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author | athrxx | 2011-10-29 16:38:10 +0200 |
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committer | athrxx | 2011-11-04 21:46:29 +0100 |
commit | 19458cf03fdfcf6141da96d6efe9424bd394b39f (patch) | |
tree | fb08f5df32b56c4d8b4b8f1bfd285b40bd7b25e7 /engines | |
parent | 6a3a14ab6be52c54bec50e17004902a246c36d6a (diff) | |
download | scummvm-rg350-19458cf03fdfcf6141da96d6efe9424bd394b39f.tar.gz scummvm-rg350-19458cf03fdfcf6141da96d6efe9424bd394b39f.tar.bz2 scummvm-rg350-19458cf03fdfcf6141da96d6efe9424bd394b39f.zip |
KYRA: rename script proc and fix some debug messages
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/lol.h | 2 | ||||
-rw-r--r-- | engines/kyra/script_lol.cpp | 28 |
2 files changed, 14 insertions, 16 deletions
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index 164f030a1d..b2039b399d 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -759,7 +759,7 @@ private: int olol_distanceAttack(EMCState *script); int olol_removeCharacterEffects(EMCState *script); int olol_checkInventoryFull(EMCState *script); - int olol_objectLeavesLevel(EMCState *script); + int olol_moveBlockObjects(EMCState *script); int olol_addSpellToScroll(EMCState *script); int olol_playDialogueText(EMCState *script); int olol_playDialogueTalkText(EMCState *script); diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index b4b8f00022..c0a99f9cb3 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -286,13 +286,13 @@ int LoLEngine::olol_makeItem(EMCState *script) { } int LoLEngine::olol_placeMoveLevelItem(EMCState *script) { - debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setItemProperty(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); + debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_placeMoveLevelItem(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); placeMoveLevelItem(stackPos(0), stackPos(1), stackPos(2), stackPos(3) & 0xff, stackPos(4) & 0xff, stackPos(5)); return 1; } int LoLEngine::olol_createLevelItem(EMCState *script) { - debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setItemProperty(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7)); + debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_createLevelItem(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7)); int item = makeItem(stackPos(0), stackPos(1), stackPos(2)); if (item == -1) return item; @@ -1538,12 +1538,12 @@ int LoLEngine::olol_checkInventoryFull(EMCState *script) { return 1; } -int LoLEngine::olol_objectLeavesLevel(EMCState *script) { - debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_objectLeavesLevel(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int LoLEngine::olol_moveBlockObjects(EMCState *script) { + debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_moveBlockObjects(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int o = _levelBlockProperties[stackPos(0)].assignedObjects; int res = 0; int level = stackPos(2); - int block = stackPos(1); + int destBlock = stackPos(1); int runScript = stackPos(4); int includeMonsters = stackPos(3); int includeItems = stackPos(5); @@ -1551,9 +1551,9 @@ int LoLEngine::olol_objectLeavesLevel(EMCState *script) { // WORKAROUND for script bug // Items would vanish when thrown towards the stairs // in white tower level 3. - if (_currentLevel == 21 && level == 21 && block == 0x3e0) { + if (_currentLevel == 21 && level == 21 && destBlock == 0x3e0) { level = 20; - block = 0x0247; + destBlock = 0x0247; } while (o) { @@ -1577,15 +1577,13 @@ int LoLEngine::olol_objectLeavesLevel(EMCState *script) { if (!(_itemsInPlay[l].shpCurFrame_flg & 0x4000) || !includeItems) continue; - placeMoveLevelItem(l, level, block, _itemsInPlay[l].x & 0xff, _itemsInPlay[l].y & 0xff, _itemsInPlay[l].flyingHeight); + placeMoveLevelItem(l, level, destBlock, _itemsInPlay[l].x & 0xff, _itemsInPlay[l].y & 0xff, _itemsInPlay[l].flyingHeight); + res = 1; - if (!runScript || level != _currentLevel) { - res = 1; - continue; - } + if (!runScript || level != _currentLevel) + continue; - runLevelScriptCustom(block, 0x80, -1, l, 0, 0); - res = 1; + runLevelScriptCustom(destBlock, 0x80, -1, l, 0, 0); } } @@ -2881,7 +2879,7 @@ void LoLEngine::setupOpcodeTable() { // 0x74 Opcode(olol_checkInventoryFull); - Opcode(olol_objectLeavesLevel); + Opcode(olol_moveBlockObjects); OpcodeUnImpl(); OpcodeUnImpl(); |