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authorStrangerke2011-07-18 23:14:22 +0200
committerStrangerke2011-07-18 23:14:22 +0200
commit17003d0e906f776996b483a18e463b1994c8fb61 (patch)
tree725c0d02f23a2bab23f7d5c99ae87d28eb3b8ca9 /engines
parentb3f0e72e25a3b738ab4af0f198ff78938dd4e5b3 (diff)
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CGE: Fix name of showBak()
Diffstat (limited to 'engines')
-rw-r--r--engines/cge/cge.cpp11
-rw-r--r--engines/cge/cge.h4
-rw-r--r--engines/cge/cge_main.cpp8
3 files changed, 13 insertions, 10 deletions
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp
index 7e8c8377a8..239fc89dfc 100644
--- a/engines/cge/cge.cpp
+++ b/engines/cge/cge.cpp
@@ -123,11 +123,12 @@ void CGEEngine::setup() {
_maxCaveArr[3] = 23;
_maxCaveArr[4] = 24;
};
- _maxCave = 0;
- _dark = false;
- _game = false;
- _now = 1;
- _lev = -1;
+ _maxCave = 0;
+ _dark = false;
+ _game = false;
+ _now = 1;
+ _lev = -1;
+ _recentStep = -2;
for (int i = 0; i < 4; i++)
_flag[i] = false;
diff --git a/engines/cge/cge.h b/engines/cge/cge.h
index b67b6b28a7..d83025dd25 100644
--- a/engines/cge/cge.h
+++ b/engines/cge/cge.h
@@ -111,7 +111,7 @@ public:
bool _game;
int _now;
int _lev;
- char _usrFnam[15];
+ char _usrFnam[15];
Common::RandomSource _randomSource;
byte * _mini;
@@ -189,7 +189,7 @@ public:
void miniStep(int stp);
void AltCtrlDel();
void postMiniStep(int stp);
- void ShowBak(int ref);
+ void showBak(int ref);
void snBackPt(Sprite *spr, int stp);
void snBarrier(int cav, int bar, bool horz);
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 10ec47e815..527d075ade 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -560,8 +560,8 @@ void CGEEngine::postMiniStep(int step) {
SNPOST2_(SNEXEC, -1, _recentStep = step, kMiniStep);
}
-void CGEEngine::ShowBak(int ref) {
- debugC(1, kDebugEngine, "CGEEngine::ShowBack(%d)", ref);
+void CGEEngine::showBak(int ref) {
+ debugC(1, kDebugEngine, "CGEEngine::showBack(%d)", ref);
Sprite *spr = _vga->_spareQ->locate(ref);
if (spr) {
@@ -582,7 +582,7 @@ void CGEEngine::caveUp() {
if (_music)
loadMidi(_now);
- ShowBak(BakRef);
+ showBak(BakRef);
loadMapping();
_text->preload(BakRef, BakRef + 1000);
Sprite *spr = _vga->_spareQ->first();
@@ -1042,6 +1042,8 @@ void CGEEngine::nextStep() {
}
void CGEEngine::saveMapping() {
+ debugC(1, kDebugEngine, "CGEEngine::saveMapping()");
+
IoHand cfTab(progName(".TAB"), UPD);
if (!cfTab._error) {
cfTab.seek((_now - 1) * sizeof(Cluster::_map));