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author | Walter van Niftrik | 2016-02-27 13:54:47 +0100 |
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committer | Walter van Niftrik | 2016-03-09 10:03:13 +0100 |
commit | 183fe8b217c09df4deef3e31d5c01531bb532c50 (patch) | |
tree | 0f24a6ab0f24675296f5d8e8fc3115ae13a470b9 /engines | |
parent | 9717aa956197480a608622a2e294fa8302258a0e (diff) | |
download | scummvm-rg350-183fe8b217c09df4deef3e31d5c01531bb532c50.tar.gz scummvm-rg350-183fe8b217c09df4deef3e31d5c01531bb532c50.tar.bz2 scummvm-rg350-183fe8b217c09df4deef3e31d5c01531bb532c50.zip |
ADL: Move members into base class
Diffstat (limited to 'engines')
-rw-r--r-- | engines/adl/adl.cpp | 10 | ||||
-rw-r--r-- | engines/adl/adl.h | 23 | ||||
-rw-r--r-- | engines/adl/adl_v1.cpp | 6 | ||||
-rw-r--r-- | engines/adl/adl_v1.h | 52 |
4 files changed, 25 insertions, 66 deletions
diff --git a/engines/adl/adl.cpp b/engines/adl/adl.cpp index 9925e04286..8042a9a557 100644 --- a/engines/adl/adl.cpp +++ b/engines/adl/adl.cpp @@ -42,12 +42,15 @@ namespace Adl { AdlEngine::AdlEngine(OSystem *syst, const AdlGameDescription *gd) : Engine(syst), _gameDescription(gd), - _console(nullptr), - _display(nullptr) { + _display(nullptr), + _parser(nullptr), + _room(1), + _steps(0), + _isDark(false) { } AdlEngine::~AdlEngine() { - delete _console; + delete _parser; delete _display; } @@ -65,7 +68,6 @@ Common::Error AdlEngine::run() { g_system->getPaletteManager()->setPalette(palette, 0, 6); - _console = new Console(this); _display = new Display(); _parser = new Parser(*this, *_display); diff --git a/engines/adl/adl.h b/engines/adl/adl.h index 954c61335d..55ba0fcdec 100644 --- a/engines/adl/adl.h +++ b/engines/adl/adl.h @@ -24,7 +24,10 @@ #define ADL_ADL_H #include "common/random.h" +#include "common/rect.h" + #include "engines/engine.h" + #include "gui/debugger.h" namespace Common { @@ -102,14 +105,24 @@ protected: virtual void runGame() = 0; Common::String readString(Common::ReadStream &stream, byte until = 0); void printStrings(Common::SeekableReadStream &stream, int count = 1); + Display *_display; Parser *_parser; -private: - Console *_console; - - // We need random numbers - Common::RandomSource *_rnd; + Common::Array<Common::String> _msgStrings; + Common::Array<Picture> _pictures; + Common::Array<Item> _inventory; + Common::Array<Common::Point> _itemOffsets; + Common::Array<Common::Array<byte> > _drawings; + Commands _roomCommands; + Commands _globalCommands; + + // Game state + Common::Array<Room> _rooms; + byte _room; + uint16 _steps; + Common::Array<byte> _variables; + bool _isDark; }; // Example console class diff --git a/engines/adl/adl_v1.cpp b/engines/adl/adl_v1.cpp index 42182390dd..28aa895b3c 100644 --- a/engines/adl/adl_v1.cpp +++ b/engines/adl/adl_v1.cpp @@ -46,11 +46,7 @@ static uint exeStrings[STR_MH_TOTAL] = { }; AdlEngine_v1::AdlEngine_v1(OSystem *syst, const AdlGameDescription *gd) : - AdlEngine(syst, gd), - _state(kIntro), - _room(1), - _steps(1), - _isDark(false) { + AdlEngine(syst, gd) { _variables.resize(20); } diff --git a/engines/adl/adl_v1.h b/engines/adl/adl_v1.h index b8f4c536a5..c1e28bcb04 100644 --- a/engines/adl/adl_v1.h +++ b/engines/adl/adl_v1.h @@ -57,46 +57,6 @@ private: MH_ITEM_OFFSETS = 21 }; - enum State { - kIntro, - kIdle - }; - - struct Room { - byte description; - byte connections[6]; - byte field8; - byte picture; - }; - - struct Picture { - byte block; - uint16 offset; - }; - - struct Command { - byte room; - byte verb, noun; - byte numCond, numAct; - Common::Array<byte> script; - }; - - struct Item { - byte field1; - byte field2; - byte field3; - byte field4; - byte field5; - byte field6; - byte field7; - byte field8; - Common::Array<byte> field10; - }; - - typedef Common::List<Command> Commands; - - int _state; - void runIntro(); void drawPic(Common::ReadStream &stream, byte xOffset, byte yOffset); void showRoom(); @@ -114,18 +74,6 @@ private: void drawPic(byte pic, byte xOffset, byte yOffset); Common::Array<Common::String> _exeStrings; - Common::Array<Common::String> _msgStrings; - Common::Array<Room> _rooms; - Common::Array<Picture> _pictures; - Common::Array<Item> _inventory; - Common::Array<Common::Point> _itemOffsets; - Common::Array<Common::Array<byte> > _drawings; - Commands _roomCommands; - Commands _globalCommands; - byte _room; - uint16 _steps; - Common::Array<byte> _variables; - bool _isDark; }; } // End of namespace Adl |