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author | lolbot-iichan | 2019-07-01 02:41:41 +0300 |
---|---|---|
committer | Filippos Karapetis | 2019-07-02 08:00:30 +0300 |
commit | 13dbfbd8d7d03a4463f739775e1d383152d4253b (patch) | |
tree | d8afca73e582c445f37907a47598e62509baba18 /engines | |
parent | abec0982b9c70f2b88b0744f5abe82b55f6217e8 (diff) | |
download | scummvm-rg350-13dbfbd8d7d03a4463f739775e1d383152d4253b.tar.gz scummvm-rg350-13dbfbd8d7d03a4463f739775e1d383152d4253b.tar.bz2 scummvm-rg350-13dbfbd8d7d03a4463f739775e1d383152d4253b.zip |
WINTERMUTE: Fix slider bugs in several games
There is a bug introduced in WME Lite.
Testcase:
1. Download https://github.com/lolbot-iichan/wme_testsuite/tree/master/slider_test/packages
2. Download https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/wmelite/wmelite_10_win.zip
3a. Run game.exe -> Slider moves with the mouse while it is pressed and
released when mouse is released
3b. Run wmelite.exe -> Slider is never released
3c. Run ScummVM -> Slider is never released
Related bugs:
https://bugs.scummvm.org/ticket/6567
https://bugs.scummvm.org/ticket/9861
Reason: slider is a button object that changes it's X until "LeftRelease" event is revieved and breaks the endless loop.
Sample code: https://github.com/lolbot-iichan/wme_testsuite/blob/master/slider_test/data/interface/system/speechvolume.script
However, WME Lite does not send "LeftRelease" events to any objects, if Game object can handle such event, even is game is frozen and UI is shown.
Original code: https://github.com/lolbot-iichan/Wintermute-Engine/blob/master/src/engine_core/wme_ad/AdGame.cpp#L2218
Changed in WME Lite: https://github.com/lolbot-iichan/wmelite/blob/master/src/AdGame.cpp#L2120
This behaviour was introduced in SVN period of wmelite, I believe it was
made on purpose for handling some iOS scenarios at commit #37 mentioned
on page https://code.google.com/archive/p/wmelite/source/default/commits
My proposal is to mark iOS apps as WME_LITE and fill exact WME_1_X_X/WME_LITE versions for all known
games. WME_1_X_X can be seen by right-clicking on main executable and seems to be non-empty for almost all existing WME games.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wintermute/ad/ad_game.cpp | 9 | ||||
-rw-r--r-- | engines/wintermute/base/base_engine.h | 2 | ||||
-rw-r--r-- | engines/wintermute/detection_tables.h | 23 |
3 files changed, 22 insertions, 12 deletions
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index 088184b0f6..110dfa9678 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -38,6 +38,7 @@ #include "engines/wintermute/ad/ad_scene.h" #include "engines/wintermute/ad/ad_scene_state.h" #include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/font/base_font.h" #include "engines/wintermute/base/base_object.h" @@ -2173,7 +2174,13 @@ bool AdGame::onMouseLeftUp() { _capturedObject = nullptr; _mouseLeftDown = false; - bool handled = /*_state==GAME_RUNNING &&*/ DID_SUCCEED(applyEvent("LeftRelease")); + bool handled; + if (BaseEngine::instance().getTargetExecutable() < WME_LITE) { + handled = _state==GAME_RUNNING && DID_SUCCEED(applyEvent("LeftRelease")); + } else { + handled = DID_SUCCEED(applyEvent("LeftRelease")); + } + if (!handled) { if (_activeObject != nullptr) { _activeObject->applyEvent("LeftRelease"); diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h index 905d227d3c..9e51c176d4 100644 --- a/engines/wintermute/base/base_engine.h +++ b/engines/wintermute/base/base_engine.h @@ -49,6 +49,8 @@ enum WMETargetExecutable { WME_1_8_0, WME_1_8_6, WME_1_9_0, + WME_1_9_3, //displayed version of 1.10.1beta is "1.9.3" + WME_LITE, LATEST_VERSION }; diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index c4316b8980..594269d77d 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -544,43 +544,44 @@ static const WMEGameDescription gameDescriptions[] = { WME_ENTRY1s("data.dcp", "d230b0b99c0aa77b9ecd094d8ee5573b", 