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authorTorbjörn Andersson2008-11-09 11:52:52 +0000
committerTorbjörn Andersson2008-11-09 11:52:52 +0000
commit18414f0a0af7a2dabb6ad4d56573d4f00d9c2af3 (patch)
tree93182d9132804acfeb850c87059725e2db26d2b3 /engines
parent7b8ff8b75278e4c009478a7d7fed0bb27f80a1e5 (diff)
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Moved sound-related settings to syncSoundSettings() for the global options dialog.
svn-id: r34947
Diffstat (limited to 'engines')
-rw-r--r--engines/sword2/sword2.cpp8
-rw-r--r--engines/sword2/sword2.h10
2 files changed, 13 insertions, 5 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index f1f880c11e..83235e1bde 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -307,7 +307,9 @@ void Sword2Engine::registerDefaultSettings() {
ConfMan.registerDefault("reverse_stereo", false);
}
-void Sword2Engine::readSettings() {
+void Sword2Engine::syncSoundSettings() {
+ // Sound settings. At the time of writing, not all of these can be set
+ // by the global options dialog, but it seems silly to split them up.
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
@@ -316,6 +318,10 @@ void Sword2Engine::readSettings() {
_sound->muteSpeech(ConfMan.getBool("speech_mute"));
_sound->muteFx(ConfMan.getBool("sfx_mute"));
_sound->setReverseStereo(ConfMan.getBool("reverse_stereo"));
+}
+
+void Sword2Engine::readSettings() {
+ syncSoundSettings();
_mouse->setObjectLabels(ConfMan.getBool("object_labels"));
_screen->setRenderLevel(ConfMan.getInt("gfx_details"));
}
diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index 172dcea35c..cb2a8d5b80 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -122,17 +122,19 @@ private:
StartUp _startList[MAX_starts];
-public:
- Sword2Engine(OSystem *syst);
- ~Sword2Engine();
-
+protected:
// Engine APIs
virtual Common::Error init();
virtual Common::Error go();
virtual GUI::Debugger *getDebugger();
virtual bool hasFeature(EngineFeature f) const;
+ virtual void syncSoundSettings();
virtual void pauseEngineIntern(bool pause);
+public:
+ Sword2Engine(OSystem *syst);
+ ~Sword2Engine();
+
int getFramesPerSecond();
void registerDefaultSettings();