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author | Strangerke | 2013-06-27 20:19:27 +0200 |
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committer | Strangerke | 2013-06-27 20:19:27 +0200 |
commit | 1e2a9900f21daed825dd5498bb51868bd0714a1a (patch) | |
tree | 481e164dd53e018d94a6b5506ff1f3abdbc1a1bc /engines | |
parent | b770e315264cf97f5a673499514eb573b54676bb (diff) | |
download | scummvm-rg350-1e2a9900f21daed825dd5498bb51868bd0714a1a.tar.gz scummvm-rg350-1e2a9900f21daed825dd5498bb51868bd0714a1a.tar.bz2 scummvm-rg350-1e2a9900f21daed825dd5498bb51868bd0714a1a.zip |
MORTEVIELLE: Move misc functions from Mortevielle to Utils
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mortevielle/module.mk | 3 | ||||
-rw-r--r-- | engines/mortevielle/mortevielle.cpp | 3417 | ||||
-rw-r--r-- | engines/mortevielle/utils.cpp | 3454 |
3 files changed, 3456 insertions, 3418 deletions
diff --git a/engines/mortevielle/module.mk b/engines/mortevielle/module.mk index 9cce597566..e18657cb6a 100644 --- a/engines/mortevielle/module.mk +++ b/engines/mortevielle/module.mk @@ -12,7 +12,8 @@ MODULE_OBJS := \ outtext.o \ saveload.o \ sound.o \ - speech.o + speech.o \ + utils.o # This module can be built as a plugin ifeq ($(ENABLE_MORTEVIELLE), DYNAMIC_PLUGIN) diff --git a/engines/mortevielle/mortevielle.cpp b/engines/mortevielle/mortevielle.cpp index 95750f5c4a..6977ab47c0 100644 --- a/engines/mortevielle/mortevielle.cpp +++ b/engines/mortevielle/mortevielle.cpp @@ -30,7 +30,6 @@ #include "common/debug-channels.h" #include "engines/util.h" #include "engines/engine.h" -#include "graphics/cursorman.h" #include "graphics/palette.h" #include "graphics/pixelformat.h" #include "mortevielle/mortevielle.h" @@ -43,31 +42,6 @@ namespace Mortevielle { -const byte tabdr[32] = { - 32, 101, 115, 97, 114, 105, 110, - 117, 116, 111, 108, 13, 100, 99, - 112, 109, 46, 118, 130, 39, 102, - 98, 44, 113, 104, 103, 33, 76, - 85, 106, 30, 31 -}; - - -const byte tab30[32] = { - 69, 67, 74, 138, 133, 120, 77, 122, - 121, 68, 65, 63, 73, 80, 83, 82, - 156, 45, 58, 79, 49, 86, 78, 84, - 71, 81, 64, 66, 135, 34, 136, 91 -}; - - - -const byte tab31[32]= { - 93, 47, 48, 53, 50, 70, 124, 75, - 72, 147, 140, 150, 151, 57, 56, 51, - 107, 139, 55, 89, 131, 37, 54, 88, - 119, 0, 0, 0, 0, 0, 0, 0 -}; - MortevielleEngine *g_vm; MortevielleEngine::MortevielleEngine(OSystem *system, const ADGameDescription *gameDesc): @@ -339,213 +313,6 @@ void MortevielleEngine::readStaticStrings(Common::File &f, int dataSize, DataTyp assert(dataSize == 0); } -/** - * Check is a key was pressed - * It also delays the engine and check if the screen has to be updated - * @remarks Originally called 'keypressed' - */ -bool MortevielleEngine::keyPressed() { - // Check for any pending key presses - handleEvents(); - - // Check if it's time to draw the next frame - if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) { - _lastGameFrame = g_system->getMillis(); - - _screenSurface.updateScreen(); - - _debugger.onFrame(); - } - - // Delay briefly to keep CPU usage down - g_system->delayMillis(5); - - // Return if there are any pending key presses - return !_keypresses.empty(); -} - -/** - * Wait for a keypress - * @remarks Originally called 'get_ch' - */ -int MortevielleEngine::getChar() { - // If there isn't any pending keypress, wait until there is - while (!shouldQuit() && _keypresses.empty()) { - keyPressed(); - } - - // Return the top keypress - return shouldQuit() ? 0 : _keypresses.pop(); -} - -/** - * Handle pending events - * @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400, - * the mouse Y position is divided by 2 to keep the game thinking the Y goes from 0 - 199 - */ -bool MortevielleEngine::handleEvents() { - Common::Event event; - if (!g_system->getEventManager()->pollEvent(event)) - return false; - - switch (event.type) { - case Common::EVENT_LBUTTONDOWN: - case Common::EVENT_LBUTTONUP: - case Common::EVENT_MOUSEMOVE: - _mousePos = Common::Point(event.mouse.x, event.mouse.y / 2); - _mouse._pos.x = event.mouse.x; - _mouse._pos.y = event.mouse.y / 2; - - if (event.type == Common::EVENT_LBUTTONDOWN) - _mouseClick = true; - else if (event.type == Common::EVENT_LBUTTONUP) - _mouseClick = false; - - break; - case Common::EVENT_KEYDOWN: - addKeypress(event); - break; - default: - break; - } - - return true; -} - -/** - * Add the specified key to the pending keypress stack - */ -void MortevielleEngine::addKeypress(Common::Event &evt) { - // Character to add - char ch = evt.kbd.ascii; - - // Check for debugger - if ((evt.kbd.keycode == Common::KEYCODE_d) && (evt.kbd.flags & Common::KBD_CTRL)) { - // Attach to the debugger - _debugger.attach(); - _debugger.onFrame(); - } else if ((evt.kbd.keycode >= Common::KEYCODE_a) && (evt.kbd.keycode <= Common::KEYCODE_z)) { - // Handle alphabetic keys - if (evt.kbd.hasFlags(Common::KBD_CTRL)) - ch = evt.kbd.keycode - Common::KEYCODE_a + 1; - else - ch = evt.kbd.keycode - Common::KEYCODE_a + 'A'; - } else if ((evt.kbd.keycode >= Common::KEYCODE_F1) && (evt.kbd.keycode <= Common::KEYCODE_F12)) { - // Handle function keys - ch = 59 + evt.kbd.keycode - Common::KEYCODE_F1; - } else { - // Series of special cases - switch (evt.kbd.keycode) { - case Common::KEYCODE_KP4: - case Common::KEYCODE_LEFT: - ch = '4'; - break; - case Common::KEYCODE_KP2: - case Common::KEYCODE_DOWN: - ch = '2'; - break; - case Common::KEYCODE_KP6: - case Common::KEYCODE_RIGHT: - ch = '6'; - break; - case Common::KEYCODE_KP8: - case Common::KEYCODE_UP: - ch = '8'; - break; - case Common::KEYCODE_KP7: - ch = '7'; - break; - case Common::KEYCODE_KP1: - ch = '1'; - break; - case Common::KEYCODE_KP9: - ch = '9'; - break; - case Common::KEYCODE_KP3: - ch = '3'; - break; - case Common::KEYCODE_KP5: - ch = '5'; - break; - case Common::KEYCODE_RETURN: - ch = '\13'; - break; - case Common::KEYCODE_ESCAPE: - ch = '\33'; - break; - default: - break; - } - } - - if (ch != 0) - _keypresses.push(ch); -} - -static byte CURSOR_ARROW_DATA[16 * 16] = { - 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x00, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0x0f, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff -}; - -/** - * Initialise the mouse - */ -void MortevielleEngine::initMouse() { - CursorMan.replaceCursor(CURSOR_ARROW_DATA, 16, 16, 0, 0, 0xff); - CursorMan.showMouse(true); - - _mouse.initMouse(); -} - -/** - * Sets the mouse position - * @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400, - * the mouse Y position is doubled to convert from 0-199 to 0-399 - */ -void MortevielleEngine::setMousePos(const Common::Point &pt) { - // Adjust the passed position from simulated 640x200 to 640x400 co-ordinates - Common::Point newPoint(pt.x, (pt.y == 199) ? 399 : pt.y * 2); - - if (newPoint != _mousePos) - // Warp the mouse to the new position - g_system->warpMouse(newPoint.x, newPoint.y); - - // Save the new position - _mousePos = newPoint; -} - -/** - * Delay by a given amount - */ -void MortevielleEngine::delay(int amount) { - uint32 endTime = g_system->getMillis() + amount; - - while (g_system->getMillis() < endTime) { - if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) { - _lastGameFrame = g_system->getMillis(); - _screenSurface.updateScreen(); - - _debugger.onFrame(); - } - - g_system->delayMillis(10); - } -} - /*-------------------------------------------------------------------------*/ Common::Error MortevielleEngine::run() { @@ -645,3188 +412,4 @@ void MortevielleEngine::playGame() { askRestart(); } -/** - * Waits for the user to select an action, and then handles it - * @remarks Originally called tecran - */ -void MortevielleEngine::handleAction() { - const int lim = 20000; - int temps = 0; - char inkey = '\0'; - bool oo, funct = 0; - - clearVerbBar(); - oo = false; - _controlMenu = 0; - if (!_keyPressedEsc) { - _menu.drawMenu(); - _menu._menuDisplayed = true; - temps = 0; - _key = 0; - funct = false; - inkey = '.'; - - _inMainGameLoop = true; - do { - _menu.updateMenu(); - prepareRoom(); - _mouse.moveMouse(funct, inkey); - if (shouldQuit()) - return; - ++temps; - } while (!((_menu._menuSelected) || (temps > lim) || (funct) || (_anyone))); - _inMainGameLoop = false; - - _menu.eraseMenu(); - _menu._menuDisplayed = false; - if ((inkey == '\1') || (inkey == '\3') || (inkey == '\5') || (inkey == '\7') || (inkey == '\11')) { - changeGraphicalDevice((uint)(ord(inkey) - 1) >> 1); - return; - } - if (_menu._menuSelected && (_msg[3] == MENU_SAVE)) { - Common::String saveName = Common::String::format("Savegame #%d", _msg[4] & 15); - _savegameManager.saveGame(_msg[4] & 15, saveName); - } - if (_menu._menuSelected && (_msg[3] == MENU_LOAD)) - _savegameManager.loadGame((_msg[4] & 15) - 1); - if (inkey == '\103') { /* F9 */ - temps = _dialogManager.show(_hintPctMessage, 1); - return; - } else if (inkey == '\77') { - if ((_menuOpcode != OPCODE_NONE) && ((_msg[3] == MENU_ACTION) || (_msg[3] == MENU_SELF))) { - _msg[4] = _menuOpcode; - displayTextInVerbBar(getEngineString(S_IDEM)); - } else - return; - } else if (inkey == '\104') { - if ((_x != 0) && (_y != 0)) - _num = 9999; - return; - } - } - if (inkey == '\73') { - _quitGame = true; - hourToChar(); - } else { - if ((funct) && (inkey != '\77')) - return; - if (temps > lim) { - handleDescriptionText(2, 141); - if (_num == 9999) - _num = 0; - } else { - _menuOpcode = _msg[3]; - if ((_msg[3] == MENU_ACTION) || (_msg[3] == MENU_SELF)) - _menuOpcode = _msg[4]; - if (!_anyone) { - if ((_heroSearching) || (_obpart)) { - if (_mouse._pos.y < 12) - return; - - if ((_msg[4] == OPCODE_SOUND) || (_msg[4] == OPCODE_LIFT)) { - oo = true; - if ((_msg[4] == OPCODE_LIFT) || (_obpart)) { - endSearch(); - _caff = _coreVar._currPlace; - _crep = 998; - } else - tsuiv(); - mennor(); - } - } - } - do { - if (! oo) - handleOpcode(); - - if ((_controlMenu == 0) && (! _loseGame) && (! _endGame)) { - _text.taffich(); - if (_destinationOk) { - _destinationOk = false; - drawPicture(); - } - if ((!_syn) || (_col)) - handleDescriptionText(2, _crep); - } - } while (_syn); - if (_controlMenu != 0) - displayControlMenu(); - } - } -} - -/** - * Engine function - Init Places - * @remarks Originally called 'init_lieu' - */ -void MortevielleEngine::loadPlaces() { - Common::File f; - - if (!f.open("MXX.mor")) - if (!f.open("MFXX.mor")) - error("Missing file - MXX.mor"); - - for (int i = 0; i < 7; ++i) { - for (int j = 0; j < 25; ++j) - _destinationArray[i][j] = f.readByte(); - } - - f.close(); -} - -/** - * Set Text Color - * @remarks Originally called 'text_color' - */ -void MortevielleEngine::setTextColor(int col) { - _textColor = col; -} - -/** - * Prepare screen - Type 1! - * @remarks Originally called 'ecrf1' - */ -void MortevielleEngine::prepareScreenType1() { - // Large drawing - _screenSurface.drawBox(0, 11, 512, 163, 15); -} - -/** - * Prepare room - Type 2! - * @remarks Originally called 'ecrf2' - */ -void MortevielleEngine::prepareScreenType2() { - setTextColor(5); -} - -/** - * Prepare room - Type 3! - * @remarks Originally called 'ecrf7' - */ -void MortevielleEngine::prepareScreenType3() { - setTextColor(4); -} - -/** - * Engine function - Update hour - * @remarks Originally called 'calch' - */ -void MortevielleEngine::updateHour(int &day, int &hour, int &minute) { - int newHour = readclock(); - int th = _currentHourCount + ((newHour - _currentDayHour) / _inGameHourDuration); - minute = ((th % 2) + _currHalfHour) * 30; - hour = ((uint)th >> 1) + _currHour; - if (minute == 60) { - minute = 0; - ++hour; - } - day = (hour / 24) + _currDay; - hour = hour - ((day - _currDay) * 24); -} - -/** - * Engine function - Convert character index to bit index - * @remarks Originally called 'conv' - */ -int MortevielleEngine::convertCharacterIndexToBitIndex(int characterIndex) { - return 128 >> (characterIndex - 1); -} - -/** - * Engine function - Convert bit index to character index - * @remarks Originally called 'tip' - */ -int MortevielleEngine::convertBitIndexToCharacterIndex(int bitIndex) { - int retVal = 0; - - if (bitIndex == 128) - retVal = 1; - else if (bitIndex == 64) - retVal = 2; - else if (bitIndex == 32) - retVal = 3; - else if (bitIndex == 16) - retVal = 4; - else if (bitIndex == 8) - retVal = 5; - else if (bitIndex == 4) - retVal = 6; - else if (bitIndex == 2) - retVal = 7; - else if (bitIndex == 1) - retVal = 8; - - return retVal; -} - -/** - * Engine function - Reset presence in other rooms - * @remarks Originally called 't5' - */ -void MortevielleEngine::resetPresenceInRooms(int roomId) { - if (roomId == DINING_ROOM) - _blo = false; - - if (roomId != GREEN_ROOM) { - _roomPresenceLuc = false; - _roomPresenceIda = false; - } - - if (roomId != PURPLE_ROOM) - _purpleRoomPresenceLeo = false; - - if (roomId != DARKBLUE_ROOM) { - _roomPresenceGuy = false; - _roomPresenceEva = false; - } - - if (roomId != BLUE_ROOM) - _roomPresenceMax = false; - if (roomId != RED_ROOM) - _roomPresenceBob = false; - if (roomId != GREEN_ROOM2) - _roomPresencePat = false; - if (roomId != TOILETS) - _toiletsPresenceBobMax = false; - if (roomId != BATHROOM) - _bathRoomPresenceBobMax = false; - if (roomId != ROOM9) - _room9PresenceLeo = false; -} - -/** - * Engine function - Show the people present in the given room - * @remarks Originally called 'affper' - */ -void MortevielleEngine::showPeoplePresent(int bitIndex) { - int xp = 580 - (_screenSurface.getStringWidth("LEO") / 2); - - for (int i = 1; i <= 8; ++i) - _menu.disableMenuItem(_menu._discussMenu[i]); - - clearUpperRightPart(); - if ((bitIndex & 128) == 128) { - _screenSurface.putxy(xp, 24); - _screenSurface.drawString("LEO", 4); - _menu.enableMenuItem(_menu._discussMenu[1]); - } - if ((bitIndex & 64) == 64) { - _screenSurface.putxy(xp, 32); - _screenSurface.drawString("PAT", 4); - _menu.enableMenuItem(_menu._discussMenu[2]); - } - if ((bitIndex & 32) == 32) { - _screenSurface.putxy(xp, 40); - _screenSurface.drawString("GUY", 4); - _menu.enableMenuItem(_menu._discussMenu[3]); - } - if ((bitIndex & 16) == 16) { - _screenSurface.putxy(xp, 48); - _screenSurface.drawString("EVA", 4); - _menu.enableMenuItem(_menu._discussMenu[4]); - } - if ((bitIndex & 8) == 8) { - _screenSurface.putxy(xp, 56); - _screenSurface.drawString("BOB", 4); - _menu.enableMenuItem(_menu._discussMenu[5]); - } - if ((bitIndex & 4) == 4) { - _screenSurface.putxy(xp, 64); - _screenSurface.drawString("LUC", 4); - _menu.enableMenuItem(_menu._discussMenu[6]); - } - if ((bitIndex & 2) == 2) { - _screenSurface.putxy(xp, 72); - _screenSurface.drawString("IDA", 4); - _menu.enableMenuItem(_menu._discussMenu[7]); - } - if ((bitIndex & 1) == 1) { - _screenSurface.putxy(xp, 80); - _screenSurface.drawString("MAX", 4); - _menu.enableMenuItem(_menu._discussMenu[8]); - } - _currBitIndex = bitIndex; -} - -/** - * Engine function - Select random characters - * @remarks Originally called 'choix' - */ -int MortevielleEngine::selectCharacters(int min, int max) { - bool invertSelection = false; - int rand = getRandomNumber(min, max); - - if (rand > 4) { - rand = 8 - rand; - invertSelection = true; - } - - int i = 0; - int retVal = 0; - while (i < rand) { - int charIndex = getRandomNumber(1, 8); - int charBitIndex = convertCharacterIndexToBitIndex(charIndex); - if ((retVal & charBitIndex) != charBitIndex) { - ++i; - retVal |= charBitIndex; - } - } - if (invertSelection) - retVal = 255 - retVal; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Green Room - * @remarks Originally called 'cpl1' - */ -int MortevielleEngine::getPresenceStatsGreenRoom() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - // The original uses an || instead of an &&, resulting - // in an always true condition. Based on the other tests, - // and on other scenes, we use an && instead. - if ((hour > 7) && (hour < 11)) - retVal = 25; - else if ((hour > 10) && (hour < 14)) - retVal = 35; - else if ((hour > 13) && (hour < 16)) - retVal = 50; - else if ((hour > 15) && (hour < 18)) - retVal = 5; - else if ((hour > 17) && (hour < 22)) - retVal = 35; - else if ((hour > 21) && (hour < 24)) - retVal = 50; - else if ((hour >= 0) && (hour < 8)) - retVal = 70; - - _menu.updateMenu(); - - return retVal; -} -/** - * Engine function - Get Presence Statistics - Purple Room - * @remarks Originally called 'cpl2' - */ -int MortevielleEngine::getPresenceStatsPurpleRoom() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if ((hour > 7) && (hour < 11)) - retVal = -2; - else if (hour == 11) - retVal = 100; - else if ((hour > 11) && (hour < 23)) - retVal = 10; - else if (hour == 23) - retVal = 20; - else if ((hour >= 0) && (hour < 8)) - retVal = 50; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Toilets - * @remarks Originally called 'cpl3' - */ -int MortevielleEngine::getPresenceStatsToilets() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if (((hour > 8) && (hour < 10)) || ((hour > 19) && (hour < 24))) - retVal = 34; - else if (((hour > 9) && (hour < 20)) || ((hour >= 0) && (hour < 9))) - retVal = 0; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Blue Room - * @remarks Originally called 'cpl5' - */ -int MortevielleEngine::getPresenceStatsBlueRoom() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if ((hour > 6) && (hour < 10)) - retVal = 0; - else if (hour == 10) - retVal = 100; - else if ((hour > 10) && (hour < 24)) - retVal = 15; - else if ((hour >= 0) && (hour < 7)) - retVal = 50; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Red Room - * @remarks Originally called 'cpl6' - */ -int MortevielleEngine::getPresenceStatsRedRoom() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if (((hour > 7) && (hour < 13)) || ((hour > 17) && (hour < 20))) - retVal = -2; - else if (((hour > 12) && (hour < 17)) || ((hour > 19) && (hour < 24))) - retVal = 35; - else if (hour == 17) - retVal = 100; - else if ((hour >= 0) && (hour < 8)) - retVal = 60; - - return retVal; -} - -/** - * Shows the "you are alone" message in the status area - * on the right hand side of the screen - * @remarks Originally called 'person' - */ -void MortevielleEngine::displayAloneText() { - for (int cf = 1; cf <= 8; ++cf) - _menu.disableMenuItem(_menu._discussMenu[cf]); - - Common::String sYou = getEngineString(S_YOU); - Common::String sAre = getEngineString(S_ARE); - Common::String sAlone = getEngineString(S_ALONE); - - clearUpperRightPart(); - _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sYou) / 2), 30); - _screenSurface.drawString(sYou, 4); - _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAre) / 2), 50); - _screenSurface.drawString(sAre, 4); - _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAlone) / 2), 70); - _screenSurface.drawString(sAlone, 4); - - _currBitIndex = 0; -} - -/** - * Engine function - Get Presence Statistics - Room Bureau - * @remarks Originally called 'cpl10' - */ -int MortevielleEngine::getPresenceStatsDiningRoom(int &hour) { - int day, minute; - - int retVal = 0; - updateHour(day, hour, minute); - if (((hour > 7) && (hour < 11)) || ((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) - retVal = 100; - else if ((hour == 11) || ((hour > 20) && (hour < 24))) - retVal = 45; - else if (((hour > 13) && (hour < 17)) || (hour == 18)) - retVal = 35; - else if (hour == 17) - retVal = 60; - else if ((hour >= 0) && (hour < 8)) - retVal = 5; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Room Bureau - * @remarks Originally called 'cpl11' - */ -int MortevielleEngine::getPresenceStatsBureau(int &hour) { - int day, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if (((hour > 8) && (hour < 12)) || ((hour > 20) && (hour < 24))) - retVal = 25; - else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) - retVal = 5; - else if ((hour > 13) && (hour < 17)) - retVal = 55; - else if ((hour > 16) && (hour < 19)) - retVal = 45; - else if ((hour >= 0) && (hour < 9)) - retVal = 0; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Room Kitchen - * @remarks Originally called 'cpl12' - */ -int MortevielleEngine::getPresenceStatsKitchen() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if (((hour > 8) && (hour < 15)) || ((hour > 16) && (hour < 22))) - retVal = 55; - else if (((hour > 14) && (hour < 17)) || ((hour > 21) && (hour < 24))) - retVal = 25; - else if ((hour >= 0) && (hour < 5)) - retVal = 0; - else if ((hour > 