diff options
author | Travis Howell | 2006-12-11 09:26:54 +0000 |
---|---|---|
committer | Travis Howell | 2006-12-11 09:26:54 +0000 |
commit | 1ba6947440a4e3f98d946ac2a784ea2a4adcc947 (patch) | |
tree | f5a80e7fb77446504d8dcfd2bb197128d06885f2 /engines | |
parent | 983954821c60847c5382aa87df631b1aa135938d (diff) | |
download | scummvm-rg350-1ba6947440a4e3f98d946ac2a784ea2a4adcc947.tar.gz scummvm-rg350-1ba6947440a4e3f98d946ac2a784ea2a4adcc947.tar.bz2 scummvm-rg350-1ba6947440a4e3f98d946ac2a784ea2a4adcc947.zip |
Adjust DXA scaling code for Broken Sword 1
svn-id: r24841
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sword1/animation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 9d196d39be..498f185f70 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -348,9 +348,9 @@ void MoviePlayerDXA::processFrame(void) { } void MoviePlayerDXA::updateScreen(void) { - // Using _frameBuffer1 directly should work, as long as we don't do any + // Using _scaledBuffer directly should work, as long as we don't do any // post-processing of the frame. - _sys->copyRectToScreen(_frameBuffer1, _frameWidth, _frameX, _frameY, _frameWidth, _frameHeight); + _sys->copyRectToScreen(_scaledBuffer, _frameWidth, _frameX, _frameY, _frameWidth, _frameHeight); _sys->updateScreen(); } |