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authorStrangerke2016-04-01 07:55:10 +0200
committerEugene Sandulenko2016-05-10 09:54:21 +0200
commit16051780e01f584b1e5f06c541586dba9a3665fd (patch)
treef6ea6a07940aa6f874216b433eeee2dccb0a644f /engines
parent2d63d769ebcb720507602b165eb042ff69e28c24 (diff)
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GNAP: Some more enum changes
Diffstat (limited to 'engines')
-rw-r--r--engines/gnap/gnap.cpp6
-rw-r--r--engines/gnap/grid.cpp2
-rw-r--r--engines/gnap/scenes/scene07.cpp2
-rw-r--r--engines/gnap/scenes/scene38.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index dc677a1889..2717a7b7fc 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -1751,7 +1751,7 @@ void GnapEngine::gnapInitBrainPulseRndValue() {
void GnapEngine::gnapUseDeviceOnBeaver() {
playGnapSequence(makeRid(1, getGnapSequenceId(gskPullOutDevice, _platX, _platY)));
- if (_beaverFacing != 0) {
+ if (_beaverFacing != kDirNone) {
_gameSys->insertSequence(makeRid(1, 0x7D5), _beaverId,
makeRid(_beaverSequenceDatNum, _beaverSequenceId), _beaverId,
kSeqSyncWait, 0, 75 * _platX - _platGridX, 48 * _platY - _platGridY);
@@ -1930,7 +1930,7 @@ void GnapEngine::updateBeaverIdleSequence() {
if (_timers[1] == 0) {
_timers[1] = getRandom(20) + 30;
int rnd = getRandom(10);
- if (_beaverFacing != 0) {
+ if (_beaverFacing != kDirNone) {
if (rnd != 0 || _beaverSequenceId != 0x7CA) {
if (rnd != 1 || _beaverSequenceId != 0x7CA)
playBeaverSequence(0x107CA);
@@ -1967,7 +1967,7 @@ void GnapEngine::beaverSub426234() {
if (_timers[0]) {
if (!_timers[1]) {
_timers[1] = getRandom(20) + 30;
- if (_beaverFacing != 0) {
+ if (_beaverFacing != kDirNone) {
if (getRandom(10) >= 2 || _beaverSequenceId != 0x7CA)
playBeaverSequence(0x107CA);
else
diff --git a/engines/gnap/grid.cpp b/engines/gnap/grid.cpp
index bfe0a0f89d..3fce6eec99 100644
--- a/engines/gnap/grid.cpp
+++ b/engines/gnap/grid.cpp
@@ -1335,7 +1335,7 @@ bool GnapEngine::platypusWalkTo(int gridX, int gridY, int animationIndex, int se
_beaverSequenceId = 0x7D2;
_beaverFacing = kDirUnk4;
}
- } else if (_beaverFacing > 0) {
+ } else if (_beaverFacing != kDirNone) {
_beaverSequenceId = 0x7D2;
} else {
_beaverSequenceId = 0x7C2;
diff --git a/engines/gnap/scenes/scene07.cpp b/engines/gnap/scenes/scene07.cpp
index b6b5b91a44..671ad9c9c6 100644
--- a/engines/gnap/scenes/scene07.cpp
+++ b/engines/gnap/scenes/scene07.cpp
@@ -203,7 +203,7 @@ void GnapEngine::scene07_run() {
_timers[1] = getRandom(20) + 30;
int _gnapRandomValue = getRandom(20);
// TODO Cleanup
- if (_beaverFacing != 0) {
+ if (_beaverFacing != kDirNone) {
if (_gnapRandomValue != 0 || _beaverSequenceId != 0x7CA) {
if (_gnapRandomValue != 1 || _beaverSequenceId != 0x7CA) {
if (_platY == 9)
diff --git a/engines/gnap/scenes/scene38.cpp b/engines/gnap/scenes/scene38.cpp
index c32a0b0eca..eab5670cb3 100644
--- a/engines/gnap/scenes/scene38.cpp
+++ b/engines/gnap/scenes/scene38.cpp
@@ -332,7 +332,7 @@ void GnapEngine::scene38_updateAnimations() {
_gnapSequenceDatNum = 0;
_gameSys->setAnimation(0x9F, _gnapId, 0);
_gnapActionStatus = kASHoldingHuntingTrophy;
- if (_beaverFacing)
+ if (_beaverFacing != kDirNone)
playBeaverSequence(0x107D5);
else
playBeaverSequence(0x107D4);