aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorJohannes Schickel2014-01-22 00:30:28 +0100
committerJohannes Schickel2014-01-22 00:30:28 +0100
commit1cee8439e70e26427ac5ff04f559016db99bf66b (patch)
tree68e864eb34ab2ee3d7e5fe4f97074a36543850da /engines
parente560dca6b1953d7266cad6cc6316fcd9e7303933 (diff)
downloadscummvm-rg350-1cee8439e70e26427ac5ff04f559016db99bf66b.tar.gz
scummvm-rg350-1cee8439e70e26427ac5ff04f559016db99bf66b.tar.bz2
scummvm-rg350-1cee8439e70e26427ac5ff04f559016db99bf66b.zip
AGOS: Get rid of ArchiveMan in favor of global SearchMan.
This in fact slightly changes the priority order of added archives. Formerly, all archives in SearchMan were preferred to the customly added ones in ArchiveMan. All standard paths (i.e. path and extrapath) will be still be searched before the custom ones (which are all priority 0 right now) but system specific paths will be searched after (due to their priority being -1). Since system specific paths shouldn't contain any game data files this should hopefully be harmless. This wasn't tested for games with CAB archives.
Diffstat (limited to 'engines')
-rw-r--r--engines/agos/agos.h19
-rw-r--r--engines/agos/animation.cpp12
-rw-r--r--engines/agos/detection.cpp9
-rw-r--r--engines/agos/res.cpp66
-rw-r--r--engines/agos/res_snd.cpp4
-rw-r--r--engines/agos/saveload.cpp4
-rw-r--r--engines/agos/subroutine.cpp2
7 files changed, 28 insertions, 88 deletions
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 85c3db3363..0b8e585f57 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -25,7 +25,6 @@
#include "engines/engine.h"
-#include "common/archive.h"
#include "common/array.h"
#include "common/error.h"
#include "common/keyboard.h"
@@ -187,22 +186,6 @@ class Debugger;
# define _OPCODE(ver, x) { &ver::x, "" }
#endif
-class ArchiveMan : public Common::SearchSet {
-public:
- ArchiveMan();
-
-#ifdef ENABLE_AGOS2
- void registerArchive(const Common::String &filename, int priority);
-#endif
-
- virtual bool hasFile(const Common::String &name) const;
- virtual int listMatchingMembers(Common::ArchiveMemberList &list, const Common::String &pattern) const;
- virtual int listMembers(Common::ArchiveMemberList &list) const;
-
- virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
- virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &filename) const;
-};
-
class AGOSEngine : public Engine {
protected:
friend class Debugger;
@@ -617,8 +600,6 @@ public:
AGOSEngine(OSystem *system, const AGOSGameDescription *gd);
virtual ~AGOSEngine();
- ArchiveMan _archives;
-
byte *_curSfxFile;
uint32 _curSfxFileSize;
uint16 _sampleEnd, _sampleWait;
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index 40c9d1d049..b8467873f1 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -251,7 +251,7 @@ bool MoviePlayerDXA::load() {
}
Common::String videoName = Common::String::format("%s.dxa", baseName);
- Common::SeekableReadStream *videoStream = _vm->_archives.createReadStreamForMember(videoName);
+ Common::SeekableReadStream *videoStream = SearchMan.createReadStreamForMember(videoName);
if (!videoStream)
error("Failed to load video file %s", videoName.c_str());
if (!loadStream(videoStream))
@@ -421,7 +421,7 @@ MoviePlayerSMK::MoviePlayerSMK(AGOSEngine_Feeble *vm, const char *name)
bool MoviePlayerSMK::load() {
Common::String videoName = Common::String::format("%s.smk", baseName);
- Common::SeekableReadStream *videoStream = _vm->_archives.createReadStreamForMember(videoName);
+ Common::SeekableReadStream *videoStream = SearchMan.createReadStreamForMember(videoName);
if (!videoStream)
error("Failed to load video file %s", videoName.c_str());
if (!loadStream(videoStream))
@@ -532,25 +532,25 @@ MoviePlayer *makeMoviePlayer(AGOSEngine_Feeble *vm, const char *name) {
memcpy(shortName, baseName, 6);
sprintf(filename, "%s~1.dxa", shortName);
- if (vm->_archives.hasFile(filename)) {
+ if (SearchMan.hasFile(filename)) {
memset(baseName, 0, sizeof(baseName));
memcpy(baseName, filename, 8);
}
sprintf(filename, "%s~1.smk", shortName);
- if (vm->_archives.hasFile(filename)) {
+ if (SearchMan.hasFile(filename)) {
memset(baseName, 0, sizeof(baseName));
memcpy(baseName, filename, 8);
}
}
sprintf(filename, "%s.dxa", baseName);
- if (vm->_archives.hasFile(filename)) {
