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authorsluicebox2018-11-10 12:39:03 -0800
committerFilippos Karapetis2018-11-10 22:39:03 +0200
commit1adfcd91b72bef332b6c037de1f75158203e9b20 (patch)
tree3ea62f030fef9a7b3ab35daa3e2b9a6010bc6704 /engines
parent502280f26d0a6d49fd49bf45f90635d7194cd755 (diff)
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SCI: Fix KQ6 look ribbon response (#1385)
Fixes an incorrect message in the original. bug #10801
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/script_patches.cpp51
1 files changed, 49 insertions, 2 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index be1b18fc64..a3f475b6f9 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -111,6 +111,7 @@ static const char *const selectorNameTable[] = {
"startText", // King's Quest 6 CD / Laura Bow 2 CD for audio+text support
"startAudio", // King's Quest 6 CD / Laura Bow 2 CD for audio+text support
"modNum", // King's Quest 6 CD / Laura Bow 2 CD for audio+text support
+ "has", // King's Quest 6, GK1
"cycler", // Space Quest 4 / system selector
"setLoop", // Laura Bow 1 Colonel's Bequest
"ignoreActors", // Laura Bow 1 Colonel's Bequest
@@ -124,7 +125,6 @@ static const char *const selectorNameTable[] = {
"handleEvent", // Shivers
"test", // Torin
"get", // Torin, GK1
- "has", // GK1
"newRoom", // GK1
"normalize", // GK1
"set", // Torin
@@ -185,6 +185,7 @@ enum ScriptPatcherSelectors {
SELECTOR_startText,
SELECTOR_startAudio,
SELECTOR_modNum,
+ SELECTOR_has,
SELECTOR_cycler,
SELECTOR_setLoop,
SELECTOR_ignoreActors
@@ -199,7 +200,6 @@ enum ScriptPatcherSelectors {
SELECTOR_handleEvent,
SELECTOR_test,
SELECTOR_get,
- SELECTOR_has,
SELECTOR_newRoom,
SELECTOR_normalize,
SELECTOR_set,
@@ -2280,6 +2280,52 @@ static const uint16 kq6PatchTicketsOnly[] = {
PATCH_END
};
+// Looking at the ribbon in inventory says that there's a hair even after it's
+// been removed. This occurs after the hair has been put in the skull or is on
+// a different inventory page than the ribbon.
+//
+// The ribbon's Look handler has incorrect logic for determining if it contains
+// a hair. It fails to test flag 143 which is set when getting the hair and so
+// it displays the wrong message. The Do handler tests all the necessary flags.
+// This bug probably would have been noticed except that both verb handlers
+// also test inventory for hair, which is redundant as testing flags is enough,
+// but it causes the right message some of the time. Testing inventory is wrong
+// because possessing the hair is temporary, which is why the bug emerges after
+// it's used, and it's broken because testing inventory across pages doesn't
+// work in KQ6. ego:has returns false for any item on another page when the
+// inventory window is open. As inventory increases the ribbon and hair end up
+// on different pages and ribbon:doVerb can no longer see it.
+//
+// We fix the message by changing ribbon:doVerb(1) to test flag 143 like doVerb(5).
+// This requires overwriting one of the redundant inventory tests.
+//
+// Beauty's clothes also have a hair and clothes:doVerb(1) has similar issues
+// but it happens to work. Those items are always on the same page due to their
+// low item numbers and the clothes are removed from inventory before the hair.
+//
+// Applies to: PC Floppy, PC CD, Mac Floppy
+// Responsible method: ribbon:doVerb(1)
+// Fixes bug #10801
+static const uint16 kq6SignatureLookRibbonFix[] = {
+ 0x30, SIG_ADDTOOFFSET(+2), // bnt [ verb != Look ]
+ 0x38, SIG_SELECTOR16(has), // pushi has
+ 0x78, // push1
+ 0x39, 0x04, // pushi 04
+ 0x81, SIG_MAGICDWORD, 0x00, // lag 00
+ 0x4a, 0x06, // send 6 [ ego:has 4 (beauty's hair) ]
+ 0x2e, // bt [ continue hair tests ]
+ SIG_END
+};
+
+static const uint16 kq6PatchLookRibbonFix[] = {
+ PATCH_ADDTOOFFSET(+3),
+ 0x78, // push1
+ 0x38, PATCH_UINT16(0x008f), // pushi 008f
+ 0x46, PATCH_UINT16(0x0391), // calle proc913_0 [ is flag 8f set? ]
+ PATCH_UINT16(0x0000), 0x02,
+ PATCH_END
+};
+
// Audio + subtitles support - SHARED! - used for King's Quest 6 and Laura Bow 2
// this patch gets enabled, when the user selects "both" in the ScummVM "Speech + Subtitles" menu
// We currently use global 98d to hold a kMemory pointer.
@@ -2690,6 +2736,7 @@ static const uint16 kq6CDPatchAudioTextMenuSupport[] = {
static const SciScriptPatcherEntry kq6Signatures[] = {
{ true, 481, "duplicate baby cry", 1, kq6SignatureDuplicateBabyCry, kq6PatchDuplicateBabyCry },
{ true, 907, "inventory stack fix", 1, kq6SignatureInventoryStackFix, kq6PatchInventoryStackFix },
+ { true, 907, "look ribbon fix", 1, kq6SignatureLookRibbonFix, kq6PatchLookRibbonFix },
{ true, 87, "Drink Me bottle fix", 1, kq6SignatureDrinkMeFix, kq6PatchDrinkMeFix },
{ true, 640, "Tickets, only fix", 1, kq6SignatureTicketsOnly, kq6PatchTicketsOnly },
// King's Quest 6 and Laura Bow 2 share basic patches for audio + text support