4) && (hour < 9)) - retVal = 15; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Room Attic - * @remarks Originally called 'cpl13' - */ -int MortevielleEngine::getPresenceStatsAttic() { - return 0; -} - -/** - * Engine function - Get Presence Statistics - Room Landing - * @remarks Originally called 'cpl15' - */ -int MortevielleEngine::getPresenceStatsLanding() { - int day, hour, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if ((hour > 7) && (hour < 12)) - retVal = 25; - else if ((hour > 11) && (hour < 14)) - retVal = 0; - else if ((hour > 13) && (hour < 18)) - retVal = 10; - else if ((hour > 17) && (hour < 20)) - retVal = 55; - else if ((hour > 19) && (hour < 22)) - retVal = 5; - else if ((hour > 21) && (hour < 24)) - retVal = 15; - else if ((hour >= 0) && (hour < 8)) - retVal = -15; - - return retVal; -} - -/** - * Engine function - Get Presence Statistics - Room Chapel - * @remarks Originally called 'cpl20' - */ -int MortevielleEngine::getPresenceStatsChapel(int &hour) { - int day, minute; - int retVal = 0; - - updateHour(day, hour, minute); - if (hour == 10) - retVal = 65; - else if ((hour > 10) && (hour < 21)) - retVal = 5; - else if ((hour > 20) && (hour < 24)) - retVal = -15; - else if ((hour >= 0) && (hour < 5)) - retVal = -300; - else if ((hour > 4) && (hour < 10)) - retVal = -5; - - return retVal; -} - -/** - * Engine function - Check who is in the Green Room - * @remarks Originally called 'quelq1' - */ -void MortevielleEngine::setPresenceGreenRoom(int roomId) { - int rand = getRandomNumber(1, 2); - if (roomId == GREEN_ROOM) { - if (rand == 1) - _roomPresenceLuc = true; - else - _roomPresenceIda = true; - } else if (roomId == DARKBLUE_ROOM) { - if (rand == 1) - _roomPresenceGuy = true; - else - _roomPresenceEva = true; - } - - _currBitIndex = 10; -} - -/** - * Engine function - Check who is in the Purple Room - * @remarks Originally called 'quelq2' - */ -void MortevielleEngine::setPresencePurpleRoom() { - if (_place == PURPLE_ROOM) - _purpleRoomPresenceLeo = true; - else - _room9PresenceLeo = true; - - _currBitIndex = 10; -} - -/** - * Engine function - Check who is in the Blue Room - * @remarks Originally called 'quelq5' - */ -void MortevielleEngine::setPresenceBlueRoom() { - _roomPresenceMax = true; - _currBitIndex = 10; -} - -/** - * Engine function - Check who is in the Red Room - * @remarks Originally called 'quelq6' - */ -void MortevielleEngine::setPresenceRedRoom(int roomId) { - if (roomId == RED_ROOM) - _roomPresenceBob = true; - else if (roomId == GREEN_ROOM2) - _roomPresencePat = true; - - _currBitIndex = 10; -} - -/** - * Engine function - Check who is in the Dining Room - * @remarks Originally called 'quelq10' - */ -int MortevielleEngine::setPresenceDiningRoom(int hour) { - int retVal = 0; - - if ((hour >= 0) && (hour < 8)) - retVal = checkLeoMaxRandomPresence(); - else { - int min = 0, max = 0; - if ((hour > 7) && (hour < 10)) { - min = 5; - max = 7; - } else if ((hour > 9) && (hour < 12)) { - min = 1; - max = 4; - } else if (((hour > 11) && (hour < 15)) || ((hour > 18) && (hour < 21))) { - min = 6; - max = 8; - } else if (((hour > 14) && (hour < 19)) || ((hour > 20) && (hour < 24))) { - min = 1; - max = 5; - } - retVal = selectCharacters(min, max); - } - showPeoplePresent(retVal); - - return retVal; -} - -/** - * Engine function - Check who is in the Bureau - * @remarks Originally called 'quelq11' - */ -int MortevielleEngine::setPresenceBureau(int hour) { - int retVal = 0; - - if ((hour >= 0) && (hour < 8)) - retVal = checkLeoMaxRandomPresence(); - else { - int min = 0, max = 0; - if (((hour > 7) && (hour < 10)) || ((hour > 20) && (hour < 24))) { - min = 1; - max = 3; - } else if (((hour > 9) && (hour < 12)) || ((hour > 13) && (hour < 19))) { - min = 1; - max = 4; - } else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) { - min = 1; - max = 2; - } - retVal = selectCharacters(min, max); - } - showPeoplePresent(retVal); - - return retVal; -} - -/** - * Engine function - Check who is in the Kitchen - * @remarks Originally called 'quelq12' - */ -int MortevielleEngine::setPresenceKitchen() { - int retVal = checkLeoMaxRandomPresence(); - showPeoplePresent(retVal); - - return retVal; -} - -/** - * Engine function - Check who is in the Landing - * @remarks Originally called 'quelq15' - */ -int MortevielleEngine::setPresenceLanding() { - bool test = false; - int rand = 0; - do { - rand = getRandomNumber(1, 8); - test = (((rand == 1) && (_purpleRoomPresenceLeo || _room9PresenceLeo)) || - ((rand == 2) && _roomPresencePat) || - ((rand == 3) && _roomPresenceGuy) || - ((rand == 4) && _roomPresenceEva) || - ((rand == 5) && _roomPresenceBob) || - ((rand == 6) && _roomPresenceLuc) || - ((rand == 7) && _roomPresenceIda) || - ((rand == 8) && _roomPresenceMax)); - } while (test); - - int retVal = convertCharacterIndexToBitIndex(rand); - showPeoplePresent(retVal); - - return retVal; -} - -/** - * Engine function - Check who is in the chapel - * @remarks Originally called 'quelq20' - */ -int MortevielleEngine::setPresenceChapel(int hour) { - int retVal = 0; - - if (((hour >= 0) && (hour < 10)) || ((hour > 18) && (hour < 24))) - retVal = checkLeoMaxRandomPresence(); - else { - int min = 0, max = 0; - if ((hour > 9) && (hour < 12)) { - min = 3; - max = 7; - } else if ((hour > 11) && (hour < 18)) { - min = 1; - max = 2; - } else if (hour == 18) { - min = 2; - max = 4; - } - retVal = selectCharacters(min, max); - } - showPeoplePresent(retVal); - - return retVal; -} - -/** - * Engine function - Get the answer after you known a door - * @remarks Originally called 'frap' - */ -void MortevielleEngine::getKnockAnswer() { - int day, hour, minute; - - updateHour(day, hour, minute); - if ((hour >= 0) && (hour < 8)) - _crep = 190; - else { - if (getRandomNumber(1, 100) > 70) - _crep = 190; - else - _crep = 147; - } -} - -/** - * Engine function - Get Room Presence Bit Index - * @remarks Originally called 'nouvp' - */ -int MortevielleEngine::getPresenceBitIndex(int roomId) { - int bitIndex = 0; - if (roomId == GREEN_ROOM) { - if (_roomPresenceLuc) - bitIndex = 4; // LUC - if (_roomPresenceIda) - bitIndex = 2; // IDA - } else if ( ((roomId == PURPLE_ROOM) && (_purpleRoomPresenceLeo)) - || ((roomId == ROOM9) && (_room9PresenceLeo))) - bitIndex = 128; // LEO - else if (roomId == DARKBLUE_ROOM) { - if (_roomPresenceGuy) - bitIndex = 32; // GUY - if (_roomPresenceEva) - bitIndex = 16; // EVA - } else if ((roomId == BLUE_ROOM) && (_roomPresenceMax)) - bitIndex = 1; // MAX - else if ((roomId == RED_ROOM) && (_roomPresenceBob)) - bitIndex = 8; // BOB - else if ((roomId == GREEN_ROOM2) && (_roomPresencePat)) - bitIndex = 64; // PAT - else if ( ((roomId == TOILETS) && (_toiletsPresenceBobMax)) - || ((roomId == BATHROOM) && (_bathRoomPresenceBobMax)) ) - bitIndex = 9; // BOB + MAX - - if (bitIndex != 9) - showPeoplePresent(bitIndex); - - return bitIndex; -} - -/** - * Engine function - initGame - * @remarks Originally called 'dprog' - */ -void MortevielleEngine::initGame() { - _place = MANOR_FRONT; - _currentHourCount = 0; - if (!_coreVar._alreadyEnteredManor) - _blo = true; - _inGameHourDuration = kTime1; - _currentDayHour = readclock(); -} - -/** - * Engine function - Set Random Presence - Green Room - * @remarks Originally called 'pl1' - */ -void MortevielleEngine::setRandomPresenceGreenRoom(int cf) { - if ( ((_place == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda)) - || ((_place == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) ) { - int p = getPresenceStatsGreenRoom(); - int rand; - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresenceGreenRoom(_place); - } -} - -/** - * Engine function - Set Random Presence - Purple Room - * @remarks Originally called 'pl2' - */ -void MortevielleEngine::setRandomPresencePurpleRoom(int cf) { - if (!_purpleRoomPresenceLeo) { - int p = getPresenceStatsPurpleRoom(); - int rand; - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresencePurpleRoom(); - } -} - -/** - * Engine function - Set Random Presence - Blue Room - * @remarks Originally called 'pl5' - */ -void MortevielleEngine::setRandomPresenceBlueRoom(int cf) { - if (!_roomPresenceMax) { - int p = getPresenceStatsBlueRoom(); - int rand; - - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresenceBlueRoom(); - } -} - -/** - * Engine function - Set Random Presence - Red Room - * @remarks Originally called 'pl6' - */ -void MortevielleEngine::setRandomPresenceRedRoom(int cf) { - if ( ((_place == RED_ROOM) && (!_roomPresenceBob)) - || ((_place == GREEN_ROOM2) && (!_roomPresencePat)) ) { - int p = getPresenceStatsRedRoom(); - int rand; - - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresenceRedRoom(_place); - } -} - -/** - * Engine function - Set Random Presence - Room 9 - * @remarks Originally called 'pl9' - */ -void MortevielleEngine::setRandomPresenceRoom9(int cf) { - if (!_room9PresenceLeo) { - cf = -10; - int p, rand; - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresencePurpleRoom(); - } -} - -/** - * Engine function - Set Random Presence - Dining Room - * @remarks Originally called 'pl10' - */ -void MortevielleEngine::setRandomPresenceDiningRoom(int cf) { - int h, rand; - int p = getPresenceStatsDiningRoom(h); - phaz(rand, p, cf); - - if (rand > p) - displayAloneText(); - else - setPresenceDiningRoom(h); -} - -/** - * Engine function - Set Random Presence - Bureau - * @remarks Originally called 'pl11' - */ -void MortevielleEngine::setRandomPresenceBureau(int cf) { - int h, rand; - - int p = getPresenceStatsBureau(h); - phaz(rand, p, cf); - if (rand > p) - displayAloneText(); - else - setPresenceBureau(h); -} - -/** - * Engine function - Set Random Presence - Kitchen - * @remarks Originally called 'pl12' - */ -void MortevielleEngine::setRandomPresenceKitchen(int cf) { - int p, rand; - - p = getPresenceStatsKitchen(); - phaz(rand, p, cf); - if (rand > p) - displayAloneText(); - else - setPresenceKitchen(); -} - -/** - * Engine function - Set Random Presence - Attic / Cellar - * @remarks Originally called 'pl13' - */ -void MortevielleEngine::setRandomPresenceAttic(int cf) { - int p, rand; - - p = getPresenceStatsAttic(); - phaz(rand, p, cf); - if (rand > p) - displayAloneText(); - else - setPresenceKitchen(); -} - -/** - * Engine function - Set Random Presence - Landing - * @remarks Originally called 'pl15' - */ -void MortevielleEngine::setRandomPresenceLanding(int cf) { - int p, rand; - - p = getPresenceStatsLanding(); - phaz(rand, p, cf); - if (rand > p) - displayAloneText(); - else - setPresenceLanding(); -} - -/** - * Engine function - Set Random Presence - Chapel - * @remarks Originally called 'pl20' - */ -void MortevielleEngine::setRandomPresenceChapel(int cf) { - int h, rand; - - int p = getPresenceStatsChapel(h); - phaz(rand, p, cf); - if (rand > p) - displayAloneText(); - else - setPresenceChapel(h); -} - -/** - * Start music or speech - * @remarks Originally called 'musique' - */ -void MortevielleEngine::startMusicOrSpeech(int so) { - if (so == 0) { - /* musik(0) */ - ; - } else if ((!_introSpeechPlayed) && (!_coreVar._alreadyEnteredManor)) { - // Type 1: Speech - _speechManager.startSpeech(10, 1, 1); - _introSpeechPlayed = true; - } else { - if (((_coreVar._currPlace == MOUNTAIN) || (_coreVar._currPlace == MANOR_FRONT) || (_coreVar._currPlace == MANOR_BACK)) && (getRandomNumber(1, 3) == 2)) - // Type 1: Speech - _speechManager.startSpeech(9, getRandomNumber(2, 4), 1); - else if ((_coreVar._currPlace == CHAPEL) && (getRandomNumber(1, 2) == 1)) - // Type 1: Speech - _speechManager.startSpeech(8, 1, 1); - else if ((_coreVar._currPlace == WELL) && (getRandomNumber(1, 2) == 2)) - // Type 1: Speech - _speechManager.startSpeech(12, 1, 1); - else if (_coreVar._currPlace == INSIDE_WELL) - // Type 1: Speech - _speechManager.startSpeech(13, 1, 1); - else - // Type 2 : music - _speechManager.startSpeech(getRandomNumber(1, 17), 1, 2); - } -} - -/** - * Engine function - You lose! - * @remarks Originally called 'tperd' - */ -void MortevielleEngine::loseGame() { - resetOpenObjects(); - _roomDoorId = OWN_ROOM; - _mchai = 0; - _menu.unsetSearchMenu(); - if (!_blo) - getPresence(MANOR_FRONT); - - _loseGame = true; - clearUpperLeftPart(); - _screenSurface.drawBox(60, 35, 400, 50, 15); - handleDescriptionText(9, _crep); - clearDescriptionBar(); - clearVerbBar(); - _col = false; - _syn = false; - _destinationOk = false; -} - -/** - * Engine function - Check inventory for a given object - * @remarks Originally called 'cherjer' - */ -bool MortevielleEngine::checkInventory(int objectId) { - bool retVal = false; - for (int i = 1; i <= 6; ++i) - retVal = (retVal || (_coreVar._inventory[i] == objectId)); - - if (_coreVar._selectedObjectId == objectId) - retVal = true; - - return retVal; -} - -/** - * Engine function - Display Dining Room - * @remarks Originally called 'st1sama' - */ -void MortevielleEngine::displayDiningRoom() { - _coreVar._currPlace = DINING_ROOM; - affrep(); -} - -/** - * Engine function - Start non interactive Dialog - * @remarks Originally called 'sparl' - */ -void MortevielleEngine::startDialog(int16 rep) { - const int haut[9] = { 0, 0, 1, -3, 6, -2, 2, 7, -1 }; - int key; - - assert(rep >= 0); - - _mouse.hideMouse(); - Common::String dialogStr = getString(rep + kDialogStringIndex); - _text.displayStr(dialogStr, 230, 4, 65, 24, 5); - _dialogManager.drawF3F8(); - - key = 0; - do { - _speechManager.startSpeech(rep, haut[_caff - 69], 0); - key = _dialogManager.waitForF3F8(); - if (shouldQuit()) - return; - } while (key != 66); - hirs(); - _mouse.showMouse(); -} - -/** - * Engine function - End of Search: reset globals - * @remarks Originally called 'finfouill' - */ -void MortevielleEngine::endSearch() { - _heroSearching = false; - _obpart = false; - _searchCount = 0; - _menu.unsetSearchMenu(); -} - -/** - * Engine function - Go to Dining room - * @remarks Originally called 't1sama' - */ -void MortevielleEngine::gotoDiningRoom() { - int day, hour, minute; - - updateHour(day, hour, minute); - if ((hour < 5) && (_coreVar._currPlace > ROOM18)) { - if (!checkInventory(137)) { //You don't have the keys, and it's late - _crep = 1511; - loseGame(); - } else - displayDiningRoom(); - } else if (!_coreVar._alreadyEnteredManor) { //Is it your first time? - _currBitIndex = 255; // Everybody is present - showPeoplePresent(_currBitIndex); - _caff = 77; - drawPictureWithText(); - _screenSurface.drawBox(223, 47, 155, 91, 15); - handleDescriptionText(2, 33); - testKey(false); - mennor(); - _mouse.hideMouse(); - hirs(); - premtet(); - startDialog(140); - drawRightFrame(); - drawClock(); - _mouse.showMouse(); - _coreVar._currPlace = OWN_ROOM; - affrep(); - resetPresenceInRooms(DINING_ROOM); - if (!_blo) - getPresence(OWN_ROOM); - _currBitIndex = 0; - _savedBitIndex = 0; - _coreVar._alreadyEnteredManor = true; - } else - displayDiningRoom(); -} - -/** - * Engine function - Check Manor distance (in the mountains) - * @remarks Originally called 't1neig' - */ -void MortevielleEngine::checkManorDistance() { - ++_manorDistance; - if (_manorDistance > 2) { - _crep = 1506; - loseGame(); - } else { - _destinationOk = true; - _coreVar._currPlace = MOUNTAIN; - affrep(); - } -} - -/** - * Engine function - Go to Manor front - * @remarks Originally called 't1deva' - */ -void MortevielleEngine::gotoManorFront() { - _manorDistance = 0; - _coreVar._currPlace = MANOR_FRONT; - affrep(); -} - -/** - * Engine function - Go to Manor back - * @remarks Originally called 't1derr' - */ -void MortevielleEngine::gotoManorBack() { - _coreVar._currPlace = MANOR_BACK; - affrep(); -} - -/** - * Engine function - Dead : Flooded in Well - * @remarks Originally called 't1deau' - */ -void MortevielleEngine::floodedInWell() { - _crep = 1503; - loseGame(); -} - -/** - * Engine function - Change Graphical Device - * @remarks Originally called 'change_gd' - */ -void MortevielleEngine::changeGraphicalDevice(int newDevice) { - _mouse.hideMouse(); - _currGraphicalDevice = newDevice; - hirs(); - _mouse.initMouse(); - _mouse.showMouse(); - drawRightFrame(); - prepareRoom(); - drawClock(); - if (_currBitIndex != 0) - showPeoplePresent(_currBitIndex); - else - displayAloneText(); - clearDescriptionBar(); - clearVerbBar(); - _maff = 68; - drawPictureWithText(); - handleDescriptionText(2, _crep); - _menu.displayMenu(); -} - -/** - * Called when a savegame has been loaded. - * @remarks Originally called 'antegame' - */ -void MortevielleEngine::gameLoaded() { - _mouse.hideMouse(); - _menu._menuDisplayed = false; - _loseGame = true; - _anyone = false; - _destinationOk = true; - _col = false; - _hiddenHero = false; - _uptodatePresence = false; - _maff = 68; - _menuOpcode = OPCODE_NONE; - _introSpeechPlayed = false; - _x = 0; - _y = 0; - _num = 0; - _startHour = 0; - _endHour = 0; - _searchCount = 0; - _roomDoorId = OWN_ROOM; - _syn = true; - _heroSearching = true; - _mchai = 0; - _manorDistance = 0; - resetOpenObjects(); - _takeObjCount = 0; - affrep(); - _hintPctMessage = getString(580); - - _destinationOk = false; - _endGame = true; - _loseGame = false; - _heroSearching = false; - - displayAloneText(); - prepareRoom(); - drawClock(); - drawPictureWithText(); - handleDescriptionText(2, _crep); - clearVerbBar(); - _endGame = false; - _menu.setDestinationText(_coreVar._currPlace); - _menu.setInventoryText(); - if (_coreVar._selectedObjectId != 0) - displayItemInHand(_coreVar._selectedObjectId + 400); - _mouse.showMouse(); -} - -/** - * Engine function - Handle OpCodes - * @remarks Originally called 'tsitu' - */ -void MortevielleEngine::handleOpcode() { - if (!_col) - clearDescriptionBar(); - _syn = false; - _keyPressedEsc = false; - if (!_anyone) { - if (_uptodatePresence) { - if ((_msg[3] == MENU_MOVE) || (_msg[4] == OPCODE_LEAVE) || (_msg[4] == OPCODE_SLEEP) || (_msg[4] == OPCODE_EAT)) { - _controlMenu = 4; - mennor(); - return; - } - } - if (_msg[3] == MENU_MOVE) - fctMove(); - if (_msg[3] == MENU_DISCUSS) - fctDiscuss(); - if (_msg[3] == MENU_INVENTORY) - fctInventoryTake(); - if (_msg[4] == OPCODE_ATTACH) - fctAttach(); - if (_msg[4] == OPCODE_WAIT) - fctWait(); - if (_msg[4] == OPCODE_FORCE) - fctForce(); - if (_msg[4] == OPCODE_SLEEP) - fctSleep(); - if (_msg[4] == OPCODE_LISTEN) - fctListen(); - if (_msg[4] == OPCODE_ENTER) - fctEnter(); - if (_msg[4] == OPCODE_CLOSE) - fctClose(); - if (_msg[4] == OPCODE_SEARCH) - fctSearch(); - if (_msg[4] == OPCODE_KNOCK) - fctKnock(); - if (_msg[4] == OPCODE_SCRATCH) - fctScratch(); - if (_msg[4] == OPCODE_READ) - fctRead(); - if (_msg[4] == OPCODE_EAT) - fctEat(); - if (_msg[4] == OPCODE_PLACE) - fctPlace(); - if (_msg[4] == OPCODE_OPEN) - fctOpen(); - if (_msg[4] == OPCODE_TAKE) - fctTake(); - if (_msg[4] == OPCODE_LOOK) - fctLook(); - if (_msg[4] == OPCODE_SMELL) - fctSmell(); - if (_msg[4] == OPCODE_SOUND) - fctSound(); - if (_msg[4] == OPCODE_LEAVE) - fctLeave(); - if (_msg[4] == OPCODE_LIFT) - fctLift(); - if (_msg[4] == OPCODE_TURN) - fctTurn(); - if (_msg[4] == OPCODE_SSEARCH) - fctSelfSearch(); - if (_msg[4] == OPCODE_SREAD) - fctSelfRead(); - if (_msg[4] == OPCODE_SPUT) - fctSelfPut(); - if (_msg[4] == OPCODE_SLOOK) - fctSelftLook(); - _hiddenHero = false; - - if (_msg[4] == OPCODE_SHIDE) - fctSelfHide(); - } else { - if (_anyone) { - interactNPC(); - _anyone = false; - mennor(); - return; - } - } - int hour, day, minute; - updateHour(day, hour, minute); - if ((((hour == 12) || (hour == 13) || (hour == 19)) && (_coreVar._currPlace != DINING_ROOM)) || - ((hour > 0) && (hour < 6) && (_coreVar._currPlace != OWN_ROOM))) - ++_coreVar._faithScore; - if (((_coreVar._currPlace < CRYPT) || (_coreVar._currPlace > MOUNTAIN)) && (_coreVar._currPlace != INSIDE_WELL) - && (_coreVar._currPlace != OWN_ROOM) && (_coreVar._selectedObjectId != 152) && (!_loseGame)) { - if ((_coreVar._faithScore > 99) && (hour > 8) && (hour < 16)) { - _crep = 1501; - loseGame(); - } - if ((_coreVar._faithScore > 99) && (hour > 0) && (hour < 9)) { - _crep = 1508; - loseGame(); - } - if ((day > 1) && (hour > 8) && (!