+ if (SearchMan.hasFile(filename)) {
return new MoviePlayerDXA(vm, baseName);
}
sprintf(filename, "%s.smk", baseName);
- if (vm->_archives.hasFile(filename)) {
+ if (SearchMan.hasFile(filename)) {
return new MoviePlayerSMK(vm, baseName);
}
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp
index a5a42a86ad..b6d3c2f020 100644
--- a/engines/agos/detection.cpp
+++ b/engines/agos/detection.cpp
@@ -28,6 +28,7 @@
#include "common/savefile.h"
#include "common/system.h"
#include "common/textconsole.h"
+#include "common/installshield_cab.h"
#include "agos/intern.h"
#include "agos/agos.h"
@@ -269,8 +270,12 @@ void AGOSEngine::loadArchives() {
if (getFeatures() & GF_PACKED) {
for (ag = _gameDescription->desc.filesDescriptions; ag->fileName; ag++) {
- if (!_archives.hasArchive(ag->fileName))
- _archives.registerArchive(ag->fileName, ag->fileType);
+ if (!SearchMan.hasArchive(ag->fileName)) {
+ Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(ag->fileName);
+
+ if (stream)
+ SearchMan.add(ag->fileName, Common::makeInstallShieldArchive(stream, DisposeAfterUse::YES), ag->fileType);
+ }
}
}
}
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index 8b8f9265d9..e474cf8acf 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -24,7 +24,6 @@
#include "common/archive.h"
-#include "common/installshield_cab.h"
#include "common/file.h"
#include "common/memstream.h"
#include "common/textconsole.h"
@@ -38,51 +37,6 @@
namespace AGOS {
-ArchiveMan::ArchiveMan() {
-}
-
-#ifdef ENABLE_AGOS2
-void ArchiveMan::registerArchive(const Common::String &filename, int priority) {
- Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(filename);
-
- if (stream)
- add(filename, makeInstallShieldArchive(stream, DisposeAfterUse::YES), priority);
-}
-#endif
-
-bool ArchiveMan::hasFile(const Common::String &name) const {
- if (SearchMan.hasFile(name))
- return true;
-
- return Common::SearchSet::hasFile(name);
-}
-
-int ArchiveMan::listMatchingMembers(Common::ArchiveMemberList &list, const Common::String &pattern) const {
- const int matches = SearchMan.listMatchingMembers(list, pattern);
- return matches + Common::SearchSet::listMatchingMembers(list, pattern);
-}
-
-int ArchiveMan::listMembers(Common::ArchiveMemberList &list) const {
- const int matches = SearchMan.listMembers(list);
- return matches + Common::SearchSet::listMembers(list);
-}
-
-const Common::ArchiveMemberPtr ArchiveMan::getMember(const Common::String &name) const {
- Common::ArchiveMemberPtr ptr = SearchMan.getMember(name);
- if (ptr)
- return ptr;
-
- return Common::SearchSet::getMember(name);
-}
-
-Common::SeekableReadStream *ArchiveMan::createReadStreamForMember(const Common::String &filename) const {
- if (SearchMan.hasFile(filename)) {
- return SearchMan.createReadStreamForMember(filename);
- }
-
- return Common::SearchSet::createReadStreamForMember(filename);
-}
-
#ifdef ENABLE_AGOS2
uint16 AGOSEngine_Feeble::to16Wrapper(uint value) {
return TO_LE_16(value);
@@ -201,7 +155,7 @@ void AGOSEngine_PN::loadGamePcFile() {
if (getFileName(GAME_BASEFILE) != NULL) {
// Read dataBase
- in = _archives.createReadStreamForMember(getFileName(GAME_BASEFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_BASEFILE));
if (!in) {
error("loadGamePcFile: Can't load database file '%s'", getFileName(GAME_BASEFILE));
}
@@ -219,7 +173,7 @@ void AGOSEngine_PN::loadGamePcFile() {
if (getFileName(GAME_TEXTFILE) != NULL) {
// Read textBase
- in = _archives.createReadStreamForMember(getFileName(GAME_TEXTFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_TEXTFILE));
if (!in) {
error("loadGamePcFile: Can't load textbase file '%s'", getFileName(GAME_TEXTFILE));
}
@@ -242,7 +196,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_BASEFILE) != NULL) {
/* Read main gamexx file */
- in = _archives.createReadStreamForMember(getFileName(GAME_BASEFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_BASEFILE));
if (!in) {
error("loadGamePcFile: Can't load gamexx file '%s'", getFileName(GAME_BASEFILE));
}
@@ -268,7 +222,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_TBLFILE) != NULL) {
/* Read list of TABLE resources */
- in = _archives.createReadStreamForMember(getFileName(GAME_TBLFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_TBLFILE));
