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authorEinar Johan Trøan Sømåen2013-04-17 19:51:57 +0200
committerEinar Johan Trøan Sømåen2013-04-17 19:51:57 +0200
commit122279a10a44aa8d0286780d9549ec13ab523dd1 (patch)
treee45387cc5b16da71b9698fbb48821b8f1821fbd2 /engines
parentcbae39ab8773908fd5945c4f93468148fb5d76ea (diff)
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WINTERMUTE: Privatize more members of BaseGame.
Diffstat (limited to 'engines')
-rw-r--r--engines/wintermute/base/base_game.h16
-rw-r--r--engines/wintermute/debugger.cpp4
2 files changed, 12 insertions, 8 deletions
diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index 4dfe45592b..5be1457668 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -94,10 +94,10 @@ public:
bool _shuttingDown;
virtual bool displayDebugInfo();
- bool _debugShowFPS;
+
+ void setShowFPS(bool enabled) { _debugShowFPS = enabled; }
bool _suspendedRendering;
- int _soundBufferSizeSec;
TTextEncoding _textEncoding;
bool _textRTL;
@@ -152,11 +152,8 @@ public:
BaseGame(const Common::String &gameId);
virtual ~BaseGame();
- void DEBUG_DebugDisable();
- void DEBUG_DebugEnable(const char *filename = nullptr);
bool _debugDebugMode;
- void *_debugLogFile;
int _sequence;
virtual bool loadFile(const char *filename);
virtual bool loadBuffer(byte *buffer, bool complete = true);
@@ -268,13 +265,20 @@ protected:
VideoPlayer *_videoPlayer;
VideoTheoraPlayer *_theoraPlayer;
private:
+ bool _debugShowFPS;
+ void *_debugLogFile;
+ void DEBUG_DebugDisable();
+ void DEBUG_DebugEnable(const char *filename = nullptr);
+
BaseObject *_mainObject;
bool _mouseRightDown;
bool _mouseMidlleDown;
BaseGameSettings *_settings;
-
+
+ int _soundBufferSizeSec;
+
virtual bool invalidateDeviceObjects();
virtual bool restoreDeviceObjects();
diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp
index 0dab75356b..92b8e6251f 100644
--- a/engines/wintermute/debugger.cpp
+++ b/engines/wintermute/debugger.cpp
@@ -40,9 +40,9 @@ Console::~Console(void) {
bool Console::Cmd_ShowFps(int argc, const char **argv) {
if (argc > 1) {
if (Common::String(argv[1]) == "true") {
- _engineRef->_game->_debugShowFPS = true;
+ _engineRef->_game->setShowFPS(true);
} else if (Common::String(argv[1]) == "false") {
- _engineRef->_game->_debugShowFPS = false;
+ _engineRef->_game->setShowFPS(false);;
}
}
return true;