17844056), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), // Oknytt + // TODO: Engine version WME_1_9_3 is just a guess, need to check this WME_WINENTRY("oknytt", "Version 1.0", - WME_ENTRY1s("data.dcp", "6456cf8f429905c83f07509f9da536dd", 109502959), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), + WME_ENTRY1s("data.dcp", "6456cf8f429905c83f07509f9da536dd", 109502959), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.12 English) (These are detected along with d_sounds.dcp to avoid mass-detecting in the languages-subfolder.) WME_WINENTRY("oknytt", "Version 1.12", WME_ENTRY2s("english.dcp", "cea08a6b5c88f40cb9937f77a72dce2e", 293273567, - "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.12 German) WME_WINENTRY("oknytt", "Version 1.12", WME_ENTRY2s("german.dcp", "a4f8e76dd6bec15656e83a871e36920c", 304292572, - "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::DE_DEU, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::DE_DEU, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.12 Russian) WME_WINENTRY("oknytt", "Version 1.12", WME_ENTRY2s("russian.dcp", "82e0ae002dd6a4106cbd1e4f8db9cfe0", 362681666, - "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::RU_RUS, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "8df683174ef01e6f717e2df926fa0b4a", 154943401), Common::RU_RUS, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.13 English) (These are detected along with d_sounds.dcp to avoid mass-detecting in the languages-subfolder.) WME_WINENTRY("oknytt", "Version 1.13", WME_ENTRY2s("english.dcp", "d2afd722c78cfe66b7d4250d11f6ae16", 293274135, - "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.13 German) WME_WINENTRY("oknytt", "Version 1.13", WME_ENTRY2s("german.dcp", "0fc6401d8d76b04f6da49206ecafa0dc", 304292574, - "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::DE_DEU, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::DE_DEU, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.13 Russian) WME_WINENTRY("oknytt", "Version 1.13", WME_ENTRY2s("russian.dcp", "dd24a1c0b36a82e2b02fb6c1050d4aad", 362681669, - "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::RU_RUS, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::RU_RUS, ADGF_UNSTABLE, WME_1_9_3), // Oknytt (Version 1.13 Spanish) WME_WINENTRY("oknytt", "Version 1.13", WME_ENTRY2s("spanish.dcp", "10c46152cb29581671f3b6b7c229c957", 319406572, - "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::ES_ESP, ADGF_UNSTABLE, LATEST_VERSION), + "d_sounds.dcp", "7d04dff8ca11174486bd4b7a80fdcabb", 154943401), Common::ES_ESP, ADGF_UNSTABLE, WME_1_9_3), // One Helluva Day (Demo) (multi-language) WME_WINENTRY("onehelluvaday", "", @@ -1770,12 +1771,12 @@ static const WMEGameDescription gameDescriptions[] = { // 1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde (German) WME_WINENTRY("ritter", "", - WME_ENTRY1s("data.dcp", "5ac416cee605d3a30f4d59687b1cdab2", 364260278), Common::DE_DEU, ADGF_UNSTABLE, LATEST_VERSION), + WME_ENTRY1s("data.dcp", "5ac416cee605d3a30f4d59687b1cdab2", 364260278), Common::DE_DEU, ADGF_UNSTABLE, WME_1_8_6), // 1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde (Russian) WME_WINENTRY("ritter", "", WME_ENTRY2s("data.dcp", "5ac416cee605d3a30f4d59687b1cdab2", 364260278, - "string3.tab", "e9d0e6341e8994be5fa6d70d39ac630b", 813982), Common::RU_RUS, ADGF_UNSTABLE, LATEST_VERSION), + "string3.tab", "e9d0e6341e8994be5fa6d70d39ac630b", 813982), Common::RU_RUS, ADGF_UNSTABLE, WME_1_8_6), // Satan and Son WME_WINENTRY("satanandson", "", @@ -1787,7 +1788,7 @@ static const WMEGameDescription gameDescriptions[] = { // Securanote WME_PLATENTRY("securanote", "", - WME_ENTRY1s("data.dcp", "5213d3e59b9e95b7fbd5c56f7de5341a", 2625554), Common::EN_ANY, Common::kPlatformIOS, ADGF_UNSTABLE, LATEST_VERSION), + WME_ENTRY1s("data.dcp", "5213d3e59b9e95b7fbd5c56f7de5341a", 2625554), Common::EN_ANY, Common::kPlatformIOS, ADGF_UNSTABLE, WME_LITE), // Shaban WME_WINENTRY("shaban", "", |