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authorColin Snover2017-01-24 15:41:10 -0600
committerColin Snover2017-03-30 19:46:27 -0500
commit159438848becb0fd51dc0763300e3ab6c0a9f331 (patch)
tree54d3e0ff1f03be40f913fd0a924442e3130e1c37 /engines
parent739047f887e9fef53c89ecf76de8809e7ae6809f (diff)
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SCI32: Add workaround for uninitialised read in GK1
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 84211fd432..1b9fe7b1c2 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -270,6 +270,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_FREDDYPHARKAS, -1, 31, 0, "quitWin", "open", NULL, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, 540, 540, 0, "WaverCode", "init", NULL, -1, { WORKAROUND_FAKE, 0 } }, // Gun pratice mini-game - bug #5232
{ GID_GK1, -1, 64950, -1, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // sometimes when walk-clicking
+ { GID_GK1, -1, 64937, -1, "GKControls", "dispatchEvent", NULL, 6, { WORKAROUND_FAKE, 0 } }, // when using keyboard navigation (tab) in the game settings and hitting 'enter' when over a slider
{ GID_GK2, -1, 11, 0, "", "export 10", NULL, 3, { WORKAROUND_FAKE, 0 } }, // called when the game starts
{ GID_GK2, -1, 11, 0, "", "export 10", NULL, 4, { WORKAROUND_FAKE, 0 } }, // called during the game
{ GID_HOYLE1, 4, 104, 0, "GinRummyCardList", "calcRuns", NULL, 4, { WORKAROUND_FAKE, 0 } }, // Gin Rummy / right when the game starts