scene *parentScene)
- : StaticSprite(vm, 0xB0420130, 1015), _parentScene(parentScene) {
-
- SetMessageHandler(&Class595::handleMessage);
-}
-
-uint32 Class595::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x482A:
- sendMessage(_parentScene, 0x1022, 995);
- break;
- case 0x482B:
- sendMessage(_parentScene, 0x1022, 1015);
- break;
- }
- return messageResult;
-}
-
Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
@@ -434,7 +415,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which)
setPalette(0x420643C4);
insertMouse433(0x643C0428);
- _class595 = insertSprite<Class595>(this);
+ _class595 = insertStaticSprite(0xB0420130, 1015);
_sprite1 = insertStaticSprite(0x942FC224, 300);
_sprite2 = insertStaticSprite(0x70430830, 1200);
_sprite2->setVisible(false);
@@ -588,10 +569,10 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entit
sendMessage(_asVenusFlyTrap, 0x482A, 0);
break;
case 0x8000:
- sendMessage(_class595, 0x482A, 0);
+ setSpriteSurfacePriority(_class595, 995);
break;
case 0x8001:
- sendMessage(_class595, 0x482B, 0);
+ setSpriteSurfacePriority(_class595, 1015);
break;
}
return messageResult;
@@ -688,18 +669,14 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-Class544::Class544(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y)
+AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y)
: AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) {
-
- if (getGlobalVar(0x31C63C51)) {
- setVisible(false);
- SetMessageHandler(NULL);
- } else {
- SetMessageHandler(&Class544::handleMessage);
- }
+
+ // NOTE: Skipped check if Klayman already has the needle since that's done in the scene itself
+ SetMessageHandler(&AsScene1304Needle::handleMessage);
}
-uint32 Class544::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
@@ -735,10 +712,10 @@ Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which)
}
if (!getGlobalVar(0x31C63C51)) {
- _class544 = insertSprite<Class544>(this, 1100, 278, 347);
- _vm->_collisionMan->addSprite(_class544);
+ _asNeedle = insertSprite<AsScene1304Needle>(this, 1100, 278, 347);
+ _vm->_collisionMan->addSprite(_asNeedle);
} else {
- _class544 = NULL;
+ _asNeedle = NULL;
}
_sprite1 = insertStaticSprite(0x0562E621, 1100);
@@ -770,8 +747,8 @@ uint32 Scene1304::handleMessage(int messageNum, const MessageParam &param, Entit
}
break;
case 0x4826:
- if (sender == _class544) {
- sendEntityMessage(_klayman, 0x1014, _class544);
+ if (sender == _asNeedle) {
+ sendEntityMessage(_klayman, 0x1014, _asNeedle);
setMessageList(0x004B9130);
} else if (sender == _class545) {
sendEntityMessage(_klayman, 0x1014, _class545);
@@ -1021,7 +998,7 @@ uint32 Scene1306::handleMessage(int messageNum, const MessageParam &param, Entit
}
} else if (sender == _asTape) {
if (_klayman->getX() >= 249) {
- sendEntityMessage(_klayman, 0x1014, _class545);
+ sendEntityMessage(_klayman, 0x1014, _asTape);
setMessageList(0x004AFC68);
}
}
@@ -1279,10 +1256,11 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _countdown(0), _asCurrKey(NULL),
_isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) {
- //DEBUG
+ //DEBUG>>>
setSubVar(0x08D0AB11, 0, 1);
setSubVar(0x08D0AB11, 1, 1);
setSubVar(0x08D0AB11, 2, 1);
+ //DEBUG<<<
Sprite *tempSprite;
@@ -1422,7 +1400,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam &param, Entit
return messageResult;
}
-static const uint32 kScene1308FileHashes[] = {
+static const uint32 kScene1308NumberFileHashes[] = {
0x08006320,
0x10006320,
0x20006320,
@@ -1441,65 +1419,65 @@ static const uint32 kScene1308FileHashes[] = {