_loseGame)) { - _crep = 1502; - loseGame(); - } - } - mennor(); -} - -/** - * Engine function - Transform time into a char - * @remarks Originally called 'tmaj3' - */ -void MortevielleEngine::hourToChar() { - int day, hour, minute; - - updateHour(day, hour, minute); - if (minute == 30) - minute = 1; - hour += day * 24; - minute += hour * 2; - _coreVar._fullHour = chr(minute); -} - -/** - * Engine function - extract time from a char - * @remarks Originally called 'theure' - */ -void MortevielleEngine::charToHour() { - int fullHour = ord(_coreVar._fullHour); - int tmpHour = fullHour % 48; - _currDay = fullHour / 48; - _currHalfHour = tmpHour % 2; - _currHour = tmpHour / 2; - _hour = _currHour; - if (_currHalfHour == 1) - _minute = 30; - else - _minute = 0; -} - -/** - * Engine function - Clear upper left part of Screen - Type 1 - * @remarks Originally called 'clsf1' - */ -void MortevielleEngine::clearUpperLeftPart() { - _mouse.hideMouse(); - _screenSurface.fillRect(0, Common::Rect(0, 11, 514, 175)); - _mouse.showMouse(); -} - -/** - * Engine function - Clear low bar used by description - * @remarks Originally called 'clsf2' - */ -void MortevielleEngine::clearDescriptionBar() { - _mouse.hideMouse(); - if (_largestClearScreen) { - _screenSurface.fillRect(0, Common::Rect(1, 176, 633, 199)); - _screenSurface.drawBox(0, 175, 634, 24, 15); - _largestClearScreen = false; - } else { - _screenSurface.fillRect(0, Common::Rect(1, 176, 633, 190)); - _screenSurface.drawBox(0, 175, 634, 15, 15); - } - _mouse.showMouse(); -} - -/** - * Engine function - Clear lowest bar used by verbs - * @remarks Originally called 'clsf3' - */ -void MortevielleEngine::clearVerbBar() { - _mouse.hideMouse(); - _screenSurface.fillRect(0, Common::Rect(1, 192, 633, 199)); - _screenSurface.drawBox(0, 191, 634, 8, 15); - _mouse.showMouse(); -} - -/** - * Engine function - Clear upper right part of the screen - * @remarks Originally called 'clsf10' - */ -void MortevielleEngine::clearUpperRightPart() { - int x1, x2; - Common::String st; - - _mouse.hideMouse(); - if (_resolutionScaler == 1) { - x2 = 634; - x1 = 534; - } else { - x2 = 600; - x1 = 544; - } - // Clear ambiance description - _screenSurface.fillRect(15, Common::Rect(x1, 93, x2, 98)); - if (_coreVar._faithScore < 33) - st = getEngineString(S_COOL); - else if (_coreVar._faithScore < 66) - st = getEngineString(S_LOURDE); - else if (_coreVar._faithScore > 65) - st = getEngineString(S_MALSAINE); - - x1 = 580 - (_screenSurface.getStringWidth(st) / 2); - _screenSurface.putxy(x1, 92); - _screenSurface.drawString(st, 4); - - // Clear person list - _screenSurface.fillRect(15, Common::Rect(560, 24, 610, 86)); - _mouse.showMouse(); -} - -/** - * Engine function - Get a random number between two values - * @remarks Originally called 'get_random_number' and 'hazard' - */ -int MortevielleEngine::getRandomNumber(int minval, int maxval) { - return _randomSource.getRandomNumber(maxval - minval) + minval; -} - -/** - * Engine function - Show alert "use move menu" - * @remarks Originally called 'aldepl' - */ -void MortevielleEngine::showMoveMenuAlert() { - _dialogManager.show(getEngineString(S_USE_DEP_MENU), 1); -} - -/** - * The original engine used this method to display a starting text screen letting the player - * select the graphics mode to use - * @remarks Originally called 'dialpre' - */ -void MortevielleEngine::showConfigScreen() { - _crep = 998; -} - -/** - * Decodes a number of 64 byte blocks - * @param pStart Start of data - * @param count Number of 64 byte blocks - * @remarks Originally called 'zzuul' - */ -void MortevielleEngine::decodeNumber(byte *pStart, int count) { - while (count-- > 0) { - for (int idx = 0; idx < 64; ++pStart, ++idx) { - uint16 v = ((*pStart - 0x80) << 1) + 0x80; - - if (v & 0x8000) - *pStart = 0; - else if (v & 0xff00) - *pStart = 0xff; - else - *pStart = (byte)v; - } - } -} - -void MortevielleEngine::cinq_huit(char &c, int &idx, byte &pt, bool &the_end) { - uint16 oct, ocd; - - /* 5-8 */ - oct = _inpBuffer[idx]; - oct = ((uint16)(oct << (16 - pt))) >> (16 - pt); - if (pt < 6) { - ++idx; - oct = oct << (5 - pt); - pt += 11; - oct = oct | ((uint)_inpBuffer[idx] >> pt); - } else { - pt -= 5; - oct = (uint)oct >> pt; - } - - switch (oct) { - case 11: - c = '$'; - the_end = true; - break; - case 30: - case 31: - ocd = _inpBuffer[idx]; - ocd = (uint16)(ocd << (16 - pt)) >> (16 - pt); - if (pt < 6) { - ++idx; - ocd = ocd << (5 - pt); - pt += 11; - ocd = ocd | ((uint)_inpBuffer[idx] >> pt); - } else { - pt -= 5; - ocd = (uint)ocd >> pt; - } - - if (oct == 30) - c = chr(tab30[ocd]); - else - c = chr(tab31[ocd]); - - if (c == '\0') { - the_end = true; - c = '#'; - } - break; - default: - c = chr(tabdr[oct]); - break; - } -} - -/** - * Decode and extract the line with the given Id - * @remarks Originally called 'deline' - */ -Common::String MortevielleEngine::getString(int num) { - Common::String wrkStr = ""; - - if (num < 0) { - warning("getString(%d): num < 0! Skipping", num); - } else if (!_txxFileFl) { - wrkStr = getGameString(num); - } else { - int hint = _ntpBuffer[num]._hintId; - byte point = _ntpBuffer[num]._point; - int length = 0; - bool endFl = false; - char let; - do { - cinq_huit(let, hint, point, endFl); - wrkStr += let; - ++length; - } while (!endFl); - } - - while (wrkStr.lastChar() == '$') - // Remove trailing '$'s - wrkStr.deleteLastChar(); - - return wrkStr; -} - -void MortevielleEngine::copcha() { - for (int i = kAcha; i < kAcha + 390; i++) - _tabdon[i] = _tabdon[i + 390]; -} - -/** - * Engine function - When restarting the game, reset the main variables used by the engine - * @remarks Originally called 'inzon' - */ -void MortevielleEngine::resetVariables() { - copcha(); - - _coreVar._alreadyEnteredManor = false; - _coreVar._selectedObjectId = 0; - _coreVar._cellarObjectId = 0; - _coreVar._atticBallHoleObjectId = 0; - _coreVar._atticRodHoleObjectId = 0; - _coreVar._wellObjectId = 0; - _coreVar._secretPassageObjectId = 0; - _coreVar._purpleRoomObjectId = 136; - _coreVar._cryptObjectId = 141; - _coreVar._faithScore = getRandomNumber(4, 10); - _coreVar._currPlace = MANOR_FRONT; - - for (int i = 2; i <= 6; ++i) - _coreVar._inventory[i] = 0; - - // Only object in inventory: a gun - _coreVar._inventory[1] = 113; - - _coreVar._fullHour = chr(20); - - for (int i = 1; i <= 10; ++i) - _coreVar._pctHintFound[i] = ' '; - - for (int i = 1; i <= 6; ++i) - _coreVar._availableQuestion[i] = '*'; - - for (int i = 7; i <= 9; ++i) - _coreVar._availableQuestion[i] = ' '; - - for (int i = 10; i <= 28; ++i) - _coreVar._availableQuestion[i] = '*'; - - for (int i = 29; i <= 42; ++i) - _coreVar._availableQuestion[i] = ' '; - - _coreVar._availableQuestion[33] = '*'; - - for (int i = 1; i <= 8; ++i) - _nbrep[i] = 0; - - init_nbrepm(); -} - -/** - * Engine function - Set the palette - * @remarks Originally called 'writepal' - */ -void MortevielleEngine::setPal(int n) { - switch (_currGraphicalDevice) { - case MODE_TANDY: - case MODE_EGA: - case MODE_AMSTRAD1512: - for (int i = 1; i <= 16; ++i) { - _mem[(0x7000 * 16) + (2 * i)] = _stdPal[n][i].x; - _mem[(0x7000 * 16) + (2 * i) + 1] = _stdPal[n][i].y; - } - break; - case MODE_CGA: { - nhom pal[16]; - for (int i = 0; i < 16; ++i) { - pal[i] = _cgaPal[n]._a[i]; - } - - if (n < 89) - palette(_cgaPal[n]._p); - - for (int i = 0; i <= 15; ++i) - displayCGAPattern(i, _patternArr[pal[i]._id], pal); - } - break; - default: - break; - } -} - -/** - * Engine function - Display a CGA pattern, using a specified palette - * @remarks Originally called 'outbloc' - */ -void MortevielleEngine::displayCGAPattern(int n, Pattern p, nhom *pal) { - int addr = n * 404 + 0xd700; - - WRITE_LE_UINT16(&_mem[0x6000 * 16 + addr], p._tax); - WRITE_LE_UINT16(&_mem[0x6000 * 16 + addr + 2], p._tay); - addr += 4; - for (int i = 0; i < p._tax; ++i) { - for (int j = 0; j < p._tay; ++j) - _mem[(0x6000 * 16) + addr + j * p._tax + i] = pal[n]._hom[p._des[i + 1][j + 1]]; - } -} - -/** - * Engine function - Load Palette from File - * @remarks Originally called 'charpal' - */ -void MortevielleEngine::loadPalette() { - Common::File f; - byte b; - - if (!f.open("fxx.mor")) { - if (f.open("mfxx.mor")) - f.seek(7 * 25); - else - error("Missing file - fxx.mor"); - } - - for (int i = 0; i < 108; ++i) - _fxxBuffer[i] = f.readSint16LE(); - f.close(); - - if (!f.open("plxx.mor")) - error("Missing file - plxx.mor"); - for (int i = 0; i <= 90; ++i) { - for (int j = 1; j <= 16; ++j) { - _stdPal[i][j].x = f.readByte(); - _stdPal[i][j].y = f.readByte(); - } - } - f.close(); - - if (!f.open("cxx.mor")) - error("Missing file - cxx.mor"); - - for (int j = 0; j <= 90; ++j) { - _cgaPal[j]._p = f.readByte(); - for (int i = 0; i <= 15; ++i) { - nhom &with = _cgaPal[j]._a[i]; - - b = f.readByte(); - with._id = (uint)b >> 4; - with._hom[0] = ((uint)b >> 2) & 3; - with._hom[1] = b & 3; - } - } - - _cgaPal[10]._a[9] = _cgaPal[10]._a[5]; - for (int j = 0; j <= 14; ++j) { - _patternArr[j]._tax = f.readByte(); - _patternArr[j]._tay = f.readByte(); - for (int i = 1; i <= 20; ++i) { - for (int k = 1; k <= 20; ++k) - _patternArr[j]._des[i][k] = f.readByte(); - } - } - f.close(); -} - -/** - * Engine function - Load Texts from File - * @remarks Originally called 'chartex' - */ -void MortevielleEngine::loadTexts() { - Common::File inpFile; - Common::File ntpFile; - - _txxFileFl = false; - if (getLanguage() == Common::EN_ANY) { - warning("English version expected - Switching to DAT file"); - return; - } - - if (!inpFile.open("TXX.INP")) { - if (!inpFile.open("TXX.MOR")) { - warning("Missing file - TXX.INP or .MOR - Switching to DAT file"); - return; - } - } - if (!ntpFile.open("TXX.NTP")) { - warning("Missing file - TXX.INP or .MOR - Switching to DAT file"); - return; - } - - if ((inpFile.size() > (kMaxTi * 2)) || (ntpFile.size() > (kMaxTd * 3))) { - warning("TXX file - Unexpected format - Switching to DAT file"); - return; - } - - for (int i = 0; i < inpFile.size() / 2; ++i) - _inpBuffer[i] = inpFile.readUint16LE(); - - inpFile.close(); - _txxFileFl = true; - - for (int i = 0; i < (ntpFile.size() / 3); ++i) { - _ntpBuffer[i]._hintId = ntpFile.readSint16LE(); - _ntpBuffer[i]._point = ntpFile.readByte(); - } - - ntpFile.close(); - -} - -void MortevielleEngine::loadBRUIT5() { - Common::File f; - - if (!f.open("bruit5")) - error("Missing file - bruit5"); - - f.read(&_mem[kAdrNoise5 * 16 + 0], 149 * 128); - f.close(); -} - -void MortevielleEngine::loadCFIEC() { - Common::File f; - - if (!f.open("cfiec.mor")) { - if (!f.open("alcfiec.mor")) - error("Missing file - *cfiec.mor"); - } - - _cfiecBufferSize = ((f.size() / 128) + 1) * 128; - int32 fileSize = f.size(); - - if (!_reloadCFIEC) - _cfiecBuffer = (byte *)malloc(sizeof(byte) * _cfiecBufferSize); - - for (int32 i = 0; i < fileSize; ++i) - _cfiecBuffer[i] = f.readByte(); - - for (int i = fileSize; i < _cfiecBufferSize; i++) - _cfiecBuffer[i] = 0; - - f.close(); - - _reloadCFIEC = false; -} - - -void MortevielleEngine::loadCFIPH() { - Common::File f; - - if (!f.open("cfiph.mor")) { - if (!f.open("alcfiph.mor")) - error("Missing file - *cfiph.mor"); - } - - _speechManager._cfiphBuffer = (int16 *)malloc(sizeof(int16) * (f.size() / 2)); - - for (int i = 0; i < (f.size() / 2); ++i) - _speechManager._cfiphBuffer[i] = f.readSint16LE(); - - f.close(); -} - -/** - * Engine function - Play Music - * @remarks Originally called 'music' - */ -void MortevielleEngine::music() { - if (_soundOff) - return; - - _reloadCFIEC = true; - - Common::File fic; - if (!fic.open("mort.img")) - error("Missing file - mort.img"); - - fic.read(&_mem[0x3800 * 16 + 0], 500); - fic.read(&_mem[0x47a0 * 16 + 0], 123); - fic.close(); - - _soundManager.decodeMusic(&_mem[0x3800 * 16], &_mem[0x5000 * 16], 623); - _addFix = (float)((kTempoMusic - 8)) / 256; - _speechManager.cctable(_speechManager._tbi); - - bool fin = false; - int k = 0; - do { - fin = keyPressed(); - _soundManager.musyc(_speechManager._tbi, 9958, kTempoMusic); - ++k; - fin = fin | keyPressed() | (k >= 5); - } while (!fin); - while (keyPressed()) - getChar(); -} - -/** - * Engine function - Show title screen - * @remarks Originally called 'suite' - */ -void MortevielleEngine::showTitleScreen() { - hirs(); - handleDescriptionText(7, 2035); - _caff = 51; - _text.taffich(); - testKeyboard(); - if (_newGraphicalDevice != _currGraphicalDevice) - _currGraphicalDevice = _newGraphicalDevice; - hirs(); - draw(kAdrDes, 0, 0); - - Common::String cpr = "COPYRIGHT 1989 : LANKHOR"; - _screenSurface.putxy(104 + 72 * _resolutionScaler, 185); - _screenSurface.drawString(cpr, 0); -} - -/** - * Draw picture - * @remarks Originally called 'dessine' - */ -void MortevielleEngine::draw(int ad, int x, int y) { - _mouse.hideMouse(); - setPal(_numpal); - pictout(ad, 0, x, y); - _mouse.showMouse(); -} - -/** - * Draw right frame - * @remarks Originally called 'dessine_rouleau' - */ -void MortevielleEngine::drawRightFrame() { - setPal(89); - if (_currGraphicalDevice == MODE_HERCULES) { - _mem[0x7000 * 16 + 14] = 15; - } - _mouse.hideMouse(); - pictout(0x73a2, 0, 0, 0); - _mouse.showMouse(); -} - -/** - * Read the current system time - */ -int MortevielleEngine::readclock() { - TimeDate dateTime; - g_system->getTimeAndDate(dateTime); - - int m = dateTime.tm_min * 60; - int h = dateTime.tm_hour * 3600; - return h + m + dateTime.tm_sec; -} - -/** - * Engine function - Prepare room and hint string - * @remarks Originally called 'tinke' - */ -void MortevielleEngine::prepareRoom() { - int day, hour, minute; - - _anyone = false; - updateHour(day, hour, minute); - if (day != _day) { - _day = day; - int i = 0; - do { - ++i; - if (_nbrepm[i] != 0) - --_nbrepm[i]; - _nbrep[i] = 0; - } while (i != 8); - } - if ((hour > _hour) || ((hour == 0) && (_hour == 23))) { - _hour = hour; - _minute = 0; - drawClock(); - int hintCount = 0; - for (int i = 1; i <= 10; ++i) { - if (_coreVar._pctHintFound[i] == '*') - ++hintCount; - } - - Common::String pctStr; - if (hintCount == 10) - pctStr = "10"; - else - pctStr = chr(hintCount + 48); - - _hintPctMessage = "[1]["; - _hintPctMessage += getEngineString(S_SHOULD_HAVE_NOTICED); - _hintPctMessage += pctStr; - _hintPctMessage += '0'; - _hintPctMessage += getEngineString(S_NUMBER_OF_HINTS); - _hintPctMessage += "]["; - _hintPctMessage += getEngineString(S_OK); - _hintPctMessage += ']'; - } - if (minute > _minute) { - _minute = 30; - drawClock(); - } - if (_mouse._pos.y < 12) - return; - - if (!_blo) { - if ((hour == 12) || ((hour > 18) && (hour < 21)) || ((hour >= 0) && (hour < 7))) - _inGameHourDuration = kTime2; - else - _inGameHourDuration = kTime1; - if ((_coreVar._faithScore > 33) && (_coreVar._faithScore < 66)) - _inGameHourDuration -= (_inGameHourDuration / 3); - - if (_coreVar._faithScore > 65) - _inGameHourDuration -= ((_inGameHourDuration / 3) * 2); - - int newHour = readclock(); - if ((newHour - _currentDayHour) > _inGameHourDuration) { - bool activeMenu = _menu._menuActive; - _menu.eraseMenu(); - _currentHourCount += ((newHour - _currentDayHour) / _inGameHourDuration); - _currentDayHour = newHour; - switch (_place) { - case GREEN_ROOM: - case DARKBLUE_ROOM: - setRandomPresenceGreenRoom(_coreVar._faithScore); - break; - case PURPLE_ROOM: - setRandomPresencePurpleRoom(_coreVar._faithScore); - break; - case BLUE_ROOM: - setRandomPresenceBlueRoom(_coreVar._faithScore); - break; - case RED_ROOM: - case GREEN_ROOM2: - setRandomPresenceRedRoom(_coreVar._faithScore); - break; - case ROOM9: - setRandomPresenceRoom9(_coreVar._faithScore); - break; - case DINING_ROOM: - setRandomPresenceDiningRoom(_coreVar._faithScore); - break; - case BUREAU: - setRandomPresenceBureau(_coreVar._faithScore); - break; - case KITCHEN: - setRandomPresenceKitchen(_coreVar._faithScore); - break; - case ATTIC: - case CELLAR: - setRandomPresenceAttic(_coreVar._faithScore); - break; - case LANDING: - case ROOM26: - setRandomPresenceLanding(_coreVar._faithScore); - break; - case CHAPEL: - setRandomPresenceChapel(_coreVar._faithScore); - break; - } - if ((_savedBitIndex != 0) && (_currBitIndex != 10)) - _savedBitIndex = _currBitIndex; - - if ((_savedBitIndex == 0) && (_currBitIndex > 0)) { - if ((_coreVar._currPlace == ATTIC) || (_coreVar._currPlace == CELLAR)) { - initCaveOrCellar(); - } else if (_currBitIndex == 10) { - _currBitIndex = 0; - if (!_uptodatePresence) { - _uptodatePresence = true; - _startHour = readclock(); - if (getRandomNumber(1, 5) < 5) { - clearVerbBar(); - prepareScreenType2(); - displayTextInVerbBar(getEngineString(S_HEAR_NOISE)); - int rand = (getRandomNumber(0, 4)) - 2; - _speechManager.startSpeech(1, rand, 1); - clearVerbBar(); - } - } - } - } - - if (activeMenu) - _menu.drawMenu(); - } - } - _endHour = readclock(); - if ((_uptodatePresence) && ((_endHour - _startHour) > 17)) { - getPresenceBitIndex(_place); - _uptodatePresence = false; - _startHour = 0; - if ((_coreVar._currPlace > OWN_ROOM) && (_coreVar._currPlace < DINING_ROOM)) - _anyone = true; - } -} - -/** - * Engine function - Draw Clock - * @remarks Originally called 'pendule' - */ -void MortevielleEngine::drawClock() { - const int cv[2][12] = { - { 5, 8, 10, 8, 5, 0, -5, -8, -10, -8, -5, 0 }, - { -5, -3, 0, 3, 5, 6, 5, 3, 0, -3, -5, -6 } - }; - const int x = 580; - const int y = 123; - const int rg = 9; - int hourColor; - - _mouse.hideMouse(); - - _screenSurface.drawRectangle(570, 118, 20, 10); - _screenSurface.drawRectangle(578, 114, 6, 18); - if ((_currGraphicalDevice == MODE_CGA) || (_currGraphicalDevice == MODE_HERCULES)) - hourColor = 0; - else - hourColor = 1; - - if (_minute == 0) - _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)x >> 1) * _resolutionScaler, (y - rg), hourColor); - else - _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)x >> 1) * _resolutionScaler, (y + rg), hourColor); - - int hour12 = _hour; - if (hour12 > 12) - hour12 -= 12; - if (hour12 == 0) - hour12 = 12; - - _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)(x + cv[0][hour12 - 1]) >> 1) * _resolutionScaler, y + cv[1][hour12 - 1], hourColor); - _mouse.showMouse(); - _screenSurface.putxy(568, 154); - - if (_hour > 11) - _screenSurface.drawString("PM ", 1); - else - _screenSurface.drawString("AM ", 1); - - _screenSurface.putxy(550, 160); - if ((_day >= 0) && (_day <= 8)) { - Common::String tmp = getEngineString(S_DAY); - tmp.insertChar((char)(_day + 49), 0); - _screenSurface.drawString(tmp, 1); - } -} - -void MortevielleEngine::palette(int v1) { - warning("TODO: palette"); -} - -/** - * Returns a substring of the given string - * @param s Source string - * @param idx Starting index (1 based) - * @param size Number of characters to return - */ - -Common::String MortevielleEngine::copy(const Common::String &s, int idx, size_t size) { - // Copy the substring into a temporary buffer - char *tmp = new char[size + 1]; - strncpy(tmp, s.c_str() + idx - 1, size); - tmp[size] = '\0'; - - Common::String result(tmp); - delete[] tmp; - return result; -} - -void MortevielleEngine::hirs() { - // Note: The original used this to set the graphics mode and clear the screen, both at - // the start of the game, and whenever the screen need to be cleared. As such, this - // method is deprecated in favour of clearing the screen - debugC(1, kMortevielleCore, "TODO: hirs is deprecated in favour of ScreenSurface::clearScreen"); - - if (_currGraphicalDevice == MODE_TANDY) { - _screenSurface.fillRect(0, Common::Rect(0, 0, 639, 200)); - _resolutionScaler = 1; - } else if (_currGraphicalDevice == MODE_CGA) { - palette(1); - _resolutionScaler = 1; - } else - _resolutionScaler = 2; - - _screenSurface.clearScreen(); -} - -/** - * Init room : Cave or Cellar - * @remarks Originally called 'cavegre' - */ -void MortevielleEngine::initCaveOrCellar() { - _coreVar._faithScore += 2; - if (_coreVar._faithScore > 69) - _coreVar._faithScore += (_coreVar._faithScore / 10); - clearVerbBar(); - prepareScreenType2(); - displayTextInVerbBar(getEngineString(S_SOMEONE_ENTERS)); - int rand = (getRandomNumber(0, 4)) - 2; - _speechManager.startSpeech(2, rand, 1); - - // The original was doing here a useless loop. - // It has been removed - - clearVerbBar(); - displayAloneText(); -} - -/** - * Display control menu string - * @remarks Originally called 'tctrm' - */ -void MortevielleEngine::displayControlMenu() { - handleDescriptionText(2, (3000 + _controlMenu)); - _controlMenu = 0; -} - -void MortevielleEngine::pictout(int seg, int dep, int x, int y) { - GfxSurface surface; - surface.decode(&_mem[seg * 16 + dep]); - - if (_currGraphicalDevice == MODE_HERCULES) { - _mem[0x7000 * 16 + 2] = 0; - _mem[0x7000 * 16 + 32] = 15; - } - - if ((_caff != 51) && (READ_LE_UINT16(&_mem[0x7000 * 16 + 0x4138]) > 0x100)) - WRITE_LE_UINT16(&_mem[0x7000 * 16 + 0x4138], 0x100); - - _screenSurface.drawPicture(surface, x, y); -} - -void MortevielleEngine::adzon() { - Common::File f; - - if (!f.open("don.mor")) - error("Missing file - don.mor"); - - f.read(_tabdon, 7 * 256); - f.close(); - - if (!f.open("bmor.mor")) - error("Missing file - bmor.mor"); - - f.read(&_tabdon[kFleche], 1 * 1916); - f.close(); - - if (!f.open("dec.mor")) - error("Missing file - dec.mor"); - - f.read(&_mem[0x73a2 * 16 + 0], 1 * 1664); - f.close(); -} - -/** - * Returns the offset within the compressed image data resource of the desired image - */ -int MortevielleEngine::animof(int ouf, int num) { - int nani = _mem[kAdrAni * 16 + 1]; - int aux = num; - if (ouf != 1) - aux += nani; - - int animof_result = (nani << 2) + 2 + READ_BE_UINT16(&_mem[kAdrAni * 16 + (aux << 1)]); - - return animof_result; -} - -/** - * Display text in description bar - * @remarks Originally called 'text1' - */ -void MortevielleEngine::displayTextInDescriptionBar(int x, int y, int nb, int mesgId) { - int co; - - if (_resolutionScaler == 1) - co = 10; - else - co = 6; - Common::String tmpStr = getString(mesgId); - if ((y == 182) && ((int) tmpStr.size() * co > nb * 6)) - y = 176; - _text.displayStr(tmpStr, x, y, nb, 20, _textColor); -} - -/** - * Display description text - * @remarks Originally called 'repon' - */ -void MortevielleEngine::handleDescriptionText(int f, int mesgId) { - if ((mesgId > 499) && (mesgId < 563)) { - Common::String tmpStr = getString(mesgId - 501 + kInventoryStringIndex); - - if ((int) tmpStr.size() > ((58 + (_resolutionScaler - 1) * 37) << 1)) - _largestClearScreen = true; - else - _largestClearScreen = false; - - clearDescriptionBar(); - _text.displayStr(tmpStr, 8, 176, 85, 3, 5); - } else { - mapMessageId(mesgId); - switch (f) { - case 2: - case 8: - clearDescriptionBar(); - prepareScreenType2(); - displayTextInDescriptionBar(8, 182, 103, mesgId); - if ((mesgId == 68) || (mesgId == 69)) - _coreVar._availableQuestion[40] = '*'; - if ((mesgId == 104) && (_caff == CELLAR)) { - _coreVar._availableQuestion[36] = '*'; - if (_coreVar._availableQuestion[39] == '*') { - _coreVar._pctHintFound[3] = '*'; - _coreVar._availableQuestion[38] = '*'; - } - } - break; - case 1: - case 6: - case 9: { - int i; - if ((f == 1) || (f == 6)) - i = 4; - else - i = 5; - - Common::String tmpStr = getString(mesgId); - _text.displayStr(tmpStr, 80, 40, 60, 25, i); - - if (mesgId == 180) - _coreVar._pctHintFound[6] = '*'; - else if (mesgId == 179) - _coreVar._pctHintFound[10] = '*'; - } - break; - default: - break; - } - } -} - -/** - * Recompute message Id - * @remarks Originally called 'modif' - */ -void MortevielleEngine::mapMessageId(int &mesgId) { - if (mesgId == 26) - mesgId = 25; - else if ((mesgId > 29) && (mesgId < 36)) - mesgId -= 4; - else if ((mesgId > 69) && (mesgId < 78)) - mesgId -= 37; - else if ((mesgId > 99) && (mesgId < 194)) - mesgId -= 59; - else if ((mesgId > 996) && (mesgId < 1000)) - mesgId -= 862; - else if ((mesgId > 1500) && (mesgId < 1507)) - mesgId -= 1363; - else if ((mesgId > 1507) && (mesgId < 1513)) - mesgId -= 1364; - else if ((mesgId > 1999) && (mesgId < 2002)) - mesgId -= 1851; - else if (mesgId == 2010) - mesgId = 151; - else if ((mesgId > 2011) && (mesgId < 2025)) - mesgId -= 1860; - else if (mesgId == 2026) - mesgId = 165; - else if ((mesgId > 2029) && (mesgId < 2037)) - mesgId -= 1864; - else if ((mesgId > 3000) && (mesgId < 3005)) - mesgId -= 2828; - else if (mesgId == 4100) - mesgId = 177; - else if (mesgId == 4150) - mesgId = 178; - else if ((mesgId > 4151) && (mesgId < 4156)) - mesgId -= 3973; - else if (mesgId == 4157) - mesgId = 183; - else if ((mesgId == 4160) || (mesgId == 4161)) - mesgId -= 3976; -} - -/** - * Initialize open objects array - * @remarks Originally called 'initouv' - */ -void MortevielleEngine::resetOpenObjects() { - for (int cx = 1; cx <= 7; ++cx) - _openObjects[cx] = 0; - _openObjCount = 0; -} - -void MortevielleEngine::ecr2(Common::String text) { - // Some dead code was present in the original: removed - _screenSurface.putxy(8, 177); - int tlig = 59 + (_resolutionScaler - 1) * 36; - - if ((int)text.size() < tlig) - _screenSurface.drawString(text, 5); - else if ((int)text.size() < (tlig << 1)) { - _screenSurface.putxy(8, 176); - _screenSurface.drawString(copy(text, 1, (tlig - 1)), 5); - _screenSurface.putxy(8, 182); - _screenSurface.drawString(copy(text, tlig, tlig << 1), 5); - } else { - _largestClearScreen = true; - clearDescriptionBar(); - _screenSurface.putxy(8, 176); - _screenSurface.drawString(copy(text, 1, (tlig - 1)), 5); - _screenSurface.putxy(8, 182); - _screenSurface.drawString(copy(text, tlig, ((tlig << 1) - 1)), 5); - _screenSurface.putxy(8, 190); - _screenSurface.drawString(copy(text, tlig << 1, tlig * 3), 5); - } -} - -void MortevielleEngine::displayTextInVerbBar(Common::String text) { - clearVerbBar(); - _screenSurface.putxy(8, 192); - _screenSurface.drawString(text, 5); -} - -/** - * Display item in hand - * @remarks Originally called 'modobj' - */ -void MortevielleEngine::displayItemInHand(int objId) { - Common::String strp = Common::String(' '); - - if (objId != 500) - strp = getString(objId - 501 + kInventoryStringIndex); - - _menu.setText(_menu._inventoryMenu[8], strp); - _menu.disableMenuItem(_menu._inventoryMenu[8]); -} - -/** - * Display empty hand - * @remarks Originally called 'maivid' - */ -void MortevielleEngine::displayEmptyHand() { - _coreVar._selectedObjectId = 0; - displayItemInHand(500); -} - -/** - * Set a random presence: Leo or Max - * @remarks Originally called 'chlm' - */ -int MortevielleEngine::checkLeoMaxRandomPresence() { - int retval = getRandomNumber(1, 2); - if (retval == 2) - retval = 128; - - return retval; -} - -/** - * Reset room variables - * @remarks Originally called 'debloc' - */ -void MortevielleEngine::resetRoomVariables(int roomId) { - _num = 0; - _x = 0; - _y = 0; - if ((roomId != ROOM26) && (roomId != LANDING)) - resetPresenceInRooms(roomId); - _savedBitIndex = _currBitIndex; -} - -/** - * Compute presence stats - * @remarks Originally called 'ecfren' - */ -int MortevielleEngine::getPresenceStats(int &rand, int cf, int roomId) { - if (roomId == OWN_ROOM) - displayAloneText(); - int retVal = -500; - rand = 0; - if ( ((roomId == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda)) - || ((roomId == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) ) - retVal = getPresenceStatsGreenRoom(); - if ((roomId == PURPLE_ROOM) && (!_purpleRoomPresenceLeo) && (!_room9PresenceLeo)) - retVal = getPresenceStatsPurpleRoom(); - if ( ((roomId == TOILETS) && (!_toiletsPresenceBobMax)) - || ((roomId == BATHROOM) && (!_bathRoomPresenceBobMax)) ) - retVal = getPresenceStatsToilets(); - if ((roomId == BLUE_ROOM) && (!_roomPresenceMax)) - retVal = getPresenceStatsBlueRoom(); - if ( ((roomId == RED_ROOM) && (!_roomPresenceBob)) - || ((roomId == GREEN_ROOM2) && (!_roomPresencePat))) - retVal = getPresenceStatsRedRoom(); - if ((roomId == ROOM9) && (!_room9PresenceLeo) && (!_purpleRoomPresenceLeo)) - retVal = 10; - if ( ((roomId == PURPLE_ROOM) && (_room9PresenceLeo)) - || ((roomId == ROOM9) && (_purpleRoomPresenceLeo))) - retVal = -400; - if (retVal != -500) { - retVal += cf; - rand = getRandomNumber(1, 100); - } - - return retVal; -} - -/** - * Set presence flags - * @remarks Originally called 'becfren' - */ -void MortevielleEngine::setPresenceFlags(int roomId) { - if ((roomId == GREEN_ROOM) || (roomId == DARKBLUE_ROOM)) { - int rand = getRandomNumber(1, 2); - if (roomId == GREEN_ROOM) { - if (rand == 1) - _roomPresenceLuc = true; - else - _roomPresenceIda = true; - } else { // roomId == DARKBLUE_ROOM - if (rand == 1) - _roomPresenceGuy = true; - else - _roomPresenceEva = true; - } - } else if (roomId == PURPLE_ROOM) - _purpleRoomPresenceLeo = true; - else if (roomId == TOILETS) - _toiletsPresenceBobMax = true; - else if (roomId == BLUE_ROOM) - _roomPresenceMax = true; - else if (roomId == RED_ROOM) - _roomPresenceBob = true; - else if (roomId == BATHROOM) - _bathRoomPresenceBobMax = true; - else if (roomId == GREEN_ROOM2) - _roomPresencePat = true; - else if (roomId == ROOM9) - _room9PresenceLeo = true; -} - -void MortevielleEngine::init_nbrepm() { - static const byte ipm[9] = { 0, 4, 5, 6, 7, 5, 6, 5, 8 }; - - for (int idx = 0; idx < 9; ++idx) - _nbrepm[idx] = ipm[idx]; -} - -void MortevielleEngine::phaz(int &rand, int &p, int cf) { - p += cf; - rand = getRandomNumber(1, 100); -} - -/** - * Get Presence - * @remarks Originally called 't11' - */ -int MortevielleEngine::getPresence(int roomId) { - int retVal = 0; - int rand; - - int p = getPresenceStats(rand, _coreVar._faithScore, roomId); - _place = roomId; - if ((roomId > OWN_ROOM) && (roomId < DINING_ROOM)) { - if (p != -500) { - if (rand > p) { - displayAloneText(); - retVal = 0; - } else { - setPresenceFlags(_place); - retVal = getPresenceBitIndex(_place); - } - } else - retVal = getPresenceBitIndex(_place); - } - - if (roomId > ROOM9) { - if ((roomId > LANDING) && (roomId != CHAPEL) && (roomId != ROOM26)) - displayAloneText(); - else { - int h = 0; - if (roomId == DINING_ROOM) - p = getPresenceStatsDiningRoom(h); - else if (roomId == BUREAU) - p = getPresenceStatsBureau(h); - else if (roomId == KITCHEN) - p = getPresenceStatsKitchen(); - else if ((roomId == ATTIC) || (roomId == CELLAR)) - p = getPresenceStatsAttic(); - else if ((roomId == LANDING) || (roomId == ROOM26)) - p = getPresenceStatsLanding(); - else if (roomId == CHAPEL) - p = getPresenceStatsChapel(h); - p += _coreVar._faithScore; - rand = getRandomNumber(1, 100); - if (rand > p) { - displayAloneText(); - retVal = 0; - } else { - if (roomId == DINING_ROOM) - p = setPresenceDiningRoom(h); - else if (roomId == BUREAU) - p = setPresenceBureau(h); - else if ((roomId == KITCHEN) || (roomId == ATTIC) || (roomId == CELLAR)) - p = setPresenceKitchen(); - else if ((roomId == LANDING) || (roomId == ROOM26)) - p = setPresenceLanding(); - else if (roomId == CHAPEL) - p = setPresenceChapel(h); - retVal = p; - } - } - } - - return retVal; -} - -void MortevielleEngine::writetp(Common::String s, int t) { - if (_resolutionScaler == 2) - _screenSurface.drawString(s, t); - else - _screenSurface.drawString(copy(s, 1, 25), t); -} - -void MortevielleEngine::aniof(int ouf, int num) { - if ((_caff == BATHROOM) && ((num == 4) || (num == 5))) - return; - - if ((_caff == DINING_ROOM) && (num == 7)) - num = 6; - else if (_caff == KITCHEN) { - if (num == 3) - num = 4; - else if (num == 4) - num = 3; - } - - int ad = kAdrAni; - int offset = animof(ouf, num); - - GfxSurface surface; - surface.decode(&_mem[ad * 16 + offset]); - _screenSurface.drawPicture(surface, 0, 12); - - prepareScreenType1(); -} - -/** - * Draw Picture - * @remarks Originally called 'dessin' - */ -void MortevielleEngine::drawPicture() { - clearUpperLeftPart(); - if (_caff > 99) { - draw(kAdrDes, 60, 33); - _screenSurface.drawBox(118, 32, 291, 121, 15); // Medium box - } else if (_caff > 69) { - draw(kAdrDes, 112, 48); // Heads - _screenSurface.drawBox(222, 47, 155, 91, 15); - } else { - draw(kAdrDes, 0, 12); - prepareScreenType1(); - if ((_caff < 30) || (_caff > 32)) { - for (int cx = 1; cx <= 6; ++cx) { - if (_openObjects[cx] != 0) - aniof(1, _openObjects[cx]); - } - - if (_caff == ATTIC) { - if (_coreVar._atticBallHoleObjectId == 141) - aniof(1, 7); - - if (_coreVar._atticRodHoleObjectId == 159) - aniof(1, 6); - } else if ((_caff == CELLAR) && (_coreVar._cellarObjectId == 151)) - aniof(1, 2); - else if ((_caff == SECRET_PASSAGE) && (_coreVar._secretPassageObjectId == 143)) - aniof(1, 1); - else if ((_caff == WELL) && (_coreVar._wellObjectId != 0)) - aniof(1, 1); - } - - if (_caff < ROOM26) - startMusicOrSpeech(1); - } -} - -void MortevielleEngine::drawPictureWithText() { - _text.taffich(); - drawPicture(); - _destinationOk = false; -} - -/** - * Engine function - Place - * @remarks Originally called 'tkey1' - */ -void MortevielleEngine::testKey(bool d) { - bool quest = false; - int x, y; - bool click; - - _mouse.hideMouse(); - fenat('K'); - - // Wait for release from any key or mouse button - while (keyPressed()) - _key = testou(); - - do { - _mouse.getMousePosition(x, y, click); - keyPressed(); - } while (click); - - // Event loop - do { - if (d) - prepareRoom(); - quest = keyPressed(); - _mouse.getMousePosition(x, y, click); - if (shouldQuit()) - return; - } while (!(quest || (click) || (d && _anyone))); - if (quest) - testou(); - setMouseClick(false); - _mouse.showMouse(); -} - -void MortevielleEngine::tlu(int af, int ob) { - _caff = 32; - drawPictureWithText(); - handleDescriptionText(6, ob + 4000); - handleDescriptionText(2, 999); - testKey(true); - _caff = af; - _msg[3] = OPCODE_NONE; - _crep = 998; -} - -void MortevielleEngine::affrep() { - _caff = _coreVar._currPlace; - _crep = _coreVar._currPlace; -} - -/** - * Exit room - * @remarks Originally called 'tsort' - */ -void MortevielleEngine::exitRoom() { - if ((_openObjCount > 0) && (_coreVar._currPlace != OWN_ROOM)) { - if (_coreVar._faithScore < 50) - _coreVar._faithScore += 2; - else - _coreVar._faithScore += (_coreVar._faithScore / 10); - } - - resetOpenObjects(); - - _roomDoorId = OWN_ROOM; - _mchai = 0; - resetRoomVariables(_coreVar._currPlace); -} - -/** - * get 'read' description - * @remarks Originally called 'st4' - */ -void MortevielleEngine::getReadDescription(int objId) { - _crep = 997; - - switch (objId) { - case 114 : - _crep = 109; - break; - case 110 : - _crep = 107; - break; - case 158 : - _crep = 113; - break; - case 152: - case 153: - case 154: - case 155: - case 156: - case 150: - case 100: - case 157: - case 160: - case 161 : - tlu(_caff, objId); - break; - default: - break; - } -} - -/** - * get 'search' description - * @remarks Originally called 'st7' - */ -void MortevielleEngine::getSearchDescription(int objId) { - switch (objId) { - case 116: - case 144: - _crep = 104; - break; - case 126: - case 111: - _crep = 108; - break; - case 132: - _crep = 111; - break; - case 142: - _crep = 112; - break; - default: - _crep = 183; - getReadDescription(objId); - } -} - -void MortevielleEngine::mennor() { - _menu.menuUp(_msg[3]); -} - -void MortevielleEngine::premtet() { - draw(kAdrDes, 10, 80); - _screenSurface.drawBox(18, 79, 155, 91, 15); -} - -void MortevielleEngine::ajchai() { - int cy = kAcha + ((_mchai - 1) * 10) - 1; - int cx = 0; - do { - ++cx; - } while ((cx <= 9) && (_tabdon[cy + cx] != 0)); - - if (_tabdon[cy + cx] == 0) - _tabdon[cy + cx] = _coreVar._selectedObjectId; - else - _crep = 192; -} - -/** - * Check if inventory is full and, if not, add object in it. - * @remarks Originally called 'ajjer' - */ -void MortevielleEngine::addObjectToInventory(int objectId) { - int i = 0; - do { - ++i; - } while ((i <= 5) && (_coreVar._inventory[i] != 0)); - - if (_coreVar._inventory[i] == 0) { - _coreVar._inventory[i] = objectId; - _menu.setInventoryText(); - } else - // Inventory is full - _crep = 139; -} - -/** - * Interact with NPC - * @remarks Originally called 'quelquun' - */ -void MortevielleEngine::interactNPC() { - if (_menu._menuDisplayed) - _menu.eraseMenu(); - - endSearch(); - _crep = 997; -L1: - if (!_hiddenHero) { - if (_crep == 997) - _crep = 138; - handleDescriptionText(2, _crep); - if (_crep == 138) - _speechManager.startSpeech(5, 2, 1); - else - _speechManager.startSpeech(4, 4, 1); - - if (_openObjCount == 0) - _coreVar._faithScore += 2; - else if (_coreVar._faithScore < 50) - _coreVar._faithScore += 4; - else - _coreVar._faithScore += 3 * (_coreVar._faithScore / 10); - exitRoom(); - _menu.setDestinationText(LANDING); - int cx = convertBitIndexToCharacterIndex(_currBitIndex); - _caff = 69 + cx; - _crep = _caff; - _msg[3] = MENU_DISCUSS; - _msg[4] = _menu._discussMenu[cx]; - _syn = true; - _col = true; - } else { - if (getRandomNumber(1, 3) == 2) { - _hiddenHero = false; - _crep = 137; - goto L1; - } else { - handleDescriptionText(2, 136); - int rand = (getRandomNumber(0, 4)) - 2; - _speechManager.startSpeech(3, rand, 1); - clearDescriptionBar(); - displayAloneText(); - resetRoomVariables(MANOR_FRONT); - affrep(); - } - } - if (_menu._menuDisplayed) - _menu.drawMenu(); -} - -void MortevielleEngine::tsuiv() { - int tbcl; - int cy = kAcha + ((_mchai - 1) * 10) - 1; - int cx = 0; - do { - ++cx; - ++_searchCount; - int cl = cy + _searchCount; - tbcl = _tabdon[cl]; - } while ((tbcl == 0) && (_searchCount <= 9)); - - if ((tbcl != 0) && (_searchCount < 11)) { - _caff = tbcl; - _crep = _caff + 400; - if (_currBitIndex != 0) - _coreVar._faithScore += 2; - } else { - affrep(); - endSearch(); - if (cx > 9) - _crep = 131; - } -} - -void MortevielleEngine::tfleche() { - bool qust; - char touch; - - if (_num == 9999) - return; - - fenat(chr(152)); - bool inRect = false; - do { - touch = '\0'; - - do { - _mouse.moveMouse(qust, touch); - if (shouldQuit()) - return; - - if (getMouseClick()) - inRect = (_mouse._pos.x < 256 * _resolutionScaler) && (_mouse._pos.y < 176) && (_mouse._pos.y > 12); - prepareRoom(); - } while (!(qust || inRect || _anyone)); - - if (qust && (touch == '\103')) - _dialogManager.show(_hintPctMessage, 1); - } while (!((touch == '\73') || ((touch == '\104') && (_x != 0) && (_y != 0)) || (_anyone) || (inRect))); - - if (touch == '\73') - _keyPressedEsc = true; - - if (inRect) { - _x = _mouse._pos.x; - _y = _mouse._pos.y; - } -} - -/** - * Set coordinates - * @remarks Originally called 'tcoord' - */ -void MortevielleEngine::setCoordinates(int sx) { - int sy, ix, iy; - int ib; - - - _num = 0; - _crep = 999; - int a = 0; - int atdon = kAmzon + 3; - int cy = 0; - while (cy < _caff) { - a += _tabdon[atdon]; - atdon += 4; - ++cy; - } - - if (_tabdon[atdon] == 0) { - _crep = 997; - return; - } - - a += kFleche; - int cb = 0; - for (cy = 0; cy <= (sx - 2); ++cy) { - ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)]; - cb += (ib * 4) + 2; - } - ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)]; - if (ib == 0) { - _crep = 997; - return; - } - - cy = 1; - do { - cb += 2; - sx = _tabdon[a + cb] * _resolutionScaler; - sy = _tabdon[(a + cb + 1)]; - cb += 2; - ix = _tabdon[a + cb] * _resolutionScaler; - iy = _tabdon[(a + cb + 1)]; - ++cy; - } while (!(((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) || (cy > ib))); - - if ((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) { - _num = cy - 1; - return; - } - - _crep = 997; -} - -void MortevielleEngine::treg(int objId) { - int mdes = _caff; - _caff = objId; - - if (((_caff > 29) && (_caff < 33)) || (_caff == 144) || (_caff == 147) || (_caff == 149) || (_msg[4] == OPCODE_SLOOK)) { - drawPictureWithText(); - if ((_caff > 29) && (_caff < 33)) - handleDescriptionText(2, _caff); - else - handleDescriptionText(2, _caff + 400); - testKey(true); - _caff = mdes; - _msg[3] = 0; - _crep = 998; - } else { - _obpart = true; - _crep = _caff + 400; - _menu.setSearchMenu(); - } -} - -/** - * Engine function - Put in hand - * @remarks Originally called 'avpoing' - */ -void MortevielleEngine::putInHand(int &objId) { - _crep = 999; - if (_coreVar._selectedObjectId != 0) - addObjectToInventory(_coreVar._selectedObjectId); - - // If inventory wasn't full - if (_crep != 139) { - displayItemInHand(objId + 400); - _coreVar._selectedObjectId = objId; - objId = 0; - } -} - -void MortevielleEngine::rechai(int &ch) { - int tmpPlace = _coreVar._currPlace; - - if (_coreVar._currPlace == CRYPT) - tmpPlace = CELLAR; - ch = _tabdon[kAchai + (tmpPlace * 7) + _num - 1]; -} - -/** - * Check before leaving the secret passage - * @remarks Originally called 't23coul' - */ -int MortevielleEngine::checkLeaveSecretPassage() { - if (!checkInventory(143)) { - _crep = 1512; - loseGame(); - } - - return CELLAR; -} - -void MortevielleEngine::fenat(char ans) { - int coul; - - _mouse.hideMouse(); - if (_currGraphicalDevice == MODE_CGA) - coul = 2; - else if (_currGraphicalDevice == MODE_HERCULES) - coul = 1; - else - coul = 12; - - _screenSurface.writeCharacter(Common::Point(306, 193), ord(ans), coul); - _screenSurface.drawBox(300, 191, 16, 8, 15); - _mouse.showMouse(); -} - -/** - * Test Keyboard - * @remarks Originally called 'teskbd' - */ -void MortevielleEngine::testKeyboard() { - if (keyPressed()) - testou(); -} - -int MortevielleEngine::testou() { - char ch = getChar(); - - switch (ch) { - case '\23' : - _soundOff = !