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author | Matthew Hoops | 2011-10-27 16:41:54 -0400 |
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committer | Matthew Hoops | 2011-10-27 16:41:54 -0400 |
commit | 1bd2480f5f3de254928bbf68127a219a04fb0158 (patch) | |
tree | 2f27c1476bf37f646c1ca424b5952335dc326fda /engines | |
parent | 099070377965e2ec897355e89080491c42da0935 (diff) | |
download | scummvm-rg350-1bd2480f5f3de254928bbf68127a219a04fb0158.tar.gz scummvm-rg350-1bd2480f5f3de254928bbf68127a219a04fb0158.tar.bz2 scummvm-rg350-1bd2480f5f3de254928bbf68127a219a04fb0158.zip |
PEGASUS: Add the tractor beam class
Diffstat (limited to 'engines')
-rw-r--r-- | engines/pegasus/module.mk | 1 | ||||
-rwxr-xr-x | engines/pegasus/neighborhood/mars/tractorbeam.cpp | 139 | ||||
-rwxr-xr-x | engines/pegasus/neighborhood/mars/tractorbeam.h | 43 |
3 files changed, 183 insertions, 0 deletions
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk index 5c86aeb40c..349ae8ca0a 100644 --- a/engines/pegasus/module.mk +++ b/engines/pegasus/module.mk @@ -67,6 +67,7 @@ MODULE_OBJS = \ neighborhood/mars/shuttleweapon.o \ neighborhood/mars/spacechase3d.o \ neighborhood/mars/spacejunk.o \ + neighborhood/mars/tractorbeam.o \ neighborhood/norad/norad.o \ neighborhood/norad/noradelevator.o \ neighborhood/norad/pressuredoor.o \ diff --git a/engines/pegasus/neighborhood/mars/tractorbeam.cpp b/engines/pegasus/neighborhood/mars/tractorbeam.cpp new file mode 100755 index 0000000000..5c04b25b04 --- /dev/null +++ b/engines/pegasus/neighborhood/mars/tractorbeam.cpp @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/pegasus.h" +#include "pegasus/neighborhood/mars/mars.h" +#include "pegasus/neighborhood/mars/tractorbeam.h" + +namespace Pegasus { + +TractorBeam::TractorBeam() : DisplayElement(kNoDisplayElement) { + setBounds(kShuttleTractorLeft, kShuttleTractorTop, kShuttleTractorLeft + kShuttleTractorWidth, + kShuttleTractorTop + kShuttleTractorHeight); + setDisplayOrder(kShuttleTractorBeamOrder); + +} + +const int kHalfWidth = kShuttleTractorWidth >> 1; +const int kHalfHeight = kShuttleTractorHeight >> 1; + +const int kW3Vert = kHalfHeight * kHalfHeight * kHalfHeight; +const int kW3Div2Vert = kW3Vert >> 1; + +const int kW3Horiz = kHalfWidth * kHalfWidth * kHalfWidth; +const int kW3Div2Horiz = kW3Horiz >> 1; + +const int kMaxLevel = 50; + +const int kAVert = -2 * kMaxLevel; +const int kBVert = 3 * kMaxLevel * kHalfHeight; + +#define READ_PIXEL(ptr) \ + if (screen->format.bytesPerPixel == 2) \ + color = READ_UINT16(ptr); \ + else \ + color = READ_UINT32(ptr); \ + screen->format.colorToRGB(color, r, g, b) + +#define WRITE_PIXEL(ptr) \ + color = screen->format.RGBToColor(r, g, b); \ + if (screen->format.bytesPerPixel == 2) \ + WRITE_UINT16(ptr, color); \ + else \ + WRITE_UINT32(ptr, color) + +#define DO_BLEND(ptr) \ + READ_PIXEL(ptr); \ + g += (((0xff - g) * blendHoriz) >> 8); \ + b += (((0xff - b) * blendHoriz) >> 8); \ + WRITE_PIXEL(ptr) + +void TractorBeam::draw(const Common::Rect &) { + Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea(); + + // Set up vertical DDA. + int blendVert = 0; + int dVert = 0; + int d1Vert = kAVert + kBVert; + int d2Vert = 6 * kAVert + 2 * kBVert; + int d3Vert = 6 * kAVert; + + byte *rowPtrTop = (byte *)screen->getBasePtr(_bounds.left, _bounds.top); + byte *rowPtrBottom = (byte *)screen->getBasePtr(_bounds.left, _bounds.top + ((kHalfHeight << 1) - 1)); + + for (int y = kHalfHeight; y > 0; y--) { + // Set up horizontal DDA + int A = -2 * blendVert; + int B = 3 * blendVert * kHalfWidth; + int blendHoriz = 0; + int dHoriz = 0; + int d1Horiz = A + B; + int d2Horiz = 6 * A + 2 * B; + int d3Horiz = 6 * A; + + byte *pTopLeft = rowPtrTop; + byte *pTopRight = rowPtrTop + (kHalfWidth * 2 - 1) * screen->format.bytesPerPixel; + byte *pBottomLeft = rowPtrBottom; + byte *pBottomRight = rowPtrBottom + (kHalfWidth * 2 - 1) * screen->format.bytesPerPixel; + + for (int x = kHalfWidth; x > 0; x--) { + byte r, g, b; + uint32 color; + + DO_BLEND(pTopLeft); + DO_BLEND(pTopRight); + DO_BLEND(pBottomLeft); + DO_BLEND(pBottomRight); + + pTopLeft += screen->format.bytesPerPixel; + pBottomLeft += screen->format.bytesPerPixel; + pTopRight -= screen->format.bytesPerPixel; + pBottomRight -= screen->format.bytesPerPixel; + + while (dHoriz > kW3Div2Horiz) { + blendHoriz++; + dHoriz -= kW3Horiz; + } + + dHoriz += d1Horiz; + d1Horiz += d2Horiz; + d2Horiz += d3Horiz; + } + + rowPtrTop += screen->pitch; + rowPtrBottom -= screen->pitch; + + while (dVert > kW3Div2Vert) { + blendVert++; + dVert -= kW3Vert; + } + + dVert += d1Vert; + d1Vert += d2Vert; + d2Vert += d3Vert; + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/neighborhood/mars/tractorbeam.h b/engines/pegasus/neighborhood/mars/tractorbeam.h new file mode 100755 index 0000000000..cd87992d11 --- /dev/null +++ b/engines/pegasus/neighborhood/mars/tractorbeam.h @@ -0,0 +1,43 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_NEIGHBORHOOD_MARS_TRACTORBEAM_H +#define PEGASUS_NEIGHBORHOOD_MARS_TRACTORBEAM_H + +#include "pegasus/elements.h" + +namespace Pegasus { + +class TractorBeam : public DisplayElement { +public: + TractorBeam(); + virtual ~TractorBeam() {} + + void draw(const Common::Rect &); +}; + +} // End of namespace Pegasus + +#endif |