if (!in) {
error("loadGamePcFile: Can't load table resources file '%s'", getFileName(GAME_TBLFILE));
}
@@ -289,7 +243,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_STRFILE) != NULL) {
/* Read list of TEXT resources */
- in = _archives.createReadStreamForMember(getFileName(GAME_STRFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_STRFILE));
if (!in)
error("loadGamePcFile: Can't load text resources file '%s'", getFileName(GAME_STRFILE));
@@ -303,7 +257,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_STATFILE) != NULL) {
/* Read list of ROOM STATE resources */
- in = _archives.createReadStreamForMember(getFileName(GAME_STATFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_STATFILE));
if (!in) {
error("loadGamePcFile: Can't load state resources file '%s'", getFileName(GAME_STATFILE));
}
@@ -326,7 +280,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_RMSLFILE) != NULL) {
/* Read list of ROOM ITEMS resources */
- in = _archives.createReadStreamForMember(getFileName(GAME_RMSLFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_RMSLFILE));
if (!in) {
error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_RMSLFILE));
}
@@ -342,7 +296,7 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_XTBLFILE) != NULL) {
/* Read list of XTABLE resources */
- in = _archives.createReadStreamForMember(getFileName(GAME_XTBLFILE));
+ in = SearchMan.createReadStreamForMember(getFileName(GAME_XTBLFILE));
if (!in) {
error("loadGamePcFile: Can't load xtable resources file '%s'", getFileName(GAME_XTBLFILE));
}
@@ -843,7 +797,7 @@ void AGOSEngine::loadVGABeardFile(uint16 id) {
sprintf(filename, "0%d.VGA", id);
}
- in = _archives.createReadStreamForMember(filename);
+ in = SearchMan.createReadStreamForMember(filename);
if (!in)
error("loadSimonVGAFile: Can't load %s", filename);
@@ -921,7 +875,7 @@ void AGOSEngine::loadVGAVideoFile(uint16 id, uint8 type, bool useError) {
}
}
- in = _archives.createReadStreamForMember(filename);
+ in = SearchMan.createReadStreamForMember(filename);
if (!in) {
if (useError)
error("loadVGAVideoFile: Can't load %s", filename);
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp
index 2777d4f269..c56eb53a01 100644
--- a/engines/agos/res_snd.cpp
+++ b/engines/agos/res_snd.cpp
@@ -452,7 +452,7 @@ static const char *const dimpSoundList[32] = {
void AGOSEngine::loadSoundFile(const char* filename) {
Common::SeekableReadStream *in;
- in = _archives.createReadStreamForMember(filename);
+ in = SearchMan.createReadStreamForMember(filename);
if (!in)
error("loadSound: Can't load %s", filename);
@@ -475,7 +475,7 @@ void AGOSEngine::loadSound(uint16 sound, int16 pan, int16 vol, uint16 type) {
assert(sound >= 1 && sound <= 32);
sprintf(filename, "%s.wav", dimpSoundList[sound - 1]);
- in = _archives.createReadStreamForMember(filename);
+ in = SearchMan.createReadStreamForMember(filename);
if (!in)
error("loadSound: Can't load %s", filename);
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index 8eb7f066b3..98e9c6fc11 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -1031,7 +1031,7 @@ bool AGOSEngine::loadGame(const Common::String &filename, bool restartMode) {
if (restartMode) {
// Load restart state
- f = _archives.createReadStreamForMember(filename);
+ f = SearchMan.createReadStreamForMember(filename);
} else {
f = _saveFileMan->openForLoading(filename);
}
@@ -1205,7 +1205,7 @@ bool AGOSEngine_Elvira2::loadGame(const Common::String &filename, bool restartMo
if (restartMode) {
// Load restart state
- f = _archives.createReadStreamForMember(filename);
+ f = SearchMan.createReadStreamForMember(filename);
} else {
f = _saveFileMan->openForLoading(filename);
}
diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp
index f5aad2dcc8..bac723b92a 100644
--- a/engines/agos/subroutine.cpp
+++ b/engines/agos/subroutine.cpp
@@ -266,7 +266,7 @@ Common::SeekableReadStream *AGOSEngine::openTablesFile(const char *filename) {
}
Common::SeekableReadStream *AGOSEngine::openTablesFile_simon1(const char *filename) {
- Common::SeekableReadStream *in = _archives.createReadStreamForMember(filename);
+ Common::SeekableReadStream *in = SearchMan.createReadStreamForMember(filename);
if (!in)
error("openTablesFile: Can't open '%s'", filename);
return in;