_soundOff; - break; - case '\26' : - if ((_x26KeyCount == 1) || (_x26KeyCount == 2)) { - decodeNumber(&_cfiecBuffer[161 * 16], (_cfiecBufferSize - (161 * 16)) / 64); - ++_x26KeyCount; - - return 61; - } - break; - case '\33' : - if (keyPressed()) - ch = getChar(); - break; - default: - break; - } - - return ord(ch); -} - -void MortevielleEngine::sauvecr(int y, int dy) { -// _mouse.hideMouse(); -// _mouse.showMouse(); -} - -void MortevielleEngine::charecr(int y, int dy) { -// _mouse.hideMouse(); -// _mouse.showMouse(); -} - } // End of namespace Mortevielle diff --git a/engines/mortevielle/utils.cpp b/engines/mortevielle/utils.cpp new file mode 100644 index 0000000000..f2d0c952dc --- /dev/null +++ b/engines/mortevielle/utils.cpp @@ -0,0 +1,3454 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Mortville Manor DOS source code + * Copyright (c) 1987-1989 Lankhor + */ + +#include "common/scummsys.h" +#include "graphics/cursorman.h" + +#include "mortevielle/dialogs.h" +#include "mortevielle/menu.h" +#include "mortevielle/mortevielle.h" +#include "mortevielle/mouse.h" +#include "mortevielle/outtext.h" +#include "mortevielle/speech.h" + +namespace Mortevielle { + +/** + * Check is a key was pressed + * It also delays the engine and check if the screen has to be updated + * @remarks Originally called 'keypressed' + */ +bool MortevielleEngine::keyPressed() { + // Check for any pending key presses + handleEvents(); + + // Check if it's time to draw the next frame + if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) { + _lastGameFrame = g_system->getMillis(); + + _screenSurface.updateScreen(); + + _debugger.onFrame(); + } + + // Delay briefly to keep CPU usage down + g_system->delayMillis(5); + + // Return if there are any pending key presses + return !_keypresses.empty(); +} + +/** + * Wait for a keypress + * @remarks Originally called 'get_ch' + */ +int MortevielleEngine::getChar() { + // If there isn't any pending keypress, wait until there is + while (!shouldQuit() && _keypresses.empty()) { + keyPressed(); + } + + // Return the top keypress + return shouldQuit() ? 0 : _keypresses.pop(); +} + +/** + * Handle pending events + * @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400, + * the mouse Y position is divided by 2 to keep the game thinking the Y goes from 0 - 199 + */ +bool MortevielleEngine::handleEvents() { + Common::Event event; + if (!g_system->getEventManager()->pollEvent(event)) + return false; + + switch (event.type) { + case Common::EVENT_LBUTTONDOWN: + case Common::EVENT_LBUTTONUP: + case Common::EVENT_MOUSEMOVE: + _mousePos = Common::Point(event.mouse.x, event.mouse.y / 2); + _mouse._pos.x = event.mouse.x; + _mouse._pos.y = event.mouse.y / 2; + + if (event.type == Common::EVENT_LBUTTONDOWN) + _mouseClick = true; + else if (event.type == Common::EVENT_LBUTTONUP) + _mouseClick = false; + + break; + case Common::EVENT_KEYDOWN: + addKeypress(event); + break; + default: + break; + } + + return true; +} + +/** + * Add the specified key to the pending keypress stack + */ +void MortevielleEngine::addKeypress(Common::Event &evt) { + // Character to add + char ch = evt.kbd.ascii; + + // Check for debugger + if ((evt.kbd.keycode == Common::KEYCODE_d) && (evt.kbd.flags & Common::KBD_CTRL)) { + // Attach to the debugger + _debugger.attach(); + _debugger.onFrame(); + } else if ((evt.kbd.keycode >= Common::KEYCODE_a) && (evt.kbd.keycode <= Common::KEYCODE_z)) { + // Handle alphabetic keys + if (evt.kbd.hasFlags(Common::KBD_CTRL)) + ch = evt.kbd.keycode - Common::KEYCODE_a + 1; + else + ch = evt.kbd.keycode - Common::KEYCODE_a + 'A'; + } else if ((evt.kbd.keycode >= Common::KEYCODE_F1) && (evt.kbd.keycode <= Common::KEYCODE_F12)) { + // Handle function keys + ch = 59 + evt.kbd.keycode - Common::KEYCODE_F1; + } else { + // Series of special cases + switch (evt.kbd.keycode) { + case Common::KEYCODE_KP4: + case Common::KEYCODE_LEFT: + ch = '4'; + break; + case Common::KEYCODE_KP2: + case Common::KEYCODE_DOWN: + ch = '2'; + break; + case Common::KEYCODE_KP6: + case Common::KEYCODE_RIGHT: + ch = '6'; + break; + case Common::KEYCODE_KP8: + case Common::KEYCODE_UP: + ch = '8'; + break; + case Common::KEYCODE_KP7: + ch = '7'; + break; + case Common::KEYCODE_KP1: + ch = '1'; + break; + case Common::KEYCODE_KP9: + ch = '9'; + break; + case Common::KEYCODE_KP3: + ch = '3'; + break; + case Common::KEYCODE_KP5: + ch = '5'; + break; + case Common::KEYCODE_RETURN: + ch = '\13'; + break; + case Common::KEYCODE_ESCAPE: + ch = '\33'; + break; + default: + break; + } + } + + if (ch != 0) + _keypresses.push(ch); +} + + +static byte CURSOR_ARROW_DATA[16 * 16] = { + 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x00, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x0f, 0x0f, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; + +/** + * Initialize the mouse + */ +void MortevielleEngine::initMouse() { + CursorMan.replaceCursor(CURSOR_ARROW_DATA, 16, 16, 0, 0, 0xff); + CursorMan.showMouse(true); + + _mouse.initMouse(); +} + +/** + * Sets the mouse position + * @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400, + * the mouse Y position is doubled to convert from 0-199 to 0-399 + */ +void MortevielleEngine::setMousePos(const Common::Point &pt) { + // Adjust the passed position from simulated 640x200 to 640x400 co-ordinates + Common::Point newPoint(pt.x, (pt.y == 199) ? 399 : pt.y * 2); + + if (newPoint != _mousePos) + // Warp the mouse to the new position + g_system->warpMouse(newPoint.x, newPoint.y); + + // Save the new position + _mousePos = newPoint; +} + +/** + * Delay by a given amount + */ +void MortevielleEngine::delay(int amount) { + uint32 endTime = g_system->getMillis() + amount; + + while (g_system->getMillis() < endTime) { + if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) { + _lastGameFrame = g_system->getMillis(); + _screenSurface.updateScreen(); + + _debugger.onFrame(); + } + + g_system->delayMillis(10); + } +} + +/** + * Waits for the user to select an action, and then handles it + * @remarks Originally called tecran + */ +void MortevielleEngine::handleAction() { + const int lim = 20000; + int temps = 0; + char inkey = '\0'; + bool oo, funct = 0; + + clearVerbBar(); + oo = false; + _controlMenu = 0; + if (!_keyPressedEsc) { + _menu.drawMenu(); + _menu._menuDisplayed = true; + temps = 0; + _key = 0; + funct = false; + inkey = '.'; + + _inMainGameLoop = true; + do { + _menu.updateMenu(); + prepareRoom(); + _mouse.moveMouse(funct, inkey); + if (shouldQuit()) + return; + ++temps; + } while (!((_menu._menuSelected) || (temps > lim) || (funct) || (_anyone))); + _inMainGameLoop = false; + + _menu.eraseMenu(); + _menu._menuDisplayed = false; + if ((inkey == '\1') || (inkey == '\3') || (inkey == '\5') || (inkey == '\7') || (inkey == '\11')) { + changeGraphicalDevice((uint)(ord(inkey) - 1) >> 1); + return; + } + if (_menu._menuSelected && (_msg[3] == MENU_SAVE)) { + Common::String saveName = Common::String::format("Savegame #%d", _msg[4] & 15); + _savegameManager.saveGame(_msg[4] & 15, saveName); + } + if (_menu._menuSelected && (_msg[3] == MENU_LOAD)) + _savegameManager.loadGame((_msg[4] & 15) - 1); + if (inkey == '\103') { /* F9 */ + temps = _dialogManager.show(_hintPctMessage, 1); + return; + } else if (inkey == '\77') { + if ((_menuOpcode != OPCODE_NONE) && ((_msg[3] == MENU_ACTION) || (_msg[3] == MENU_SELF))) { + _msg[4] = _menuOpcode; + displayTextInVerbBar(getEngineString(S_IDEM)); + } else + return; + } else if (inkey == '\104') { + if ((_x != 0) && (_y != 0)) + _num = 9999; + return; + } + } + if (inkey == '\73') { + _quitGame = true; + hourToChar(); + } else { + if ((funct) && (inkey != '\77')) + return; + if (temps > lim) { + handleDescriptionText(2, 141); + if (_num == 9999) + _num = 0; + } else { + _menuOpcode = _msg[3]; + if ((_msg[3] == MENU_ACTION) || (_msg[3] == MENU_SELF)) + _menuOpcode = _msg[4]; + if (!_anyone) { + if ((_heroSearching) || (_obpart)) { + if (_mouse._pos.y < 12) + return; + + if ((_msg[4] == OPCODE_SOUND) || (_msg[4] == OPCODE_LIFT)) { + oo = true; + if ((_msg[4] == OPCODE_LIFT) || (_obpart)) { + endSearch(); + _caff = _coreVar._currPlace; + _crep = 998; + } else + tsuiv(); + mennor(); + } + } + } + do { + if (! oo) + handleOpcode(); + + if ((_controlMenu == 0) && (! _loseGame) && (! _endGame)) { + _text.taffich(); + if (_destinationOk) { + _destinationOk = false; + drawPicture(); + } + if ((!_syn) || (_col)) + handleDescriptionText(2, _crep); + } + } while (_syn); + if (_controlMenu != 0) + displayControlMenu(); + } + } +} + +/** + * Engine function - Init Places + * @remarks Originally called 'init_lieu' + */ +void MortevielleEngine::loadPlaces() { + Common::File f; + + if (!f.open("MXX.mor")) + if (!f.open("MFXX.mor")) + error("Missing file - MXX.mor"); + + for (int i = 0; i < 7; ++i) { + for (int j = 0; j < 25; ++j) + _destinationArray[i][j] = f.readByte(); + } + + f.close(); +} + +/** + * Set Text Color + * @remarks Originally called 'text_color' + */ +void MortevielleEngine::setTextColor(int col) { + _textColor = col; +} + +/** + * Prepare screen - Type 1! + * @remarks Originally called 'ecrf1' + */ +void MortevielleEngine::prepareScreenType1() { + // Large drawing + _screenSurface.drawBox(0, 11, 512, 163, 15); +} + +/** + * Prepare room - Type 2! + * @remarks Originally called 'ecrf2' + */ +void MortevielleEngine::prepareScreenType2() { + setTextColor(5); +} + +/** + * Prepare room - Type 3! + * @remarks Originally called 'ecrf7' + */ +void MortevielleEngine::prepareScreenType3() { + setTextColor(4); +} + +/** + * Engine function - Update hour + * @remarks Originally called 'calch' + */ +void MortevielleEngine::updateHour(int &day, int &hour, int &minute) { + int newHour = readclock(); + int th = _currentHourCount + ((newHour - _currentDayHour) / _inGameHourDuration); + minute = ((th % 2) + _currHalfHour) * 30; + hour = ((uint)th >> 1) + _currHour; + if (minute == 60) { + minute = 0; + ++hour; + } + day = (hour / 24) + _currDay; + hour = hour - ((day - _currDay) * 24); +} + +/** + * Engine function - Convert character index to bit index + * @remarks Originally called 'conv' + */ +int MortevielleEngine::convertCharacterIndexToBitIndex(int characterIndex) { + return 128 >> (characterIndex - 1); +} + +/** + * Engine function - Convert bit index to character index + * @remarks Originally called 'tip' + */ +int MortevielleEngine::convertBitIndexToCharacterIndex(int bitIndex) { + int retVal = 0; + + if (bitIndex == 128) + retVal = 1; + else if (bitIndex == 64) + retVal = 2; + else if (bitIndex == 32) + retVal = 3; + else if (bitIndex == 16) + retVal = 4; + else if (bitIndex == 8) + retVal = 5; + else if (bitIndex == 4) + retVal = 6; + else if (bitIndex == 2) + retVal = 7; + else if (bitIndex == 1) + retVal = 8; + + return retVal; +} + +/** + * Engine function - Reset presence in other rooms + * @remarks Originally called 't5' + */ +void MortevielleEngine::resetPresenceInRooms(int roomId) { + if (roomId == DINING_ROOM) + _blo = false; + + if (roomId != GREEN_ROOM) { + _roomPresenceLuc = false; + _roomPresenceIda = false; + } + + if (roomId != PURPLE_ROOM) + _purpleRoomPresenceLeo = false; + + if (roomId != DARKBLUE_ROOM) { + _roomPresenceGuy = false; + _roomPresenceEva = false; + } + + if (roomId != BLUE_ROOM) + _roomPresenceMax = false; + if (roomId != RED_ROOM) + _roomPresenceBob = false; + if (roomId != GREEN_ROOM2) + _roomPresencePat = false; + if (roomId != TOILETS) + _toiletsPresenceBobMax = false; + if (roomId != BATHROOM) + _bathRoomPresenceBobMax = false; + if (roomId != ROOM9) + _room9PresenceLeo = false; +} + +/** + * Engine function - Show the people present in the given room + * @remarks Originally called 'affper' + */ +void MortevielleEngine::showPeoplePresent(int bitIndex) { + int xp = 580 - (_screenSurface.getStringWidth("LEO") / 2); + + for (int i = 1; i <= 8; ++i) + _menu.disableMenuItem(_menu._discussMenu[i]); + + clearUpperRightPart(); + if ((bitIndex & 128) == 128) { + _screenSurface.putxy(xp, 24); + _screenSurface.drawString("LEO", 4); + _menu.enableMenuItem(_menu._discussMenu[1]); + } + if ((bitIndex & 64) == 64) { + _screenSurface.putxy(xp, 32); + _screenSurface.drawString("PAT", 4); + _menu.enableMenuItem(_menu._discussMenu[2]); + } + if ((bitIndex & 32) == 32) { + _screenSurface.putxy(xp, 40); + _screenSurface.drawString("GUY", 4); + _menu.enableMenuItem(_menu._discussMenu[3]); + } + if ((bitIndex & 16) == 16) { + _screenSurface.putxy(xp, 48); + _screenSurface.drawString("EVA", 4); + _menu.enableMenuItem(_menu._discussMenu[4]); + } + if ((bitIndex & 8) == 8) { + _screenSurface.putxy(xp, 56); + _screenSurface.drawString("BOB", 4); + _menu.enableMenuItem(_menu._discussMenu[5]); + } + if ((bitIndex & 4) == 4) { + _screenSurface.putxy(xp, 64); + _screenSurface.drawString("LUC", 4); + _menu.enableMenuItem(_menu._discussMenu[6]); + } + if ((bitIndex & 2) == 2) { + _screenSurface.putxy(xp, 72); + _screenSurface.drawString("IDA", 4); + _menu.enableMenuItem(_menu._discussMenu[7]); + } + if ((bitIndex & 1) == 1) { + _screenSurface.putxy(xp, 80); + _screenSurface.drawString("MAX", 4); + _menu.enableMenuItem(_menu._discussMenu[8]); + } + _currBitIndex = bitIndex; +} + +/** + * Engine function - Select random characters + * @remarks Originally called 'choix' + */ +int MortevielleEngine::selectCharacters(int min, int max) { + bool invertSelection = false; + int rand = getRandomNumber(min, max); + + if (rand > 4) { + rand = 8 - rand; + invertSelection = true; + } + + int i = 0; + int retVal = 0; + while (i < rand) { + int charIndex = getRandomNumber(1, 8); + int charBitIndex = convertCharacterIndexToBitIndex(charIndex); + if ((retVal & charBitIndex) != charBitIndex) { + ++i; + retVal |= charBitIndex; + } + } + if (invertSelection) + retVal = 255 - retVal; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Green Room + * @remarks Originally called 'cpl1' + */ +int MortevielleEngine::getPresenceStatsGreenRoom() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + // The original uses an || instead of an &&, resulting + // in an always true condition. Based on the other tests, + // and on other scenes, we use an && instead. + if ((hour > 7) && (hour < 11)) + retVal = 25; + else if ((hour > 10) && (hour < 14)) + retVal = 35; + else if ((hour > 13) && (hour < 16)) + retVal = 50; + else if ((hour > 15) && (hour < 18)) + retVal = 5; + else if ((hour > 17) && (hour < 22)) + retVal = 35; + else if ((hour > 21) && (hour < 24)) + retVal = 50; + else if ((hour >= 0) && (hour < 8)) + retVal = 70; + + _menu.updateMenu(); + + return retVal; +} +/** + * Engine function - Get Presence Statistics - Purple Room + * @remarks Originally called 'cpl2' + */ +int MortevielleEngine::getPresenceStatsPurpleRoom() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if ((hour > 7) && (hour < 11)) + retVal = -2; + else if (hour == 11) + retVal = 100; + else if ((hour > 11) && (hour < 23)) + retVal = 10; + else if (hour == 23) + retVal = 20; + else if ((hour >= 0) && (hour < 8)) + retVal = 50; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Toilets + * @remarks Originally called 'cpl3' + */ +int MortevielleEngine::getPresenceStatsToilets() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if (((hour > 8) && (hour < 10)) || ((hour > 19) && (hour < 24))) + retVal = 34; + else if (((hour > 9) && (hour < 20)) || ((hour >= 0) && (hour < 9))) + retVal = 0; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Blue Room + * @remarks Originally called 'cpl5' + */ +int MortevielleEngine::getPresenceStatsBlueRoom() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if ((hour > 6) && (hour < 10)) + retVal = 0; + else if (hour == 10) + retVal = 100; + else if ((hour > 10) && (hour < 24)) + retVal = 15; + else if ((hour >= 0) && (hour < 7)) + retVal = 50; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Red Room + * @remarks Originally called 'cpl6' + */ +int MortevielleEngine::getPresenceStatsRedRoom() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if (((hour > 7) && (hour < 13)) || ((hour > 17) && (hour < 20))) + retVal = -2; + else if (((hour > 12) && (hour < 17)) || ((hour > 19) && (hour < 24))) + retVal = 35; + else if (hour == 17) + retVal = 100; + else if ((hour >= 0) && (hour < 8)) + retVal = 60; + + return retVal; +} + +/** + * Shows the "you are alone" message in the status area + * on the right hand side of the screen + * @remarks Originally called 'person' + */ +void MortevielleEngine::displayAloneText() { + for (int cf = 1; cf <= 8; ++cf) + _menu.disableMenuItem(_menu._discussMenu[cf]); + + Common::String sYou = getEngineString(S_YOU); + Common::String sAre = getEngineString(S_ARE); + Common::String sAlone = getEngineString(S_ALONE); + + clearUpperRightPart(); + _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sYou) / 2), 30); + _screenSurface.drawString(sYou, 4); + _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAre) / 2), 50); + _screenSurface.drawString(sAre, 4); + _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAlone) / 2), 70); + _screenSurface.drawString(sAlone, 4); + + _currBitIndex = 0; +} + +/** + * Engine function - Get Presence Statistics - Room Bureau + * @remarks Originally called 'cpl10' + */ +int MortevielleEngine::getPresenceStatsDiningRoom(int &hour) { + int day, minute; + + int retVal = 0; + updateHour(day, hour, minute); + if (((hour > 7) && (hour < 11)) || ((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) + retVal = 100; + else if ((hour == 11) || ((hour > 20) && (hour < 24))) + retVal = 45; + else if (((hour > 13) && (hour < 17)) || (hour == 18)) + retVal = 35; + else if (hour == 17) + retVal = 60; + else if ((hour >= 0) && (hour < 8)) + retVal = 5; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Room Bureau + * @remarks Originally called 'cpl11' + */ +int MortevielleEngine::getPresenceStatsBureau(int &hour) { + int day, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if (((hour > 8) && (hour < 12)) || ((hour > 20) && (hour < 24))) + retVal = 25; + else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) + retVal = 5; + else if ((hour > 13) && (hour < 17)) + retVal = 55; + else if ((hour > 16) && (hour < 19)) + retVal = 45; + else if ((hour >= 0) && (hour < 9)) + retVal = 0; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Room Kitchen + * @remarks Originally called 'cpl12' + */ +int MortevielleEngine::getPresenceStatsKitchen() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if (((hour > 8) && (hour < 15)) || ((hour > 16) && (hour < 22))) + retVal = 55; + else if (((hour > 14) && (hour < 17)) || ((hour > 21) && (hour < 24))) + retVal = 25; + else if ((hour >= 0) && (hour < 5)) + retVal = 0; + else if ((hour > 4) && (hour < 9)) + retVal = 15; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Room Attic + * @remarks Originally called 'cpl13' + */ +int MortevielleEngine::getPresenceStatsAttic() { + return 0; +} + +/** + * Engine function - Get Presence Statistics - Room Landing + * @remarks Originally called 'cpl15' + */ +int MortevielleEngine::getPresenceStatsLanding() { + int day, hour, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if ((hour > 7) && (hour < 12)) + retVal = 25; + else if ((hour > 11) && (hour < 14)) + retVal = 0; + else if ((hour > 13) && (hour < 18)) + retVal = 10; + else if ((hour > 17) && (hour < 20)) + retVal = 55; + else if ((hour > 19) && (hour < 22)) + retVal = 5; + else if ((hour > 21) && (hour < 24)) + retVal = 15; + else if ((hour >= 0) && (hour < 8)) + retVal = -15; + + return retVal; +} + +/** + * Engine function - Get Presence Statistics - Room Chapel + * @remarks Originally called 'cpl20' + */ +int MortevielleEngine::getPresenceStatsChapel(int &hour) { + int day, minute; + int retVal = 0; + + updateHour(day, hour, minute); + if (hour == 10) + retVal = 65; + else if ((hour > 10) && (hour < 21)) + retVal = 5; + else if ((hour > 20) && (hour < 24)) + retVal = -15; + else if ((hour >= 0) && (hour < 5)) + retVal = -300; + else if ((hour > 4) && (hour < 10)) + retVal = -5; + + return