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author | Bastien Bouclet | 2018-05-10 09:26:26 +0200 |
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committer | Bastien Bouclet | 2018-05-10 09:26:26 +0200 |
commit | 1dcb8076db64420ab28722a73583f89b38314e71 (patch) | |
tree | 84b14cadcdc06c9fcb161a1f81b3918f2b5b6729 /engines | |
parent | 2fe060e5c9491ddd7c8f639aab5d7c58c7c73092 (diff) | |
download | scummvm-rg350-1dcb8076db64420ab28722a73583f89b38314e71.tar.gz scummvm-rg350-1dcb8076db64420ab28722a73583f89b38314e71.tar.bz2 scummvm-rg350-1dcb8076db64420ab28722a73583f89b38314e71.zip |
ENGINES: Remove usage of C++11 extended initializer lists
Diffstat (limited to 'engines')
-rw-r--r-- | engines/advancedDetector.cpp | 2 | ||||
-rw-r--r-- | engines/game.cpp | 14 | ||||
-rw-r--r-- | engines/game.h | 4 | ||||
-rw-r--r-- | engines/obsolete.cpp | 6 | ||||
-rw-r--r-- | engines/sky/detection.cpp | 2 | ||||
-rw-r--r-- | engines/sword1/detection.cpp | 2 | ||||
-rw-r--r-- | engines/sword2/sword2.cpp | 4 |
7 files changed, 24 insertions, 10 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index c7b5c18892..3167dd9581 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -589,7 +589,7 @@ PlainGameDescriptor AdvancedMetaEngine::findGame(const char *gameId) const { return *g; // No match found - return PlainGameDescriptor(); + return PlainGameDescriptor::empty(); } AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions) diff --git a/engines/game.cpp b/engines/game.cpp index 3823000bce..ee14acf7c8 100644 --- a/engines/game.cpp +++ b/engines/game.cpp @@ -35,6 +35,20 @@ const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const Pla return 0; } +PlainGameDescriptor PlainGameDescriptor::empty() { + PlainGameDescriptor pgd; + pgd.gameId = nullptr; + pgd.description = nullptr; + return pgd; +} + +PlainGameDescriptor PlainGameDescriptor::of(const char *gameId, const char *description) { + PlainGameDescriptor pgd; + pgd.gameId = gameId; + pgd.description = description; + return pgd; +} + DetectedGame::DetectedGame() : engineName(nullptr), hasUnknownFiles(false), diff --git a/engines/game.h b/engines/game.h index 660a94ad6c..14f9962ce6 100644 --- a/engines/game.h +++ b/engines/game.h @@ -39,8 +39,8 @@ struct PlainGameDescriptor { const char *gameId; const char *description; - PlainGameDescriptor() : gameId(nullptr), description(nullptr) {} - PlainGameDescriptor(const char *id, const char *desc) : gameId(id), description(desc) {} + static PlainGameDescriptor empty(); + static PlainGameDescriptor of(const char *gameId, const char *description); }; /** diff --git a/engines/obsolete.cpp b/engines/obsolete.cpp index 48809df712..ea96cff42e 100644 --- a/engines/obsolete.cpp +++ b/engines/obsolete.cpp @@ -73,16 +73,16 @@ PlainGameDescriptor findGameID( if (0 == scumm_stricmp(gameid, o->from)) { g = findPlainGameDescriptor(o->to, gameids); if (g && g->description) - return PlainGameDescriptor(gameid, g->description); + return PlainGameDescriptor::of(gameid, g->description); else - return PlainGameDescriptor(gameid, "Obsolete game ID"); + return PlainGameDescriptor::of(gameid, "Obsolete game ID"); } o++; } } // No match found - return PlainGameDescriptor(); + return PlainGameDescriptor::empty(); } } // End of namespace Engines diff --git a/engines/sky/detection.cpp b/engines/sky/detection.cpp index 6beaf02fdc..642e4d31a7 100644 --- a/engines/sky/detection.cpp +++ b/engines/sky/detection.cpp @@ -138,7 +138,7 @@ const ExtraGuiOptions SkyMetaEngine::getExtraGuiOptions(const Common::String &ta PlainGameDescriptor SkyMetaEngine::findGame(const char *gameid) const { if (0 == scumm_stricmp(gameid, skySetting.gameId)) return skySetting; - return PlainGameDescriptor(); + return PlainGameDescriptor::empty(); } DetectedGames SkyMetaEngine::detectGames(const Common::FSList &fslist) const { diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp index 6504806423..52394cec41 100644 --- a/engines/sword1/detection.cpp +++ b/engines/sword1/detection.cpp @@ -140,7 +140,7 @@ PlainGameDescriptor SwordMetaEngine::findGame(const char *gameId) const { return sword1PSXSettings; if (0 == scumm_stricmp(gameId, sword1PSXDemoSettings.gameId)) return sword1PSXDemoSettings; - return PlainGameDescriptor(); + return PlainGameDescriptor::empty(); } void Sword1CheckDirectory(const Common::FSList &fslist, bool *filesFound, bool recursion = false) { diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index 0ec0e3f726..4d8399e630 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -123,7 +123,7 @@ PlainGameList Sword2MetaEngine::getSupportedGames() const { const Sword2::GameSettings *g = Sword2::sword2_settings; PlainGameList games; while (g->gameid) { - games.push_back(PlainGameDescriptor(g->gameid, g->description)); + games.push_back(PlainGameDescriptor::of(g->gameid, g->description)); g++; } return games; @@ -142,7 +142,7 @@ PlainGameDescriptor Sword2MetaEngine::findGame(const char *gameid) const { break; g++; } - return PlainGameDescriptor(g->gameid, g->description); + return PlainGameDescriptor::of(g->gameid, g->description); } bool isFullGame(const Common::FSList &fslist) { |