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author | Max Horn | 2006-05-02 23:10:25 +0000 |
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committer | Max Horn | 2006-05-02 23:10:25 +0000 |
commit | 111ab60a87b01d46d09fa967500046b2c1cf15c0 (patch) | |
tree | f320cca4fb050ffa7d5b8ac8c10a568e77d456a8 /engines | |
parent | 5468059d44aa3a6ea00a9b54fad16bc834ab48ad (diff) | |
download | scummvm-rg350-111ab60a87b01d46d09fa967500046b2c1cf15c0.tar.gz scummvm-rg350-111ab60a87b01d46d09fa967500046b2c1cf15c0.tar.bz2 scummvm-rg350-111ab60a87b01d46d09fa967500046b2c1cf15c0.zip |
Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA version (see also bug #1193185)
svn-id: r22283
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/input.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 2cc361cbb4..10492d04f9 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -174,11 +174,11 @@ void ScummEngine::parseEvents() { // checking the gameid case OSystem::EVENT_WHEELDOWN: - _keyPressed = 55; + _keyPressed = 'a'; break; case OSystem::EVENT_WHEELUP: - _keyPressed = 54; + _keyPressed = 'q'; break; case OSystem::EVENT_SCREEN_CHANGED: |