0x00306322
};
-Class549::Class549(NeverhoodEngine *vm, Scene *parentScene)
+AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) {
- SetMessageHandler(&Class549::handleMessage);
+ SetMessageHandler(&AsScene1308JaggyDoor::handleMessage);
setVisible(false);
stopAnimation();
}
-uint32 Class549::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
case 0x4808:
- sub455470();
+ stOpenDoor();
break;
case 0x4809:
- sub4554F0();
+ stCloseDoor();
break;
}
return messageResult;
}
-void Class549::sub455470() {
+void AsScene1308JaggyDoor::stOpenDoor() {
startAnimation(0xBA0AE050, 0, -1);
setVisible(true);
- NextState(&Class549::hide);
+ NextState(&AsScene1308JaggyDoor::stOpenDoorDone);
playSound(0, calcHash("fxDoorOpen38"));
}
-void Class549::hide() {
+void AsScene1308JaggyDoor::stOpenDoorDone() {
sendMessage(_parentScene, 0x2000, 0);
stopAnimation();
setVisible(false);
}
-void Class549::sub4554F0() {
+void AsScene1308JaggyDoor::stCloseDoor() {
startAnimation(0xBA0AE050, -1, -1);
_playBackwards = true;
setVisible(true);
- NextState(&Class549::sub455550);
+ NextState(&AsScene1308JaggyDoor::stCloseDoorDone);
playSound(0, calcHash("fxDoorClose38"));
}
-void Class549::sub455550() {
+void AsScene1308JaggyDoor::stCloseDoorDone() {
sendMessage(_parentScene, 0x2001, 0);
stopAnimation();
}
-Class592::Class592(NeverhoodEngine *vm, Scene *parentScene)
+AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) {
- SetMessageHandler(&Class592::handleMessage);
- NextState(&Class592::sub455710);
+ SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage);
+ NextState(&AsScene1308KeyboardDoor::stFallingKeys);
playSound(0, 0x51456049);
}
-uint32 Class592::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
@@ -1509,36 +1487,37 @@ uint32 Class592::handleMessage(int messageNum, const MessageParam &param, Entity
return messageResult;
}
-void Class592::sub455710() {
+void AsScene1308KeyboardDoor::stFallingKeys() {
startAnimation(0x6238B191, 0, -1);
- NextState(&Class592::sub455740);
+ NextState(&AsScene1308KeyboardDoor::stFallingKeysDone);
_x = 580;
_y = 383;
}
-void Class592::sub455740() {
+void AsScene1308KeyboardDoor::stFallingKeysDone() {
sendMessage(_parentScene, 0x2004, 0);
stopAnimation();
setVisible(false);
}
-Class593::Class593(NeverhoodEngine *vm, Scene *parentScene)
+AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) {
- SetMessageHandler(&Class593::handleMessage);
+ SetMessageHandler(&AsScene1308LightWallSymbols::handleMessage);
setVisible(false);
stopAnimation();
Entity::_priority = 1200;
}
-uint32 Class593::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2002:
- sub4558F0();
+ stFadeIn();
break;
case 0x2003:
- sub455920();
+ stFadeOut();
+ break;
case 0x3002:
gotoNextState();
break;
@@ -1546,25 +1525,25 @@ uint32 Class593::handleMessage(int messageNum, const MessageParam &param, Entity
return messageResult;
}
-void Class593::sub4558F0() {
+void AsScene1308LightWallSymbols::stFadeIn() {
startAnimation(0x80180A10, 0, -1);
- setVisible(false);
+ setVisible(true);
_newStickFrameIndex = -2;
}
-void Class593::sub455920() {
+void AsScene1308LightWallSymbols::stFadeOut() {
startAnimation(0x80180A10, -1, -1);
_playBackwards = true;
- NextState(&Class593::sub455950);
+ NextState(&AsScene1308LightWallSymbols::stFadeOutDone);
}
-void Class593::sub455950() {
+void AsScene1308LightWallSymbols::stFadeOutDone() {
sendMessage(_parentScene, 0x2003, 0);
stopAnimation();
setVisible(false);
}
-Class601::Class601(NeverhoodEngine *vm, uint32 fileHash, int index)
+SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index)
: StaticSprite(vm, fileHash, 100) {
setVisible(false);
@@ -1572,18 +1551,18 @@ Class601::Class601(NeverhoodEngine *vm, uint32 fileHash, int index)
StaticSprite::update();
}
-Class513::Class513(NeverhoodEngine *vm)
+AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class513::handleMessage);
+ SetMessageHandler(&AsScene1308Mouse::handleMessage);
_x = 286;
_y = 429;
createSurface1(0xA282C472, 100);
startAnimation(0xA282C472, 0, -1);
}
-uint32 Class513::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
@@ -1615,22 +1594,22 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
_vm->_collisionMan->addSprite(_asTape);
if (getGlobalVar(0x01023818)) {
- insertSprite<Class513>();
+ insertSprite<AsScene1308Mouse>();
insertSprite<AnimatedSprite>(0x461A1490, 200, 235, 429);
}
_sprite1 = insertStaticSprite(0x0A042060, 1100);
- _class549 = insertSprite<Class549>(this);
- _class593 = insertSprite<Class593>(this);
+ _asJaggyDoor = insertSprite<AsScene1308JaggyDoor>(this);
+ _asLightWallSymbols = insertSprite<AsScene1308LightWallSymbols>(this);
- _class601_1 = insertSprite<Class601>(kScene1308FileHashes[getSubVar(0x0C10A000, 1)], 0);
- _class601_2 = insertSprite<Class601>(kScene1308FileHashes[getSubVar(0x0C10A000, 0)], 1);
- _class601_2 = insertSprite<Class601>(kScene1308FileHashes[getSubVar(0x0C10A000, 2)], 2);
+ _ssNumber1 = insertSprite<SsScene1308Number>(kScene1308NumberFileHashes[getSubVar(0x0C10A000, 1)], 0);
+ _ssNumber2 = insertSprite<SsScene1308Number>(kScene1308NumberFileHashes[getSubVar(0x0C10A000, 0)], 1);
+ _ssNumber3 = insertSprite<SsScene1308Number>(kScene1308NumberFileHashes[getSubVar(0x0C10A000, 2)], 2);
_sprite2 = insertStaticSprite(0x40043120, 995);
_sprite3 = insertStaticSprite(0x43003100, 995);
_sprite4 = NULL;
-
+
if (which < 0) {
insertKlayman<KmScene1308>(380, 440);
setMessageList(0x004B57C0);
@@ -1655,7 +1634,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlayman<KmScene1308>(475, 440);
setMessageList(0x004B58B0);
if (getGlobalVar(0x80455A41)) {
- _sprite5 = insertSprite<Class592>(this);
+ _sprite5 = insertSprite<AsScene1308KeyboardDoor>(this);
_sprite4 = insertStaticSprite(0x0101A624, 1100);
_sprite4->setVisible(false);
} else {
@@ -1665,7 +1644,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
} else {
insertKlayman<KmScene1308>(41, 440);
setMessageList(0x004B57D0);
- sendMessage(_class549, 0x4808, 0);
+ sendMessage(_asJaggyDoor, 0x4808, 0);
_sprite1->setVisible(false);
if (getGlobalVar(0x80455A41)) {
_sprite4 = insertStaticSprite(0x0101A624, 1100);
@@ -1710,7 +1689,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam &param, Entit
_flag1 = false;
} else if (param.asInteger() == 0x4AC68808) {
clearRectList();
- sendMessage(_class549, 0x4809, 0);
+ sendMessage(_asJaggyDoor, 0x4809, 0);
_sprite1->setVisible(false);
_klayman->setVisible(false);
}
@@ -1737,22 +1716,22 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam &param, Entit
leaveScene(0);
break;
case 0x2003:
- _class601_1->setVisible(false);
- _class601_2->setVisible(false);
- _class601_3->setVisible(false);
+ _ssNumber1->setVisible(false);
+ _ssNumber2->setVisible(false);
+ _ssNumber3->setVisible(false);
break;
case 0x2004:
_sprite4->setVisible(true);
setRectList(0x004B5990);
break;
case 0x4807:
- sendMessage(_class593, 0x2003, 0);
+ sendMessage(_asLightWallSymbols, 0x2003, 0);
break;
case 0x480F:
- sendMessage(_class593, 0x2002, 0);
- _class601_1->setVisible(true);
- _class601_2->setVisible(true);