retVal; +} + +/** + * Engine function - Check who is in the Green Room + * @remarks Originally called 'quelq1' + */ +void MortevielleEngine::setPresenceGreenRoom(int roomId) { + int rand = getRandomNumber(1, 2); + if (roomId == GREEN_ROOM) { + if (rand == 1) + _roomPresenceLuc = true; + else + _roomPresenceIda = true; + } else if (roomId == DARKBLUE_ROOM) { + if (rand == 1) + _roomPresenceGuy = true; + else + _roomPresenceEva = true; + } + + _currBitIndex = 10; +} + +/** + * Engine function - Check who is in the Purple Room + * @remarks Originally called 'quelq2' + */ +void MortevielleEngine::setPresencePurpleRoom() { + if (_place == PURPLE_ROOM) + _purpleRoomPresenceLeo = true; + else + _room9PresenceLeo = true; + + _currBitIndex = 10; +} + +/** + * Engine function - Check who is in the Blue Room + * @remarks Originally called 'quelq5' + */ +void MortevielleEngine::setPresenceBlueRoom() { + _roomPresenceMax = true; + _currBitIndex = 10; +} + +/** + * Engine function - Check who is in the Red Room + * @remarks Originally called 'quelq6' + */ +void MortevielleEngine::setPresenceRedRoom(int roomId) { + if (roomId == RED_ROOM) + _roomPresenceBob = true; + else if (roomId == GREEN_ROOM2) + _roomPresencePat = true; + + _currBitIndex = 10; +} + +/** + * Engine function - Check who is in the Dining Room + * @remarks Originally called 'quelq10' + */ +int MortevielleEngine::setPresenceDiningRoom(int hour) { + int retVal = 0; + + if ((hour >= 0) && (hour < 8)) + retVal = checkLeoMaxRandomPresence(); + else { + int min = 0, max = 0; + if ((hour > 7) && (hour < 10)) { + min = 5; + max = 7; + } else if ((hour > 9) && (hour < 12)) { + min = 1; + max = 4; + } else if (((hour > 11) && (hour < 15)) || ((hour > 18) && (hour < 21))) { + min = 6; + max = 8; + } else if (((hour > 14) && (hour < 19)) || ((hour > 20) && (hour < 24))) { + min = 1; + max = 5; + } + retVal = selectCharacters(min, max); + } + showPeoplePresent(retVal); + + return retVal; +} + +/** + * Engine function - Check who is in the Bureau + * @remarks Originally called 'quelq11' + */ +int MortevielleEngine::setPresenceBureau(int hour) { + int retVal = 0; + + if ((hour >= 0) && (hour < 8)) + retVal = checkLeoMaxRandomPresence(); + else { + int min = 0, max = 0; + if (((hour > 7) && (hour < 10)) || ((hour > 20) && (hour < 24))) { + min = 1; + max = 3; + } else if (((hour > 9) && (hour < 12)) || ((hour > 13) && (hour < 19))) { + min = 1; + max = 4; + } else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) { + min = 1; + max = 2; + } + retVal = selectCharacters(min, max); + } + showPeoplePresent(retVal); + + return retVal; +} + +/** + * Engine function - Check who is in the Kitchen + * @remarks Originally called 'quelq12' + */ +int MortevielleEngine::setPresenceKitchen() { + int retVal = checkLeoMaxRandomPresence(); + showPeoplePresent(retVal); + + return retVal; +} + +/** + * Engine function - Check who is in the Landing + * @remarks Originally called 'quelq15' + */ +int MortevielleEngine::setPresenceLanding() { + bool test = false; + int rand = 0; + do { + rand = getRandomNumber(1, 8); + test = (((rand == 1) && (_purpleRoomPresenceLeo || _room9PresenceLeo)) || + ((rand == 2) && _roomPresencePat) || + ((rand == 3) && _roomPresenceGuy) || + ((rand == 4) && _roomPresenceEva) || + ((rand == 5) && _roomPresenceBob) || + ((rand == 6) && _roomPresenceLuc) || + ((rand == 7) && _roomPresenceIda) || + ((rand == 8) && _roomPresenceMax)); + } while (test); + + int retVal = convertCharacterIndexToBitIndex(rand); + showPeoplePresent(retVal); + + return retVal; +} + +/** + * Engine function - Check who is in the chapel + * @remarks Originally called 'quelq20' + */ +int MortevielleEngine::setPresenceChapel(int hour) { + int retVal = 0; + + if (((hour >= 0) && (hour < 10)) || ((hour > 18) && (hour < 24))) + retVal = checkLeoMaxRandomPresence(); + else { + int min = 0, max = 0; + if ((hour > 9) && (hour < 12)) { + min = 3; + max = 7; + } else if ((hour > 11) && (hour < 18)) { + min = 1; + max = 2; + } else if (hour == 18) { + min = 2; + max = 4; + } + retVal = selectCharacters(min, max); + } + showPeoplePresent(retVal); + + return retVal; +} + +/** + * Engine function - Get the answer after you known a door + * @remarks Originally called 'frap' + */ +void MortevielleEngine::getKnockAnswer() { + int day, hour, minute; + + updateHour(day, hour, minute); + if ((hour >= 0) && (hour < 8)) + _crep = 190; + else { + if (getRandomNumber(1, 100) > 70) + _crep = 190; + else + _crep = 147; + } +} + +/** + * Engine function - Get Room Presence Bit Index + * @remarks Originally called 'nouvp' + */ +int MortevielleEngine::getPresenceBitIndex(int roomId) { + int bitIndex = 0; + if (roomId == GREEN_ROOM) { + if (_roomPresenceLuc) + bitIndex = 4; // LUC + if (_roomPresenceIda) + bitIndex = 2; // IDA + } else if ( ((roomId == PURPLE_ROOM) && (_purpleRoomPresenceLeo)) + || ((roomId == ROOM9) && (_room9PresenceLeo))) + bitIndex = 128; // LEO + else if (roomId == DARKBLUE_ROOM) { + if (_roomPresenceGuy) + bitIndex = 32; // GUY + if (_roomPresenceEva) + bitIndex = 16; // EVA + } else if ((roomId == BLUE_ROOM) && (_roomPresenceMax)) + bitIndex = 1; // MAX + else if ((roomId == RED_ROOM) && (_roomPresenceBob)) + bitIndex = 8; // BOB + else if ((roomId == GREEN_ROOM2) && (_roomPresencePat)) + bitIndex = 64; // PAT + else if ( ((roomId == TOILETS) && (_toiletsPresenceBobMax)) + || ((roomId == BATHROOM) && (_bathRoomPresenceBobMax)) ) + bitIndex = 9; // BOB + MAX + + if (bitIndex != 9) + showPeoplePresent(bitIndex); + + return bitIndex; +} + +/** + * Engine function - initGame + * @remarks Originally called 'dprog' + */ +void MortevielleEngine::initGame() { + _place = MANOR_FRONT; + _currentHourCount = 0; + if (!_coreVar._alreadyEnteredManor) + _blo = true; + _inGameHourDuration = kTime1; + _currentDayHour = readclock(); +} + +/** + * Engine function - Set Random Presence - Green Room + * @remarks Originally called 'pl1' + */ +void MortevielleEngine::setRandomPresenceGreenRoom(int cf) { + if ( ((_place == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda)) + || ((_place == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) ) { + int p = getPresenceStatsGreenRoom(); + int rand; + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresenceGreenRoom(_place); + } +} + +/** + * Engine function - Set Random Presence - Purple Room + * @remarks Originally called 'pl2' + */ +void MortevielleEngine::setRandomPresencePurpleRoom(int cf) { + if (!_purpleRoomPresenceLeo) { + int p = getPresenceStatsPurpleRoom(); + int rand; + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresencePurpleRoom(); + } +} + +/** + * Engine function - Set Random Presence - Blue Room + * @remarks Originally called 'pl5' + */ +void MortevielleEngine::setRandomPresenceBlueRoom(int cf) { + if (!_roomPresenceMax) { + int p = getPresenceStatsBlueRoom(); + int rand; + + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresenceBlueRoom(); + } +} + +/** + * Engine function - Set Random Presence - Red Room + * @remarks Originally called 'pl6' + */ +void MortevielleEngine::setRandomPresenceRedRoom(int cf) { + if ( ((_place == RED_ROOM) && (!_roomPresenceBob)) + || ((_place == GREEN_ROOM2) && (!_roomPresencePat)) ) { + int p = getPresenceStatsRedRoom(); + int rand; + + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresenceRedRoom(_place); + } +} + +/** + * Engine function - Set Random Presence - Room 9 + * @remarks Originally called 'pl9' + */ +void MortevielleEngine::setRandomPresenceRoom9(int cf) { + if (!_room9PresenceLeo) { + cf = -10; + int p, rand; + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresencePurpleRoom(); + } +} + +/** + * Engine function - Set Random Presence - Dining Room + * @remarks Originally called 'pl10' + */ +void MortevielleEngine::setRandomPresenceDiningRoom(int cf) { + int h, rand; + int p = getPresenceStatsDiningRoom(h); + phaz(rand, p, cf); + + if (rand > p) + displayAloneText(); + else + setPresenceDiningRoom(h); +} + +/** + * Engine function - Set Random Presence - Bureau + * @remarks Originally called 'pl11' + */ +void MortevielleEngine::setRandomPresenceBureau(int cf) { + int h, rand; + + int p = getPresenceStatsBureau(h); + phaz(rand, p, cf); + if (rand > p) + displayAloneText(); + else + setPresenceBureau(h); +} + +/** + * Engine function - Set Random Presence - Kitchen + * @remarks Originally called 'pl12' + */ +void MortevielleEngine::setRandomPresenceKitchen(int cf) { + int p, rand; + + p = getPresenceStatsKitchen(); + phaz(rand, p, cf); + if (rand > p) + displayAloneText(); + else + setPresenceKitchen(); +} + +/** + * Engine function - Set Random Presence - Attic / Cellar + * @remarks Originally called 'pl13' + */ +void MortevielleEngine::setRandomPresenceAttic(int cf) { + int p, rand; + + p = getPresenceStatsAttic(); + phaz(rand, p, cf); + if (rand > p) + displayAloneText(); + else + setPresenceKitchen(); +} + +/** + * Engine function - Set Random Presence - Landing + * @remarks Originally called 'pl15' + */ +void MortevielleEngine::setRandomPresenceLanding(int cf) { + int p, rand; + + p = getPresenceStatsLanding(); + phaz(rand, p, cf); + if (rand > p) + displayAloneText(); + else + setPresenceLanding(); +} + +/** + * Engine function - Set Random Presence - Chapel + * @remarks Originally called 'pl20' + */ +void MortevielleEngine::setRandomPresenceChapel(int cf) { + int h, rand; + + int p = getPresenceStatsChapel(h); + phaz(rand, p, cf); + if (rand > p) + displayAloneText(); + else + setPresenceChapel(h); +} + +/** + * Start music or speech + * @remarks Originally called 'musique' + */ +void MortevielleEngine::startMusicOrSpeech(int so) { + if (so == 0) { + /* musik(0) */ + ; + } else if ((!_introSpeechPlayed) && (!_coreVar._alreadyEnteredManor)) { + // Type 1: Speech + _speechManager.startSpeech(10, 1, 1); + _introSpeechPlayed = true; + } else { + if (((_coreVar._currPlace == MOUNTAIN) || (_coreVar._currPlace == MANOR_FRONT) || (_coreVar._currPlace == MANOR_BACK)) && (getRandomNumber(1, 3) == 2)) + // Type 1: Speech + _speechManager.startSpeech(9, getRandomNumber(2, 4), 1); + else if ((_coreVar._currPlace == CHAPEL) && (getRandomNumber(1, 2) == 1)) + // Type 1: Speech + _speechManager.startSpeech(8, 1, 1); + else if ((_coreVar._currPlace == WELL) && (getRandomNumber(1, 2) == 2)) + // Type 1: Speech + _speechManager.startSpeech(12, 1, 1); + else if (_coreVar._currPlace == INSIDE_WELL) + // Type 1: Speech + _speechManager.startSpeech(13, 1, 1); + else + // Type 2 : music + _speechManager.startSpeech(getRandomNumber(1, 17), 1, 2); + } +} + +/** + * Engine function - You lose! + * @remarks Originally called 'tperd' + */ +void MortevielleEngine::loseGame() { + resetOpenObjects(); + _roomDoorId = OWN_ROOM; + _mchai = 0; + _menu.unsetSearchMenu(); + if (!_blo) + getPresence(MANOR_FRONT); + + _loseGame = true; + clearUpperLeftPart(); + _screenSurface.drawBox(60, 35, 400, 50, 15); + handleDescriptionText(9, _crep); + clearDescriptionBar(); + clearVerbBar(); + _col = false; + _syn = false; + _destinationOk = false; +} + +/** + * Engine function - Check inventory for a given object + * @remarks Originally called 'cherjer' + */ +bool MortevielleEngine::checkInventory(int objectId) { + bool retVal = false; + for (int i = 1; i <= 6; ++i) + retVal = (retVal || (_coreVar._inventory[i] == objectId)); + + if (_coreVar._selectedObjectId == objectId) + retVal = true; + + return retVal; +} + +/** + * Engine function - Display Dining Room + * @remarks Originally called 'st1sama' + */ +void MortevielleEngine::displayDiningRoom() { + _coreVar._currPlace = DINING_ROOM; + affrep(); +} + +/** + * Engine function - Start non interactive Dialog + * @remarks Originally called 'sparl' + */ +void MortevielleEngine::startDialog(int16 rep) { + const int haut[9] = { 0, 0, 1, -3, 6, -2, 2, 7, -1 }; + int key; + + assert(rep >= 0); + + _mouse.hideMouse(); + Common::String dialogStr = getString(rep + kDialogStringIndex); + _text.displayStr(dialogStr, 230, 4, 65, 24, 5); + _dialogManager.drawF3F8(); + + key = 0; + do { + _speechManager.startSpeech(rep, haut[_caff - 69], 0); + key = _dialogManager.waitForF3F8(); + if (shouldQuit()) + return; + } while (key != 66); + hirs(); + _mouse.showMouse(); +} + +/** + * Engine function - End of Search: reset globals + * @remarks Originally called 'finfouill' + */ +void MortevielleEngine::endSearch() { + _heroSearching = false; + _obpart = false; + _searchCount = 0; + _menu.unsetSearchMenu(); +} + +/** + * Engine function - Go to Dining room + * @remarks Originally called 't1sama' + */ +void MortevielleEngine::gotoDiningRoom() { + int day, hour, minute; + + updateHour(day, hour, minute); + if ((hour < 5) && (_coreVar._currPlace > ROOM18)) { + if (!checkInventory(137)) { //You don't have the keys, and it's late + _crep = 1511; + loseGame(); + } else + displayDiningRoom(); + } else if (!_coreVar._alreadyEnteredManor) { //Is it your first time? + _currBitIndex = 255; // Everybody is present + showPeoplePresent(_currBitIndex); + _caff = 77; + drawPictureWithText(); + _screenSurface.drawBox(223, 47, 155, 91, 15); + handleDescriptionText(2, 33); + testKey(false); + mennor(); + _mouse.hideMouse(); + hirs(); + premtet(); + startDialog(140); + drawRightFrame(); + drawClock(); + _mouse.showMouse(); + _coreVar._currPlace = OWN_ROOM; + affrep(); + resetPresenceInRooms(DINING_ROOM); + if (!_blo) + getPresence(OWN_ROOM); + _currBitIndex = 0; + _savedBitIndex = 0; + _coreVar._alreadyEnteredManor = true; + } else + displayDiningRoom(); +} + +/** + * Engine function - Check Manor distance (in the mountains) + * @remarks Originally called 't1neig' + */ +void MortevielleEngine::checkManorDistance() { + ++_manorDistance; + if (_manorDistance > 2) { + _crep = 1506; + loseGame(); + } else { + _destinationOk = true; + _coreVar._currPlace = MOUNTAIN; + affrep(); + } +} + +/** + * Engine function - Go to Manor front + * @remarks Originally called 't1deva' + */ +void MortevielleEngine::gotoManorFront() { + _manorDistance = 0; + _coreVar._currPlace = MANOR_FRONT; + affrep(); +} + +/** + * Engine function - Go to Manor back + * @remarks Originally called 't1derr' + */ +void MortevielleEngine::gotoManorBack() { + _coreVar._currPlace = MANOR_BACK; + affrep(); +} + +/** + * Engine function - Dead : Flooded in Well + * @remarks Originally called 't1deau' + */ +void MortevielleEngine::floodedInWell() { + _crep = 1503; + loseGame(); +} + +/** + * Engine function - Change Graphical Device + * @remarks Originally called 'change_gd' + */ +void MortevielleEngine::changeGraphicalDevice(int newDevice) { + _mouse.hideMouse(); + _currGraphicalDevice = newDevice; + hirs(); + _mouse.initMouse(); + _mouse.showMouse(); + drawRightFrame(); + prepareRoom(); + drawClock(); + if (_currBitIndex != 0) + showPeoplePresent(_currBitIndex); + else + displayAloneText(); + clearDescriptionBar(); + clearVerbBar(); + _maff = 68; + drawPictureWithText(); + handleDescriptionText(2, _crep); + _menu.displayMenu(); +} + +/** + * Called when a savegame has been loaded. + * @remarks Originally called 'antegame' + */ +void MortevielleEngine::gameLoaded() { + _mouse.hideMouse(); + _menu._menuDisplayed = false; + _loseGame = true; + _anyone = false; + _destinationOk = true; + _col = false; + _hiddenHero = false; + _uptodatePresence = false; + _maff = 68; + _menuOpcode = OPCODE_NONE; + _introSpeechPlayed = false; + _x = 0; + _y = 0; + _num = 0; + _startHour = 0; + _endHour = 0; + _searchCount = 0; + _roomDoorId = OWN_ROOM; + _syn = true; + _heroSearching = true; + _mchai = 0; + _manorDistance = 0; + resetOpenObjects(); + _takeObjCount = 0; + affrep(); + _hintPctMessage = getString(580); + + _destinationOk = false; + _endGame = true; + _loseGame = false; + _heroSearching = false; + + displayAloneText(); + prepareRoom(); + drawClock(); + drawPictureWithText(); + handleDescriptionText(2, _crep); + clearVerbBar(); + _endGame = false; + _menu.setDestinationText(_coreVar._currPlace); + _menu.setInventoryText(); + if (_coreVar._selectedObjectId != 0) + displayItemInHand(_coreVar._selectedObjectId + 400); + _mouse.showMouse(); +} + +/** + * Engine function - Handle OpCodes + * @remarks Originally called 'tsitu' + */ +void MortevielleEngine::handleOpcode() { + if (!_col) + clearDescriptionBar(); + _syn = false; + _keyPressedEsc = false; + if (!_anyone) { + if (_uptodatePresence) { + if ((_msg[3] == MENU_MOVE) || (_msg[4] == OPCODE_LEAVE) || (_msg[4] == OPCODE_SLEEP) || (_msg[4] == OPCODE_EAT)) { + _controlMenu = 4; + mennor(); + return; + } + } + if (_msg[3] == MENU_MOVE) + fctMove(); + if (_msg[3] == MENU_DISCUSS) + fctDiscuss(); + if (_msg[3] == MENU_INVENTORY) + fctInventoryTake(); + if (_msg[4] == OPCODE_ATTACH) + fctAttach(); + if (_msg[4] == OPCODE_WAIT) + fctWait(); + if (_msg[4] == OPCODE_FORCE) + fctForce(); + if (_msg[4] == OPCODE_SLEEP) + fctSleep(); + if (_msg[4] == OPCODE_LISTEN) + fctListen(); + if (_msg[4] == OPCODE_ENTER) + fctEnter(); + if (_msg[4] == OPCODE_CLOSE) + fctClose(); + if (_msg[4] == OPCODE_SEARCH) + fctSearch(); + if (_msg[4] == OPCODE_KNOCK) + fctKnock(); + if (_msg[4] == OPCODE_SCRATCH) + fctScratch(); + if (_msg[4] == OPCODE_READ) + fctRead(); + if (_msg[4] == OPCODE_EAT) + fctEat(); + if (_msg[4] == OPCODE_PLACE) + fctPlace(); + if (_msg[4] == OPCODE_OPEN) + fctOpen(); + if (_msg[4] == OPCODE_TAKE) + fctTake(); + if (_msg[4] == OPCODE_LOOK) + fctLook(); + if (_msg[4] == OPCODE_SMELL) + fctSmell(); + if (_msg[4] == OPCODE_SOUND) + fctSound(); + if (_msg[4] == OPCODE_LEAVE) + fctLeave(); + if (_msg[4] == OPCODE_LIFT) + fctLift(); + if (_msg[4] == OPCODE_TURN) + fctTurn(); + if (_msg[4] == OPCODE_SSEARCH) + fctSelfSearch(); + if (_msg[4] == OPCODE_SREAD) + fctSelfRead(); + if (_msg[4] == OPCODE_SPUT) + fctSelfPut(); + if (_msg[4] == OPCODE_SLOOK) + fctSelftLook(); + _hiddenHero = false; + + if (_msg[4] == OPCODE_SHIDE) + fctSelfHide(); + } else { + if (_anyone) { + interactNPC(); + _anyone = false; + mennor(); + return; + } + } + int hour, day, minute; + updateHour(day, hour, minute); + if ((((hour == 12) || (hour == 13) || (hour == 19)) && (_coreVar._currPlace != DINING_ROOM)) || + ((hour > 0) && (hour < 6) && (_coreVar._currPlace != OWN_ROOM))) + ++_coreVar._faithScore; + if (((_coreVar._currPlace < CRYPT) || (_coreVar._currPlace > MOUNTAIN)) && (_coreVar._currPlace != INSIDE_WELL) + && (_coreVar._currPlace != OWN_ROOM) && (_coreVar._selectedObjectId != 152) && (!_loseGame)) { + if ((_coreVar._faithScore > 99) && (hour > 8) && (hour < 16)) { + _crep = 1501; + loseGame(); + } + if ((_coreVar._faithScore > 99) && (hour > 0) && (hour < 9)) { + _crep = 1508; + loseGame(); + } + if ((day > 1) && (hour > 8) && (!