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authorArnaud Boutonné2011-02-04 21:51:10 +0000
committerArnaud Boutonné2011-02-04 21:51:10 +0000
commit118ee375db7d2ed5504ba95ff0d345100f51e87f (patch)
tree24b9967d654fe4100f84ebabd3f12501c4655ad0 /engines
parent6a93178341b361274ef7a12f60da6768eb9c0357 (diff)
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HUGO: Increase the height of window view
This fixes a bug related to hotspots in H3 Win reported by D. Gray (in witch hut) svn-id: r55775
Diffstat (limited to 'engines')
-rw-r--r--engines/hugo/hugo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h
index 07affc2753..2cec62afe2 100644
--- a/engines/hugo/hugo.h
+++ b/engines/hugo/hugo.h
@@ -67,7 +67,7 @@ static const int kStepDy = 4; // Num pixels moved in y by
static const int kXPix = 320; // Width of pcx background file
static const int kYPix = 200; // Height of pcx background file
static const int kViewSizeX = kXPix; // Width of window view
-static const int kViewSizeY = 184; // Height of window view
+static const int kViewSizeY = 192; // Height of window view. In original game: 184
static const int kDibOffY = 0; // Offset into dib SrcY (old status line area). In original game: 8
static const int kCompLineSize = 40; // number of bytes in a compressed line
static const int kMaxLineSize = kCompLineSize - 2; // Max length of user input line