- _class601_3->setVisible(true);
+ sendMessage(_asLightWallSymbols, 0x2002, 0);
+ _ssNumber1->setVisible(true);
+ _ssNumber2->setVisible(true);
+ _ssNumber3->setVisible(true);
break;
case 0x4826:
if (sender == _class489) {
diff --git a/engines/neverhood/module1300.h b/engines/neverhood/module1300.h
index b6761ddb03..70d6f3a000 100644
--- a/engines/neverhood/module1300.h
+++ b/engines/neverhood/module1300.h
@@ -64,14 +64,6 @@ protected:
void suMoveUp();
};
-class Class595 : public StaticSprite {
-public:
- Class595(NeverhoodEngine *vm, Scene *parentScene);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene1302 : public Scene {
public:
Scene1302(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -110,9 +102,9 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class Class544 : public AnimatedSprite {
+class AsScene1304Needle : public AnimatedSprite {
public:
- Class544(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y);
+ AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y);
protected:
Scene *_parentScene;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
@@ -124,7 +116,7 @@ public:
protected:
Sprite *_sprite1;
Sprite *_class545;
- Sprite *_class544;
+ Sprite *_asNeedle;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -209,47 +201,47 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class Class549 : public AnimatedSprite {
+class AsScene1308JaggyDoor : public AnimatedSprite {
public:
- Class549(NeverhoodEngine *vm, Scene *parentScene);
+ AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene);
protected:
Scene *_parentScene;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void sub455470();
- void hide();
- void sub4554F0();
- void sub455550();
+ void stOpenDoor();
+ void stOpenDoorDone();
+ void stCloseDoor();
+ void stCloseDoorDone();
};
-class Class592 : public AnimatedSprite {
+class AsScene1308KeyboardDoor : public AnimatedSprite {
public:
- Class592(NeverhoodEngine *vm, Scene *parentScene);
+ AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene);
protected:
Scene *_parentScene;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void sub455710();
- void sub455740();
+ void stFallingKeys();
+ void stFallingKeysDone();
};
-class Class593 : public AnimatedSprite {
+class AsScene1308LightWallSymbols : public AnimatedSprite {
public:
- Class593(NeverhoodEngine *vm, Scene *parentScene);
+ AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene);
protected:
Scene *_parentScene;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void sub4558F0();
- void sub455920();
- void sub455950();
+ void stFadeIn();
+ void stFadeOut();
+ void stFadeOutDone();
};
-class Class601 : public StaticSprite {
+class SsScene1308Number : public StaticSprite {
public:
- Class601(NeverhoodEngine *vm, uint32 fileHash, int index);
+ SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index);
};
-class Class513 : public AnimatedSprite {
+class AsScene1308Mouse : public AnimatedSprite {
public:
- Class513(NeverhoodEngine *vm);
+ AsScene1308Mouse(NeverhoodEngine *vm);
protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -259,11 +251,11 @@ public:
Scene1308(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
Sprite *_asTape;
- Sprite *_class549;
- Sprite *_class593;
- Sprite *_class601_1;
- Sprite *_class601_2;
- Sprite *_class601_3;
+ Sprite *_asJaggyDoor;
+ Sprite *_asLightWallSymbols;
+ Sprite *_ssNumber1;
+ Sprite *_ssNumber2;
+ Sprite *_ssNumber3;
AnimatedSprite *_class489;
Sprite *_sprite1;
Sprite *_sprite2;