_loseGame)) { + _crep = 1502; + loseGame(); + } + } + mennor(); +} + +/** + * Engine function - Transform time into a char + * @remarks Originally called 'tmaj3' + */ +void MortevielleEngine::hourToChar() { + int day, hour, minute; + + updateHour(day, hour, minute); + if (minute == 30) + minute = 1; + hour += day * 24; + minute += hour * 2; + _coreVar._fullHour = chr(minute); +} + +/** + * Engine function - extract time from a char + * @remarks Originally called 'theure' + */ +void MortevielleEngine::charToHour() { + int fullHour = ord(_coreVar._fullHour); + int tmpHour = fullHour % 48; + _currDay = fullHour / 48; + _currHalfHour = tmpHour % 2; + _currHour = tmpHour / 2; + _hour = _currHour; + if (_currHalfHour == 1) + _minute = 30; + else + _minute = 0; +} + +/** + * Engine function - Clear upper left part of Screen - Type 1 + * @remarks Originally called 'clsf1' + */ +void MortevielleEngine::clearUpperLeftPart() { + _mouse.hideMouse(); + _screenSurface.fillRect(0, Common::Rect(0, 11, 514, 175)); + _mouse.showMouse(); +} + +/** + * Engine function - Clear low bar used by description + * @remarks Originally called 'clsf2' + */ +void MortevielleEngine::clearDescriptionBar() { + _mouse.hideMouse(); + if (_largestClearScreen) { + _screenSurface.fillRect(0, Common::Rect(1, 176, 633, 199)); + _screenSurface.drawBox(0, 175, 634, 24, 15); + _largestClearScreen = false; + } else { + _screenSurface.fillRect(0, Common::Rect(1, 176, 633, 190)); + _screenSurface.drawBox(0, 175, 634, 15, 15); + } + _mouse.showMouse(); +} + +/** + * Engine function - Clear lowest bar used by verbs + * @remarks Originally called 'clsf3' + */ +void MortevielleEngine::clearVerbBar() { + _mouse.hideMouse(); + _screenSurface.fillRect(0, Common::Rect(1, 192, 633, 199)); + _screenSurface.drawBox(0, 191, 634, 8, 15); + _mouse.showMouse(); +} + +/** + * Engine function - Clear upper right part of the screen + * @remarks Originally called 'clsf10' + */ +void MortevielleEngine::clearUpperRightPart() { + int x1, x2; + Common::String st; + + _mouse.hideMouse(); + if (_resolutionScaler == 1) { + x2 = 634; + x1 = 534; + } else { + x2 = 600; + x1 = 544; + } + // Clear ambiance description + _screenSurface.fillRect(15, Common::Rect(x1, 93, x2, 98)); + if (_coreVar._faithScore < 33) + st = getEngineString(S_COOL); + else if (_coreVar._faithScore < 66) + st = getEngineString(S_LOURDE); + else if (_coreVar._faithScore > 65) + st = getEngineString(S_MALSAINE); + + x1 = 580 - (_screenSurface.getStringWidth(st) / 2); + _screenSurface.putxy(x1, 92); + _screenSurface.drawString(st, 4); + + // Clear person list + _screenSurface.fillRect(15, Common::Rect(560, 24, 610, 86)); + _mouse.showMouse(); +} + +/** + * Engine function - Get a random number between two values + * @remarks Originally called 'get_random_number' and 'hazard' + */ +int MortevielleEngine::getRandomNumber(int minval, int maxval) { + return _randomSource.getRandomNumber(maxval - minval) + minval; +} + +/** + * Engine function - Show alert "use move menu" + * @remarks Originally called 'aldepl' + */ +void MortevielleEngine::showMoveMenuAlert() { + _dialogManager.show(getEngineString(S_USE_DEP_MENU), 1); +} + +/** + * The original engine used this method to display a starting text screen letting the player + * select the graphics mode to use + * @remarks Originally called 'dialpre' + */ +void MortevielleEngine::showConfigScreen() { + _crep = 998; +} + +/** + * Decodes a number of 64 byte blocks + * @param pStart Start of data + * @param count Number of 64 byte blocks + * @remarks Originally called 'zzuul' + */ +void MortevielleEngine::decodeNumber(byte *pStart, int count) { + while (count-- > 0) { + for (int idx = 0; idx < 64; ++pStart, ++idx) { + uint16 v = ((*pStart - 0x80) << 1) + 0x80; + + if (v & 0x8000) + *pStart = 0; + else if (v & 0xff00) + *pStart = 0xff; + else + *pStart = (byte)v; + } + } +} + +const byte tabdr[32] = { + 32, 101, 115, 97, 114, 105, 110, + 117, 116, 111, 108, 13, 100, 99, + 112, 109, 46, 118, 130, 39, 102, + 98, 44, 113, 104, 103, 33, 76, + 85, 106, 30, 31 +}; + +const byte tab30[32] = { + 69, 67, 74, 138, 133, 120, 77, 122, + 121, 68, 65, 63, 73, 80, 83, 82, + 156, 45, 58, 79, 49, 86, 78, 84, + 71, 81, 64, 66, 135, 34, 136, 91 +}; + +const byte tab31[32]= { + 93, 47, 48, 53, 50, 70, 124, 75, + 72, 147, 140, 150, 151, 57, 56, 51, + 107, 139, 55, 89, 131, 37, 54, 88, + 119, 0, 0, 0, 0, 0, 0, 0 +}; + +void MortevielleEngine::cinq_huit(char &c, int &idx, byte &pt, bool &the_end) { + uint16 oct, ocd; + + /* 5-8 */ + oct = _inpBuffer[idx]; + oct = ((uint16)(oct << (16 - pt))) >> (16 - pt); + if (pt < 6) { + ++idx; + oct = oct << (5 - pt); + pt += 11; + oct = oct | ((uint)_inpBuffer[idx] >> pt); + } else { + pt -= 5; + oct = (uint)oct >> pt; + } + + switch (oct) { + case 11: + c = '$'; + the_end = true; + break; + case 30: + case 31: + ocd = _inpBuffer[idx]; + ocd = (uint16)(ocd << (16 - pt)) >> (16 - pt); + if (pt < 6) { + ++idx; + ocd = ocd << (5 - pt); + pt += 11; + ocd = ocd | ((uint)_inpBuffer[idx] >> pt); + } else { + pt -= 5; + ocd = (uint)ocd >> pt; + } + + if (oct == 30) + c = chr(tab30[ocd]); + else + c = chr(tab31[ocd]); + + if (c == '\0') { + the_end = true; + c = '#'; + } + break; + default: + c = chr(tabdr[oct]); + break; + } +} + +/** + * Decode and extract the line with the given Id + * @remarks Originally called 'deline' + */ +Common::String MortevielleEngine::getString(int num) { + Common::String wrkStr = ""; + + if (num < 0) { + warning("getString(%d): num < 0! Skipping", num); + } else if (!_txxFileFl) { + wrkStr = getGameString(num); + } else { + int hint = _ntpBuffer[num]._hintId; + byte point = _ntpBuffer[num]._point; + int length = 0; + bool endFl = false; + char let; + do { + cinq_huit(let, hint, point, endFl); + wrkStr += let; + ++length; + } while (!endFl); + } + + while (wrkStr.lastChar() == '$') + // Remove trailing '$'s + wrkStr.deleteLastChar(); + + return wrkStr; +} + +void MortevielleEngine::copcha() { + for (int i = kAcha; i < kAcha + 390; i++) + _tabdon[i] = _tabdon[i + 390]; +} + +/** + * Engine function - When restarting the game, reset the main variables used by the engine + * @remarks Originally called 'inzon' + */ +void MortevielleEngine::resetVariables() { + copcha(); + + _coreVar._alreadyEnteredManor = false; + _coreVar._selectedObjectId = 0; + _coreVar._cellarObjectId = 0; + _coreVar._atticBallHoleObjectId = 0; + _coreVar._atticRodHoleObjectId = 0; + _coreVar._wellObjectId = 0; + _coreVar._secretPassageObjectId = 0; + _coreVar._purpleRoomObjectId = 136; + _coreVar._cryptObjectId = 141; + _coreVar._faithScore = getRandomNumber(4, 10); + _coreVar._currPlace = MANOR_FRONT; + + for (int i = 2; i <= 6; ++i) + _coreVar._inventory[i] = 0; + + // Only object in inventory: a gun + _coreVar._inventory[1] = 113; + + _coreVar._fullHour = chr(20); + + for (int i = 1; i <= 10; ++i) + _coreVar._pctHintFound[i] = ' '; + + for (int i = 1; i <= 6; ++i) + _coreVar._availableQuestion[i] = '*'; + + for (int i = 7; i <= 9; ++i) + _coreVar._availableQuestion[i] = ' '; + + for (int i = 10; i <= 28; ++i) + _coreVar._availableQuestion[i] = '*'; + + for (int i = 29; i <= 42; ++i) + _coreVar._availableQuestion[i] = ' '; + + _coreVar._availableQuestion[33] = '*'; + + for (int i = 1; i <= 8; ++i) + _nbrep[i] = 0; + + init_nbrepm(); +} + +/** + * Engine function - Set the palette + * @remarks Originally called 'writepal' + */ +void MortevielleEngine::setPal(int n) { + switch (_currGraphicalDevice) { + case MODE_TANDY: + case MODE_EGA: + case MODE_AMSTRAD1512: + for (int i = 1; i <= 16; ++i) { + _mem[(0x7000 * 16) + (2 * i)] = _stdPal[n][i].x; + _mem[(0x7000 * 16) + (2 * i) + 1] = _stdPal[n][i].y; + } + break; + case MODE_CGA: { + nhom pal[16]; + for (int i = 0; i < 16; ++i) { + pal[i] = _cgaPal[n]._a[i]; + } + + if (n < 89) + palette(_cgaPal[n]._p); + + for (int i = 0; i <= 15; ++i) + displayCGAPattern(i, _patternArr[pal[i]._id], pal); + } + break; + default: + break; + } +} + +/** + * Engine function - Display a CGA pattern, using a specified palette + * @remarks Originally called 'outbloc' + */ +void MortevielleEngine::displayCGAPattern(int n, Pattern p, nhom *pal) { + int addr = n * 404 + 0xd700; + + WRITE_LE_UINT16(&_mem[0x6000 * 16 + addr], p._tax); + WRITE_LE_UINT16(&_mem[0x6000 * 16 + addr + 2], p._tay); + addr += 4; + for (int i = 0; i < p._tax; ++i) { + for (int j = 0; j < p._tay; ++j) + _mem[(0x6000 * 16) + addr + j * p._tax + i] = pal[n]._hom[p._des[i + 1][j + 1]]; + } +} + +/** + * Engine function - Load Palette from File + * @remarks Originally called 'charpal' + */ +void MortevielleEngine::loadPalette() { + Common::File f; + byte b; + + if (!f.open("fxx.mor")) { + if (f.open("mfxx.mor")) + f.seek(7 * 25); + else + error("Missing file - fxx.mor"); + } + + for (int i = 0; i < 108; ++i) + _fxxBuffer[i] = f.readSint16LE(); + f.close(); + + if (!f.open("plxx.mor")) + error("Missing file - plxx.mor"); + for (int i = 0; i <= 90; ++i) { + for (int j = 1; j <= 16; ++j) { + _stdPal[i][j].x = f.readByte(); + _stdPal[i][j].y = f.readByte(); + } + } + f.close(); + + if (!f.open("cxx.mor")) + error("Missing file - cxx.mor"); + + for (int j = 0; j <= 90; ++j) { + _cgaPal[j]._p = f.readByte(); + for (int i = 0; i <= 15; ++i) { + nhom &with = _cgaPal[j]._a[i]; + + b = f.readByte(); + with._id = (uint)b >> 4; + with._hom[0] = ((uint)b >> 2) & 3; + with._hom[1] = b & 3; + } + } + + _cgaPal[10]._a[9] = _cgaPal[10]._a[5]; + for (int j = 0; j <= 14; ++j) { + _patternArr[j]._tax = f.readByte(); + _patternArr[j]._tay = f.readByte(); + for (int i = 1; i <= 20; ++i) { + for (int k = 1; k <= 20; ++k) + _patternArr[j]._des[i][k] = f.readByte(); + } + } + f.close(); +} + +/** + * Engine function - Load Texts from File + * @remarks Originally called 'chartex' + */ +void MortevielleEngine::loadTexts() { + Common::File inpFile; + Common::File ntpFile; + + _txxFileFl = false; + if (getLanguage() == Common::EN_ANY) { + warning("English version expected - Switching to DAT file"); + return; + } + + if (!inpFile.open("TXX.INP")) { + if (!inpFile.open("TXX.MOR")) { + warning("Missing file - TXX.INP or .MOR - Switching to DAT file"); + return; + } + } + if (!ntpFile.open("TXX.NTP")) { + warning("Missing file - TXX.INP or .MOR - Switching to DAT file"); + return; + } + + if ((inpFile.size() > (kMaxTi * 2)) || (ntpFile.size() > (kMaxTd * 3))) { + warning("TXX file - Unexpected format - Switching to DAT file"); + return; + } + + for (int i = 0; i < inpFile.size() / 2; ++i) + _inpBuffer[i] = inpFile.readUint16LE(); + + inpFile.close(); + _txxFileFl = true; + + for (int i = 0; i < (ntpFile.size() / 3); ++i) { + _ntpBuffer[i]._hintId = ntpFile.readSint16LE(); + _ntpBuffer[i]._point = ntpFile.readByte(); + } + + ntpFile.close(); + +} + +void MortevielleEngine::loadBRUIT5() { + Common::File f; + + if (!f.open("bruit5")) + error("Missing file - bruit5"); + + f.read(&_mem[kAdrNoise5 * 16 + 0], 149 * 128); + f.close(); +} + +void MortevielleEngine::loadCFIEC() { + Common::File f; + + if (!f.open("cfiec.mor")) { + if (!f.open("alcfiec.mor")) + error("Missing file - *cfiec.mor"); + } + + _cfiecBufferSize = ((f.size() / 128) + 1) * 128; + int32 fileSize = f.size(); + + if (!_reloadCFIEC) + _cfiecBuffer = (byte *)malloc(sizeof(byte) * _cfiecBufferSize); + + for (int32 i = 0; i < fileSize; ++i) + _cfiecBuffer[i] = f.readByte(); + + for (int i = fileSize; i < _cfiecBufferSize; i++) + _cfiecBuffer[i] = 0; + + f.close(); + + _reloadCFIEC = false; +} + + +void MortevielleEngine::loadCFIPH() { + Common::File f; + + if (!f.open("cfiph.mor")) { + if (!f.open("alcfiph.mor")) + error("Missing file - *cfiph.mor"); + } + + _speechManager._cfiphBuffer = (int16 *)malloc(sizeof(int16) * (f.size() / 2)); + + for (int i = 0; i < (f.size() / 2); ++i) + _speechManager._cfiphBuffer[i] = f.readSint16LE(); + + f.close(); +} + +/** + * Engine function - Play Music + * @remarks Originally called 'music' + */ +void MortevielleEngine::music() { + if (_soundOff) + return; + + _reloadCFIEC = true; + + Common::File fic; + if (!fic.open("mort.img")) + error("Missing file - mort.img"); + + fic.read(&_mem[0x3800 * 16 + 0], 500); + fic.read(&_mem[0x47a0 * 16 + 0], 123); + fic.close(); + + _soundManager.decodeMusic(&_mem[0x3800 * 16], &_mem[0x5000 * 16], 623); + _addFix = (float)((kTempoMusic - 8)) / 256; + _speechManager.cctable(_speechManager._tbi); + + bool fin = false; + int k = 0; + do { + fin = keyPressed(); + _soundManager.musyc(_speechManager._tbi, 9958, kTempoMusic); + ++k; + fin = fin | keyPressed() | (k >= 5); + } while (!fin); + while (keyPressed()) + getChar(); +} + +/** + * Engine function - Show title screen + * @remarks Originally called 'suite' + */ +void MortevielleEngine::showTitleScreen() { + hirs(); + handleDescriptionText(7, 2035); + _caff = 51; + _text.taffich(); + testKeyboard(); + if (_newGraphicalDevice != _currGraphicalDevice) + _currGraphicalDevice = _newGraphicalDevice; + hirs(); + draw(kAdrDes, 0, 0); + + Common::String cpr = "COPYRIGHT 1989 : LANKHOR"; + _screenSurface.putxy(104 + 72 * _resolutionScaler, 185); + _screenSurface.drawString(cpr, 0); +} + +/** + * Draw picture + * @remarks Originally called 'dessine' + */ +void MortevielleEngine::draw(int ad, int x, int y) { + _mouse.hideMouse(); + setPal(_numpal); + pictout(ad, 0, x, y); + _mouse.showMouse(); +} + +/** + * Draw right frame + * @remarks Originally called 'dessine_rouleau' + */ +void MortevielleEngine::drawRightFrame() { + setPal(89); + if (_currGraphicalDevice == MODE_HERCULES) { + _mem[0x7000 * 16 + 14] = 15; + } + _mouse.hideMouse(); + pictout(0x73a2, 0, 0, 0); + _mouse.showMouse(); +} + +/** + * Read the current system time + */ +int MortevielleEngine::readclock() { + TimeDate dateTime; + g_system->getTimeAndDate(dateTime); + + int m = dateTime.tm_min * 60; + int h = dateTime.tm_hour * 3600; + return h + m + dateTime.tm_sec; +} + +/** + * Engine function - Prepare room and hint string + * @remarks Originally called 'tinke' + */ +void MortevielleEngine::prepareRoom() { + int day, hour, minute; + + _anyone = false; + updateHour(day, hour, minute); + if (day != _day) { + _day = day; + int i = 0; + do { + ++i; + if (_nbrepm[i] != 0) + --_nbrepm[i]; + _nbrep[i] = 0; + } while (i != 8); + } + if ((hour > _hour) || ((hour == 0) && (_hour == 23))) { + _hour = hour; + _minute = 0; + drawClock(); + int hintCount = 0; + for (int i = 1; i <= 10; ++i) { + if (_coreVar._pctHintFound[i] == '*') + ++hintCount; + } + + Common::String pctStr; + if (hintCount == 10) + pctStr = "10"; + else + pctStr = chr(hintCount + 48); + + _hintPctMessage = "[1]["; + _hintPctMessage += getEngineString(S_SHOULD_HAVE_NOTICED); + _hintPctMessage += pctStr; + _hintPctMessage += '0'; + _hintPctMessage += getEngineString(S_NUMBER_OF_HINTS); + _hintPctMessage += "]["; + _hintPctMessage += getEngineString(S_OK); + _hintPctMessage += ']'; + } + if (minute > _minute) { + _minute = 30; + drawClock(); + } + if (_mouse._pos.y < 12) + return; + + if (!_blo) { + if ((hour == 12) || ((hour > 18) && (hour < 21)) || ((hour >= 0) && (hour < 7))) + _inGameHourDuration = kTime2; + else + _inGameHourDuration = kTime1; + if ((_coreVar._faithScore > 33) && (_coreVar._faithScore < 66)) + _inGameHourDuration -= (_inGameHourDuration / 3); + + if (_coreVar._faithScore > 65) + _inGameHourDuration -= ((_inGameHourDuration / 3) * 2); + + int newHour = readclock(); + if ((newHour - _currentDayHour) > _inGameHourDuration) { + bool activeMenu = _menu._menuActive; + _menu.eraseMenu(); + _currentHourCount += ((newHour - _currentDayHour) / _inGameHourDuration); + _currentDayHour = newHour; + switch (_place) { + case GREEN_ROOM: + case DARKBLUE_ROOM: + setRandomPresenceGreenRoom(_coreVar._faithScore); + break; + case PURPLE_ROOM: + setRandomPresencePurpleRoom(_coreVar._faithScore); + break; + case BLUE_ROOM: + setRandomPresenceBlueRoom(_coreVar._faithScore); + break; + case RED_ROOM: + case GREEN_ROOM2: + setRandomPresenceRedRoom(_coreVar._faithScore); + break; + case ROOM9: + setRandomPresenceRoom9(_coreVar._faithScore); + break; + case DINING_ROOM: + setRandomPresenceDiningRoom(_coreVar._faithScore); + break; + case BUREAU: + setRandomPresenceBureau(_coreVar._faithScore); + break; + case KITCHEN: + setRandomPresenceKitchen(_coreVar._faithScore); + break; + case ATTIC: + case CELLAR: + setRandomPresenceAttic(_coreVar._faithScore); + break; + case LANDING: + case ROOM26: + setRandomPresenceLanding(_coreVar._faithScore); + break; + case CHAPEL: + setRandomPresenceChapel(_coreVar._faithScore); + break; + } + if ((_savedBitIndex != 0) && (_currBitIndex != 10)) + _savedBitIndex = _currBitIndex; + + if ((_savedBitIndex == 0) && (_currBitIndex > 0)) { + if ((_coreVar._currPlace == ATTIC) || (_coreVar._currPlace == CELLAR)) { + initCaveOrCellar(); + } else if (_currBitIndex == 10) { + _currBitIndex = 0; + if (!_uptodatePresence) { + _uptodatePresence = true; + _startHour = readclock(); + if (getRandomNumber(1, 5) < 5) { + clearVerbBar(); + prepareScreenType2(); + displayTextInVerbBar(getEngineString(S_HEAR_NOISE)); + int rand = (getRandomNumber(0, 4)) - 2; + _speechManager.startSpeech(1, rand, 1); + clearVerbBar(); + } + } + } + } + + if (activeMenu) + _menu.drawMenu(); + } + } + _endHour = readclock(); + if ((_uptodatePresence) && ((_endHour - _startHour) > 17)) { + getPresenceBitIndex(_place); + _uptodatePresence = false; + _startHour = 0; + if ((_coreVar._currPlace > OWN_ROOM) && (_coreVar._currPlace < DINING_ROOM)) + _anyone = true; + } +} + +/** + * Engine function - Draw Clock + * @remarks Originally called 'pendule' + */ +void MortevielleEngine::drawClock() { + const int cv[2][12] = { + { 5, 8, 10, 8, 5, 0, -5, -8, -10, -8, -5, 0 }, + { -5, -3, 0, 3, 5, 6, 5, 3, 0, -3, -5, -6 } + }; + const int x = 580; + const int y = 123; + const int rg = 9; + int hourColor; + + _mouse.hideMouse(); + + _screenSurface.drawRectangle(570, 118, 20, 10); + _screenSurface.drawRectangle(578, 114, 6, 18); + if ((_currGraphicalDevice == MODE_CGA) || (_currGraphicalDevice == MODE_HERCULES)) + hourColor = 0; + else + hourColor = 1; + + if (_minute == 0) + _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)x >> 1) * _resolutionScaler, (y - rg), hourColor); + else + _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)x >> 1) * _resolutionScaler, (y + rg), hourColor); + + int hour12 = _hour; + if (hour12 > 12) + hour12 -= 12; + if (hour12 == 0) + hour12 = 12; + + _screenSurface.drawLine(((uint)x >> 1) * _resolutionScaler, y, ((uint)(x + cv[0][hour12 - 1]) >> 1) * _resolutionScaler, y + cv[1][hour12 - 1], hourColor); + _mouse.showMouse(); + _screenSurface.putxy(568, 154); + + if (_hour > 11) + _screenSurface.drawString("PM ", 1); + else + _screenSurface.drawString("AM ", 1); + + _screenSurface.putxy(550, 160); + if ((_day >= 0) && (_day <= 8)) { + Common::String tmp = getEngineString(S_DAY); + tmp.insertChar((char)(_day + 49), 0); + _screenSurface.drawString(tmp, 1); + } +} + +void MortevielleEngine::palette(int v1) { + warning("TODO: palette"); +} + +/** + * Returns a substring of the given string + * @param s Source string + * @param idx Starting index (1 based) + * @param size Number of characters to return + */ + +Common::String MortevielleEngine::copy(const Common::String &s, int idx, size_t size) { + // Copy the substring into a temporary buffer + char *tmp = new char[size + 1]; + strncpy(tmp, s.c_str() + idx - 1, size); + tmp[size] = '\0'; + + Common::String result(tmp); + delete[] tmp; + return result; +} + +void MortevielleEngine::hirs() { + // Note: The original used this to set the graphics mode and clear the screen, both at + // the start of the game, and whenever the screen need to be cleared. As such, this + // method is deprecated in favour of clearing the screen + debugC(1, kMortevielleCore, "TODO: hirs is deprecated in favour of ScreenSurface::clearScreen"); + + if (_currGraphicalDevice == MODE_TANDY) { + _screenSurface.fillRect(0, Common::Rect(0, 0, 639, 200)); + _resolutionScaler = 1; + } else if (_currGraphicalDevice == MODE_CGA) { + palette(1); + _resolutionScaler = 1; + } else + _resolutionScaler = 2; + + _screenSurface.clearScreen(); +} + +/** + * Init room : Cave or Cellar + * @remarks Originally called 'cavegre' + */ +void MortevielleEngine::initCaveOrCellar() { + _coreVar._faithScore += 2; + if (_coreVar._faithScore > 69) + _coreVar._faithScore += (_coreVar._faithScore / 10); + clearVerbBar(); + prepareScreenType2(); + displayTextInVerbBar(getEngineString(S_SOMEONE_ENTERS)); + int rand = (getRandomNumber(0, 4)) - 2; + _speechManager.startSpeech(2, rand, 1); + + // The original was doing here a useless loop. + // It has been removed + + clearVerbBar(); + displayAloneText(); +} + +/** + * Display control menu string + * @remarks Originally called 'tctrm' + */ +void MortevielleEngine::displayControlMenu() { + handleDescriptionText(2, (3000 + _controlMenu)); + _controlMenu = 0; +} + +void MortevielleEngine::pictout(int seg, int dep, int x, int y) { + GfxSurface surface; + surface.decode(&_mem[seg * 16 + dep]); + + if (_currGraphicalDevice == MODE_HERCULES) { + _mem[0x7000 * 16 + 2] = 0; + _mem[0x7000 * 16 + 32] = 15; + } + + if ((_caff != 51) && (READ_LE_UINT16(&_mem[0x7000 * 16 + 0x4138]) > 0x100)) + WRITE_LE_UINT16(&_mem[0x7000 * 16 + 0x4138], 0x100); + + _screenSurface.drawPicture(surface, x, y); +} + +void MortevielleEngine::adzon() { + Common::File f; + + if (!f.open("don.mor")) + error("Missing file - don.mor"); + + f.read(_tabdon, 7 * 256); + f.close(); + + if (!f.open("bmor.mor")) + error("Missing file - bmor.mor"); + + f.read(&_tabdon[kFleche], 1 * 1916); + f.close(); + + if (!f.open("dec.mor")) + error("Missing file - dec.mor"); + + f.read(&_mem[0x73a2 * 16 + 0], 1 * 1664); + f.close(); +} + +/** + * Returns the offset within the compressed image data resource of the desired image + */ +int