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authorFilippos Karapetis2009-02-25 20:40:05 +0000
committerFilippos Karapetis2009-02-25 20:40:05 +0000
commit1786ecabbf567b60cf628d0235b52b5343c013ad (patch)
tree73fe7d9688b65aee8860713432a03312df1d9a79 /engines
parent71ae2d3aba4a47a3fecf2cea02528ec2763ee6fc (diff)
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Initial fix for the keypad keys. We still don't know the initial state of the caps lock etc keys, so an appropriate method will need to be added to OSystem
svn-id: r38887
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/gfx/gfx_driver.cpp77
1 files changed, 61 insertions, 16 deletions
diff --git a/engines/sci/gfx/gfx_driver.cpp b/engines/sci/gfx/gfx_driver.cpp
index 28c16ee820..c2a0292ede 100644
--- a/engines/sci/gfx/gfx_driver.cpp
+++ b/engines/sci/gfx/gfx_driver.cpp
@@ -42,6 +42,14 @@ struct _scummvm_driver_state {
#define S ((struct _scummvm_driver_state *)(drv->state))
+enum modifierKeysStates {
+ capslockState = 0,
+ numlockState = 1,
+ scrollockState = 2
+};
+
+bool modifierStates[3];
+
static int
scummvm_init_specific(gfx_driver_t *drv, int xfact, int yfact, int bytespp) {
int i;
@@ -81,6 +89,12 @@ scummvm_init_specific(gfx_driver_t *drv, int xfact, int yfact, int bytespp) {
}
static int scummvm_init(gfx_driver_t *drv) {
+ // FIXME: This is wrong. The initial states of capslock etc are not known initially
+ //
+ // The best solution likely would be to add code to the EventManager class
+ // for tracking which keys are pressed and which are not...
+ modifierStates[capslockState] = modifierStates[numlockState] = modifierStates[scrollockState] = false;
+
return scummvm_init_specific(drv, 1, 1, GFX_COLOR_MODE_INDEX);
}
@@ -332,30 +346,41 @@ static sci_event_t scummvm_get_event(gfx_driver_t *drv) {
input.buckybits =
((modifiers & Common::KBD_ALT) ? SCI_EVM_ALT : 0) |
((modifiers & Common::KBD_CTRL) ? SCI_EVM_CTRL : 0) |
- ((modifiers & Common::KBD_SHIFT) ? SCI_EVM_LSHIFT | SCI_EVM_RSHIFT : 0);
+ ((modifiers & Common::KBD_SHIFT) ? SCI_EVM_LSHIFT | SCI_EVM_RSHIFT : 0) |
+ (modifierStates[capslockState] ? SCI_EVM_CAPSLOCK : 0) |
+ (modifierStates[numlockState] ? SCI_EVM_NUMLOCK : 0) |
+ (modifierStates[scrollockState] ? SCI_EVM_SCRLOCK : 0);
// We add the modifier key status to buckybits
// SDL sends a keydown event if a modifier key is turned on and a keyup event if it's off
- //
- // FIXME: This code is semi-bogus. It only records the modifier key being *pressed*.
- // It does not track correctly whether capslock etc. is active. To do that, we
- // would have to record the fact that the modifier was pressed in global var,
- // and also watch for Common::EVENT_KEYUP events.
- // But this is still not quite good enough, because not all events might
- // pass through here (e.g. the GUI might be running with its own event loop).
- //
- // The best solution likely would be to add code to the EventManager class
- // for tracking which keys are pressed and which are not...
- if (ev.type == Common::EVENT_KEYDOWN) {
+ if (ev.type == Common::EVENT_KEYDOWN || ev.type == Common::EVENT_KEYUP) {
switch (ev.kbd.keycode) {
case Common::KEYCODE_CAPSLOCK:
- input.buckybits |= SCI_EVM_CAPSLOCK;
+ if (ev.type == Common::EVENT_KEYDOWN) {
+ input.buckybits |= SCI_EVM_CAPSLOCK;
+ modifierStates[capslockState] = true;
+ } else {
+ input.buckybits &= ~SCI_EVM_CAPSLOCK;
+ modifierStates[capslockState] = false;
+ }
break;
case Common::KEYCODE_NUMLOCK:
- input.buckybits |= SCI_EVM_NUMLOCK;
+ if (ev.type == Common::EVENT_KEYDOWN) {
+ input.buckybits |= SCI_EVM_NUMLOCK;
+ modifierStates[numlockState] = true;
+ } else {
+ input.buckybits &= ~SCI_EVM_NUMLOCK;
+ modifierStates[numlockState] = false;
+ }
break;
case Common::KEYCODE_SCROLLOCK:
- input.buckybits |= SCI_EVM_SCRLOCK;
+ if (ev.type == Common::EVENT_KEYDOWN) {
+ input.buckybits |= SCI_EVM_SCRLOCK;
+ modifierStates[scrollockState] = true;
+ } else {
+ input.buckybits &= ~SCI_EVM_SCRLOCK;
+ modifierStates[scrollockState] = false;
+ }
break;
default:
break;
@@ -425,7 +450,27 @@ static sci_event_t scummvm_get_event(gfx_driver_t *drv) {
case Common::KEYCODE_DELETE:
input.data = SCI_K_DELETE;
break;
- //TODO: SCI_K_CENTER
+ // Keypad keys
+ case Common::KEYCODE_KP8: // up
+ if (!modifierStates[numlockState])
+ input.data = SCI_K_UP;
+ break;
+ case Common::KEYCODE_KP2: // down
+ if (!modifierStates[numlockState])
+ input.data = SCI_K_DOWN;
+ break;
+ case Common::KEYCODE_KP6: // right
+ if (!modifierStates[numlockState])
+ input.data = SCI_K_RIGHT;
+ break;
+ case Common::KEYCODE_KP4: // left
+ if (!modifierStates[numlockState])
+ input.data = SCI_K_LEFT;
+ break;
+ case Common::KEYCODE_KP5: // center
+ if (!modifierStates[numlockState])
+ input.data = SCI_K_CENTER;
+ break;
default:
input.type = SCI_EVT_NONE;
break;