MortevielleEngine::animof(int ouf, int num) { + int nani = _mem[kAdrAni * 16 + 1]; + int aux = num; + if (ouf != 1) + aux += nani; + + int animof_result = (nani << 2) + 2 + READ_BE_UINT16(&_mem[kAdrAni * 16 + (aux << 1)]); + + return animof_result; +} + +/** + * Display text in description bar + * @remarks Originally called 'text1' + */ +void MortevielleEngine::displayTextInDescriptionBar(int x, int y, int nb, int mesgId) { + int co; + + if (_resolutionScaler == 1) + co = 10; + else + co = 6; + Common::String tmpStr = getString(mesgId); + if ((y == 182) && ((int) tmpStr.size() * co > nb * 6)) + y = 176; + _text.displayStr(tmpStr, x, y, nb, 20, _textColor); +} + +/** + * Display description text + * @remarks Originally called 'repon' + */ +void MortevielleEngine::handleDescriptionText(int f, int mesgId) { + if ((mesgId > 499) && (mesgId < 563)) { + Common::String tmpStr = getString(mesgId - 501 + kInventoryStringIndex); + + if ((int) tmpStr.size() > ((58 + (_resolutionScaler - 1) * 37) << 1)) + _largestClearScreen = true; + else + _largestClearScreen = false; + + clearDescriptionBar(); + _text.displayStr(tmpStr, 8, 176, 85, 3, 5); + } else { + mapMessageId(mesgId); + switch (f) { + case 2: + case 8: + clearDescriptionBar(); + prepareScreenType2(); + displayTextInDescriptionBar(8, 182, 103, mesgId); + if ((mesgId == 68) || (mesgId == 69)) + _coreVar._availableQuestion[40] = '*'; + if ((mesgId == 104) && (_caff == CELLAR)) { + _coreVar._availableQuestion[36] = '*'; + if (_coreVar._availableQuestion[39] == '*') { + _coreVar._pctHintFound[3] = '*'; + _coreVar._availableQuestion[38] = '*'; + } + } + break; + case 1: + case 6: + case 9: { + int i; + if ((f == 1) || (f == 6)) + i = 4; + else + i = 5; + + Common::String tmpStr = getString(mesgId); + _text.displayStr(tmpStr, 80, 40, 60, 25, i); + + if (mesgId == 180) + _coreVar._pctHintFound[6] = '*'; + else if (mesgId == 179) + _coreVar._pctHintFound[10] = '*'; + } + break; + default: + break; + } + } +} + +/** + * Recompute message Id + * @remarks Originally called 'modif' + */ +void MortevielleEngine::mapMessageId(int &mesgId) { + if (mesgId == 26) + mesgId = 25; + else if ((mesgId > 29) && (mesgId < 36)) + mesgId -= 4; + else if ((mesgId > 69) && (mesgId < 78)) + mesgId -= 37; + else if ((mesgId > 99) && (mesgId < 194)) + mesgId -= 59; + else if ((mesgId > 996) && (mesgId < 1000)) + mesgId -= 862; + else if ((mesgId > 1500) && (mesgId < 1507)) + mesgId -= 1363; + else if ((mesgId > 1507) && (mesgId < 1513)) + mesgId -= 1364; + else if ((mesgId > 1999) && (mesgId < 2002)) + mesgId -= 1851; + else if (mesgId == 2010) + mesgId = 151; + else if ((mesgId > 2011) && (mesgId < 2025)) + mesgId -= 1860; + else if (mesgId == 2026) + mesgId = 165; + else if ((mesgId > 2029) && (mesgId < 2037)) + mesgId -= 1864; + else if ((mesgId > 3000) && (mesgId < 3005)) + mesgId -= 2828; + else if (mesgId == 4100) + mesgId = 177; + else if (mesgId == 4150) + mesgId = 178; + else if ((mesgId > 4151) && (mesgId < 4156)) + mesgId -= 3973; + else if (mesgId == 4157) + mesgId = 183; + else if ((mesgId == 4160) || (mesgId == 4161)) + mesgId -= 3976; +} + +/** + * Initialize open objects array + * @remarks Originally called 'initouv' + */ +void MortevielleEngine::resetOpenObjects() { + for (int cx = 1; cx <= 7; ++cx) + _openObjects[cx] = 0; + _openObjCount = 0; +} + +void MortevielleEngine::ecr2(Common::String text) { + // Some dead code was present in the original: removed + _screenSurface.putxy(8, 177); + int tlig = 59 + (_resolutionScaler - 1) * 36; + + if ((int)text.size() < tlig) + _screenSurface.drawString(text, 5); + else if ((int)text.size() < (tlig << 1)) { + _screenSurface.putxy(8, 176); + _screenSurface.drawString(copy(text, 1, (tlig - 1)), 5); + _screenSurface.putxy(8, 182); + _screenSurface.drawString(copy(text, tlig, tlig << 1), 5); + } else { + _largestClearScreen = true; + clearDescriptionBar(); + _screenSurface.putxy(8, 176); + _screenSurface.drawString(copy(text, 1, (tlig - 1)), 5); + _screenSurface.putxy(8, 182); + _screenSurface.drawString(copy(text, tlig, ((tlig << 1) - 1)), 5); + _screenSurface.putxy(8, 190); + _screenSurface.drawString(copy(text, tlig << 1, tlig * 3), 5); + } +} + +void MortevielleEngine::displayTextInVerbBar(Common::String text) { + clearVerbBar(); + _screenSurface.putxy(8, 192); + _screenSurface.drawString(text, 5); +} + +/** + * Display item in hand + * @remarks Originally called 'modobj' + */ +void MortevielleEngine::displayItemInHand(int objId) { + Common::String strp = Common::String(' '); + + if (objId != 500) + strp = getString(objId - 501 + kInventoryStringIndex); + + _menu.setText(_menu._inventoryMenu[8], strp); + _menu.disableMenuItem(_menu._inventoryMenu[8]); +} + +/** + * Display empty hand + * @remarks Originally called 'maivid' + */ +void MortevielleEngine::displayEmptyHand() { + _coreVar._selectedObjectId = 0; + displayItemInHand(500); +} + +/** + * Set a random presence: Leo or Max + * @remarks Originally called 'chlm' + */ +int MortevielleEngine::checkLeoMaxRandomPresence() { + int retval = getRandomNumber(1, 2); + if (retval == 2) + retval = 128; + + return retval; +} + +/** + * Reset room variables + * @remarks Originally called 'debloc' + */ +void MortevielleEngine::resetRoomVariables(int roomId) { + _num = 0; + _x = 0; + _y = 0; + if ((roomId != ROOM26) && (roomId != LANDING)) + resetPresenceInRooms(roomId); + _savedBitIndex = _currBitIndex; +} + +/** + * Compute presence stats + * @remarks Originally called 'ecfren' + */ +int MortevielleEngine::getPresenceStats(int &rand, int cf, int roomId) { + if (roomId == OWN_ROOM) + displayAloneText(); + int retVal = -500; + rand = 0; + if ( ((roomId == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda)) + || ((roomId == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) ) + retVal = getPresenceStatsGreenRoom(); + if ((roomId == PURPLE_ROOM) && (!_purpleRoomPresenceLeo) && (!_room9PresenceLeo)) + retVal = getPresenceStatsPurpleRoom(); + if ( ((roomId == TOILETS) && (!_toiletsPresenceBobMax)) + || ((roomId == BATHROOM) && (!_bathRoomPresenceBobMax)) ) + retVal = getPresenceStatsToilets(); + if ((roomId == BLUE_ROOM) && (!_roomPresenceMax)) + retVal = getPresenceStatsBlueRoom(); + if ( ((roomId == RED_ROOM) && (!_roomPresenceBob)) + || ((roomId == GREEN_ROOM2) && (!_roomPresencePat))) + retVal = getPresenceStatsRedRoom(); + if ((roomId == ROOM9) && (!_room9PresenceLeo) && (!_purpleRoomPresenceLeo)) + retVal = 10; + if ( ((roomId == PURPLE_ROOM) && (_room9PresenceLeo)) + || ((roomId == ROOM9) && (_purpleRoomPresenceLeo))) + retVal = -400; + if (retVal != -500) { + retVal += cf; + rand = getRandomNumber(1, 100); + } + + return retVal; +} + +/** + * Set presence flags + * @remarks Originally called 'becfren' + */ +void MortevielleEngine::setPresenceFlags(int roomId) { + if ((roomId == GREEN_ROOM) || (roomId == DARKBLUE_ROOM)) { + int rand = getRandomNumber(1, 2); + if (roomId == GREEN_ROOM) { + if (rand == 1) + _roomPresenceLuc = true; + else + _roomPresenceIda = true; + } else { // roomId == DARKBLUE_ROOM + if (rand == 1) + _roomPresenceGuy = true; + else + _roomPresenceEva = true; + } + } else if (roomId == PURPLE_ROOM) + _purpleRoomPresenceLeo = true; + else if (roomId == TOILETS) + _toiletsPresenceBobMax = true; + else if (roomId == BLUE_ROOM) + _roomPresenceMax = true; + else if (roomId == RED_ROOM) + _roomPresenceBob = true; + else if (roomId == BATHROOM) + _bathRoomPresenceBobMax = true; + else if (roomId == GREEN_ROOM2) + _roomPresencePat = true; + else if (roomId == ROOM9) + _room9PresenceLeo = true; +} + +void MortevielleEngine::init_nbrepm() { + static const byte ipm[9] = { 0, 4, 5, 6, 7, 5, 6, 5, 8 }; + + for (int idx = 0; idx < 9; ++idx) + _nbrepm[idx] = ipm[idx]; +} + +void MortevielleEngine::phaz(int &rand, int &p, int cf) { + p += cf; + rand = getRandomNumber(1, 100); +} + +/** + * Get Presence + * @remarks Originally called 't11' + */ +int MortevielleEngine::getPresence(int roomId) { + int retVal = 0; + int rand; + + int p = getPresenceStats(rand, _coreVar._faithScore, roomId); + _place = roomId; + if ((roomId > OWN_ROOM) && (roomId < DINING_ROOM)) { + if (p != -500) { + if (rand > p) { + displayAloneText(); + retVal = 0; + } else { + setPresenceFlags(_place); + retVal = getPresenceBitIndex(_place); + } + } else + retVal = getPresenceBitIndex(_place); + } + + if (roomId > ROOM9) { + if ((roomId > LANDING) && (roomId != CHAPEL) && (roomId != ROOM26)) + displayAloneText(); + else { + int h = 0; + if (roomId == DINING_ROOM) + p = getPresenceStatsDiningRoom(h); + else if (roomId == BUREAU) + p = getPresenceStatsBureau(h); + else if (roomId == KITCHEN) + p = getPresenceStatsKitchen(); + else if ((roomId == ATTIC) || (roomId == CELLAR)) + p = getPresenceStatsAttic(); + else if ((roomId == LANDING) || (roomId == ROOM26)) + p = getPresenceStatsLanding(); + else if (roomId == CHAPEL) + p = getPresenceStatsChapel(h); + p += _coreVar._faithScore; + rand = getRandomNumber(1, 100); + if (rand > p) { + displayAloneText(); + retVal = 0; + } else { + if (roomId == DINING_ROOM) + p = setPresenceDiningRoom(h); + else if (roomId == BUREAU) + p = setPresenceBureau(h); + else if ((roomId == KITCHEN) || (roomId == ATTIC) || (roomId == CELLAR)) + p = setPresenceKitchen(); + else if ((roomId == LANDING) || (roomId == ROOM26)) + p = setPresenceLanding(); + else if (roomId == CHAPEL) + p = setPresenceChapel(h); + retVal = p; + } + } + } + + return retVal; +} + +void MortevielleEngine::writetp(Common::String s, int t) { + if (_resolutionScaler == 2) + _screenSurface.drawString(s, t); + else + _screenSurface.drawString(copy(s, 1, 25), t); +} + +void MortevielleEngine::aniof(int ouf, int num) { + if ((_caff == BATHROOM) && ((num == 4) || (num == 5))) + return; + + if ((_caff == DINING_ROOM) && (num == 7)) + num = 6; + else if (_caff == KITCHEN) { + if (num == 3) + num = 4; + else if (num == 4) + num = 3; + } + + int ad = kAdrAni; + int offset = animof(ouf, num); + + GfxSurface surface; + surface.decode(&_mem[ad * 16 + offset]); + _screenSurface.drawPicture(surface, 0, 12); + + prepareScreenType1(); +} + +/** + * Draw Picture + * @remarks Originally called 'dessin' + */ +void MortevielleEngine::drawPicture() { + clearUpperLeftPart(); + if (_caff > 99) { + draw(kAdrDes, 60, 33); + _screenSurface.drawBox(118, 32, 291, 121, 15); // Medium box + } else if (_caff > 69) { + draw(kAdrDes, 112, 48); // Heads + _screenSurface.drawBox(222, 47, 155, 91, 15); + } else { + draw(kAdrDes, 0, 12); + prepareScreenType1(); + if ((_caff < 30) || (_caff > 32)) { + for (int cx = 1; cx <= 6; ++cx) { + if (_openObjects[cx] != 0) + aniof(1, _openObjects[cx]); + } + + if (_caff == ATTIC) { + if (_coreVar._atticBallHoleObjectId == 141) + aniof(1, 7); + + if (_coreVar._atticRodHoleObjectId == 159) + aniof(1, 6); + } else if ((_caff == CELLAR) && (_coreVar._cellarObjectId == 151)) + aniof(1, 2); + else if ((_caff == SECRET_PASSAGE) && (_coreVar._secretPassageObjectId == 143)) + aniof(1, 1); + else if ((_caff == WELL) && (_coreVar._wellObjectId != 0)) + aniof(1, 1); + } + + if (_caff < ROOM26) + startMusicOrSpeech(1); + } +} + +void MortevielleEngine::drawPictureWithText() { + _text.taffich(); + drawPicture(); + _destinationOk = false; +} + +/** + * Engine function - Place + * @remarks Originally called 'tkey1' + */ +void MortevielleEngine::testKey(bool d) { + bool quest = false; + int x, y; + bool click; + + _mouse.hideMouse(); + fenat('K'); + + // Wait for release from any key or mouse button + while (keyPressed()) + _key = testou(); + + do { + _mouse.getMousePosition(x, y, click); + keyPressed(); + } while (click); + + // Event loop + do { + if (d) + prepareRoom(); + quest = keyPressed(); + _mouse.getMousePosition(x, y, click); + if (shouldQuit()) + return; + } while (!(quest || (click) || (d && _anyone))); + if (quest) + testou(); + setMouseClick(false); + _mouse.showMouse(); +} + +void MortevielleEngine::tlu(int af, int ob) { + _caff = 32; + drawPictureWithText(); + handleDescriptionText(6, ob + 4000); + handleDescriptionText(2, 999); + testKey(true); + _caff = af; + _msg[3] = OPCODE_NONE; + _crep = 998; +} + +void MortevielleEngine::affrep() { + _caff = _coreVar._currPlace; + _crep = _coreVar._currPlace; +} + +/** + * Exit room + * @remarks Originally called 'tsort' + */ +void MortevielleEngine::exitRoom() { + if ((_openObjCount > 0) && (_coreVar._currPlace != OWN_ROOM)) { + if (_coreVar._faithScore < 50) + _coreVar._faithScore += 2; + else + _coreVar._faithScore += (_coreVar._faithScore / 10); + } + + resetOpenObjects(); + + _roomDoorId = OWN_ROOM; + _mchai = 0; + resetRoomVariables(_coreVar._currPlace); +} + +/** + * get 'read' description + * @remarks Originally called 'st4' + */ +void MortevielleEngine::getReadDescription(int objId) { + _crep = 997; + + switch (objId) { + case 114 : + _crep = 109; + break; + case 110 : + _crep = 107; + break; + case 158 : + _crep = 113; + break; + case 152: + case 153: + case 154: + case 155: + case 156: + case 150: + case 100: + case 157: + case 160: + case 161 : + tlu(_caff, objId); + break; + default: + break; + } +} + +/** + * get 'search' description + * @remarks Originally called 'st7' + */ +void MortevielleEngine::getSearchDescription(int objId) { + switch (objId) { + case 116: + case 144: + _crep = 104; + break; + case 126: + case 111: + _crep = 108; + break; + case 132: + _crep = 111; + break; + case 142: + _crep = 112; + break; + default: + _crep = 183; + getReadDescription(objId); + } +} + +void MortevielleEngine::mennor() { + _menu.menuUp(_msg[3]); +} + +void MortevielleEngine::premtet() { + draw(kAdrDes, 10, 80); + _screenSurface.drawBox(18, 79, 155, 91, 15); +} + +void MortevielleEngine::ajchai() { + int cy = kAcha + ((_mchai - 1) * 10) - 1; + int cx = 0; + do { + ++cx; + } while ((cx <= 9) && (_tabdon[cy + cx] != 0)); + + if (_tabdon[cy + cx] == 0) + _tabdon[cy + cx] = _coreVar._selectedObjectId; + else + _crep = 192; +} + +/** + * Check if inventory is full and, if not, add object in it. + * @remarks Originally called 'ajjer' + */ +void MortevielleEngine::addObjectToInventory(int objectId) { + int i = 0; + do { + ++i; + } while ((i <= 5) && (_coreVar._inventory[i] != 0)); + + if (_coreVar._inventory[i] == 0) { + _coreVar._inventory[i] = objectId; + _menu.setInventoryText(); + } else + // Inventory is full + _crep = 139; +} + +/** + * Interact with NPC + * @remarks Originally called 'quelquun' + */ +void MortevielleEngine::interactNPC() { + if (_menu._menuDisplayed) + _menu.eraseMenu(); + + endSearch(); + _crep = 997; +L1: + if (!_hiddenHero) { + if (_crep == 997) + _crep = 138; + handleDescriptionText(2, _crep); + if (_crep == 138) + _speechManager.startSpeech(5, 2, 1); + else + _speechManager.startSpeech(4, 4, 1); + + if (_openObjCount == 0) + _coreVar._faithScore += 2; + else if (_coreVar._faithScore < 50) + _coreVar._faithScore += 4; + else + _coreVar._faithScore += 3 * (_coreVar._faithScore / 10); + exitRoom(); + _menu.setDestinationText(LANDING); + int cx = convertBitIndexToCharacterIndex(_currBitIndex); + _caff = 69 + cx; + _crep = _caff; + _msg[3] = MENU_DISCUSS; + _msg[4] = _menu._discussMenu[cx]; + _syn = true; + _col = true; + } else { + if (getRandomNumber(1, 3) == 2) { + _hiddenHero = false; + _crep = 137; + goto L1; + } else { + handleDescriptionText(2, 136); + int rand = (getRandomNumber(0, 4)) - 2; + _speechManager.startSpeech(3, rand, 1); + clearDescriptionBar(); + displayAloneText(); + resetRoomVariables(MANOR_FRONT); + affrep(); + } + } + if (_menu._menuDisplayed) + _menu.drawMenu(); +} + +void MortevielleEngine::tsuiv() { + int tbcl; + int cy = kAcha + ((_mchai - 1) * 10) - 1; + int cx = 0; + do { + ++cx; + ++_searchCount; + int cl = cy + _searchCount; + tbcl = _tabdon[cl]; + } while ((tbcl == 0) && (_searchCount <= 9)); + + if ((tbcl != 0) && (_searchCount < 11)) { + _caff = tbcl; + _crep = _caff + 400; + if (_currBitIndex != 0) + _coreVar._faithScore += 2; + } else { + affrep(); + endSearch(); + if (cx > 9) + _crep = 131; + } +} + +void MortevielleEngine::tfleche() { + bool qust; + char touch; + + if (_num == 9999) + return; + + fenat(chr(152)); + bool inRect = false; + do { + touch = '\0'; + + do { + _mouse.moveMouse(qust, touch); + if (shouldQuit()) + return; + + if (getMouseClick()) + inRect = (_mouse._pos.x < 256 * _resolutionScaler) && (_mouse._pos.y < 176) && (_mouse._pos.y > 12); + prepareRoom(); + } while (!(qust || inRect || _anyone)); + + if (qust && (touch == '\103')) + _dialogManager.show(_hintPctMessage, 1); + } while (!((touch == '\73') || ((touch == '\104') && (_x != 0) && (_y != 0)) || (_anyone) || (inRect))); + + if (touch == '\73') + _keyPressedEsc = true; + + if (inRect) { + _x = _mouse._pos.x; + _y = _mouse._pos.y; + } +} + +/** + * Set coordinates + * @remarks Originally called 'tcoord' + */ +void MortevielleEngine::setCoordinates(int sx) { + int sy, ix, iy; + int ib; + + + _num = 0; + _crep = 999; + int a = 0; + int atdon = kAmzon + 3; + int cy = 0; + while (cy < _caff) { + a += _tabdon[atdon]; + atdon += 4; + ++cy; + } + + if (_tabdon[atdon] == 0) { + _crep = 997; + return; + } + + a += kFleche; + int cb = 0; + for (cy = 0; cy <= (sx - 2); ++cy) { + ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)]; + cb += (ib * 4) + 2; + } + ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)]; + if (ib == 0) { + _crep = 997; + return; + } + + cy = 1; + do { + cb += 2; + sx = _tabdon[a + cb] * _resolutionScaler; + sy = _tabdon[(a + cb + 1)]; + cb += 2; + ix = _tabdon[a + cb] * _resolutionScaler; + iy = _tabdon[(a + cb + 1)]; + ++cy; + } while (!(((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) || (cy > ib))); + + if ((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) { + _num = cy - 1; + return; + } + + _crep = 997; +} + +void MortevielleEngine::treg(int objId) { + int mdes = _caff; + _caff = objId; + + if (((_caff > 29) && (_caff < 33)) || (_caff == 144) || (_caff == 147) || (_caff == 149) || (_msg[4] == OPCODE_SLOOK)) { + drawPictureWithText(); + if ((_caff > 29) && (_caff < 33)) + handleDescriptionText(2, _caff); + else + handleDescriptionText(2, _caff + 400); + testKey(true); + _caff = mdes; + _msg[3] = 0; + _crep = 998; + } else { + _obpart = true; + _crep = _caff + 400; + _menu.setSearchMenu(); + } +} + +/** + * Engine function - Put in hand + * @remarks Originally called 'avpoing' + */ +void MortevielleEngine::putInHand(int &objId) { + _crep = 999; + if (_coreVar._selectedObjectId != 0) + addObjectToInventory(_coreVar._selectedObjectId); + + // If inventory wasn't full + if (_crep != 139) { + displayItemInHand(objId + 400); + _coreVar._selectedObjectId = objId; + objId = 0; + } +} + +void MortevielleEngine::rechai(int &ch) { + int tmpPlace = _coreVar._currPlace; + + if (_coreVar._currPlace == CRYPT) + tmpPlace = CELLAR; + ch = _tabdon[kAchai + (tmpPlace * 7) + _num - 1]; +} + +/** + * Check before leaving the secret passage + * @remarks Originally called 't23coul' + */ +int MortevielleEngine::checkLeaveSecretPassage() { + if (!checkInventory(143)) { + _crep = 1512; + loseGame(); + } + + return CELLAR; +} + +void MortevielleEngine::fenat(char ans) { + int coul; + + _mouse.hideMouse(); + if (_currGraphicalDevice == MODE_CGA) + coul = 2; + else if (_currGraphicalDevice == MODE_HERCULES) + coul = 1; + else + coul = 12; + + _screenSurface.writeCharacter(Common::Point(306, 193), ord(ans), coul); + _screenSurface.drawBox(300, 191, 16, 8, 15); + _mouse.showMouse(); +} + +/** + * Test Keyboard + * @remarks Originally called 'teskbd' + */ +void MortevielleEngine::testKeyboard() { + if (keyPressed()) + testou(); +} + +int MortevielleEngine::testou() { + char ch = getChar(); + + switch (ch) { + case '\23' : + _soundOff = !_soundOff; + break; + case '\26' : + if ((_x26KeyCount == 1) || (_x26KeyCount == 2)) { + decodeNumber(&_cfiecBuffer[161 * 16], (_cfiecBufferSize - (161 * 16)) / 64); + ++_x26KeyCount; + + return 61; + } + break; + case '\33' : + if (keyPressed()) + ch = getChar(); + break; + default: + break; + } + + return ord(ch); +} + +void MortevielleEngine::sauvecr(int y, int dy) { +// _mouse.hideMouse(); +// _mouse.showMouse(); +} + +void MortevielleEngine::charecr(int y, int dy) { +// _mouse.hideMouse(); +// _mouse.showMouse(); +} + +} // End of namespace Mortevielle |